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Praise for Lean Analytics 

“Your competition will use this book to outgrow you.”

Mike Volpe—CMO, Hubspot

“Everyone has data, the key is figuring out what pieces will improve 

your learning and decision making.  Everyone knows they need metrics, 

but finding ones that are specific, measurable, actionable, relevant, and 

timely is a huge challenge. In Lean Analytics, Ben and Alistair have done a 

masterful job showing us how to use data and metrics to peer through the 

haze of uncertainty that surrounds creating new businesses and products. 

This book is a huge gift to our industry.” 

Zach Nies—Chief Technologist, Rally Software

Lean Analytics is the missing piece of Lean Startup, with practical  

and detailed research, advice and guidance that can help you succeed 

faster in a startup or large organization.”

Dan Martell—CEO and Founder, Clarity

“Entrepreneurs need their own reality distortion field to tilt at improbable 

windmills. But that delusion can be their undoing if they start lying to 

themselves. This book is the antidote. Alistair and Ben have written a 

much-needed dose of reality, and entrepreneurs who ignore this data-

driven approach do so at their peril.”

Brad Feld—Managing Director, Foundry Group; Co-founder, TechStars;  

and Creator, the Startup Revolution series of books

Lean Analytics will take you from Minimum Viable Product to 

Maximally Valuable Product. It’s as useful for product managers  

at today’s multi-billion dollar companies as it is for entrepreneurs  

who aspire to build those of tomorrow.”

John Stormer—Senior Director of New Products, Salesforce

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“The bad news is, there will always be people out there smarter than  

you. The good news is, Alistair and Ben are those guys. Using Lean 

Analytics will give you the edge you need.”

Julien Smith—New York Times bestselling author of  

Trust Agents and The Flinch

“At Twitter, analytics has been key to understanding our users  

and growing our business. Smart startups need to embrace a data-driven 

approach if they’re going to compete on a level playing field,  

and this book shows you how.” 

Kevin Weil—Director of Product, Revenue, Twitter

“A must-read on how to integrate analytics deep into an emerging  

product, and take the guesswork out of business success.” 

Peter Yared—CTO/CIO, CBS Interactive

Lean Analytics is a detailed explanation of the data-driven approach 

to running a business. Thoughtfully composed by two experienced 

entrepreneurs, this is a book I will make part of my training materials at 

Sincerely, Inc., and all future companies.” 

Matt Brezina—Founder, Sincerely, Inc., and Xobni

“Pearson’s Law states, ‘That which is measured improves.’ Croll and 

Yoskovitz extend our understanding of Lean management by bringing 

rigorous measurement techniques to a new frontier: the earliest stages 

of new product development and launch. If entrepreneurs apply their 

frameworks, they should see reduced waste and big improvements in 

startup success rates.

Thomas Eisenmann—Howard H. Stevenson Professor of Business 

Administration, Harvard Business School

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“This isn’t just a book about web analytics or business analytics—it’s 

a book about what organizations should and shouldn’t measure, and 

how to transform that data into actionable practices that will help them 

succeed. Alistair and Benjamin have compiled a robust set of case studies 

that illustrate the power of getting analytics right, and, if taken to heart, 

their tips and takeaways will make entrepreneurs, marketers, product and 

engineering folks better at what they do.”

 Rand Fishkin—CEO and Co-founder, Moz

“I bet you’d never imagined that success depends on your ability to fail. 

Fail faster, fail forward. And the secret to that success is your ability to 

learn and iterate quickly using data. Qualitative and quantitative. Let 

Alistair and Ben show you how to get to startup nirvana smarter!”

Avinash Kaushik—Author, Web Analytics 2.0

Lean Analytics shows you how to move insanely fast by getting  

your metrics to tell you when you’re failing and how to do something  

about it. Tons of honest, meaningful advice—a must-read for  

Founders who want to win.” 

Sean Kane—Co-founder, F6S and Springboard Accelerator

“There are only two skills that are guaranteed to reduce the chances of 

startup failure. One is clairvoyance; the other is in this book.  

Every entrepreneur should read it.” 

Dharmesh Shah—Founder and CTO, HubSpot

“First you need to build something people love. Then you need to attract 

and engage people to find and use it. Having a deep understanding of your 

data and metrics is fundamental in achieving this at scale. Lean Analytics is 

a detailed, hands-on approach to learning what it means to track the right 

metrics and use them to build the right products.” 

Josh Elman—VC, Greylock Partners

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Lean Analytics is the natural evolution of the Lean Startup movement, 

which began as a humble blog and has blossomed into a global movement. 

This book delivers concrete, hard-won insights spanning all business models 

and company stages. It’s a must-read for any business leader who’s looking 

to succeed in an increasingly data-driven world.” 

Mark MacLeod—Chief Corporate Development Officer, FreshBooks

“A vital part of the founder’s toolkit. If you’re starting a  

company, you need to read this.” 

Mark Peter Davis—Venture Capitalist and Incubator

Lean Analytics is packed with practical, actionable advice and  

engaging case studies. You need to read this book to understand  

how to use data to build a better business.” 

Paul Joyce—Co-founder and CEO, Geckoboard

“Get this book now. Even if you’re only thinking about starting something, 

Lean Analytics will help. It’s a dose of tough love that will greatly increase 

your chances of survival and success. Start off on the right foot and read 

this book; you won’t regret it.”

Dan Debow—Co-CEO and Founder, Rypple; SVP, Work.com

“Stop thinking and just buy this book. It’s the secret sauce. If  

you’re an entrepreneur, it’s required reading.”

Greg Isenberg—CEO, fiveby.tv; Venture Partner, Good People Ventures

“This is a treasure for the Lean Startup movement—a dense collection 

of actionable advice, backed by real case studies. Lean concepts are easy 

to understand but often difficult to put into practice, but Lean Analytics 
makes the path clear and gives you the tools to measure your progress.”

Jason Cohen—CEO, WP Engine

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“With this book, Alistair and Ben bring a framework and lessons together 

for the thousands of new startups looking to do things fast and right. 

Time is everything as markets get continuously more efficient, and even 

over-capitalized quickly. Lean Analytics is great learning material for this 

generation of web and mobile startups.”

Howard Lindzon—Co-founder and CEO, Stocktwits; Managing Partner, 

Social Leverage; Creator, Wallstrip

“Alistair and Ben are trusted leaders in their field already.  

With this book, they let you see how they got there.”

Chris Brogan—CEO and President, Human Business Works

“With Lean Analytics, Ben and Alistair have, for the first time that I’ve 

seen, put real case studies and numbers together in an easy-to-read form, 

with actual successful startups as examples. These insights are hugely 

powerful for both early-stage founders and those at a later stage. It’s one of 

the few books that I know I’ll be going back to time and time again.”

Joel Gascoigne—Founder and CEO, Buffer

“Daniel Patrick Moynihan famously said, ‘Everyone is entitled to his own 

opinion, but not to his own facts.’ This is never more true than in business. 

One of the best things about working with Alistair Croll is how he cuts 

through opinion with facts, turning marketing into learning, and product 

development into a conversation with customers.”

Tim O’Reilly—Founder and CEO, O’Reilly Media, Inc.

“Not more numbers, but actionable metrics. In Lean Analytics, Alistair and 

Ben teach you how to cut through the fog of data and focus on the right 

key metrics that make the difference between succeeding and failing.”

Ash Maurya—Founder and CEO, Spark59 and  

WiredReach; author, Running Lean

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“We live in a day and age where data and analytics can (finally!) be used 

by anyone and everyone. If you’re not leveraging the power of data and 

analytics to figure out what works and what doesn’t, then you’re working 

in the dark. Listen to Alistair and Ben: they’re not only the light switch to 

get you out of the dark, but they know how the entire power plant runs. 

I can’t think of two people I would turn to quicker if I had a startup and 

wanted to leverage the power of data to make my business a success.”

Mitch Joel—President, Twist Image; author, Ctrl Alt Delete

“Many entrepreneurs are overwhelmed by data they don’t know  

what to do with and by metrics that aren’t helpful in running their  

business. Lean Analytics tells important stories from many businesses— 

with real datato provide a framework to define the right metrics  

and use them to execute better. Highly recommended!” 

Mike Greenfield—Founder, Circle of Moms and Team Rankings

Lean Analytics helps you cut through the clutter and show  

you how to measure what really matters.”

Rajesh Setty—Serial Entrepreneur and Business Alchemist, rajeshsetty.com

“I’ve heard way too many early entrepreneurs (myself included!) bristle 

at letting data drive product design. ‘It’s my producthow could users 

know better than me?’ This book, with its wealth of relatable stories and 

examples, lays out in clear terms exactly how and why analytics can help. 

It’s a shortcut to a lesson that can otherwise take painfully long to learn.” 

Dan Melinger—Co-founder and CEO, Socialight

“Ben and Alistair are startup experts in their own right, but  

they really went out of their way to solicit advice and input from as 

many other real-world practitioners as possible when writing this book. 

Their effort really pays off—Lean Analytics is chock-full of high-quality 

techniques for building your startup, put in terms that even a first-time 

entrepreneur can understand.” 

Bill D’Alessandro—Partner, Skyway Ventures

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“Are you in search of what to measure, how to measure it, and  

how to act on that data in order to grow your startup?  

Lean Analytics gives you exactly that.” 

Rob Walling—Author, Start Small, Stay Small: A Developer’s  

Guide to Launching a Startup

“You need this book if you’re an entrepreneur looking to  

get an edge with your data.” 

Massimo Farina—Co-founder, Static Pixels

“Every entrepreneur’s goal is to follow the most efficient path to success, 

but you rarely know that path going in.  Lean Analytics demonstrates the 

process of leveraging very specific metrics to find your business’s unique 

path, in a way that new entrepreneurs and veterans alike can understand.” 

Ryan Vaughn—Founder, Varsity News Network

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Lean Analytics

Use Data to Build a Better 

Startup Faster

Alistair Croll 

Benjamin Yoskovitz

Beijing 

· Cambridge · Farnham · Köln · Sebastopol · Tokyo

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Lean Analytics

by Alistair Croll and Benjamin Yoskovitz

Copyright © 2013 Alistair Croll, Benjamin Yoskovitz. All rights reserved.
Printed in the United States of America.

Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 
95472.

O’Reilly books may be purchased for educational, business, or sales promotional use. 
Online editions are also available for most titles (safari.oreilly.com). For more informa-
tion, contact our corporate/institutional sales department: (800) 998-9938 or corpo-
rate@oreilly.com.

Editor: Mary Treseler
Production Editor: Holly Bauer
Copyeditor: Rachel Monaghan
Proofreader: Jilly Gagnon
Indexer: Lucie Haskins

Cover Designer: Mark Paglietti
Interior Designers: Ron Bilodeau and 

Monica Kamsvaag
Illustrator: Kara Ebrahim

March 2013: First Edition.

Revision History for the First Edition: 

2013-02-19 

First release

See http://oreilly.com/catalog/errata.csp?isbn=0636920026334 for release details.

Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered 
trademarks of O’Reilly Media, Inc. Lean Analytics and related trade dress are trade-
marks of O’Reilly Media, Inc. 

Many of the designations used by manufacturers and sellers to distinguish their 
products are claimed as trademarks. Where those designations appear in this book, 
and O’Reilly Media, Inc., was aware of a trademark claim, the designations have been 
printed in caps or initial caps. 

Although the publisher and author have used reasonable care in preparing this book, 
the information it contains is distributed “as is” and without warranties of any kind. 
This book is not intended as legal or financial advice, and not all of the recommen-
dations may be suitable for your situation. Professional legal and financial advisors 
should be consulted, as needed. Neither the publisher nor the author shall be liable for 
any costs, expenses, or damages resulting from use of or reliance on the information 
contained in this book.

ISBN: 978-1-449-33567-0
[CW]

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For Riley, who’s already mastered the art of asking “why” five times.

—Alistair

For my brother, Jacob, who passed away too soon, but inspires me still to 

challenge myself and take risks.

—Ben

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xiii

Foreword   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . xvii
Preface  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . xix

PARt OnE: StOP LyIng tO yOuRSELF

Chapter 1

We’re All Liars    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 3
Chapter 2

How to Keep Score   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9
Chapter 3

Deciding What to Do with your Life    .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 31
Chapter 4

Data-Driven Versus Data-Informed    .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 37

PARt tWO: FInDIng tHE RIgHt MEtRIC FOR 

RIgHt nOW

Chapter 5 

Analytics Frameworks   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 45
Chapter 6

the Discipline of One Metric that Matters   .  .  .  .  .  .  .  .  .  .  . 55
Chapter 7

What Business Are you In?   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 63
Chapter 8 

Model One: E-commerce   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 71

Contents

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xiv InDex

Chapter 9

Model two: Software as a Service (SaaS)   .  .  .  .  .  .  .  .  .  .  .  . 89
Chapter 10

Model three: Free Mobile App    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 103
Chapter 11

Model Four: Media Site   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 113
Chapter 12

Model Five: user-generated Content   .  .  .  .  .  .  .  .  .  .  .  .  . 125
Chapter 13

Model Six: two-Sided Marketplaces   .  .  .  .  .  .  .  .  .  .  .  .  .  . 137
Chapter 14

What Stage Are you At?   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 153
Chapter 15 

Stage One: Empathy   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 159
Chapter 16

Stage two: Stickiness    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 203
Chapter 17 

Stage three: Virality    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 227
Chapter 18

Stage Four: Revenue     .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 241
Chapter 19

Stage Five: Scale    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 255
Chapter 20

Model + Stage Drives the Metric you track  .  .  .  .  .  .  .  .  .  . 265

PARt tHREE: LInES In tHE SAnD

Chapter 21

Am I good Enough?    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 273
Chapter 22

E-commerce: Lines in the Sand   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 293
Chapter 23

SaaS: Lines in the Sand    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 299
Chapter 24

Free Mobile App: Lines in the Sand    .  .  .  .  .  .  .  .  .  .  .  .  .  . 309

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InDex  

xv

Chapter 25

Media Site: Lines in the Sand    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 321
Chapter 26

user-generated Content: Lines in the Sand   .  .  .  .  .  .  .  .  . 331
Chapter 27

two-Sided Marketplaces: Lines in the Sand   .  .  .  .  .  .  .  .  . 341
Chapter 28

What to Do When you Don’t Have a Baseline    .  .  .  .  .  .  .  . 347

PARt FOuR: PuttIng LEAn AnALytICS tO WORK

Chapter 29

Selling into Enterprise Markets   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 353
Chapter 30 

Lean from Within: Intrapreneurs   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 371
Chapter 31

Conclusion: Beyond Startups    .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 389
Appendix 

References and Further Reading   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 393

Index   .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 395

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 xvii

Foreword

For some reason, the Lean Startup movement has proven excellent at 
producing bumper stickers. Odds are, if you’re reading this, you know some 
of our most popular additions to the business lexicon: pivot, minimum 
viable product, Build-Measure-Learn, continuous deployment, or Steve 
Blank’s famous “get out of the building.” Some of these you can already 
buy on a t-shirt.

Given that the past few years of my life have been dedicated to promoting 
these concepts, I am not now trying to diminish their importance. We 
are living through a transformation in the way work is done, and these 
concepts are key elements of that change. The Lean Series is dedicated to 
bringing this transformation to life by moving beyond the bumper stickers 
and diving deep into the details.

Lean Analytics takes this mission to a whole new level. 

On the surface, this new world seems exciting and bold. Innovation, new 
sources of growth, the glory of product/market fit and the agony of failures 
and pivots all make for riveting drama. But all of this work rests on a 
foundation made of far more boring stuff: accounting, math, and metrics. 
And the traditional accounting metrics—when applied to the uncertainties 
of innovation—are surprisingly dangerous. We call them vanity metrics, 
the numbers that make you feel good but seriously mislead. Avoiding 
them requires a whole new accounting discipline, which I call “innovation 
accounting.”

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xviii 

ForeworD

Trust me, as an entrepreneur, I had no interest in accounting as a subject. To 
be honest, in far too many of my companies, the accounting was incredibly 
simple anyway: revenue, margins, free cash flows—they were all zero. 

But accounting is at the heart of our modern management techniques. 
Since the days of Frederick Winslow Taylor, we have assessed the skill of 
managers by comparing their results to the forecast. Beat the plan, get a 
promotion. Miss the plan, and your stock price declines. And for some 
kinds of products, this works just fine. Accurate forecasting requires a long 
and stable operating history from which to make the forecast. The longer 
and more stable, the more accurate. 

And yet who really feels like the world is getting more and more stable 
every day? Whenever conditions change, or we attempt to change them 
by introducing a truly new product, accurate forecasting becomes nearly 
impossible. And without that yardstick, how do we evaluate if we’re 
making progress? If we’re busy building the wrong product, why should 
we be proud to be doing it on time and on budget? This is the reason we 
need a new understanding of how to measure progress, both for ourselves 
as entrepreneurs and managers, as investors in the companies we fund,  and 
the teams under our purview. 

That is why an accounting revolution is required if we’re to succeed in 
this new era of work. And Ben and Alistair have done the incredibly hard 
work of surveying the best thinking on the metrics and analytics, gathering 
in-depth examples, and breaking new ground in presenting their own 
frameworks for figuring out which metrics matter, and when. Their work 
collecting industry-wide benchmarks to use for a variety of key metrics is 
worth the price of admission all by itself.

This is not a theoretical work, but a guide for all practitioners who seek 
new sources of growth. I wish you happy hunting.

Eric Ries 

San Francisco 

February 4, 2013

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 xix

Preface

The Lean Startup movement is galvanizing a generation of entrepreneurs. 
It helps you identify the riskiest parts of your business plan, then finds 
ways to reduce those risks in a quick, iterative cycle of learning. Most of its 
insights boil down to one sentence: Don’t sell what you can make; make 
what you can sell
. And that means figuring out what people want to buy.

Unfortunately, it’s hard to know what people really want. Many times, 
they don’t know themselves. When they tell you, it’s often what they think 
you want to hear.* What’s worse, as a founder and entrepreneur, you have 
strong, almost overwhelming preconceptions about how other people 
think, and these color your decisions in subtle and insidious ways.

Analytics can help. Measuring something makes you accountable. You’re 
forced to confront inconvenient truths. And you don’t spend your life and 
your money building something nobody wants. 

Lean Startup helps you structure your progress and identify the riskiest 
parts of your business, then learn about them quickly so you can adapt. 
Lean Analytics is used to measure that progress, helping you to ask the 
most important questions and get clear answers quickly.

*  http://www.forbes.com/sites/jerrymclaughlin/2012/05/01/would-you-do-this-to-boost-sales-by-

20-or-more/

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xx Preface

In this book we show you how to figure out your business model and your 
stage of growth. We’ll explain how to find the One Metric That Matters 
to you right now, and how to draw a line in the sand so you know when to 
step on the gas and when to slam on the brakes.

Lean Analytics is the dashboard for every stage of your business, from 
validating whether a problem is real, to identifying your customers, to 
deciding what to build, to positioning yourself favorably with a potential 
acquirer. It can’t force you to act on data—but it can put that data front and 
center, making it harder for you to ignore, and preventing you from driving 
off the road entirely.

Who this Book Is For
This book is for the entrepreneur trying to build something innovative. 
We’ll walk you through the analytical process, from idea generation to 
achieving product/market fit and beyond, so this book both is for those 
starting their entrepreneurial journey as well as those in the middle of it.

Web analysts and data scientists may also find this book useful, because it 
shows how to move beyond traditional “funnel visualizations” and connect 
their work to more meaningful business discussions. Similarly, business 
professionals involved in product development, product management, 
marketing, public relations, and investing will find much of the content 
relevant, as it will help them understand and assess startups.

Most of the tools and techniques we’ll cover were first applied to consumer 
web applications. Today, however, they matter to a far broader audience: 
independent local businesses, election managers, business-to-business 
startups, rogue civil servants trying to change the system from within, and 
“intrapreneurs” innovating within big, established organizations.* 

In that respect, Lean Analytics is for anyone trying to make his or her 
organization more effective. As we wrote this book, we talked with tiny 
family businesses, global corporations, fledgling startups, campaign 
organizers, charities, and even religious groups, all of whom were putting 
lean, analytical approaches to work in their organizations.

How this Book Works
There’s lots of information in this book. We interviewed over a hundred 
founders, investors, intrapreneurs, and innovators, many of whom shared 

*  An intrapreneur is an entrepreneur within a large organization, often fighting political rather 

than financial battles and trying to promote change from within.

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Preface  

xxi

their stories with us, and we’ve included more than 30 case studies. We’ve 
also listed more than a dozen best-practice patterns you can apply right 
away. And we’ve broken the content into four big parts.

•  Part I focuses on an understanding of Lean Startup and basic analytics, 

and the data-informed mindset you’ll need to succeed. We review 
a number of existing frameworks for building your startup and 
introduce our own, analytics-focused one. This is your primer for the 
world of Lean Analytics. At the end of this section, you’ll have a good 
understanding of fundamental analytics.

•  Part II shows you how to apply Lean Analytics to your startup. We look 

at six sample business models and the five stages that every startup goes 
through as it discovers the right product and the best target market. We 
also talk about finding the One Metric That Matters to your business. 
When you’re done, you’ll know what business you’re in, what stage 
you’re at, and what to work on.

•  Part III looks at what’s normal. Unless you have a line in the sand, you 

don’t know whether you’re doing well or badly. By reading this section, 
you’ll get some good baselines for key metrics and learn how to set 
your own targets.

•  Part IV shows you how to apply Lean Analytics to your organization, 

changing the culture of consumer- and business-focused startups as 
well as established businesses. After all, data-driven approaches apply 
to more than just new companies.

At the end of most chapters, we’ve included questions you can answer to 
help you apply what you’ve read.

the Building Blocks
Lean Analytics doesn’t exist in a vacuum. We’re an extension of Lean 
Startup, heavily influenced by customer development and other concepts 
that have come before. It’s important to understand those building blocks 
before diving in.

Customer Development
Customer development—a term coined by entrepreneur and professor 
Steve Blank—took direct aim at the outdated, “build it and they will 
come” waterfall method of building products and companies. Customer 
development is focused on collecting continuous feedback that will have a 
material impact on the direction of a product and business, every step of 
the way.

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xxii Preface

Blank first defined customer development in his book The Four Steps to 
the Epiphany
 (Cafepress.com) and refined his ideas with Bob Dorf in The 
Startup Owner’s Manual
 (K & S Ranch). His definition of a startup is one 
of the most important concepts in his work:

A startup is an organization formed to search for a scalable and 
repeatable business model.

Keep that definition in mind as you read the rest of this book.

Lean Startup
Eric Ries defined the Lean Startup process when he combined customer 
development, Agile software development methodologies, and Lean 
manufacturing practices into a framework for developing products and 
businesses quickly and efficiently.

First applied to new companies, Eric’s work is now being used by 
organizations of all sizes to disrupt and innovate. After all, Lean isn’t about 
being cheap or small, it’s about eliminating waste and moving quickly, 
which is good for organizations of any size.

One of Lean Startup’s core concepts is buildmeasurelearn—the process 
by which you do everything, from establishing a vision to building product 
features to developing channels and marketing strategies, as shown in 
Figure P-1. Within that cycle, Lean Analytics focuses on the measure stage. 
The faster your organization iterate through the cycle, the more quickly 
you’ll find the right product and market. If you measure better, you’re more 
likely to succeed.

Figure P-1. The buildmeasurelearn cycle

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Preface  

xxiii

The cycle isn’t just a way of improving your product. It’s also a good reality 
check. Building the minimum product necessary is part of what Eric calls 
innovation accounting, which helps you objectively measure how you’re 
doing. Lean Analytics is a way of quantifying your innovation, getting you 
closer and closer to a continuous reality check—in other words, to reality 
itself.

We’d Like to Hear from you
Please address comments and questions concerning this book to the 
publisher:

O’Reilly Media, Inc.
1005 Gravenstein Highway North
Sebastopol, CA 95472
(800) 998-9938 (in the United States or Canada)
(707) 829-0515 (international or local)
(707) 829-0104 (fax)

We have a web page for this book where we list errata, examples, and any 
additional information. You can access this page at:

http://oreil.ly/lean_analytics

The authors also maintain a website for this book at:

http://leananalyticsbook.com/

To comment or ask technical questions about this book, send email to:

bookquestions@oreilly.com

For more information about our books, courses, conferences, and news, see 
our website ahttp://www.oreilly.com.

Find us on Facebook: http://facebook.com/oreilly

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Watch us on YouTube: http://www.youtube.com/oreillymedia

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xxiv Preface

Technology professionals, software developers, web designers, and business 
and creative professionals use Safari Books Online as their primary resource 
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Safari Books Online offers a range of product mixes and pricing programs 
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thanks and Acknowledgments
This book took a year to write, but decades to learn. It was more of a 
team effort than most, with dozens of founders, investors, and innovators 
sharing their stories online and off. Our personal blog readers, as well 
as the hundreds of subscribers to our Lean Analytics blog who gave us 
feedback, deserve much of the credit for the clever parts; we deserve all of 
the blame for the bad bits.

Mary Treseler was the voice of our readers and called us out when we 
strayed too far into jargon. Our families stayed amazingly patient and 
helped with several rounds of reading and editing. We sent early copies of 
critical chapters to reviewers, who verified our assumptions and checked 
our math, and many of them contributed so much useful feedback that 
they’re practically co-authors. Sonia Gaballa of Nudge Design did great 
work with our website, and the production team at O’Reilly put up with 
our unreasonable demands and constant changes. And folks at Totango, 
Price Intelligently, Chartbeat, Startup Compass, and others all dug into 
anonymized customer data to enlighten us on things like Software as a 
Service, pricing, engagement, and average metrics.

But most of all, we want to thank people who challenged us, shared with 
us, and opened their kimonos to tell us the good and bad parts of startups, 
often having to fight for approval to talk publicly. Some weren’t able to, 
despite their best efforts, and we’ll leave their stories for another day—but 
every piece of feedback helped shape this book and our understanding of 
how analytics and Lean Startup methods intertwine.

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P A R t   O n E :

 

StOP LyIng tO 

yOuRSELF

In this part of the book, we’ll look at why you need data to succeed. We’ll 
tackle some basic analytical concepts like qualitative and quantitative data, 
vanity metrics, correlation, cohorts, segmentation, and leading indicators. 
We’ll consider the perils of being too data-driven. And we’ll even think a bit 
about what you should be doing with your life.

It depends on what the meaning of the word “is” is.

William Jefferson Clinton

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3

C H A P t E R   1

We’re All Liars

Let’s face it: you’re delusional.

We’re all delusional—some more than others. Entrepreneurs are the most 
delusional of all.

Entrepreneurs are particularly good at lying to themselves. Lying may 
even be a prerequisite for succeeding as an entrepreneur—after all, you 
need to convince others that something is true in the absence of good, 
hard evidence. You need believers to take a leap of faith with you. As an 
entrepreneur, you need to live in a semi-delusional state just to survive the 
inevitable rollercoaster ride of running your startup.

Small lies are essential. They create your reality distortion field. They are a 
necessary part of being an entrepreneur. But if you start believing your own 
hype, you won’t survive. You’ll go too far into the bubble you’ve created, 
and you won’t come out until you hit the wall—hard—and that bubble 
bursts.

You need to lie to yourself, but not to the point where you’re jeopardizing 
your business.

That’s where data comes in.

Your delusions, no matter how convincing, will wither under the harsh 
light of data. Analytics is the necessary counterweight to lying, the yin to 
the yang of hyperbole. Moreover, data-driven learning is the cornerstone of 
success in startups. It’s how you learn what’s working and iterate toward 
the right product and market before the money runs out.

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We’re not suggesting that gut instinct is a bad thing. Instincts are inspiration, 
and you’ll need to listen to your gut and rely on it throughout the startup 
journey. But don’t disembowel yourself. Guts matter; you’ve just got to test 
them. Instincts are experiments. Data is proof.

the Lean Startup Movement
Innovation  is hard work—harder than most people realize. This is true 
whether you’re a lone startup trying to disrupt an industry or a rogue 
employee challenging the status quo, tilting at corporate windmills and 
steering around bureaucratic roadblocks. We get it. Entrepreneurship is 
crazy, bordering on absurd.

Lean Startup provides a framework by which you can more rigorously 
go about the business of creating something new. Lean Startup delivers a 
heavy dose of intellectual honesty. Follow the Lean model, and it becomes 
increasingly hard to lie, especially to yourself.

There’s a reason the Lean Startup movement has taken off now. We’re in the 
midst of a fundamental shift in how companies are built. It’s vanishingly 
cheap to create the first version of something. Clouds are free. Social media 
is free. Competitive research is free. Even billing and transactions are free.* 
We live in a digital world, and the bits don’t cost anything.

That means you can build something, measure its effect, and learn from it 
to build something better the next time. You can iterate quickly, deciding 
early on if you should double down on your idea or fold and move on to 
the next one. And that’s where analytics comes in. Learning doesn’t happen 
accidentally. It’s an integral part of the Lean process.

Management guru and author Peter Drucker famously observed, “If you 
can’t measure it, you can’t manage it.”† Nowhere is this truer than in the 
Lean model, where successful entrepreneurs build the product, the go-to-
market strategy, and the systems by which to learn what customers want—
simultaneously.

*  when we say “free,” we mean “free from significant upfront investment.” Plenty of cloud and 

billing services cost money—sometimes more money than you’d spend doing it yourself—

once your business is under way. But free, here, means free from outlay in advance of finding 

your product/market fit. You can use PayPal, or google wallet, or eventbrite, or dozens 

of other payment and ticketing systems, and pass on the cost of the transaction to your 

consumers.

† In 

Management: Tasks, Responsibilities, Practices (HarperBusiness), Drucker wrote, “without 

productivity objectives, a business does not have direction. without productivity 

measurements, it does not have control.”

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CHAPter 1: we’re ALL LIArS  5

Poking a Hole in your Reality Distortion Field
Most entrepreneurs have been crushed, usually more than once. If you 
haven’t been solidly trounced on a regular basis, you’re probably doing it 
wrong, and aren’t taking the risks you need to succeed in a big way.

But there’s a moment on the startup rollercoaster where the whole thing 
comes right off the rails. It’s truly failed. There’s little more to do than turn 
off the website and close down the bank account. You’re overwhelmed, the 
challenges are too great, and it’s over. You’ve failed.

Long before the actual derailment, you knew this was going to happen. 
It wasn’t working. But at the time, your reality distortion field was strong 
enough to keep you going on faith and fumes alone. As a result, you hit the 
wall at a million miles an hour, lying to yourself the whole time.

We’re not arguing against the importance of the reality distortion field—
but we do want to poke a few holes in it. Hopefully, as a result, you’ll see 
the derailment in time to avoid it. We want you to rely less on your reality 
distortion field, and rely more on Lean Analytics.

Case study

 

|  Airbnb Photography—growth Within 

growth

Airbnb is an incredible success story. In just a few years, the company 
has become a powerhouse in the travel industry, providing travelers 
with an alternative to hotels, and providing individuals who have 
rooms, apartments, or homes to rent with a new source of income. 
In 2012, travelers booked over 5 million nights with Airbnb’s service. 
But it started small, and its founders—adherents to the Lean Startup 
mindset—took a very methodical approach to their success.

At SXSW 2012, Joe Zadeh, Product Lead at Airbnb, shared part of 
the company’s amazing story. He focused on one aspect of its business: 
professional photography.

It started with a hypothesis: “Hosts with professional photography will 
get more business. And hosts will sign up for professional photography 
as a service.” This is where the founders’ gut instincts came in: they had 
a sense that professional photography would help their business. But 
rather than implementing it outright, they built a Concierge Minimum 
Viable Product
 (MVP) to quickly test their hypothesis.

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What Is a Concierge MVP?

the Minimum Viable Product is the smallest thing you can build that 
will create the value you’ve promised to your market. But nowhere 
in that definition does it say how much of that offering has to be real. 
If you’re considering building a ride-sharing service, for example, 
you can try to connect drivers and passengers the old-fashioned 
way: by hand.

this is a concierge approach. It recognizes that sometimes, building 
a product—even a minimal one—isn’t worth the investment. the 
risk you’re investigating is, “will people accept rides from others?” 
It’s emphatically not, “Can I build software to match drivers and pas-
sengers?” A Concierge MVP won’t scale, but it’s fast and easy in the 
short term.

now that it’s cheap, even free, to launch a startup, the really scarce 
resource is attention. A concierge approach in which you run things 
behind the scenes for the first few customers lets you check wheth-
er the need is real; it also helps you understand which things people 
really use and refine your process before writing a line of code or 
hiring a single employee.

Initial tests of Airbnb’s MVP showed that professionally photographed 
listings got two to three times more bookings than the market average. 
This validated the founders’ first hypothesis. And it turned out that 
hosts were wildly enthusiastic about receiving an offer from Airbnb to 
take those photographs for them.

In mid-to-late 2011, Airbnb had 20 photographers in the field taking 
pictures for hosts—roughly the same time period where we see the 
proverbial “hockey stick” of growth in terms of nights booked, shown 
in Figure 1-1.

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CHAPter 1: we’re ALL LIArS  7

Figure 1-1. It’s amazing what you can do with 20 

photographers and people’s apartments

Airbnb experimented further. It watermarked photos to add 
authenticity. It got customer service to offer professional photography 
as a service when renters or potential renters called in. It increased 
the requirements on photo quality. Each step of the way, the company 
measured the results and adjusted as necessary. The key metric Airbnb 
tracked was shoots per month, because it had already proven with 
its Concierge MVP that more professional photographs meant more 
bookings.

By February 2012, Airbnb was doing nearly 5,000 shoots per month 
and continuing to accelerate the growth of the professional photography 
program.

Summary

•  Airbnb’s team had a hunch that better photos would increase 

rentals.

•  They tested the idea with a Concierge MVP, putting the least effort 

possible into a test that would give them valid results.

•  When the experiment showed good results, they built the necessary 

components and rolled it out to all customers.

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Analytics Lessons Learned
Sometimes, growth comes from an aspect of your business you don’t 
expect. When you think you’ve found a worthwhile idea, decide how to 
test it quickly, with minimal investment. Define what success looks like 
beforehand, and know what you’re going to do if your hunch is right.

Lean is a great way to build businesses. And analytics ensures that you’ll 
collect and analyze data. Both fundamentally transform how you think 
about starting and growing a company. Both are more than processes—
they’re mindsets. Lean, analytical thinking is about asking the right 
questions, and focusing on the one key metric that will produce the change 
you’re after.

With this book, we hope to provide you with the guidance, tools, and 
evidence to embrace data as a core component of your startup’s success. 
Ultimately, we want to show you how to use data to build a better startup 
faster
.

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9

C H A P t E R   2

How to Keep Score

Analytics is about tracking the metrics that are critical to your business. 
Usually, those metrics matter because they relate to your business model—
where money comes from, how much things cost, how many customers you 
have, and the effectiveness of your customer acquisition strategies.

In a startup, you don’t always know which metrics are key, because you’re 
not entirely sure what business you’re in. You’re frequently changing the 
activity you analyze. You’re still trying to find the right product, or the 
right target audience. In a startup, the purpose of analytics is to find your 
way to the right product and market before the money runs out
.

What Makes a good Metric?
Here are some rules of thumb for what makes a good metric—a number 
that will drive the changes you’re looking for.

A good metric is comparative. Being able to compare a metric to other 
time periods, groups of users, or competitors helps you understand which 
way things are moving. “Increased conversion from last week” is more 
meaningful than “2% conversion.”

A good metric is understandable. If people can’t remember it and discuss it, 
it’s much harder to turn a change in the data into a change in the culture.

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A good metric is a ratio or a rate. Accountants and financial analysts have 
several ratios they look at to understand, at a glance, the fundamental 
health of a company.* You need some, too.

There are several reasons ratios tend to be the best metrics:

•  Ratios are easier to act on. Think about driving a car. Distance travelled 

is informational. But speed—distance per hour—is something you can 
act on, because it tells you about your current state, and whether you 
need to go faster or slower to get to your destination on time. 

•  Ratios are inherently comparative. If you compare a daily metric to 

the same metric over a month, you’ll see whether you’re looking at a 
sudden spike or a long-term trend. In a car, speed is one metric, but 
speed right now over average speed this hour shows you a lot about 
whether you’re accelerating or slowing down.

•  Ratios are also good for comparing factors that are somehow opposed, 

or for which there’s an inherent tension. In a car, this might be distance 
covered divided by traffic tickets. The faster you drive, the more 
distance you cover—but the more tickets you get. This ratio might 
suggest whether or not you should be breaking the speed limit.

Leaving our car analogy for a moment, consider a startup with free and 
paid versions of its software. The company has a choice to make: offer a 
rich set of features for free to acquire new users, or reserve those features 
for paying customers, so they will spend money to unlock them. Having a 
full-featured free product might reduce sales, but having a crippled product 
might reduce new users. You need a metric that combines the two, so you 
can understand how changes affect overall health. Otherwise, you might 
do something that increases sales revenue at the expense of growth. 

A good metric changes the way you behave. This is by far the most 
important criterion for a metric: what will you do differently based on 
changes in the metric?

•  “Accounting” metrics like daily sales revenue, when entered into your 

spreadsheet, need to make your predictions more accurate. These 
metrics form the basis of Lean Startup’s innovation accounting
showing you how close you are to an ideal model and whether your 
actual results are converging on your business plan.

*  this includes fundamentals such as the price-to-earnings ratio, sales margins, the cost of sales, 

revenue per employee, and so on.

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CHAPter 2: How to KeeP SCore  11

•  “Experimental” metrics, like the results of a test, help you to optimize the 

product, pricing, or market. Changes in these metrics will significantly 
change your behavior. Agree on what that change will be before you 
collect the data: if the pink website generates more revenue than the 
alternative, you’re going pink; if more than half your respondents say 
they won’t pay for a feature, don’t build it; if your curated MVP doesn’t 
increase order size by 30%, try something else.

Drawing a line in the sand is a great way to enforce a disciplined approach. 
A good metric changes the way you behave precisely because it’s aligned 
to your goals of keeping users, encouraging word of mouth, acquiring 
customers efficiently, or generating revenue.

Unfortunately, that’s not always how it happens.

Renowned author, entrepreneur, and public speaker Seth Godin cites 
several examples of this in a blog post entitled “Avoiding false metrics.”* 
Funnily enough (or maybe not!), one of Seth’s examples, which involves car 
salespeople, recently happened to Ben.

While finalizing the paperwork for his new car, the dealer said to Ben, 
“You’ll get a call in the next week or so. They’ll want to know about your 
experience at the dealership. It’s a quick thing, won’t take you more than a 
minute or two. It’s on a scale from 1 to 5. You’ll give us a 5, right? Nothing 
in the experience would warrant less, right? If so, I’m very, very sorry, but 
a 5 would be great.”

Ben didn’t give it a lot of thought (and strangely, no one ever did call). Seth 
would call this a false metric, because the car salesman spent more time 
asking for a good rating (which was clearly important to him) than he did 
providing a great experience, which was supposedly what the rating was 
for in the first place.

Misguided sales teams do this too. At one company, Alistair saw a sales 
executive tie quarterly compensation to the number of deals in the pipeline, 
rather than to the number of deals closed, or to margin on those sales. 
Salespeople are coin-operated, so they did what they always do: they 
followed the money. In this case, that meant a glut of junk leads that took 
two quarters to clean out of the pipeline—time that would have been far 
better spent closing qualified prospects.

Of course, customer satisfaction or pipeline flow is vital to a successful 
business. But if you want to change behavior, your metric must be tied to 
the behavioral change you want. If you measure something and it’s not 

*  http://sethgodin.typepad.com/seths_blog/2012/05/avoiding-false-metrics.html

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attached to a goal, in turn changing your behavior, you’re wasting your 
time. Worse, you may be lying to yourself and fooling yourself into believing 
that everything is OK. That’s no way to succeed.

One other thing you’ll notice about metrics is that they often come in pairs. 
Conversion rate (the percentage of people who buy something) is tied to 
time-to-purchase (how long it takes someone to buy something). Together, 
they tell you a lot about your cash flow. Similarly, viral coefficient (the 
number of people a user successfully invites to your service) and viral cycle 
time
 (how long it takes them to invite others) drive your adoption rate. As 
you start to explore the numbers that underpin your business, you’ll notice 
these pairs. Behind them lurks a fundamental metric like revenue, cash 
flow, or user adoption.

If you want to choose the right metrics, you need to keep five things in 
mind:

Qualitative versus quantitative metrics

Qualitative metrics are unstructured, anecdotal, revealing, and hard 
to aggregate; quantitative metrics involve numbers and statistics, and 
provide hard numbers but less insight.

Vanity versus actionable metrics

Vanity metrics might make you feel good, but they don’t change how 
you act. Actionable metrics change your behavior by helping you pick 
a course of action.

Exploratory versus reporting metrics

Exploratory metrics are speculative and try to find unknown insights 
to give you the upper hand, while reporting metrics keep you abreast of 
normal, managerial, day-to-day operations.

Leading versus lagging metrics

Leading metrics give you a predictive understanding of the future; lag-
ging metrics explain the past. Leading metrics are better because you 
still have time to act on them—the horse hasn’t left the barn yet.

Correlated versus causal metrics

If two metrics change together, they’re correlated, but if one metric 
causes another metric to change, they’re causal. If you find a causal 
relationship between something you want (like revenue) and something 
you can control (like which ad you show), then you can change the 
future. 

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Analysts look at specific metrics that drive the business, called key 
performance indicators
 (KPIs). Every industry has KPIs—if you’re a 
restaurant owner, it’s the number of covers (tables) in a night; if you’re an 
investor, it’s the return on an investment; if you’re a media website, it’s ad 
clicks; and so on.

Qualitative Versus Quantitative Metrics
Quantitative  data is easy to understand. It’s the numbers we track and 
measure—for example, sports scores and movie ratings. As soon as 
something is ranked, counted, or put on a scale, it’s quantified. Quantitative 
data is nice and scientific, and (assuming you do the math right) you can 
aggregate it, extrapolate it, and put it into a spreadsheet. But it’s seldom 
enough to get a business started. You can’t walk up to people, ask them 
what problems they’re facing, and get a quantitative answer. For that, you 
need qualitative input.

Qualitative data is messy, subjective, and imprecise. It’s the stuff of interviews 
and debates. It’s hard to quantify. You can’t measure qualitative data 
easily. If quantitative data answers “what” and “how much,” qualitative 
data answers “why.” Quantitative data abhors emotion; qualitative data 
marinates in it
.

Initially, you’re looking for qualitative data. You’re not measuring results 
numerically. Instead, you’re speaking to people—specifically, to people you 
think are potential customers in the right target market. You’re exploring. 
You’re getting out of the building.

Collecting good qualitative data takes preparation. You need to ask specific 
questions without leading potential customers or skewing their answers. 
You have to avoid letting your enthusiasm and reality distortion rub off 
on your interview subjects. Unprepared interviews yield misleading or 
meaningless results.

Vanity Versus Real Metrics
Many  companies claim they’re data-driven. Unfortunately, while they 
embrace the data part of that mantra, few focus on the second word: 
driven. If you have a piece of data on which you cannot act, it’s a vanity 
metric. If all it does is stroke your ego, it won’t help. You want your data 
to inform, to guide, to improve your business model, to help you decide on 
a course of action. 

Whenever you look at a metric, ask yourself, “What will I do differently 
based on this information?” If you can’t answer that question, you probably 
shouldn’t worry about the metric too much. And if you don’t know which 

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metrics would change your organization’s behavior, you aren’t being data-
driven. You’re floundering in data quicksand.

Consider, for example, “total signups.” This is a vanity metric. The number 
can only increase over time (a classic “up and to the right” graph). It tells us 
nothing about what those users are doing or whether they’re valuable to us. 
They may have signed up for the application and vanished forever.

“Total active users” is a bit better—assuming that you’ve done a decent job 
of defining an active user—but it’s still a vanity metric. It will gradually 
increase over time, too, unless you do something horribly wrong.

The real metric of interest—the actionable one—is “percent of users 
who are active.” This is a critical metric because it tells us about the level 
of engagement your users have with your product. When you change 
something about the product, this metric should change, and if you change 
it in a good way, it should go up. That means you can experiment, learn, 
and iterate with it.

Another interesting metric to look at is “number of users acquired over a 
specific time period.” Often, this will help you compare different marketing 
approaches—for example, a Facebook campaign in the first week, a reddit 
campaign in the second, a Google AdWords campaign in the third, and a 
LinkedIn campaign in the fourth. Segmenting experiments by time in this 
way isn’t precise, but it’s relatively easy.* And it’s actionable: if Facebook 
works better than LinkedIn, you know where to spend your money. 

Actionable metrics aren’t magic. They won’t tell you what to do—in the 
previous example, you could try changing your pricing, or your medium, 
or your wording. The point here is that you’re doing something based on 
the data you collect. 

Pattern

  |  Eight Vanity Metrics to Watch Out For

It’s easy to fall in love with numbers that go up and to the right. Here’s 
a list of eight notorious vanity metrics you should avoid.

1. Number of hits. This is a metric from the early, foolish days of the 

Web. If you have a site with many objects on it, this will be a big 
number. Count people instead.

*  A better way is to run the four campaigns concurrently, using analytics to group the users you 

acquire into distinct segments. You’ll get your answer in one week rather than four, and control 

for other variables like seasonal variation. we’ll get into more detail about segmentation and 

cohort analysis later.

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2.  Number of page views. This is only slightly better than hits, since 

it counts the number of times someone requests a page. Unless your 
business model depends on page views (i.e., display advertising 
inventory), you should count people instead.

3.  Number of visits. Is this one person who visits a hundred times, or 

are a hundred people visiting once? Fail.

4.  Number of unique visitors. All this shows you is how many people 

saw your home page. It tells you nothing about what they did, why 
they stuck around, or if they left.

5. Number of followers/friends/likes. Counting followers and friends 

is nothing more than a popularity contest, unless you can get 
them to do something useful for you. Once you know how many 
followers will do your bidding when asked, you’ve got something.

6.  Time on site/number of pages. These are a poor substitute for 

actual engagement or activity unless your business is tied to this 
behavior. If customers spend a lot of time on your support or 
complaints pages, that’s probably a bad thing.

7. Emails collected. A big mailing list of people excited about your 

new startup is nice, but until you know how many will open your 
emails (and act on what’s inside them), this isn’t useful. Send test 
emails to some of your registered subscribers and see if they’ll do 
what you tell them.

8.  Number of downloads. While it sometimes affects your ranking 

in app stores, downloads alone don’t lead to real value. Measure 
activations, account creations, or something else.

Exploratory Versus Reporting Metrics
Avinash Kaushik, author and Digital Marketing Evangelist at Google, says 
former US Secretary of Defense Donald Rumsfeld knew a thing or two 
about analytics. According to Rumsfeld:

There are known knowns; there are things we know that we know. 
There are known unknowns; that is to say there are things that we 
now know we don’t know. But there are also unknown unknowns—
there are things we do not know, we don’t know.

Figure 2-1 shows these four kinds of information.

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Figure 2-1. The hidden genius of Donald Rumsfeld

The “known unknowns” is a reporting posture—counting money, or users, 
or lines of code. We know we don’t know the value of the metric, so we go 
find out. We may use these metrics for accounting (“How many widgets 
did we sell today?”) or to measure the outcome of an experiment (“Did the 
green or the red widget sell more?”), but in both cases, we know the metric 
is needed.

The “unknown unknowns” are most relevant to startups: exploring to 
discover something new that will help you disrupt a market. As we’ll see 
in the next case study, it’s how Circle of Friends found out that moms were 
its best users. These “unknown unknowns” are where the magic lives. 
They lead down plenty of wrong paths, and hopefully toward some kind 
of “eureka!” moment when the idea falls into place. This fits what Steve 
Blank says a startup should spend its time doing: searching for a scalable, 
repeatable business model.

Analytics has a role to play in all four of Rumsfeld’s quadrants:

•  It can check our facts and assumptions—such as open rates or 

conversion rates—to be sure we’re not kidding ourselves, and check 
that our business plans are accurate.

•  It can test our intuitions, turning hypotheses into evidence.

•  It can provide the data for our spreadsheets, waterfall charts, and 

board meetings.

•  It can help us find the nugget of opportunity on which to build a 

business.

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In the early stages of your startup, the unknown unknowns matter most, 
because they can become your secret weapons.

Case study

 

|  Circle of Moms Explores Its Way to 

Success

Circle of Friends was a simple idea: a Facebook application that allowed 
you to organize your friends into circles for targeted content sharing. 
Mike Greenfield and his co-founders started the company in September 
2007, shortly after Facebook launched its developer platform. The 
timing was perfect: Facebook became an open, viral place to acquire 
users as quickly as possible and build a startup. There had never been 
a platform with so many users and that was so open (Facebook had 
about 50 million users at the time).

By mid-2008, Circle of Friends had 10 million users. Mike focused on 
growth above everything else. “It was a land grab,” he says, and Circle 
of Friends was clearly viral. But there was a problem. Too few people 
were actually using the product.

According to Mike, less than 20% of circles had any activity whatsoever 
after their initial creation. “We had a few million monthly uniques 
from those 10 million users, but as a general social network we knew 
that wasn’t good enough and monetization would likely be poor.”

So Mike went digging.

He started looking through the database of users and what they were 
doing. The company didn’t have an in-depth analytical dashboard at 
the time, but Mike could still do some exploratory analysis. And he 
found a segment of users—moms, to be precise—that bucked the poor 
engagement trend of most users. Here’s what he found:

•  Their messages to one another were on average 50% longer.

•  They were 115% more likely to attach a picture to a post they 

wrote.

•  They were 110% more likely to engage in a threaded (i.e., deep) 

conversation.

•  They had friends who, once invited, were 50% more likely to 

become engaged users themselves.

•  They were 75% more likely to click on Facebook notifications.

•  They were 180% more likely to click on Facebook news feed items.

•  They were 60% more likely to accept invitations to the app.

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The numbers were so compelling that in June 2008, Mike and his team 
switched focus completely. They pivoted. And in October 2008, they 
launched Circle of Moms on Facebook.

Initially, numbers dropped as a result of the new focus, but by 2009, 
the team grew its community to 4.5 million users—and unlike the 
users who’d been lost in the change, these were actively engaged. The 
company went through some ups and downs after that, as Facebook 
limited applications’ abilities to spread virally. Ultimately, the company 
moved off Facebook, grew independently, and sold to Sugar Inc. in 
early 2012. 

Summary

•  Circle of Friends was a social graph application in the right place at 

the right time—with the wrong market.

•  By analyzing patterns of engagement and desirable behavior, then 

finding out what those users had in common, the company found 
the right market for its offering.

•  Once the company had found its target, it focused—all the way to 

changing its name. Pivot hard or go home, and be prepared to burn 
some bridges.

Analytics Lessons Learned
The key to Mike’s success with Circle of Moms was his ability to dig 
into the data and look for meaningful patterns and opportunities. Mike 
discovered an “unknown unknown” that led to a big, scary, gutsy bet 
(drop the generalized Circle of Friends to focus on a specific niche) that 
was a gamble—but one that was based on data.

There’s a “critical mass” of engagement necessary for any community 
to take off. Mild success may not give you escape velocity. As a result, 
it’s better to have fervent engagement with a smaller, more easily 
addressable target market. Virality requires focus.

Leading Versus Lagging Metrics
Both  leading and lagging metrics are useful, but they serve different 
purposes. 

A leading metric (sometimes called a leading indicator) tries to predict the 
future. For example, the current number of prospects in your sales funnel 
gives you a sense of how many new customers you’ll acquire in the future. 

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If the current number of prospects is very small, you’re not likely to add 
many new customers. You can increase the number of prospects and expect 
an increase in new customers. 

On the other hand, a lagging metric, such as churn (which is the number 
of customers who leave in a given time period) gives you an indication 
that there’s a problem—but by the time you’re able to collect the data and 
identify the problem, it’s too late. The customers who churned out aren’t 
coming back. That doesn’t mean you can’t act on a lagging metric (i.e., 
work to improve churn and then measure it again), but it’s akin to closing 
the barn door after the horses have left. New horses won’t leave, but you’ve 
already lost a few.

In the early days of your startup, you won’t have enough data to know how 
a current metric relates to one down the road, so measure lagging metrics 
at first. Lagging metrics are still useful and can provide a solid baseline 
of performance. For leading indicators to work, you need to be able to do 
cohort analysis and compare groups of customers over periods of time.

Consider, for example, the volume of customer complaints. You might 
track the number of support calls that happen in a day—once you’ve got a 
call volume to make that useful. Earlier on, you might track the number of 
customer complaints in a 90-day period. Both could be leading indicators 
of churn: if complaints are increasing, it’s likely that more customers 
will stop using your product or service. As a leading indicator, customer 
complaints also give you ammunition to dig into what’s going on, figure out 
why customers are complaining more, and address those issues.

Now consider account cancellation or product returns. Both are important 
metrics—but they measure after the fact. They pinpoint problems, but only 
after it’s too late to avert the loss of a customer. Churn is important (and 
we discuss it at length throughout the book), but looking at it myopically 
won’t let you iterate and adapt at the speed you need.

Indicators are everywhere. In an enterprise software company, quarterly 
new product bookings are a lagging metric of sales success. By contrast, 
new qualified leads are a leading indicator, because they let you predict sales 
success ahead of time. But as anyone who’s ever worked in B2B (business-
to-business) sales will tell you, in addition to qualified leads you need a 
good understanding of conversion rate and sales-cycle length. Only then 
can you make a realistic estimate of how much new business you’ll book.

In some cases, a lagging metric for one group within a company is a 
leading metric for another. For example, we know that the number of 
quarterly bookings is a lagging metric for salespeople (the contracts are 
signed already), but for the finance department that’s focused on collecting 

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payment, they’re a leading indicator of expected revenue (since the revenue 
hasn’t yet been realized).

Ultimately, you need to decide whether the thing you’re tracking helps 
you make better decisions sooner. As we’ve said, a real metric has to be 
actionable. Lagging and leading metrics can both be actionable, but leading 
indicators show you what will happen, reducing your cycle time and making 
you leaner.

Correlated Versus Causal Metrics
In Canada, the use of winter tires is correlated with a decrease in accidents. 
People put softer winter tires on their cars in cold weather, and there are 
more accidents in the summer.* Does that mean we should make drivers use 
winter tires year-round? Almost certainly not—softer tires stop poorly on 
warm summer roads, and accidents would increase.

Other factors, such as the number of hours driven and summer vacations, 
are likely responsible for the increased accident rates. But looking at a simple 
correlation without demanding causality leads to some bad decisions. 
There’s a correlation between ice cream consumption and drowning. Does 
that mean we should ban ice cream to avert drowning deaths? Or measure 
ice cream consumption to predict the fortunes of funeral home stock 
prices? No: ice cream and drowning rates both happen because of summer 
weather.

Finding a correlation between two metrics is a good thing. Correlations 
can help you predict what will happen. But finding the cause of something 
means you can change it. Usually, causations aren’t simple one-to-one 
relationships. Many factors conspire to cause something. In the case of 
summertime car crashes, we have to consider alcohol consumption, the 
number of inexperienced drivers on the road, the greater number of 
daylight hours, summer vacations, and so on. So you’ll seldom get a 100% 
causal relationship. You’ll get several independent metrics, each of which 
“explains” a portion of the behavior of the dependent metric. But even a 
degree of causality is valuable.

You prove causality by finding a correlation, then running an experiment 
in which you control the other variables and measure the difference. This 
is hard to do because no two users are identical; it’s often impossible to 
subject a statistically significant number of people to a properly controlled 
experiment in the real world.

 

http://www.statcan.gc.ca/pub/82-003-x/2008003/article/10648/c-g/5202438-eng.htm

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If you have a big enough sample of users, you can run a reliable test without 
controlling all the other variables, because eventually the impact of the 
other variables is relatively unimportant. That’s why Google can test subtle 
factors like the color of a hyperlink,* and why Microsoft knows exactly 
what effect a slower page load time has on search rates.† But for the average 
startup, you’ll need to run simpler tests that experiment with only a few 
things, and then compare how that changed the business.

We’ll look at different kinds of testing and segmentation shortly, but for 
now, recognize this: correlation is good. Causality is great. Sometimes, 
you may have to settle for the former—but you should always be trying to 
discover the latter.

Moving targets
When  picking a goal early on, you’re drawing a line in the sand—not 
carving it in stone. You’re chasing a moving target, because you really don’t 
know how to define success.

Adjusting your goals and how you define your key metrics is acceptable, 
provided that you’re being honest with yourself, recognizing the change 
this means for your business, and not just lowering expectations so that you 
can keep going in spite of the evidence.

When your initial offering—your minimum viable product—is in the 
market and you’re acquiring early-adopter customers and testing their use 
of your product, you won’t even know how they’re going to use it (although 
you’ll have assumptions). Sometimes there’s a huge gulf between what you 
assume and what users actually do. You might think that people will play 
your multiplayer game, only to discover that they’re using you as a photo 
upload service. Unlikely? That’s how Flickr got started.

Sometimes, however, the differences are subtler. You might assume your 
product has to be used daily to succeed, only to find out that’s not so. 
In these situations, it’s reasonable to update your metrics accordingly, 
provided that you’re able to prove the value created.

 

http://gigaom.com/2009/07/09/when-it-comes-to-links-color-matters/

†  

http://velocityconf.com/velocity2009/public/schedule/detail/8523

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Case study

 

|  HighScore House Defines an “Active 

user”

HighScore House started as a simple application that allowed parents 
to list chores and challenges for their children with point values. Kids 
could complete the tasks, collect points, and redeem the points for 
rewards they wanted. 

When HighScore House launched its MVP, the company had several 
hundred families ready to test it. The founders drew a line in the sand: 
in order for the MVP to be considered successful, parents and kids 
would have to each use the application four times per week. These 
families would be considered “active.” It was a high, but good, bar.

After a month or so, the percentage of active families was lower than 
this line in the sand. The founders were disappointed but determined to 
keep experimenting in an effort to improve engagement:

•  They modified the sign-up flow (making it clearer and more 

educational to increase quality signups and to improve onboarding).

•  They sent email notifications as daily reminders to parents. 

•  They sent transactional emails to parents based on actions their 

kids took in the system.

There was an incremental improvement each time, but nothing that 
moved the needle significantly enough to say that the MVP was a 
success.

Then co-founder and CEO Kyle Seaman did something critical: he 
picked up the phone
. Kyle spoke with dozens of parents. He started 
calling parents who had signed up, but who weren’t active. First he 
reached out to those that had abandoned HighScore House completely 
(“churned out”). For many of them, the application wasn’t solving a big 
enough pain point. That’s fine. The founders never assumed the market 
was “all parents”—that’s just too broad a definition, particularly for 
a first version of a product. Kyle was looking for a smaller subset of 
families where HighScore House would resonate, to narrow the market 
segment and focus.

Kyle then called those families who were using HighScore House, but 
not using it enough to be defined as active. Many of these families 
responded positively: “We’re using HighScore House. It’s great. The 
kids are making their beds consistently for the first time ever!” 

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The response from parents was a surprise. Many of them were using 
HighScore House only once or twice a week, but they were getting 
value out of the product. From this, Kyle learned about segmentation 
and which types of families were more or less interested in what the 
company was offering. He began to understand that the initial baseline 
of usage the team had set wasn’t consistent with how engaged customers 
were using the product.

That doesn’t mean the team shouldn’t have taken a guess. Without 
that initial line in the sand, they would have had no benchmark for 
learning, and Kyle might not have picked up the phone. But now he 
really understood his customers. The combination of quantitative and 
qualitative data was key.

As a result of this learning, the team redefined the “active user” 
threshold to more accurately reflect existing users’ behavior. It was 
okay for them to adjust a key metric because they truly understood 
why they were doing it and could justify the change. 

Summary

•  HighScore House drew an early, audacious line in the sand—which 

it couldn’t hit.

•  The team experimented quickly to improve the number of active 

users but couldn’t move the needle enough.

•  They picked up the phone and spoke to customers, realizing that 

they were creating value for a segment of users with lower usage 
metrics.

Analytics Lessons Learned
First, know your customer. There’s no substitute for engaging with 
customers and users directly. All the numbers in the world can’t explain 
why something is happening. Pick up the phone right now and call a 
customer, even one who’s disengaged. 

Second, make early assumptions and set targets for what you think 
success looks like, but don’t experiment yourself into oblivion. Lower 
the bar if necessary, but not for the sake of getting over it: that’s just 
cheating. Use qualitative data to understand what value you’re creating 
and adjust only if the new line in the sand reflects how customers (in 
specific segments) are using your product.

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Segments, Cohorts, A/B testing, and Multivariate 

Analysis
Testing is at the heart of Lean Analytics. Testing usually involves comparing 
two things against each other through segmentation, cohort analysis, or 
A/B testing. These are important concepts for anyone trying to perform the 
kind of scientific comparison needed to justify a change, so we’ll explain 
them in some detail here.

Segmentation
A segment is simply a group that shares some common characteristic. It 
might be users who run Firefox, or restaurant patrons who make reservations 
rather than walking in, or passengers who buy first-class tickets, or parents 
who drive minivans.

On websites, you segment visitors according to a range of technical and 
demographic information, then compare one segment to another. If visitors 
using the Firefox browser have significantly fewer purchases, do additional 
testing to find out why. If a disproportionate number of engaged users 
are coming from Australia, survey them to discover why, and then try to 
replicate that success in other markets.

Segmentation works for any industry and any form of marketing, not just 
for websites. Direct mail marketers have been segmenting for decades with 
great success. 

Cohort Analysis
A second kind of analysis, which compares similar groups over time, is 
cohort analysis. As you build and test your product, you’ll iterate constantly. 
Users who join you in the first week will have a different experience from 
those who join later on. For example, all of your users might go through an 
initial free trial, usage, payment, and abandonment cycle. As this happens, 
you’ll make changes to your business model. The users who experienced the 
trial in month one will have a different onboarding experience from those 
who experience it in month five. How did that affect their churn? To find 
out, we use cohort analysis.

Each group of users is a cohort—participants in an experiment across their 
lifecycle. You can compare cohorts against one another to see if, on the 
whole, key metrics are getting better over time. Here’s an example of why 
cohort analysis is critical for startups.

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Imagine that you’re running an online retailer. Each month, you acquire 
a thousand new customers, and they spend some money. Table 2-1 shows 
your customers’ average revenues from the first five months of the business.

 

January

February March

April

May

Total 

customers

1,000

2,000

3,000

4,000

5,000

Average 

revenue per 

customer

$5.00 

$4.50 

$4.33 

$4.25 

$4.50 

Table 2-1. Average revenues for five months

From this table, you can’t learn much. Are things getting better or worse? 
Since you aren’t comparing recent customers to older ones—and because 
you’re commingling the purchases of a customer who’s been around for 
five months with those of a brand new one—it’s hard to tell. All this data 
shows is a slight drop in revenues, then a recovery. But average revenue is 
pretty static.

Now consider the same data, broken out by the month in which that 
customer group started using the site. As Table 2-2 shows, something 
important is going on. Customers who arrived in month five are spending, 
on average, $9 in their first month—nearly double that of those who arrived 
in month one. That’s huge growth!

January

February March

April

May

New users

1,000 

1,000 

1,000 

1,000 

1,000 

Total users

1,000 

2,000 

3,000 

4,000 

5,000 

Month 1

$5.00

$3.00

$2.00

$1.00

$0.50

Month 2

$6.00

$4.00

$2.00

$1.00

Month 3

$7.00

$6.00

$5.00

Month 4

$8.00

$7.00

Month 5

$9.00

Table 2-2. Comparing revenues by the month customers arrived

Another way to understand cohorts is to line up the data by the users’ 
experience—in the case of Table 2-3, we’ve done this by the number of 

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months they’ve used the system. This shows another critical metric: how 
quickly revenue declines after the first month.

 

Month of use

Cohort

1

2

3

4

5

January

$5.00 

$3.00 

$2.00 

$1.00 

$0.50 

February

$6.00 

$4.00 

$2.00 

$1.00 

 

March

$7.00 

$6.00 

$5.00 

 

 

April

$8.00 

$7.00 

 

 

 

May

$9.00 

 

 

 

 

 

 

 

 

 

 

Averages

$7.00 

$5.00 

$3.00 

$1.00 

$0.50 

Table 2-3. Cohort analysis of revenue data

A cohort analysis presents a much clearer perspective. In this example, 
poor monetization in early months was diluting the overall health of the 
metrics. The January cohort—the first row—spent $5 in its first month, 
then tapered off to only $0.50 in its fifth month. But first-month spending 
is growing dramatically, and the drop-off seems better, too: April’s cohort 
spent $8 in its first month and $7 in its second month. A company that 
seemed stalled is in fact flourishing. And you know what metric to focus 
on: drop-off in sales after the first month.

This kind of reporting allows you to see patterns clearly against the lifecycle 
of a customer, rather than slicing across all customers blindly without 
accounting for the natural cycle a customer undergoes. Cohort analysis 
can be done for revenue, churn, viral word of mouth, support costs, or any 
other metric you care about.

A/B and Multivariate testing
Cohort  experiments that compare groups like the one in Table 2-2 are 
called  longitudinal studies, since the data is collected along the natural 
lifespan of a customer group. By contrast, studies in which different groups 
of test subjects are given different experiences at the same time are called 
cross-sectional studies. Showing half of the visitors a blue link and half of 
them a green link in order to see which group is more likely to click that 
link is a cross-sectional study. When we’re comparing one attribute of a 
subject’s experience, such as link color, and assuming everything else is 
equal, we’re doing A/B testing.

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CHAPter 2: How to KeeP SCore  27

You can test everything about your product, but it’s best to focus on the 
critical steps and assumptions. The results can pay off dramatically: Jay 
Parmar, co-founder of crowdfunded ticketing site Picatic, told us that 
simply changing the company’s call to action from “Get started free” to 
“Try it out free” increased the number of people who clicked on an offer—
known as the click-through rate—by 376% for a 10-day period.

A/B tests seem relatively simple, but they have a problem. Unless you’re a 
huge web property—like Bing or Google—with enough traffic to run a test 
on a single factor like link color or page speed and get an answer quickly, 
you’ll have more things to test than you have traffic. You might want to test 
the color of a web page, the text in a call to action, and the picture you’re 
showing to visitors.

Rather than running a series of separate tests one after the other—which 
will delay your learning cycle—you can analyze them all at once using 
a technique called multivariate analysis. This relies on statistical analysis 
of the results to see which of many factors correlates strongly with an 
improvement in a key metric.

Figure 2-2 illustrates these four ways of slicing users into subgroups and 
analyzing or testing them.

Figure 2-2. Cohorts, segments, A/B testing, and 

multivariate analysis, oh my

the Lean Analytics Cycle
Much of Lean Analytics is about finding a meaningful metric, then 
running experiments to improve it until that metric is good enough for 
you to move to the next problem or the next stage of your business, as 
shown in Figure 2-3. 

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Eventually, you’ll find a business model that is sustainable, repeatable, and 
growing, and learn how to scale it.

Figure 2-3. The circle of life for analytical startups

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CHAPter 2: How to KeeP SCore  29

We’ve covered a lot of background on metrics and analytics in this chapter, 
and your head might be a bit full at this point. You’ve learned:

•  What makes a good metric

•  What vanity metrics are and how to avoid them

•  The difference between qualitative and quantitative metrics, between 

exploratory and reporting metrics, between leading and lagging 
metrics, and between correlated and causal metrics

•  What A/B testing is, and why multivariate testing is more common

•  The difference between segments and cohorts

In the coming chapters, you’ll put all of these dimensions to work on a 
variety of business models and stages of startup growth.

exerCise

  |  Evaluating the Metrics you track

Take a look at the top three to five metrics that you track religiously 
and review daily. Write them down. Now answer these questions about 
them:

•  How many of those metrics are good metrics?

•  How many do you use to make business decisions, and how many 

are just vanity metrics?

•  Can you eliminate any that aren’t adding value?

•  Are there others that you’re now thinking about that may be more 

meaningful?

Cross off the bad ones and add new ones to the bottom of your list, and 
let’s keep going through the book.

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31

C H A P t E R   3

Deciding What to Do with your Life

As a founder, you’re trying to decide what to spend the next few years of 
your life working on. The reason you want to be lean and analytical about 
the process is so that you don’t waste your life building something nobody 
wants. Or, as Netscape founder and venture capitalist Marc Andreesen 
puts it, “Markets that don’t exist don’t care how smart you are.”*

Hopefully, you have an idea of what you want to build. It’s your blueprint, 
and it’s what you’ll test with analytics. You need a way of quickly and 
consistently articulating your hypotheses around that idea, so you can 
go and verify (or repudiate) them with real customers. To do this, we 
recommend Ash Maurya’s Lean Canvas, which lays out a clear process for 
defining and adjusting a business model based on customer development. 
We’ll discuss Ash’s model later in this chapter.

But the canvas is only half of what you need. It’s not just about finding 
a business that works—you also need to find a business that you want 
to work on. Strategic consultant, blogger, and designer Bud Caddell has 
three clear criteria for deciding what to spend your time on: something that 
you’re good at, that you want to do, and that you can make money doing.

Let’s look at the Lean Canvas and Bud’s three criteria in more detail.

*  http://pmarca-archive.posterous.com/the-pmarca-guide-to-startups-part-4-the-only

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the Lean Canvas
The Lean Canvas is a one-page visual business plan that’s ongoing 
and actionable. It was created by Ash Maurya, and inspired by Alex 
Osterwalder’s  Business Model Canvas.* As you can see in Figure 3-1, it 
consists of nine boxes organized on a single sheet of paper, designed to 
walk you through the most important aspects of any business.

Figure 3-1. You can describe your entire business in nine 

small boxes

The Lean Canvas is fantastic at identifying the areas of biggest risk and 
enforcing intellectual honesty. When you’re trying to decide if you’ve got 
a real business opportunity, Ash says you should consider the following:

1. Problem: Have you identified real problems people know they have?

2.  Customer segments: Do you know your target markets? Do you know 

how to target messages to them as distinct groups?

3.  Unique value proposition: Have you found a clear, distinctive, 

memorable way to explain why you’re better or different?

4.  Solution: Can you solve the problems in the right way?

 

http://www.businessmodelgeneration.com/canvas

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CHAPter 3: DeCIDIng wHAt to Do wItH YoUr LIFe  33

5. Channels: How will you get your product or service to your customers, 

and their money back to you?

6.  Revenue streams: Where will the money come from? Will it be one-

time or recurring? The result of a direct transaction (e.g., buying a 
meal) or something indirect (magazine subscriptions)?

7. Cost structure: What are the direct, variable, and indirect costs you’ll 

have to pay for when you run the business?

8.  Metrics: Do you know what numbers to track to understand if you’re 

making progress?

9. Unfair advantage: What is the “force multiplier” that will make your 

efforts have greater impact than your competitors?

We encourage every startup to use Lean Canvas. It’s an enlightening 
experience, and well worth the effort.

What Should you Work On?
The  Lean Canvas provides a formal framework to help you choose and 
steer your business. But there’s another, more human, side to all of this.

Do you want to do it?

This doesn’t get asked enough. Investors say they look for passionate 
founders who really care about solving a problem. But it’s seldom called out 
as something to which you should devote much thought. If you’re going to 
survive as a founder, you have to find the intersection of demand (for your 
product), ability (for you to make it), and desire (for you to care about it). 

That trifecta is often overlooked, withering under the harsh light of data 
and a flood of customer feedback. But it shouldn’t. Don’t start a business 
you’re going to hate
. Life is too short, and your weariness will show.

Bud Caddell has an amazingly simple diagram of how people should choose 
what to work on, shown in Figure 3-2.

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Figure 3-2. Bud Caddell’s diagram belongs on every 

career counselor’s wall

Bud’s diagram shows three overlapping rings: what you like to do, what 
you’re  good at, and what you can be paid to do. For each intersection 
between rings, he suggests a course of action:

•  If you want to do something and are good at it, but can’t be paid to do 

it, learn to monetize.

•  If you’re good at something and can be paid to do it, but don’t like 

doing it, learn to say no.

•  If you like to do something and can be paid to do it, but aren’t very 

good at it, learn to do it well.

This isn’t just great advice for career counselors; when launching a new 
venture, you need to properly assess these three dimensions as well.

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CHAPter 3: DeCIDIng wHAt to Do wItH YoUr LIFe  35

First, ask yourself: can I do this thing I’m hoping to do, well? This is about 
your ability to satisfy your market’s need better than your competitors, 
and it’s a combination of design skill, coding, branding, and myriad other 
factors. If you identify a real need, you won’t be the only one satisfying 
it, and you’ll need all the talent you can muster in order to succeed. Do 
you have a network of friends and contacts who can give you an unfair 
advantage that improves your odds? Do you have the talent to do the things 
that matter really well? Never start a company on a level playing field—
that’s where everyone else is standing
.

These same rules apply to people working in larger organizations. Don’t 
launch a new product or enter a new market unless your existing product 
and market affords you an unfair advantage. Young competitors with fewer 
legacies will be fighting you for market share, and your size should be an 
advantage, not a handicap.

Second, figure out whether you like doing this thing. Startups will consume 
your life, and they’ll be a constant source of aggravation. Your business will 
compete with your friends, your partner, your children, and your hobbies. 
You need to believe in what you’re doing so that you’ll keep at it and ride 
through the good times and the bad. Would you work on it even if you 
weren’t being paid? Is it a problem worth solving, that you’ll brag about to 
others? Is it something that will take your career in the direction you want, 
and give you the right reputation within your existing organization? If not, 
maybe you should keep looking.

Finally, be sure you can make money doing it.* This is about the market’s 
need. You have to be able to extract enough money from customers for 
the value you’ll deliver, and do so without spending a lot to acquire those 
customers—and the process of acquiring them and extracting their money 
has to scale independent of you as a founder.

For an intrapreneur, this question needs to be answered simply to get 
approval for the project, but remember that you’re fighting the opportunity 
cost—whatever the organization could be doing instead, or the profitability 
of the existing business. If what you’re doing isn’t likely to have a material 
impact on the bottom line, maybe you should look elsewhere.

This is by far the most important of the three; the other two are easy, 
because they’re up to you. But now you have to figure out if anyone will pay 
you for what you can and want to build. 

*  not everyone is hoping to make money with his or her startup. Some people are doing it 

for attention, or to fix government, or to make the world a better place. If that’s you, replace 

“money” with “produce the results I’m hoping to achieve” as you read this book.

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In the early stages of a startup, you’ll be dealing with a lot of data. You’re 
awash in the tides of opinion, and buffeted by whatever feedback you’ve 
heard most recently.

Never forget that you’re trying to answer three fundamental questions:

•  Have I identified a problem worth solving?

•  Is the solution I’m proposing the right one?

•  Do I actually want to solve it?

Or, more succinctly: should I go build this thing?

exerCise

  |  Create a Lean Canvas 

Go to http://leancanvas.com to create your first canvas. Pick an idea 
or project you’re working on now, or something you’ve been thinking 
about. Spend 20 minutes on the canvas and see what it looks like. Fill 
in the boxes based on the numbered order, but feel free to skip boxes 
that you can’t fill out. We’ll wait.

How did you do? Can you see what areas of your idea or business are 
the riskiest? Are you excited about tackling those areas of risk now that 
you see them described in the canvas? If you’re confident, share your 
Lean Canvas with someone else (an investor, advisor, or colleague) and 
use it as a discussion starter.

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37

C H A P t E R   4

Data-Driven Versus Data-Informed

Data is a powerful thing. It can be addictive, making you overanalyze 
everything. But much of what we actually do is unconscious, based on past 
experience and pragmatism. And with good reason: relying on wisdom and 
experience, rather than rigid analysis, helps us get through our day. After 
all, you don’t run A/B testing before deciding what pants to put on in the 
morning; if you did, you’d never get out the door.

One of the criticisms of Lean Startup is that it’s too data-driven. Rather 
than be a slave to the data, these critics say, we should use it as a tool. We 
should be data-informed, not data-driven. Mostly, they’re just being lazy, 
and looking for reasons not to do the hard work. But sometimes, they have 
a point: using data to optimize one part of your business, without stepping 
back and looking at the big picture, can be dangerous—even fatal.

Consider travel agency Orbitz and its discovery that Mac users were willing 
to reserve a more expensive hotel room. CTO Roger Liew told the Wall 
Street Journal
, “We had the intuition [that Mac users are 40% more likely 
to book a four- or five-star hotel than PC users and to stay in more expensive 
rooms], and we were able to confirm it based on the data.”*

On the one hand, an algorithm that ignores seemingly unrelated customer 
data (in this case, whether visitors were using a Mac) wouldn’t have found 
this opportunity to increase revenues. On the other hand, an algorithm that 

*  http://online.wsj.com/article/SB10001424052702304458604577488822667325882.html

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blindly optimizes based on customer data, regardless of its relationship to 
the sale, may have unintended consequences—like bad PR. Data-driven 
machine optimization, when not moderated by human judgment, can cause 
problems.

Years ago, Gail Ennis, then CMO of analytics giant Omniture, told one 
of us that users of the company’s content optimization tools had to temper 
machine optimization with human judgment. Left to its own devices, the 
software quickly learned that scantily clad women generated a far higher 
click-through rate on web pages than other forms of content. But that 
click-through rate was a short-term gain, offset by damage to the brand 
of the company that relied on it. So Omniture’s software works alongside 
curators who understand the bigger picture and provide suitable imagery 
for the machine to test. Humans do inspiration; machines do validation.

In mathematics, a local maximum is the largest value of a function within 
a given neighborhood.* That doesn’t mean it’s the largest possible value, 
just the largest one in a particular range. As an analogy, consider a lake on 
a mountainside. The water isn’t at its lowest possible level—that would be 
sea level—but it’s at the lowest possible level in the area surrounding the 
lake. 

Optimization is all about finding the lowest or highest values of a particular 
function. A machine can find the optimal settings for something, but only 
within the constraints and problem space of which it’s aware, in much 
the same way that the water in a mountainside lake can’t find the lowest 
possible value, just the lowest value within the constraints provided.

To understand the problem with constrained  optimization, imagine that 
you’re given three wheels and asked to evolve the best, most stable vehicle. 
After many iterations of pitting different wheel layouts against one another, 
you come up with a tricycle-like configuration. It’s the optimal three-
wheeled configuration.

Data-driven optimization can perform this kind of iterative improvement. 
What it can’t do, however, is say, “You know what? Four wheels would 
be way better!” Math is good at optimizing a known system; humans are 
good at finding a new one. Put another way, change favors local maxima; 
innovation favors global disruption
.

In his book River Out Of Eden (Basic Books), Richard Dawkins uses the 
analogy of a flowing river to describe evolution. Evolution, he explains, 
can create the eye. In fact, it can create dozens of versions of it, for 

 

http://en.wikipedia.org/wiki/Maxima_and_minima

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CHAPter 4: DAtA-DrIVen VerSUS DAtA-InForMeD  39

wasps, octopods, humans, eagles, and whales. What it can’t do well is 
go  backward: once you have an eye that’s useful, slight mutations don’t 
usually yield improvements. A human won’t evolve an eagle’s eye, because 
the intermediate steps all result in bad eyesight.

Machine-only optimization suffers from similar limitations as evolution. If 
you’re optimizing for local maxima, you might be missing a bigger, more 
important opportunity. It’s your job to be the intelligent designer to data’s 
evolution.

Many of the startup founders with whom we’ve spoken have a fundamental 
mistrust of leaving their businesses to numbers alone. They want to trust 
their guts. They’re uneasy with their companies being optimized without 
a soul, and see the need to look at the bigger picture of the market, the 
problem they’re solving, and their fundamental business models.

Ultimately, quantitative data is great for testing hypotheses, but it’s lousy 
for generating new ones unless combined with human introspection.

Pattern

  |  How to think Like a Data Scientist

Monica Rogati, a data scientist at LinkedIn, gave us the following 10 
common pitfalls that entrepreneurs should avoid as they dig into the 
data their startups capture.

1. Assuming the data is clean. Cleaning the data you capture is often 

most of the work, and the simple act of cleaning it up can often 
reveal important patterns. “Is an instrumentation bug causing 
30% of your numbers to be null?” asks Monica. “Do you really 
have that many users in the 90210 zip code?” Check your data at 
the door to be sure it’s valid and useful.

2.  Not normalizing. Let’s say you’re making a list of popular wedding 

destinations. You could count the number of people flying in for a 
wedding, but unless you consider the total number of air travellers 
coming to that city as well, you’ll just get a list of cities with busy 
airports.

3.  Excluding  outliers. Those 21 people using your product more 

than a thousand times a day are either your biggest fans, or bots 
crawling your site for content. Whichever they are, ignoring them 
would be a mistake.

4.  Including outliers. While those 21 people using your product a 

thousand times a day are interesting from a qualitative perspective, 
because they can show you things you didn’t expect, they’re not 
good for building a general model. “You probably want to exclude 

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them when building data products,” cautions Monica. “Otherwise, 
the ‘you may also like’ feature on your site will have the same items 
everywhere—the ones your hardcore fans wanted.”

5. Ignoring seasonality. “Whoa, is ‘intern’ the fastest-growing job of 

the year? Oh, wait, it’s June.” Failure to consider time of day, day 
of week, and monthly changes when looking at patterns leads to 
bad decision making.

6.  Ignoring size when reporting growth. Context is critical. Or, as 

Monica puts it, “When you’ve just started, technically, your dad 
signing up does count as doubling your user base.”

7. Data vomit. A dashboard isn’t much use if you don’t know where 

to look.

8.  Metrics that cry wolf. You want to be responsive, so you set up 

alerts to let you know when something is awry in order to fix it 
quickly. But if your thresholds are too sensitive, they get “whiny”—
and you’ll start to ignore them.

9. The  “Not Collected Here” syndrome. “Mashing up your data 

with data from other sources can lead to valuable insights,” says 
Monica. “Do your best customers come from zip codes with a high 
concentration of sushi restaurants?” This might give you a few 
great ideas about what experiments to run next—or even influence 
your growth strategy.

10. Focusing on noise. “We’re hardwired (and then programmed) to 

see patterns where there are none,” Monica warns. “It helps to set 
aside the vanity metrics, step back, and look at the bigger picture.“

Lean Startup and Big Vision
Some  entrepreneurs are maniacally, almost compulsively, data-obsessed, 
but tend to get mired in analysis paralysis. Others are casual, shoot-
from-the-hip intuitionists who ignore data unless it suits them, and pivot 
lazily from idea to idea without discipline. At the root of this divide is the 
fundamental challenge that Lean Startup advocates face: how do you have 
a minimum viable product and a hugely compelling vision at the same 
time?

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Plenty of founders use Lean Startup as an excuse to start a company 
without a vision. “It’s so easy to start a company these days.” They reason, 
“the barriers are so low that everyone can do it, right?” Yet having a big 
vision is important: starting a company without one makes you susceptible 
to outside influences, be they from customers, investors, competition, press, 
or anything else. Without a big vision, you’ll lack purpose, and over time 
you’ll find yourself wandering aimlessly. 

So if a big, hairy, audacious vision is important—one with a changing-the-
world type goal—how does that reconcile with the step-by-step, always-
questioning approach of Lean Startup?

The answer is actually pretty simple. You need to think of Lean Startup as 
the process you use to move toward and achieve your vision.

We sometimes remind early-stage founders that, in many ways, they aren’t 
building a product. They’re building a tool to learn what product to 
build
. This helps separate the task at hand—finding a sustainable business 
model—from the screens, lines of code, and mailing lists they’ve carefully 
built along the way.

Lean Startup is focused on learning above everything else, and encourages 
broad thinking, exploration, and experimentation. It’s not about mindlessly 
going through the motions of build>measure>learn—it’s about really 
understanding what’s going on and being open to new possibilities.

Be Lean. Don’t be small. We’ve talked to founders who want to be the 
leading provider in their state or province. Why not the world? Even the 
Allies had to pick a beachhead, but landing in Normandy didn’t mean they 
lacked a big vision. They just found a good place to start.

Some people believe Lean Startup encourages that smallness, but in fact, 
used properly, Lean Startup helps expand your vision, because you’re 
encouraged to question everything. As you dig deeper and peel away more 
layers of what you’re doing—whether you’re looking at problems, solutions, 
customers, revenue, or anything else—you’re likely to find a lot more than 
you expected. If you’re opportunistic about it, you can expand your vision 
and understand how to get there faster, all at the same time.

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P A R t   t W O :

 

FInDIng tHE 

RIgHt MEtRIC 

FOR RIgHt nOW

You now have an understanding of analytics fundamentals. So let’s talk 
about the importance of focus, about specific business models, and about 
the stages every startup goes through as it discovers the right product and 
the best target market. Armed with this, you’ll be able to find the metrics 
that matter to you.

It is the framework which changes with each new technology and 

not just the picture within the frame.

Marshall McLuhan

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45

C H A P t E R  5 

Analytics Frameworks

Over the years we’ve seen a number of frameworks emerge that help us 
understand startups and the changes they undergo as they grow, find their 
markets, and help startups acquire customers and revenue. Each framework 
offers a different perspective on the startup lifecycle, and each suggests a 
set of metrics and areas on which to focus.

After comparing and contrasting a number of these frameworks, we’ve 
created our own way to think about startups, and in particular the metrics 
that you use to measure your progress. We’ll use this new framework 
throughout the book—but first, let’s take a look at some of the existing 
frameworks and how they fit into Lean Analytics.

Dave McClure’s Pirate Metrics
Pirate Metrics—a term coined by venture capitalist Dave McClure—gets 
its name from the acronym for five distinct elements of building a successful 
business. McClure categorizes the metrics a startup needs to watch into 
acquisition, activation, retention, revenue, and referral—AARRR.* 

Figure 5-1 shows our interpretation of his model, describing the five steps 
through which users, customers, or visitors must progress in order for your 
company to extract all the value from them. Value comes not only from a 

 

http://www.slideshare.net/dmc500hats/startup-metrics-for-pirates-long-version

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transaction (revenue) but also from their role as marketers (referral) and 
content creators (retention).

Figure 5-1. Even pirates need metrics, says Dave 

McClure

These five elements don’t necessarily follow a strict order—users may refer 
others before they spend money, for example, or may return several times 
before signing up—but the list is a good framework for thinking about how 
a business needs to grow (see Table 5-1). 

Element

Function

Relevant metrics

Acquisition generate attention through 

a variety of means, both or-

ganic and inorganic

traffic, mentions, cost per 

click, search results, cost of 

acquisition, open rate

Activation

turn the resulting drive-by 

visitors into users who are 

somehow enrolled

enrollments, signups, com-

pleted onboarding process, 

used the service at least once, 

subscriptions

retention

Convince users to come back 

repeatedly, exhibiting sticky 

behavior

engagement, time since last 

visit, daily and monthly active 

use, churns

revenue

Business outcomes (which 

vary by your business model: 

purchases, ad clicks, content 

creation, subscriptions, etc.)

Customer lifetime value, con-

version rate, shopping cart 

size, click-through revenue

referral

Viral and word-of-mouth 

invitations to other potential 

users

Invites sent, viral coefficient, 

viral cycle time

Table 5-1. Pirate Metrics and what you should track

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CHAPter 5 : AnALYtICS FrAMeworKS  47

Eric Ries’s Engines of growth
In Lean Startup, Eric Ries talks about three engines that drive the growth of 
a startup. Each of these has associated key performance indicators (KPIs).

Sticky Engine
The sticky engine focuses on getting users to return, and to keep using your 
product. It’s akin to Dave McClure’s retention phase. If your users aren’t 
sticky, churn will be high, and you won’t have engagement. Engagement is 
one of the best predictors of success: Facebook’s early user counts weren’t 
huge, but the company could get nearly all students in a university to use 
the product, and to keep coming back, within a few months of launch. 
Facebook’s stickiness was off the charts.

The fundamental KPI for stickiness is customer retention. Churn rates and 
usage frequency are other important metrics to track. Long-term stickiness 
often comes from the value users create for themselves as they use the 
service. It’s hard for people to leave Gmail or Evernote, because, well, that’s 
where they store all their stuff. Similarly, if a player deletes his account 
from a massively multiplayer online game (MMO), he loses all his status 
and in-game items, which he’s worked hard to earn.

Stickiness isn’t only about retention, it’s also about frequency, which is why 
you also need to track metrics like time since last visit. If you have methods 
of driving return visits such as email notifications or updates, then email 
open rates and click-through rates matter, too.

Virality Engine
Virality is all about getting the word out. Virality is attractive because it 
compounds—if every user adds another 1.5 users, your user base will grow 
infinitely until you’ve saturated all users.*

The key metric for this engine is the viral coefficient—the number of new 
users that each user brings on. Because this is compounding (the users they 
bring, in turn, bring their own users), the metric measures how many users 
are brought in with each viral cycle. Growth comes from a viral coefficient 
of greater than one, but you also have to factor in churn and loss. The 
bigger the coefficient, the faster you grow.

*  It’s never really this simple; churn, competitors, and other factors mean it’s not really infinite, 

of course.

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Measuring viral coefficient isn’t enough. You also need to measure the 
actions that make up the cycle. For example, when you join most social 
networks, you’re asked to connect to your email account to find contacts, 
then you’re given the option to invite them. They receive emails, which 
they might act upon. Those distinct stages all contribute to virality, so 
measuring actions is how you tweak the viral engine—by changing the 
message, simplifying the signup process, and so on.

There are other factors at play with virality as well, including the speed 
with which a user invites another (known as the viral cycle time) and the 
type of virality. We’ll dive into these later in the book.

Paid Engine
The third engine of growth is payment. It’s usually premature to turn this 
engine on before you know that your product is sticky and viral. Meteor 
Entertainment’s Hawken is a multiplayer game that’s free to play, but it 
makes money from in-game upgrades. Meteor is focusing on usage within 
a beta group first (stickiness), then working on virality (inviting your 
friends to play), and finally payment (players buying upgrades to become 
competitive or enhance the in-game experience).

Getting paid is, in some ways, the ultimate metric for identifying a 
sustainable business model. If you make more money from customers 
than it costs you to acquire them—and you do so consistently—you’re 
sustainable. You don’t need money from external investors, and you’re 
growing shareholder equity every day.

But getting paid, on its own, isn’t an engine of growth. It’s just a way to put 
money in the bank. Revenue helps growth only when you funnel some of 
the money generated from revenue back into acquisition. Then you have a 
machine that you can tune to grow the business over time.

The two knobs on this machine are customer lifetime value (CLV) and 
customer acquisition cost (CAC). Making more money from customers 
than you spend acquiring them is good, but the equation for success isn’t 
that simple. You still need to worry about cash flow and growth rate, which 
are driven by how long it takes a customer to pay off. One way to measure 
this is time to customer breakeven—that is, how much time it will take to 
recoup the acquisition cost of a customer.

Ash Maurya’s Lean Canvas
We looked at the Lean Canvas in Chapter 3, when we talked about deciding 
what problem you should solve. See the sidebar “How to Use a Lean 
Canvas” for some tips on putting it into practice.

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CHAPter 5 : AnALYtICS FrAMeworKS  49

How to Use a Lean Canvas

Unlike a traditional business plan, you should use and update the Lean 
Canvas continuously. It’s a “living, breathing” plan, not a hypothetical 
tome of nonsense that you throw out the minute you start actually work-
ing on your startup. once you’ve filled out the Lean Canvas (or most of 
it), you start running experiments to validate or invalidate what you’ve 
hypothesized.

In its simplest form, think of each box as a “pass/fail”: if your experiments 
fail, you don’t go to the next box; rather, you keep experimenting until 
you hit a wall completely or get to the next step. the only exception is 
the “Key metrics” box, which is meant to keep a record of the most im-
portant metrics you’re tracking. You don’t run experiments on this box, 
but it’s important to fill it out anyway because it’s definitely open to de-
bate and discussion.

Each of the boxes in Ash’s canvas has relevant metrics you need to track, 
as outlined in Table 5-2 (the canvas actually has a box for metrics, which 
should get updated each time you focus on something different in the 
canvas). These metrics either tie your one-page business model to reality 
by confirming each box, or they send you back to the drawing board. The 
individual metrics may change depending on your type of business, but the 
guidelines are valuable just the same. We’ll share more details later in the 
book on the key metrics that matter based on your type of business, as well 
as benchmarks you can aim for.

Lean Canvas box Some relevant metrics
Problem

respondents who have this need, respondents who 

are aware of having the need

Solution

respondents who try the MVP, engagement, churn, 

most-used/least-used features, people willing to pay

Unique value 

proposition

Feedback scores, independent ratings, sentiment anal-

ysis, customer-worded descriptions, surveys, search, 

and competitive analysis

Customer  

segments

How easy it is to find groups of prospects, unique key-

word segments, targeted funnel traffic from a particu-

lar source

Channels

Leads and customers per channel, viral coefficient and 

cycle, net promoter score, open rate, affiliate margins, 

click-through rate, Pagerank, message reach

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Lean Canvas box Some relevant metrics
Unfair advantage

respondents’ understanding of the UVP (Unique Value 

Proposition), patents, brand equity, barriers to entry, 

number of new entrants, exclusivity of relationships

revenue streams

Lifetime customer value, average revenue per user, 

conversion rate, shopping cart size, click-through rate

Cost structure

Fixed costs, cost of customer acquisition, cost of servic-

ing the nth customer, support costs, keyword costs

Table 5-2. Lean Canvas and relevant metrics

Sean Ellis’s Startup growth Pyramid
Sean Ellis is a well-known entrepreneur and marketer. He coined the term 
growth hacker and has been heavily involved with a number of meteoric-
growth startups, including Dropbox, Xobni, LogMeIn (IPO), and Uproar 
(IPO). His Startup Growth Pyramid, shown in Figure 5-2, focuses on what 
to do after you’ve achieved product/market fit.

Figure 5-2. Like building, real pyramid, startup growth 

is back-breaking labor

The question this poses a of course, is how do you know if you’ve achieved 
product/market fit? Sean devised a simple survey that you can send customers 
(available at survey.io) to determine if you’re ready for accelerated growth. 
The most important question in the survey is “How would you feel if you 
could no longer use this product or service?” In Sean’s experience, if 40% 
of people (or more) say they’d be very disappointed to lose the service, 
you’ve found a fit, and now it’s time to scale.

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CHAPter 5 : AnALYtICS FrAMeworKS  51

the Long Funnel
In the early days of the Web, transactional websites had relatively simple 
conversion funnels. Visitors came to the home page, navigated to the 
product they wanted, entered payment information, and confirmed their 
order.

No more. Today’s funnel extends well beyond the front door of a website, 
across myriad social networks, sharing platforms, affiliates, and price-
comparison sites. Both offline and online factors influence a single purchase. 
Customers may make several tentative visits prior to a conversion.

We call this the Long Funnel. It’s a way of understanding how you first 
come to someone’s attention, and the journey she takes from that initial 
awareness through to a goal you want her to complete (such as making a 
purchase, creating content, or sharing a message). Often, measuring a long 
funnel involves injecting some kind of tracking into the initial signal, so 
you can follow the user as she winds up on your site, which many analytics 
packages can now report. Figure 5-3 shows the Social Visitors Flow report 
in Google Analytics, for example.

Figure 5-3. Where your paying customers waste most of 

their time before they buy from you

What’s more, overlapping traffic sources can show how much a particular 
platform influenced conversions, as shown in Figure 5-4.

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Figure 5-4. Sometimes it takes a lot of peer pressure to 

acquire a customer

We tracked our own long funnel during the process of launching the Lean 
Analytics Book website.* We didn’t have a hard “goal” such as a purchase, 
but we did have a number of things we wanted visitors to do: sign up for 
our mailing list, click on the book cover, and take a survey. By creating 
custom URLs for our proponents to share, we injected a signal into the 
start of the Long Funnel, and were able to see how our message spread.

We learned, for example, that author and speaker Julien Smith’s followers 
were less likely to fill out the survey than Eric Ries’s and Avinash Kaushik’s 
followers, unless they were returning visitors, in which case they were more 
likely to do so. This kind of insight can help us choose the right kind of 
proponent for future promotional efforts.

 

http://leananalyticsbook.com/behind-the-scenes-of-a-book-launch/

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CHAPter 5 : AnALYtICS FrAMeworKS  53

the Lean Analytics Stages and gates
Having reviewed these frameworks, we needed a model that identified 
the distinct stages a startup usually goes through, and what the “gating” 
metrics should be that indicate it’s time to move to the next stage. The five 
stages we identified are Empathy, Stickiness, Virality, Revenue, and Scale. 
We believe most startups go through these stages, and in order to move 
from one to the next they need to achieve certain goals with respect to the 
metrics they’re tracking. 

Figure 5-5 shows the stages and gates of Lean Analytics, and how this 
model lines up with the other frameworks. A good portion of the book is 
structured by our stages, so it’s important to understand how this works.

Figure 5-5. Frameworks, frameworks everywhere

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Ultimately, there are a number of good frameworks that help you think 
about your business.

•  Some, like Pirate Metrics and the Long Funnel, focus on the act of 

acquiring and converting customers.

•  Others, like the Engines of Growth and the Startup Growth Pyramid, 

offer strategies for knowing when or how to grow.

•  Some, like the Lean Canvas, help you map out the components of your 

business model so you can evaluate them independent of one another.

We’re proposing a new model called the Lean Analytics Stages, which 
draws from the best of these models and puts an emphasis on metrics. It 
identifies five distinct stages startups go through as they grow.

While we believe the Lean Analytics Stages represent a fairly simple 
framework for understanding your startup’s progress, we recognize that 
it can still look overwhelming. And even with our framework, you’ll still 
use the other frameworks as well, so there’s a lot to digest. That’s why you 
should put all of this aside (for now!) and focus on the One Metric That 
Matters, which we’ll cover in the next chapter.

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C H A P t E R   6

the Discipline of One 

Metric that Matters

Founders are magpies, chasing the shiniest new thing they see. They often 
use the pivot as an enabler for chronic ADD, rather than as a way to iterate 
through ideas in a methodical fashion.

But one of the keys to startup success is achieving real focus and having 
the discipline to maintain it. You may succeed if you’re unfocused, but it’ll 
be by accident. You’ll spend a lot more time wandering aimlessly, and the 
lessons learned are more painful and harder-won. If there’s any secret to 
success for a startup, it’s focus.

Focus doesn’t mean myopia. We’re not saying that there’s only one metric 
you care about from the day you wake up with an idea to the day you sell 
your company. We are, however, saying that at any given time, there’s one 
metric you should care about above all else. Boiled down to its very essence, 
Lean Startup is really about getting you to focus on the right thing, at the 
right time, with the right mindset.

As noted in Chapter 5, Eric Ries talks about three engines that drive 
company growth: the sticky engine, the viral engine, and the paid engine. 
But he cautions that while all successful companies will ultimately use all 
three engines, it’s better to focus on one engine at a time. For example, you 
might make your product sticky for its core users, then use that to grow 
virally, and then use the user base to grow revenue. That’s focus.

In the world of analytics and data, this means picking a single metric that’s 
incredibly important for the step you’re currently working through in your 
startup. We call this the One Metric That Matters (OMTM).

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The OMTM is the one number you’re completely focused on above 
everything else for your current stage. Looking at CLV (customer lifetime 
value) isn’t meaningful when you’re validating a problem, but it might be 
the right metric to focus on as you’re approaching product/market fit.

You’ll always track and review multiple numbers. Some will be important: 
these are your key performance indicators (KPIs), which you’ll track and 
report every day. Others will be stored away for future use, such as when it’s 
time to tell the company history to an investor or to make an infographic. 
Setting up and managing instrumentation is fairly easy these days with 
tools like Geckoboard, Mixpanel, Kissmetrics, Totango, Chartbeat, and 
others. But don’t let your ability to track so many things distract you. 
Capture everything, but focus on what’s important.

Case study

 

|  Moz tracks Fewer KPIs to Increase 

Focus

Moz (previously known as SEOmoz) is a successful Software as a 
Service
 (SaaS) vendor that helps companies monitor and improve their 
websites’ search engine rankings. In May 2012, the company raised 
$18 million. Its CEO, Rand Fishkin, published a detailed post about 
the company’s progress up to that point.* Rand’s update did include a 
number of vanity metrics—when you have roughly 15 million visitors 
on your site each year, you have the right to a bit of vanity—but he 
also shared some very specific and interesting numbers related to 
conversions from free trials to paid subscriptions and churn.

We spoke with Joanna Lord, Vice President of Growth Marketing at 
Moz, to learn more about how the company handles metrics. “We 
are very metrics-driven,” she says. “Every team reports to the entire 
company weekly on KPIs, movement, and summaries. We also have a 
huge screen up in the office pumping out customer counts and free trial 
counts. We believe that having company-wide transparency into the 
metrics keeps us all informed, and is a great reminder of the progress 
(as well as the challenges) we are seeing as a company.”

For a company that’s found product/market fit and is now focused on 
scaling, it becomes more challenging to focus on a single metric. This 
isn’t surprising; there are multiple departments all growing quickly, 
and the business can tackle several different things simultaneously. 
But even with all these concurrent efforts, Joanna says that one metric 

*  http://www.seomoz.org/blog/mozs-18-million-venture-financing-our-story-metrics-and-future

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stands above the rest: Net Adds. This metric is the total of new paid 
subscribers (either conversions from free trials or direct paid signups) 
minus the total who cancelled.

“Net Adds helps us quickly see high cancel days (and troubleshoot 
them) and helps us get a sense of how our free trial conversion rate is 
doing,” Joanna says.

Moz tracks other related metrics including Total Paying, New Free 
Trials Yesterday, and 7-Day Net Add Average. All of these really bubble 
up into Net Adds per day.

Interestingly, when Moz raised its last round of financing, one of its 
lead investors, the Foundry Group’s Brad Feld, suggested that it track 
fewer KPIs. “The main reason for this is that as a company, you can’t 
simultaneously affect dozens of KPIs,” Joanna says. “Brad reminded 
us that ‘too much data’ can be counterproductive. You can get lost in 
strange trends on numbers that aren’t as big-picture as others. You can 
also lose a lot of time reporting and communicating about numbers that 
might not lead to action. By stripping our daily KPI reporting down to 
just a few metrics, it’s clear what we’re focused on as a company and 
how we’re doing.” 

Summary

•  Moz is metrics-driven—but that doesn’t mean it’s swimming in 

data. It relies on one metric above all others: Net Adds.

•  One of its investors actually suggested reducing the number of 

metrics the company tracks to stay focused on the big picture.

Analytics Lessons Learned
While it’s great to track many metrics, it’s also a sure way to lose focus. 
Picking a minimal set of KPIs on which your business assumptions 
rely is the best way to get the entire organization moving in the same 
direction.

Four Reasons to use the One Metric that Matters
The OMTM is of most importance early on. Later, as your startup scales, 
you will want to focus on more metrics, and you’ll have the resources and 
experience to do so. Importantly, you’ll also have a team to whom you 
can delegate metrics. Your operations person might care about uptime or 
latency, your call center might worry about average time on hold, and so on.

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At Year One Labs, one of the litmus tests for us as advisors and investors 
was the clarity with which a team understood, and tracked, their OMTM. 
If it was on the tip of their tongues, and aligned with their current stage, 
that was a good thing. If they didn’t know what it was, if it was the wrong 
metric for their stage, if they had several metrics, or if they didn’t know 
what the current value was, we knew something was wrong.

Picking the OMTM lets you run more controlled experiments quickly 
and compare the results more effectively. Remember: the One Metric 
That Matters changes over time. When you’re focused on acquiring users 
(and converting them into customers), your OMTM may be tied to which 
acquisition channels are working best or the conversion rate from signup 
to active user. When you’re focused on retention, you may be looking at 
churn, and experimenting with pricing, features, improving customer 
support, and so on. The OMTM changes depending on your current stage, 
and in some cases it will change quickly.

Let’s look at four reasons why you should use the One Metric That Matters.

•  It answers the most important question you have. At any given time, 

you’ll be trying to answer a hundred different questions and juggling a 
million things. You need to identify the riskiest areas of your business 
as quickly as possible, and that’s where the most important question 
lies. When you know what the right question is, you’ll know what 
metric to track in order to answer that question. That’s the OMTM.

•  It forces you to draw a line in the sand and have clear goals. After 

you’ve identified the key problem on which you want to focus, you need 
to set goals. You need a way of defining success. 

•  It focuses the entire company. Avinash Kaushik has a name for trying 

to report too many things: data puking.* Nobody likes puke. Use 
the OMTM as a way of focusing your entire company. Display your 
OMTM prominently through web dashboards, on TV screens, or in 
regular emails.

•  It inspires a culture of experimentation. By now you should appreciate 

the importance of experimentation. It’s critical to move through the 
buildmeasurelearn cycle as quickly and as frequently as possible. 
To succeed at that, you need to actively encourage experimentation. 
It will lead to small-f failures, but you can’t punish that. Quite the 
opposite: failure that comes from planned, methodical testing is simply 
how you learn. It moves things forward in the end. It’s how you avoid 

 

http://www.kaushik.net/avinash/difference-web-reporting-web-analysis/

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big-F Failure. Everyone in your organization should be inspired and 
encouraged to experiment. When everyone rallies around the OMTM 
and is given the opportunity to experiment independently to improve 
it, it’s a powerful force.

Case study

  |  Solare Focuses on a Few Key Metrics

Solare Ristorante is an Italian restaurant in San Diego owned by serial 
entrepreneur  Randy Smerik. Randy has a background in technology 
and data, once served as the general manager for business intelligence 
firm Teradata, and has five technology exits under his belt. It’s no 
surprise that he’s brought his data-driven mindset to the way he runs 
the business.

One evening at the restaurant, Randy’s son Tommy—who manages 
the bar—yelled out, “24!” Since we’re always looking for stories 
about business metrics, we asked him what the number meant. “Every 
day, my staff tells me the ratio of staff costs to gross revenues for the 
previous day,” he explained. “This is a fairly well-known number in 
the restaurant industry. It’s useful because it combines two things you 
have a degree of control over—per-diner revenues and staffing costs.”

Randy explained when staffing costs exceed 30% of gross revenues, 
that’s bad, because it means that you’re either spending too much on 
staff or not deriving enough revenue per customer. A Michelin-starred 
restaurant can afford to have more staff, and pay them more, because it 
sells customers expensive wines and enjoys good per-customer revenue. 
At the other end of the spectrum, a low-margin casual dining restaurant 
has to keep staff costs down.

The ratio works because it’s:

•  Simple: It’s a single number.

•  Immediate: You can generate it every night.

•  Actionable: You can change staffing, or encourage upselling, the 

very next day, whereas ingredient costs, menus, or leasing take 
longer to modify.

•  Comparable: You can track it over time, and compare it to other 

restaurants in your category.

•  Fundamental: It reflects two basic facets of the restaurant business 

model.

As it turns out, 24% is about right. Below 20%, there’s a chance that 
you’re under-serving customers and that their dining experience might 

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suffer (Randy could experiment with different staffing levels and 
measure the tips diners leave, or comments on Yelp, if he wanted to be 
really analytical).

Randy also uses a second metric to predict how many customers he’ll 
have. At 5 p.m. every day, his staff sends him the number of reservations 
that have currently been made for the evening. “If I get 50 reservations 
at 5 p.m., I know I’ll have around 250 covers that night,” he says. 
“We’ve learned that a 5-to-1 ratio is normal for Solare.”

This number doesn’t work across all restaurants—the in-demand 
Michelin-starred restaurant has a 1-to-1 ratio, since it’s sold out, and a 
fast food restaurant that doesn’t take reservations obviously can’t use 
the metric. But for Solare reservations at 5 p.m., plus some experience, 
provides a good leading indicator of what the night will be like. It also 
allows the Solare team to make small adjustments to staffing or buy 
additional produce in time to ensure that the restaurant can handle the 
traffic.

Summary

•  Restaurants know from experience that demand is tied to 

reservations, and what the right ratio of staffing to revenue 

 

should be.

•  Good metrics help predict the future, giving you an opportunity to 

anticipate problems and correct them.

Analytics Lessons Learned
Even non-technical businesses need to find a few, simple metrics that 
relate to their core business model, then track them over time to predict 
what’s going to happen and identify patterns or trends.

Drawing Lines in the Sand
Knowing which metric to focus on isn’t enough. You need to draw a line 
in the sand as well. Let’s say that you’ve decided “New Customers Per 
Week” is the right metric to focus on because you’re testing out new ways 
of acquiring customers. That’s fair, but it doesn’t answer the real question: 
How many new customers per week do you need? Or more specifically: 
How many new customers per week (per acquisition channel) do you 
think defines a level of success that enables you to double down on user 
acquisition and move to the next step in the process?

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CHAPter 6: tHe DISCIPLIne oF one MetrIC tHAt MAtterS  61

You need to pick a number, set it as the target, and have enough confidence 
that if you hit it, you consider it success. And if you don’t hit the target, you 
need to go back to the drawing board and try again.

Picking the target number for any given metric is extremely hard. We’ve 
seen many startups struggle with this. Often, they avoid picking a number 
altogether. Unfortunately, this means it’s difficult to know what to do 
once an experiment is completed. If, in our example, the user acquisition 
experiment is a dismal failure, any number you had picked beforehand 
is probably immaterial; you’ll know it’s a failure. And if your efforts are 
insanely successful, you’re going to know that as well. It’ll be obvious. But 
most of the time, experiments end up right in the big fat middle. There was 
some success, but it wasn’t out of this world. Was it enough success to keep 
going, or do you have to go back and run some new experiments? That’s 
the trickiest spot to be in.

There are two right answers to the question of what success looks like. The 
first comes from your business model, which may tell you what a metric 
has to be. If you know that you need 10% of your users to sign up for the 
paid version of your site in order to meet your business targets, then that’s 
your number.

In the early stages of your business, however, you’re still figuring out what 
your business model should look like. It won’t tell you precisely what you 
need. The second right answer is to look at what’s normal or ideal. Knowing 
an industry baseline means you know what’s likely to happen, and you can 
compare yourself to it. In the absence of any other information, this is a 
good place to start. We’ll share some industry benchmarks that may be 
helpful to you later in the book.

the Squeeze toy
There’s  another important aspect to the OMTM. And we can’t really 
explain it better than with a squeeze toy.

If you optimize your business to maximize one metric, something important 
happens. Just like one of those bulging stress-relief squeeze toys, squeezing 
it in one place makes it bulge out in another. And that’s a good thing. 
Optimizing your OMTM not only squeezes that metric so you get the most 
out of it, but it also reveals the next place you need to focus your efforts, 
which often happens at an inflection point for your business:

•  Perhaps you’ve optimized the number of enrollments in your gym, and 

you’ve done all you can to maximize revenues—but now you need to 
focus on cost per customer so you turn a profit.

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•  Maybe you’ve increased traffic to your site—but now you need to 

maximize conversion.

•  Perhaps you have the foot traffic in your coffee shop you’ve always 

wanted—but now you need to get people to buy several coffees rather 
than just stealing your Wi-Fi for hours.

Whatever your current OMTM, expect it to change. And expect that 
change to reveal the next piece of data you need to build a better business 
faster.

exerCise

  |  Define your OMtM

Can you pick the One Metric That Matters for your startup? Give it a 
try. If you did the exercise at the end of Chapter 2, you have a short list 
of good metrics you track; now pick the one you couldn’t live without. 

Could your entire company work exclusively on improving that metric? 
What might break if you did? Could you draw a line in the sand to 
measure results? If not, that’s OK. For now, write down your One 
Metric That Matters and where it currently stands, and we’ll come 
back to the line later.

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C H A P t E R   7

What Business Are you In?

How you get and make money drives what metrics you should care about. 
In the long term, the riskiest part of a business is often directly tied to how 
it makes money.

Many startups can build a product and solve technical issues, some can 
attract the right (and occasionally large) audiences, but few make money. 
Even giants like Twitter and Facebook have struggled with extracting 
money from their throngs of users. 

There’s no more iconic symbol of a startup than the lemonade stand, and 
with good reason—it’s a simple, entrepreneurial, low-risk way to learn how 
businesses operate. And like a lemonade stand, while it might be reasonable 
and strategic to delay monetization—giving away lemonade for a while to 
build a clientele—you have to be planning your business model early on.

If we asked you to describe the business model of a lemonade stand, you’d 
probably say that it’s about selling lemonade for more than it costs to make 
it. Pressed for more detail, you might say that costs include:

•  Variable costs of materials (lemons, sugar, cups, water)

•  One-time costs of marketing (stand, signage, cooler, bribing a younger 

sibling to stand in the street)

•  Hourly costs of staffing (which, let’s face it, are pretty negligible when 

you’re a kid)

You might also say that revenue is a function of the price you charge, and 
the number of cups sold.

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Now let’s suppose that you’re asked to identify the risky parts of the 
business. They include the variability of citrus futures, the weather, the 
foot traffic in your neighborhood, and so on.

One thing we’ve noticed about almost all successful founders we’ve met is 
their ability to work at both a very detailed, and a very abstracted, level 
within their business. They can worry about the layout of a page or the 
wording of an email subject one day, and consider the impact of one-time 
versus monthly recurring sales the next. That’s partly because they’re 
not only trying to run a business, they’re also trying to discover the best 
business model.

To decide which metrics you should track, you need to be able to describe 
your business model in no more complex a manner than a lemonade stand’s. 
You need to step back, ignore all the details, and just think about the really 
big components.

When you reduce things to their basic building blocks in this way, you 
come up with only a few fundamental business models on the Web. 
Interestingly, all of them share some common themes. First, their aim is to 
grow (in fact, Paul Graham says that a focus on growth is the one defining 
attribute of a startup).* And second, that growth is achieved by one of Eric 
Ries’s fundamental Engines of Growth: an increase in stickiness, virality, 
or revenue.

Each business model needs to maximize the thrust from these three engines 
in order to flourish. Sergio Zyman, Coca-Cola’s CMO, said marketing is 
about selling more stuff to more people more often for more money more 
efficiently
.†

Business growth comes from improving one of these five “knobs”:

•  More stuff means adding products or services, preferably those you 

know your customers want so you don’t waste time building things 
they won’t use or buy. For intrapreneurs, this means applying Lean 
methods to new product development, rather than starting an entirely 
new company.

•  More people means adding users, ideally through virality or word of 

mouth, but also through paid advertising. The best way to add users 
is when it’s an integral part of product use—such as Dropbox, Skype, 
or a project management tool that invites outside users outsiders—

*  http://paulgraham.com/growth.html
†  http://www.zibs.com/zyman.shtml

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CHAPter 7: wHAt BUSIneSS Are YoU In?  65

since this happens automatically and implies an endorsement from the 
inviting user.

•  More often means stickiness (so people come back), reduced churn (so 

they don’t leave), and repeated use (so they use it more frequently). 
Early on, stickiness tends to be a key knob on which to focus, because 
until your core early adopters find your product superb, it’s unlikely 
you can achieve good viral marketing.

•  More money means upselling and maximizing the price users will pay, 

or the revenue from ad clicks, or the amount of content they create, or 
the number of in-game purchases they make. 

•  More efficiently means reducing the cost of delivering and supporting 

your service, but also lowering the cost of customer acquisition by 
doing less paid advertising and more word of mouth.

About those People
Business models are about getting people to do what you want in return for 
something. But not all people are equal. The plain truth is that not every 
user is good for you.

•  Some are good—but only in the long term. Evernote’s freemium model 

works partly because users eventually sign up for paying accounts, but 
it can take them two years to do so.

•  Some provide, at best, free marketing, and while they may never become 

paying users, they may amplify your message or invite someone who 
will pay.

•  Some are downright bad—they distract you, consume resources, spam 

your site, or muddy your analytics.

When you get a wave of visibility, few of the resulting visitors will actually 
engage with your product. Many are just driving by. As Vinicus Vacanti, co-
founder and CEO of Yipit, recalls in a blog post inspired by his company’s 
2010 launch:*

Was that our big launch? Why didn’t more people sign up? Why 
didn’t people complete the sign-up flow? Why weren’t people coming 
back? Now that people covered our startup, how are we supposed 
to get more press? Why aren’t our users pushing their actions to 
Facebook and Twitter? We got some users to invite their friends but 
why aren’t their friends accepting the invite?

*  http://viniciusvacanti.com/2012/11/19/the-depressing-day-after-you-get-techcrunched/

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The key here is analytics. You need to segment real, valuable users from 
drive-by, curious, or detrimental ones. Then you need to make changes that 
maximize the real users and weed out the bad ones. That may be as blunt as 
demanding a credit card up front—a sure way to reject curious users who 
don’t have any intention of committing or paying. Or it may be a subtler 
approach, such as not trying to reactivate disengaged users once they’ve 
been gone for a while.

If you’re a developer of a game that users play once, or an e-commerce site 
stocking rarely purchased items, that’s fine—just get your money up front. 
If you’re a SaaS provider with low incremental costs for additional users, 
freemium may work, as long as you clearly separate engaged from casual 
users. If you expect buyers to purchase from you often, you need to make 
them feel loved. You get the picture.

Segmenting real users from casual ones also depends on how much effort 
your users have to put into using the application. Some products collect 
information passively: Fitbit logs walking steps; Siri notices when you’ve 
arrived somewhere; Writethatname analyzes your inbox for new contacts.  
Users don’t have to do much, so it can be hard to tell if they’ve “checked 
out.” It’s easier to find disengaged users if they have to actively use the 
product.

Consider the aforementioned Fitbit, a tiny life-logging device that measures 
steps, from which it calculates calories burned, miles walked, stairs 
climbed, and overall activity.

Fitbit users can simply record their steps with a device in their pocket, they 
can use it to sync data to the company’s hosted application, they can visit the 
portal to see their statistics and share them with friends, they can manually 
enter sleep and food data to augment what’s collected passively, and they 
can buy the premium Fitbit offering to help them reach their health goals.

Each of these use models represents a different tier of engagement, and 
Fitbit could segment users across these five segments. And it should: it’s 
perfectly acceptable for a Fitbit user to only use the clip-on device to record 
the number of steps taken per day, without ever uploading that information, 
but as a result the company won’t be able to monetize that user beyond 
the initial purchase (through on-site ads, premium subscriptions, or selling 
aggregate user data, for example). The value of that user is significantly 
lower. Predicting revenues accurately relies on an understanding of how its 
different user segments employ the product.

As a startup, you have a wide range of payment and incentive models from 
which to choose: freemium, free trial, pay up-front, discount, ad-funded, 
and so on. Your choice needs to match the kind of segmentation you’re 
doing, the time it takes for a user to become a paying customer, how easy it 

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CHAPter 7: wHAt BUSIneSS Are YoU In?  67

is to use your service, and how costly an additional drive-by user is to the 
business.

Not all customers are good. Don’t fall victim to customer counting. Instead, 
optimize for good customers and segment your activities based on the kinds 
of customer those activities attract.

the Business Model Flipbook
A product is more than the thing you buy. It’s the mix of service, branding, 
fame, street cred, support, packaging, and myriad other factors you pay 
for. When you purchase an iPhone, you’re also getting a tiny piece of Steve 
Jobs’s persona.

In the same way, a business model is a combination of things. It’s what you 
sell, how you deliver it, how you acquire customers, and how you make 
money from them.

Many people blur these dimensions of a business model. We’re guilty of it, 
too. Freemium isn’t a business model—it’s a marketing tactic. SaaS isn’t a 
business model—it’s a way of delivering software. The ads on a media site 
aren’t a business model—they’re a way of collecting revenue.

Later in the book we’re going to outline six sample businesses. But before 
we do that, we want to talk about how we came up with them. Think of 
one of the flipbooks you had as a kid—the kind where you could combine 
different body parts on each page to make different characters.

You can build business models this way, but instead of heads, torsos, and 
feet, you have several aspects of a business: the acquisition channel, selling 
tactic, revenue source, product type, and delivery model.

•  The acquisition channel is how people find out about you.

•  The  selling tactic is how you convince visitors to become users or 

users to become customers. Generally, you either ask for money or 
you provide some kind of scarcity or exclusivity—such as a time limit, 
a capacity limit, the removal of ads, additional functionality, or the 
desire to keep things to themselves—to convince them to act.

•  The revenue source is simply how you make money. Money can come 

from your customers directly (through a payment) or indirectly (through 
advertising, referrals, analysis of their behavior, content creation, and 
so on). It can include transactions, subscriptions, consumption-based 
billing charges, ad revenue, resale of data, donations, and much more.

•  The product type is what value your business offers in return for the 

revenue.

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•  The delivery model is how you get your product to the customer.

Figure 7-1 shows these five aspects, with a variety of models and examples 
for each one. Remember that this is only a set of examples—most businesses 
will rely on several acquisition channels, or experiment with different 
revenue models, or try various sales tactics.

Figure 7-1. Just like the flipbooks you had as a kid, with 

more words

Lots to Choose From
There is an abundance of “pages” you can put into the flipbook. The team 
at Startup Compass, a startup dedicated to helping companies make better 
business decisions with data, identifies 12 revenue models: advertising, 
consulting, data, lead generation, licensing fee, listing fee, ownership/
hardware, rental, sponsorship, subscription, transaction fee, and virtual 
goods. Venture capitalist Fred Wilson has a document listing a vast number 

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CHAPter 7: wHAt BUSIneSS Are YoU In?  69

of web and mobile revenue models, many of which are variants on six basic 
ones we’ll list later in the book.*

Startup Compass also suggests some “fundamental” financial models that 
combine several pages from the flipbook: search, gaming, social network, 
new media, marketplace, video, commerce, rental, subscription, audio, 
lead generation, hardware, and payments.

You can use these “pages” to create a back-of-the-napkin business model. For 
example, Figure 7-2 shows a sample business model flipbook for Dropbox.

Figure 7-2. Turning the flipbook pages to Dropbox

There’s another advantage of stating business models in a flipbook structure 
like this: it encourages lateral thinking. Each turn of a “page” is a pivot: 
what would it mean to offer Dropbox as a physical delivery? Or to charge 
up front for it? Or to rely on paid advertising?

Six Business Models
In the coming chapters, we’re going to look at six business models. Each 
model is a blend of these aspects, and we’ve tried to mix them up enough 
to give you a taste of some common examples. But just like a kid’s flipbook, 
there’s a huge variety: from the aforementioned list, there are over 6,000 
permutations, and our list of aspects isn’t by any means exhaustive.

 

https://hackpad.com/Ch2paBpUyIU#Web-and-Mobile-Revenue-Models

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As if that weren’t confusing enough, you can employ several at once: 
Amazon is a transactional, physical-delivery, SEM (search engine 
marketing), simple-purchase retailer, but it’s also running sub-businesses 
such as user-generated content in the form of product reviews. So unlike 
those relatively simple children’s books, your business can quite easily be a 
many-headed monster.

In the face of this complexity, we’ve decided to keep our six business 
models simple. We’ll talk about several aspects of those businesses, and the 
metrics that matter most to companies of each sort. Think of it as opening 
the business model flipbook to a particular “page”—one in which you see 
elements of your own business.

•  If you’re running an e-commerce business where you sell things to 

customers, turn to Chapter 8.

•  If you’re delivering SaaS to users, turn to Chapter 9.

•  If you’re building a mobile application and using in-app purchases to 

generate revenue, head to Chapter 10.

•  If you’re creating content and making money from advertising, you’ll 

find details on media sites in Chapter 11.

•  If your primary focus is getting your users to generate content on your 

platform the way Twitter, Facebook, or reddit do, turn to Chapter 12.

•  If you’re building a two-sided marketplace where buyers and sellers can 

come together, check out Chapter 13.

Most businesses fall into one of these categories. Some won’t, but they 
have close parallels in the real world. A restaurant is transactional, like 
e-commerce; an accounting business offers a recurring service, like a SaaS 
company, and so on. Hopefully, you’ll find a model that’s close enough 
for you to learn important lessons about analytics and apply them to your 
business, as we review the stages of growth in Chapter 14 and beyond.

exerCise

  |  Pick your Business Model

In the following chapters we go through six sample business models. 
Find yours and write it down, then list all the metrics we define in that 
business model and see how well that aligns with what you’re tracking. 
For the metrics that you’re tracking, put down the values as they stand 
today, if you haven’t already. If your business overlaps on a couple of 
models (which isn’t uncommon), then grab metrics from each of those 
models and include them in this exercise.

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C H A P t E R  8 

Model One: E-commerce

In an e-commerce company, a visitor buys something from a web-based 
retailer. This is perhaps the most common kind of online business, and 
it’s certainly the one that the majority of traditional analytics tools are 
aimed at. Big retailers like Amazon, Walmart.com, and Expedia are all 
e-commerce companies.

If the e-commerce model most closely matches your business, this chapter 
will show you some of the most important metrics you need to watch, as 
well as some “wrinkles” that make the analytics more complex.

Early e-commerce models consisted of a relatively simple “funnel”: a 
visitor arrived at the site, navigated through a series of pages to get to a 
particular item, clicked “buy,” provided some payment information, and 
completed a purchase. This is the traditional “conversion funnel” from 
which mainstream analytics packages like Omniture and Google Analytics 
emerged.

But modern e-commerce is seldom this simple:

•  The majority of buyers find what they’re looking for through search 

rather than by navigating across a series of pages. Shoppers start with 
an external search and then bounce back and forth from sites they visit 
to their search results, seeking the scent of what they’re after. Once 
they find it, on-site navigation becomes more important. This means 
on-site funnels are somewhat outdated; keywords are more important.

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•  Retailers use recommendation engines to anticipate what else a buyer 

might want, basing their suggestions on past buyers and other users 
with similar profiles. Few visitors see the same pages as one another.

•  Retailers are always optimizing performance, which means that they’re 

segmenting traffic. Mid- to large-size retailers segment their funnel by 
several tests that are being run to find the right products, offers, and 
prices.

•  Purchases begin far from the website itself, in social networks, email 

inboxes, and online communities, making the buying process harder 
to track.

E-commerce companies make money in a straightforward way: they 
charge for products, which they then deliver either electronically (e.g., 
digital downloads on iTunes) or physically (e.g., shipping shoes from 
Zappos). They spend money to acquire customers through advertising and 
affiliate referrals. Prices are set based on what the market will bear, or on 
expectations set by competitors. Some large retailers with the budget and 
time to invest in it will generate prices algorithmically based on supply, 
demand, and constant testing, which in some cases leads to absurd pricing* 
or recommendations based on factors such as browser type. 

Loyalty-focused e-retailers like Amazon build a recurring relationship 
with their users. They have a wide variety of products to offer, and buyers 
return often, so they do everything they can to make purchasing simple and 
automatic (in Amazon’s case, the company patented the one-click purchase 
model, which it now licenses to other retailers, including Apple).

These relationship-focused e-commerce companies encourage users to 
build wishlists and review products, which means that while their core 
business model is e-commerce, they care about other models, such as user-
generated content (UGC), too—as long as those models act as an enabler 
for purchases. On the other hand, e-commerce retailers that don’t expect 
frequent, repeat sales focus on getting as much from their buyer as they can 
and on getting the buyer to spread the word.

Pattern

  |  What Mode of E-commerce Are you?

Kevin Hillstrom of Mine That Data, a consultancy focused on helping 
companies understand how their customers interact with advertising, 

*  In his post “Amazon’s $23,698,655.93 book about flies,” UC Berkeley biologist Michael eisen 

explains how algorithmic price wars between book merchants drove the price of a textbook 

on flies up to $23 million dollars (http://www.michaeleisen.org/blog/?p=358). 

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CHAPter 8 : MoDeL one: e-CoMMerCe  73

products, brands, and channels, works with a number of e-commerce 
companies. He says it’s essential for online retailers to know what kind of 
relationship they have with their buyers, because this drives everything 
from marketing strategy to shopping cart size. To understand this, he 
calculates the annual repurchase rate: what percentage of people who 
bought something from you last year will do so this year?

Acquisition mode

If less than 40% of last year’s buyers will buy this year, then the 
focus of the business is on new customer acquisition. Loyalty pro-
grams aren’t good long-term investments for this kind of business. 
Kevin says that 70% of e-commerce businesses fall into this cat-
egory when they’re mature. Vendors of scuba or rock climbing 
equipment might be a great example of this: many of their custom-
ers buy gear once, and don’t get so hooked on the hobby that they 
need to upgrade. That’s not a bad thing—it just dictates marketing 
strategy. An online vendor of eyewear might put more of its mar-
keting efforts into convincing past buyers to refer others, and less 
into convincing those buyers to purchase multiple pairs of glasses, 
for example.

Hybrid mode

If 40–60% of last year’s buyers will buy this year, then the com-
pany will grow with a mix of new customers and returning cus-
tomers. It needs to focus on acquisition as well as on increasing 
purchase frequency—the average customer will buy 2 to 2.5 times 
a year. Zappos is a hybrid model e-commerce company.

Loyalty mode

If 60% or more of last year’s buyers will buy something this year, 
the company needs to focus on loyalty, encouraging loyal clients 
to buy more frequently. Loyalty programs work well only if the 
retailer has this kind of engagement, and only 10% of e-commerce 
businesses end up in this mode when mature. Amazon is a good 
example of a company in this mode.

The annual repurchase rate is an early indicator of how an e-commerce 
startup will succeed in the long term. Even before a year has elapsed, 
an e-commerce company can look at 90-day repurchase rates and get a 
sense of which model it’s in.

•  A 90-day repurchase rate of 1% to 15% means you’re in acquisition 

mode.

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•  A 90-day repurchase rate of 15% to 30% means you’re in hybrid 

mode.

•  A 90-day repurchase rate of over 30% means you’re in loyalty 

mode.

There’s nothing particularly bad about any of these models. Kevin has 
clients where only 25% of this year’s buyers will purchase something 
next year. These clients are successful because they know they need 
a large number of new customers at relatively low costs, and they 
concentrate all of their marketing efforts around reliable, affordable 
customer acquisition.

“It doesn’t matter whatsoever what mode a business is in.  But it means 
everything for the CEO to know what mode he or she is in,” Kevin 
says. “I see too many leaders trying to increase loyalty. If you’re in 
acquisition mode, you probably can’t—and shouldn’t try to—increase 
loyalty. The average customer only needs a couple of pairs of jeans a 
year, for instance. You can’t force the customer to buy more! Knowing 
your customer and mode is really important.”

Kevin says he frequently sees business leaders with seasonal e-commerce 
properties trying to convince customers to buy gifts off-season. “It 
doesn’t work,” he says. “They’re in acquisition mode. They’re better 
off creating awareness during the year so that they get new customers 
in November and December.”

While it’s important to optimize revenues, don’t try to make your 
customers into something they’re not. “I don’t try to force my customer 
to do things my customer isn’t pre-inclined to do. With Zappos, for 
example, I wouldn’t necessarily try to push my customer from hybrid 
mode to loyalty mode. But I do try to improve customer service (free 
returns), and that brings in new customers (half of hybrid mode 
success) who feel comfortable with my business,” says Kevin. “If I 
am in acquisition mode, then I will still try to improve service and 
merchandise and the like, but I know that my primary goal is to always 
get new customers, even once my business is mature.”

Kevin says it’s difficult to move the annual repurchase rate by more 
than 10%, despite a company’s best efforts. “If the annual repurchase 
rate is 30%, it will vary between 27% and 33%,” he says.

With the rise of social networks and sites like Facebook and Pinterest, 
which can refer visitors, e-commerce companies are increasingly interested 
in a long funnel that begins with a tweet, a video, or a link, and ends with 
a purchase. Online retailers need to understand what messages, on what 

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CHAPter 8 : MoDeL one: e-CoMMerCe  75

platforms, generate the kinds of visitors who buy things. Once they’re on 
the site, the emphasis is on maximizing the amount of stuff a buyer will 
purchase.

Getting pricing right is critical—particularly if you’re an acquisition-
mode e-commerce site that gets only one chance to extract revenue from 
a customer. A 1992 study on business optimization by management 
consulting firm McKinsey compared the impact of improving different 
aspects of the business on operating profit.* 

As Figure 8-1 illustrates, getting pricing right has a huge impact on the 
overall profitability of a business. A later study conducted in 2003 
suggested a smaller impact of only 8%—but one that still far outstripped 
other efforts.† 

Figure 8-1. Want to fix your business? Get the price right

A Practical Example
Consider an online luxury goods store. Subscribers to the site get exclusive 
deals at reduced prices for items that are curated by the site’s operators. 
Visitors to the site can browse what’s available, but must sign up to place 
an order or put something in a shopping cart; by signing up, they agree to 
receive a daily email update. Visitors can also tweet or like something they 
see on the site.

The company cares about several key metrics:

 

http://hbr.org/1992/09/managing-price-gaining-profit/ar/8

†  

http://download.mckinseyquarterly.com/popr03.pdf

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Conversion rate 

The number of visitors who buy something.

Purchases per year 

The number of purchases made by each customer per year.

Average shopping cart size 

The amount of money spent on a purchase.

Abandonment 

The  percentage of people who begin to make a purchase, and then 
don’t.

Cost of customer acquisition 

The money spent to get someone to buy something.

Revenue per customer 

The lifetime value of each customer.

Top keywords driving traffic to the site 

Those  terms that people are looking for, and associate with you—a 
clue to adjacent products or markets.

Top search terms 

Both those that lead to revenue, and those that don’t have any results.

Effectiveness of recommendation engines 

How likely a visitor is to add a recommended product to the shopping 
cart.

Virality 

Word of mouth, and sharing per visitor.

Mailing list effectiveness 

Click-through rates and ability to make buyers return and buy.

More sophisticated retailers care about other metrics such as the number 
of reviews written or the number considered helpful, but this is really a 
secondary business within the organization, and we’ll deal with these when 
we look at the user-generated content model in Chapter 12. For now, let’s 
look at the preceding metrics in a bit more detail.

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CHAPter 8 : MoDeL one: e-CoMMerCe  77

Conversion Rate
Conversion rate is simply the percentage of visitors to your site who buy 
something. It’s one of the first metrics you use to assess how you’re doing. 
It’s simple to calculate and experiment with. You’ll slice conversion rate 
in many ways—by demographics, by copy, by referral, and so on—to see 
what makes people more likely to buy.

Early on, conversion rate may even be more important than total revenue 
because your initial goal is to simply prove that someone will buy 
something (and it gives you that person’s email address and data on what 
he purchases). But there’s also a risk in focusing too intensely on conversion 
rate. Conversion rate is highly dependent on your type of e-commerce 
business, and whether your success will be driven by loyalty, new customer 
acquisition, or a hybrid of the two. 

Purchases Per year
While conversion rate is important, it doesn’t tell the whole story. There are 
many examples of e-commerce sites with high or low conversion rates that 
are successful. It depends on the type of e-commerce site and how people 
buy. A store that sells coffins probably sells only one per lifetime; a grocery 
store sells to a customer several times a week. 

If you look at the repurchase rate on a 90-day cycle, it becomes a very good 
leading indicator for what type of e-commerce site you have. There’s no 
right or wrong answer, but it is important to know whether to focus more 
on loyalty or more on acquisition.

Shopping Cart Size
The other half of the conversion rate equation is the size of the shopping 
cart. Not only do you want to know what percentage of people bought 
something, you also want to know how much they spent. You may find that 
one campaign is more likely to make people buy, but another might make 
fewer people spend more money.

In practice, you’ll compare the total revenue you’re generating to the way 
in which you acquired that revenue, in order to identify the most lucrative 
segments of your reachable audience. But don’t get too caught up in top-line 
revenue; profit is what really matters.

Bill D’Alessandro of Skyway Ventures, a private investment firm focused 
on e-commerce companies, says, “The key to successful e-commerce is in 
increasing shopping cart size; that’s really where the money is made. I like 
to think of customer acquisition cost as a fixed cost, so any increase in 
order size is expanding your margin.”

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Abandonment
Not  everyone buys something. At its simplest, abandonment rate is the 
opposite of conversion rate. But a purchasing process often has several 
steps—reviewing items in a shopping cart, providing shipping information, 
entering billing details, and so on. In some cases, the process may even 
involve a third-party site: Kickstarter sends users to Amazon to provide 
their credit card information, and Eventbrite links to PayPal so buyers can 
pay for tickets.

The number of people who abandon a funnel at each of these stages is the 
abandonment rate. It’s important to analyze it for each step in order to see 
which parts of the process are hurting you the most. In some cases, this may 
be a particular form field—for example, asking people for their nationality 
could be alienating buyers. Tools like ClickTale perform abandonment 
analysis within the form itself, making it easier to pinpoint bottlenecks in 
the conversion process where you’re losing customers.

Cost of Customer Acquisition
Once you know you can extract money from visitors, you’ll want to drive 
traffic to the site. You may be using advertising, social media outreach, 
mailing lists, or affiliates. Whatever the case, you’re going to need to add it 
up. E-commerce sites are simple math: make more from selling things than 
it costs you to find buyers and deliver the goods.

Accounting for the cost of acquisition in aggregate is fairly easy; it’s more 
complicated when you have myriad channels driving traffic to your site. 
The good news is that analytics tools were literally built to do this for you. 
The reason Google has a free analytics product is because the company 
makes money from relevant advertising, and wants to make it as easy as 
possible for you to buy ads and measure their effectiveness.

Revenue Per Customer
Revenue  per customer (or lifetime value) is important for all types of 
e-commerce businesses, regardless of whether you’re focused on new 
customer acquisition or loyalty (or both). Even if your business doesn’t 
engender loyalty (because you’re selling something that’s infrequently 
purchased), you want to maximize revenue per customer; you do so by 
increasing shopping cart size and conversion while reducing abandonment. 
Revenue per customer is really an aggregate metric of other key numbers, 
and represents a good, single measure of your e-commerce business’s health.

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CHAPter 8 : MoDeL one: e-CoMMerCe  79

Case study

 

|  WineExpress Increases Revenue by 

41% Per Visitor

WineExpress.com  is the exclusive wine shop partner of the Wine 
Enthusiast catalog and website, which have been providing quality 
wine accessories and storage for over 30 years. The company actively 
A/B tests and runs different experiments to improve sales conversions.

It decided to tackle one of the most highly trafficked pages on its site—
the “Wine of the Day” page—which features a single wine option that 
ships for just 99 cents. The company drives traffic to the page through 
an opt-in email list and site navigation. The page’s central focus, aside 
from the featured product, is a virtual wine-tasting video with the 
company’s highly regarded wine director.

The “Wine of the Day” page already converted well, but 
WineExpress.com felt there was an opportunity to improve it. 
However, the team was well aware of the challenge which is faced 
by all e-commerce sites: striking a balance between optimizing sales 
transactions and optimizing overall revenues. Focusing too much 
on sales conversions may negatively impact the bottom line if the 
average order size drops in the process.

WineExpress.com engaged conversion optimization agency 

 

WiderFunnel Marketing to develop and execute a strategy for the 
“Wine of the Day” page. WiderFunnel developed and tested three 
design variations, aiming mostly at testing different layout approaches. 
Figure 8-2 shows the original layout.

In the end, one of the variations was a clear winner, leading to a 41% 
increase in revenue per visitor. “Conversion also went up,” says Chris 
Goward, CEO of WiderFunnel, “but the key here is that revenue per 
visitor went up substantially. A lot of e-commerce vendors focus too 
much on conversion. For WineExpress.com the success is that people 
bought substantially more product.”

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Figure 8-2. The original WineExpress “Wine of the 

Day” page

The winning layout and design is shown in Figure 8-3.

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CHAPter 8 : MoDeL one: e-CoMMerCe  81

Figure 8-3. How would 41% more revenue per 

visitor change your business?

“We found that placing the video above the fold was a key element 
in the success of the new page,” says Chris. “The eyeflow of the new 
layout also improved clarity, with fewer distracting elements that could 
draw you away from purchasing.”

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Summary

•  WineExpress.com used A/B testing to find a better-converting 

page.

•  While conversion went up, the real gain was a 41% increase in 

revenue per visitor.

Analytics Lessons Learned
Page optimization is important. But be sure you’re optimizing the right 
metric. You don’t just want a high conversion rate—though that’s 
good. You want high revenue per visitor, or high customer lifetime 
value
 (CLV), because that’s what’s really driving your business model.

Keywords and Search terms
Most people find products by searching for them, whether that’s in a web 
browser, on a search engine, or within a site. In each case, you want to 
know which keywords drive traffic that turns into money.

For paid search, you’re going to be bidding against others for popular 
keywords in search engines like Google. Understanding which words 
are a comparatively good “value”—not too expensive, but still able to 
drive a reasonable amount of traffic—is what search engine marketing 
professionals do for a living.

For unpaid search, you’ll be more focused on good, compelling content 
that improves your ranking with search engines, and on writing copy that 
includes the desirable search terms your paying customers tend to use (so 
you’ll be featured in search results because of your relevance). 

You also want to analyze search within your site. First, you want to be 
sure you have what people are after. If users are searching for something 
and not finding it—or searching, then pressing the back button—that’s a 
sign that you don’t have what they want. Second, if a significant chunk of 
searches fall into a particular category, that’s a sign that you might want 
to alter your positioning, or add that category to the home page, to see if 
you can capture more of that market faster. Jason Billingsley, former VP of 
Innovation at Elastic Path, an enterprise e-commerce platform vendor, says, 
“Numbers vary by vertical and by site, but on-site search tools typically 
account for 5–15% of navigation.”

We’re not going to get into the details of search engine optimization and 
search engine marketing here—those are worlds unto themselves. For now, 
realize that search is a significant part of any e-commerce operation, and 

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CHAPter 8 : MoDeL one: e-CoMMerCe  83

the old model of formal navigational steps toward a particular page is 
outdated (even though it remains in many analytics tools).

Recommendation Acceptance Rate
Big  e-commerce companies use recommendation engines to suggest 
additional items to visitors. Today, these engines are becoming more 
widespread thanks to third-party recommendation services that work with 
smaller retailers. Even bloggers have this kind of algorithm, suggesting 
other articles similar to the one the visitor is currently reading.

There are many different approaches to recommendations. Some use what 
the buyer has purchased in the past; others try to predict purchases from 
visitor attributes like geography, referral, or what the visitor has clicked 
so far. Predictive analysis of visitors relies heavily on machine learning, 
and the metrics you’ll track will vary from tool to tool, but they all boil 
down to one thing: how much additional revenue am I generating through 
recommendations?

When you make adjustments to the recommendation engine, you’ll want to 
see if you moved the needle in the right direction.

Virality
For many e-commerce sites, virality is important, because referral and viral 
attention drives cheap, high-value traffic. It has the lowest cost of customer 
acquisition and the highest implied recommendation from someone the 
recipient trusts.

Mailing List Click-through Rates
Email might not seem particularly sexy in a mobile, always-on world. But 
consider this: if you have the permission to reach out to your customers—
and they do what you tell them to—you can keep them engaged far more 
effectively.  Fred Wilson, partner at venture capital firm Union Square 
Ventures, calls email a secret weapon.*

Just a few years ago, many analysts and investors were wondering whether 
social media was going to lead to the end of email. In an ironic twist of fate, 
it turns out that social media adoption is driven by email. More and more 
social applications are leveraging the power of email to drive repeat usage 
and retention.

 

http://www.avc.com/a_vc/2011/05/social-medias-secret-weapon-email.html

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Every email you send can be blocked in many ways before a user does 
something you want, as shown in Figure 8-4.

Figure 8-4. Every email runs this gauntlet; is it any 

wonder your click-throughs are low?

Even those who respond to the call to action within a message might not 
do something useful once they get to your website. In some cases, the 
unsubscribe rate caused by a bad email can overshadow any profit from the 
campaign, so email is a tool to use carefully.

You calculate the email click-through rate by dividing the number of visits 
you get from a campaign by the number of messages you’ve sent. A more 
sophisticated analysis of email click-through rate will include a breakdown 
of the various places where things can go wrong—for example, what 
percentage of email addresses didn’t work anymore—and a look at the 
eventual outcome you’re after (such as a purchase).

You also need to create a campaign contribution metric—basically, the 
added revenue from the campaign, minus the cost of the campaign and 
the loss due to unsubscribes. The good news is that most email platforms 
include this data with minimal effort.

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Offline and Online Combinations
All e-commerce vendors have to deliver something to buyers. That delivery 
may be electronic, but in most cases, it means moving physical goods 
around. Not only do high shipping costs reduce conversion rates, but 
successful, timely delivery is also a huge factor in buyer satisfaction and 
repeat purchases. Offline components of any e-commerce business need to 
be analyzed carefully.

Shipping time
Real-time  delivery and next-day shipping are increasingly common, and 
buyers are becoming more demanding. Shipping time is key, and it’s 
tightly linked to how effectively the retailer handles logistics. E-commerce 
companies can most likely achieve significant operational efficiencies just 
by optimizing their fulfillment and shipping processes. These efficiencies 
turn into a competitive advantage, because they let you sell to consumers 
who are more interested in faster, better-quality service than the cheapest 
price.

Stock Availability
“When items are out of stock, sales go down,” says Jason Billingsley. “Of 
course that’s obvious, but few e-commerce vendors do anything about it.” 
Improving your inventory management can make a big difference to your 
bottom line. Jason recommends lowering out-of-stock items on product list 
or category pages, effectively hiding them from consumers. You can also 
hide these items from searches, or again, make sure they appear lower in 
the search results.

It’s also interesting to analyze inventory versus sales. “A lot of e-commerce 
vendors hold too much inventory for things that don’t sell well, and not 
enough for things that do sell well,” says Jason. He recommends aligning 
product categories based on how much they make up of sales versus 
inventory. If you’re not selling a lot in a product category, but that group 
of products makes up a high percentage of your inventory, things are out 
of balance.

Visualizing the E-commerce Business
Figure 8-5 represents a user’s flow through an e-commerce business, along 
with the key metrics at each stage.

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Figure 8-5. More than a typical funnel: how e-commerce 

businesses acquire customers

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Wrinkles: traditional E-commerce Versus Subscription 

E-commerce
So far, we’ve looked at a relatively simple e-commerce model involving a 
one-time purchase. Plenty of services, however, are subscription-based. 
This complicates things.

Subscription services bill the customer on a regular basis. Churn is easier to 
measure—the customer doesn’t renew his account or cancels outright—but 
happens more dramatically. Rather than a gradual reduction in purchases 
over time, the customer’s revenue simply stops. If this is you, check out 
the following business model—Software as a Service—because it applies 
to you as well.

Phone companies devote considerable effort to tackling this kind of churn. 
They build sophisticated models that predict when a subscriber is about 
to cancel her service, and then offer her a new phone or a discount on a 
renewed contract just before the cancellation happens.

Expired payment information is also a concern for subscriptions. If you 
try to charge a customer’s credit card for his monthly renewal and the 
transaction fails, you have to convince him to re-enter payment details.

From an analytics perspective, this means tracking additional metrics for 
the rate of payment expiration, the effectiveness of renewal campaigns, and 
the factors that help (or hinder) renewal rates. These metrics matter later 
on as you’re working to reduce churn, but as the total number of loyal users 
grows, renewal revenue represents a significant portion of total revenue.

Key takeaways

•  It’s vital to know if you’re focused on loyalty or acquisition. This drives 

your whole marketing strategy and many of the features you build.

•  Searches, both off- and on-site, are an increasingly common way of 

finding something for purchase.

•  While conversion rates, repeat purchases, and transaction sizes are 

important, the ultimate metric is the product of the three of them: 
revenue per customer.

•  Don’t overlook real-world considerations like shipping, warehouse 

logistics, and inventory.

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There’s another business model that’s close to e-commerce: two-sided 
marketplaces. Both models are concerned with transactions between a 
buyer and a seller, and the loyalty of customers. If you want to learn more 
about marketplaces, head to Chapter 13. Otherwise, you can move on to 
Chapter 14 to understand how your current stage affects the metrics you 
watch.

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C H A P t E R   9

Model two: Software as 

a Service (SaaS)

A SaaS company offers software on an on-demand basis, usually delivered 
through a website it operates. Salesforce, Gmail, Basecamp, and Asana are 
all examples of popular SaaS products. If you’re running a SaaS business, 
here’s what you need to know about metrics.

Most SaaS providers generate revenue from a monthly (or yearly) 
subscription that users pay. Some charge on a consumption basis—for 
storage, for bandwidth, or for compute cycles—although this is largely 
confined to Infrastructure as a Service (IaaS) and Platform as a Service 
(PaaS) cloud computing companies today.

Many SaaS providers offer a tiered model of their service, where the 
monthly fee varies depending on some dimension of the application. This 
might be the number of projects in a project management tool, or the 
number of customers in a customer relationship management application. 
Finding the best mix of these tiers and prices is a constant challenge, and 
SaaS companies invest considerable effort in finding ways to upsell a user 
to higher, more lucrative tiers.

Because the incremental cost of adding another customer to a SaaS service 
is negligible—think of how little it costs Skype to add a new user—many 
SaaS providers use a freemium model of customer acquisition.* Customers 
can start using a free version of the service that’s constrained, in the hopes 

*  there are many ways to approach freemium, from free trials to crippled products to discount 

coupons, which we’ll look at in more detail when we tackle revenue optimization.

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that they’ll consume all the free capacity and pay for more. Dropbox, for 
example, gives subscribers a few gigabytes of storage for free, then does 
everything it can—including encouraging sharing and photo uploads—to 
make sure users consume that capacity.

Consider a project management startup that lets users try its product, but 
charges for more than three concurrent projects. It offers four tiers: free, 
10 projects, 100 projects, and unlimited. It runs ads on several platforms to 
attract users to its site, and each time a user invites someone else to join a 
project, that person becomes a user.

The company cares about the following key metrics:

Attention 

How effectively the business attracts visitors.

Enrollment

How many visitors become free or trial users, if you’re relying on one 
of these models to market the service.

Stickiness 

How much the customers use the product.

Conversion 

How many of the users become paying customers, and how many of 
those switch to a higher-paying tier.

Revenue per customer 

How much money a customer brings in within a given time period.

Customer acquisition cost 

How much it costs to get a paying user.

Virality 

How likely customers are to invite others and spread the word, and 
how long it takes them to do so.

Upselling 

What  makes customers increase their spending, and how often that 
happens.

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Uptime and reliability 

How many complaints, problem escalations, or outages the company 
has.

Churn 

How many users and customers leave in a given time period.

Lifetime value 

How much customers are worth from cradle to grave.

These metrics follow a natural, logical order. Consider the customer’s 
lifecycle: the company acquires a user through viral or paid marketing. 
Hopefully, that user continues to use the service, and eventually pays for a 
subscription. The user invites others, and perhaps upgrades to a higher tier. 
As a customer, she may have issues. In the end, she stops using the service—
at which point, we know how much revenue she contributed to the business.

Describing a customer lifecycle in this way is a good method for 
understanding the key metrics that drive your business. This is where Lean 
Startup helps. You need to know which aspects of your business are too 
risky
 and then work to improve the metric that represents that risk.

Unfortunately, that’s not always possible. There’s no way to measure 
conversion rates if there are no users to convert. You can’t quantify virality 
if no paid customers are inviting new users. And you probably can’t measure 
stickiness for just a few people if the service requires a critical mass of users 
to be useful. This means you have to know where the risk is, but focus, in 
the right order, on just enough optimization to get the business to a place 
where that risk can be quantified and understood
.

Let’s say that the company in our example is concerned about whether the 
product is good enough to make people use it consistently. This is usually 
the right place to focus for SaaS companies, because they seldom get a 
second chance to make a first impression, and need users to keep coming 
back. In other words, they care about stickiness.

The company will, of course, need some amount of conversion (and 
therefore some amount of attention), but only enough to test stickiness
Those initial users could be acquired by word of mouth, or by direct selling, 
or by engaging with users on social networks. There’s probably no need for 
a full-blown, automated marketing campaign at this stage. 

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Case study

 

|  Backupify’s Customer Lifecycle 

Learning

Backupify is a leading backup provider for cloud-based data. The 
company was founded in 2008 by Robert May and Vik Chadha, and 
has gone on to raise $19.5M in several rounds of financing. 

Backupify was good at focusing on a specific metric at a specific stage, 
in order to grow the company. “Initially, we focused on site visitors, 
because we just wanted to get people to our site,” said CEO and co-
founder Robert May. “Then we focused on trials, because we needed 
people testing out our product.”

Once Backupify had people trialing the product in sufficient numbers, 
Robert focused on signups (conversions from free trial to paying 
customer). Now, the primary focus is monthly recurring revenue (MRR). 

The cloud storage industry has matured a lot in a handful of years, 
but back in 2008 it was a nascent market. At the time, the company 
was focused on consumers and realized that, while revenue was going 
up, the customer acquisition cost (CAC) was too high. “In early 2010 
we were paying $243 to acquire a customer, who only paid us $39 
per year,” explained Robert. “Those are horrible economics. Most 
consumer apps get around the high acquisition costs with some sort 
of virality, but backup isn’t viral. So we had to pivot [from consumer 
sales] to go after businesses.”

The pivot for Backupify was a success. The company is growing 
successfully. For now, it remains focused on MRR, but it also tracks 
how much a customer is worth in the entirety of his relationship with 
the company—the customer lifetime value (CLV). CLV and CAC are 
the two essential metrics for a subscription business.

In Backupify’s case, the ratio of CLV to CAC is 5–6x, meaning that for 
every dollar the company invests in finding a customer, it makes back 
$5 to $6. This is excellent, and it’s partly due to its low churn. As it 
turns out, lock-in is high for cloud storage, which gives the company 
plenty of time to make back its acquisition costs in the form of revenues. 
We’ll look at the CAC/CLV ratio in more detail later in the book.

“MRR growth will probably be our top metric until we hit $10M 
in annual recurring revenue,” said Robert. “I watch churn, but I’m 
more focused on customer acquisition payback in months, which is 
how quickly I make my money back on each customer.” Robert’s 
target for that metric is 12 months or less for any given channel. 
Customer acquisition payback is a great example of a single number 

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that encompasses many things, since it rolls up marketing efficiency, 
customer revenue, cash flow, and churn rate.

Summary

•  Before focusing on sophisticated financial metrics, start with revenue. 

But don’t ignore costs, because profitability is the real key to growth.

•  You know it’s time to scale when your paid engine is humming 

along nicely, which happens when the CAC is a small fraction of the 
CLV—a sure sign you’re getting a good return on your investment.

•  Most SaaS businesses thrive on monthly recurring revenue—

customers continue to pay month after month—which is a great 
foundation on which to build a business.

Analytics Lessons Learned
There’s a natural progression of metrics that matter for a business that 
change over time as the business evolves. The metrics start by tracking 
questions like “Does anyone care about this at all?” and then get more 
sophisticated, asking questions like “Can this business actually scale?” 
As you start to look at more sophisticated metrics, you may realize 
your business model is fundamentally flawed and unsustainable. Don’t 
just start from scratch: sometimes what you need is a new market, not 
a new product, and that market may be closer than you think.

Measuring Engagement
The ultimate metric for engagement is daily use. How many of your 
customers use your product on a daily basis? If your product isn’t a daily use 
app, establishing a minimum baseline of engagement takes longer, and the 
time it takes to iterate through a cycle of learning is longer. It’s also hard to 
demonstrate enough value, quickly enough, to keep people from churning. 
Habits are hard to form—and with any new product, you’re creating new 
habits, which you want to do as quickly and intensely as possible.

Evernote is an example of a daily use application (at least, its creators 
would like you to use it on a daily basis!). The people who pay for Evernote 
are most likely those who use it daily. Evernote has reported that only 1% 
of users convert into paid customers,* but for CEO Phil Libin that’s OK—
after all, the company has over 40 million users, and this year it’s focused 

*  http://econsultancy.com/ca/blog/10599-10-tips-for-b2b-freemiums

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further on engagement, which is why it’s acquiring companies like Skitch 
and adding image upload features.

After years of operation, the company has also learned that users take 
months or even years to become paying customers. Investors likely agree 
with the company’s focus on engagement, since they’re giving the company 
deep cash reserves to keep growing. In other words, conversion isn’t 
Evernote’s main concern right now, although once it improves engagement 
that’s absolutely what it will concentrate on.*

Consider two other applications we use heavily but don’t consider daily 
use applications: Expensify for expense reporting, and Balsamiq for 
wireframing. Just because we don’t use them every day doesn’t mean that a 
travelling sales rep, or a UI designer, isn’t a daily user.

That’s an important lesson around business models and Lean Startup—you 
bring an early version of your product to the market, test its usage, and 
look for where it’s got the highest engagement among your customers. If 
there’s a subsection of users who are hooked on your product—your early 
adopters—figure out what’s common to them, refocus on their needs, and 
grow from there. Claim your beachhead. It will allow you to iterate much 
more quickly on a highly engaged segment of the market.

Some applications—such as a wedding gift registry, a reservation tool for a 
visit to the dentist, or a tax preparation site—simply aren’t meant to be used on 
a daily basis. But you still need to set a high bar for engagement and measure 
against it. It’s critical that you understand customers’ behavior, and draw lines 
in the sand appropriate to that. Perhaps the goal is weekly or monthly use.

If you’re building something genuinely disruptive, you need to consider 
the technology adoption lifecycle, from early to mainstream. Hybrid cars, 
Linux servers, home stereos, and microwaves were first adopted by a small 
segment of their markets, but took years of evangelism and millions of 
marketing dollars to be considered conventional.

In the first stages of your company, you typically have a small, devoted, 
unreasonably passionate following. This happens because new products 
initially appeal only to early adopters comfortable with change, or to that 
segment of the market so desperate for your solution that it’s willing to tolerate 
something that’s still rough around the edges. Those early adopters will be 
vocal, but beware. Their needs might not reflect those of the bigger, more 
lucrative mainstream. Google Wave attracted a flurry of early attention, but 
failed to achieve mainstream interest despite its powerful, flexible feature set.

*  http://gigaom.com/2012/08/27/evernote-ceo-phil-libin/

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You hope your first users are reflective of the mainstream, so you can 
reach a bigger market—something Geoffrey Moore famously referred to as 
“crossing the chasm.” This isn’t always the case. You also won’t have the 
same volume of metrics on which to base your decisions.

When measuring engagement, don’t just look at a coarse metric like visit 
frequency. Look for usage patterns throughout your application. For 
example, it’s interesting to know that people log in three times per week, 
but what are they actually doing inside your application? What if they’re 
only spending a few minutes each time? Is that good or bad? Are there 
specific features they’re using versus others? Is there one feature that they 
always use, and are there others they never touch? Did they return of their 
own accord, or in response to an email?

Finding these engagement patterns means analyzing data in two ways:

•  To find ways you might improve things, segment users who do what 

you want from those who don’t, and identify ways in which they’re 
different. Do the engaged users all live in the same city? Do all users 
who eventually become loyal contributors learn about you from one 
social network? Are the users who successfully invite friends all under 
30 years old? If you find a concentration of desirable behavior in one 
segment, you can then target it.

•  To decide whether a change worked, test the change on a subset of your 

users and compare that subset’s results to others. If you put in a new 
reporting feature, reveal it to half of your users, and see if more of them 
stick around for several months. If you can’t test features in this way 
without fallout—the customers who didn’t get the new feature might 
get angry—then at the very least, compare the cohort of users who 
joined after the feature was added to those who came before.

A data-driven approach to measuring engagement should show you not 
only how sticky your product or service is, but also who stuck and whether 
your efforts are paying off
.

Churn
Churn is the percentage of people who abandon your service over time. 
This can be measured weekly, monthly, quarterly, etc., but you should pick 
a timespan for all your metrics and stick to it in order to make comparing 
them easier. In a freemium or free-trial business model, you have both 
users (not paid) and customers (paid), and you should track churn for both 
groups separately. While churn might seem like a simple metric, there are 
a number of complications that can make it misleading, particularly for 
companies that have a highly variable growth rate.

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Unpaid users “churn” by cancelling their accounts or simply not coming 
back; paid users churn by cancelling their accounts, stopping their payments, 
or reverting to an unpaid version. We recommend defining an inactive user 
as someone who hasn’t logged in within 90 days (or less). At that point, 
they’ve churned out; in an always-connected world, 90 days is an eternity.

Remember, however, that you may still be able to invite them back to the 
service later if you have significant feature upgrades—as Path did when it 
redesigned its application—or if you’ve found a way to reach them with 
daily content, as Memolane did when it sent users memories from past years.

As Shopify data scientist Steven H. Noble* explains in a detailed blog post,† 
the simple formula for churn is:

(Number of churns during period) 

(# customers at beginning of period)

Table 9-1 shows a simple example of a freemium SaaS company’s churn 
calculations.

Jan

Feb

Mar

Apr

May 

Jun

Users
Starting with

50,000  53,000

56,300

59,930

63,923

68,315

newly acquired 3,000 

3,600

4,320

5,184

6,221

7,465

total

53,000

56,600  60,920

66,104

72,325

79,790

Active users
Starting with

14,151

15,000

15,900

16,980

18,276

19,831

newly active

849

900

1080

1,296

1,555

1,866

total

15,000

15,900

16,980 

18,276

19,831

21,697

Paying users
Starting with

1,000

1,035

1,035

1049

1,079

1,128

newly acquired 60

72

86

104

124

149

Lost

(25)

(26)

(27)

(29)

(30)

(33)

total

1,035

1,081

1,140

1,216

1,310

1,426

Table 9-1. Example of churn calculations

*  http://blog.noblemail.ca/
†  http://www.shopify.com/technology/4018382-defining-churn-rate-no-really-this-actually-

requires-an-entire-blog-post

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Table 9-1 shows users, active users, and paying users. Active users are those 
who have logged in at least once in the month after signing up. New users 
are growing at 20% a month, 30% use the service at least once (in the 
month after signing up), and 2% convert into paid customers.

Here’s the churn calculation for February:

26 users lost during the period 

1035 paying users at the start of the period

× 100

If 2.5% of customers churn every month, it means that the average 
customer stays around for 40 months (100/2.5). This is how you can start 
to calculate the lifetime value of a customer (40 months 

× average monthly 

revenue per user).

Churn Complications
Noble explains that because the number of churns in a particular period is 
affected by the entire period, but the number of customers at the beginning 
of a period is a moment-in-time snapshot, calculating churn in this simple 
manner can give misleading results in startups where growth is varied or 
unusually fast. In other words, churn isn’t normalized for behavior and 
size—you can get different churn rates for the same kind of user behavior 
if you’re not careful.

To fix this, you need to calculate churn in a less simple, but more accurate, 
way: average out the number of customers in the period you’re analyzing, 
so you’re not just looking at how many you had at the beginning:

(Number of churns during period) 

[(# customers at beginning of period)+(# customers at end of period)]/ 2

This spreads out the total number of customers across the period, which is 
better, but it still presents a problem if things are growing quickly. If you 
have 100 customers at the start of the month, and 10,000 at the end, this 
formula assumes you have 5,050 customers in the middle of the month—
which you don’t, if you’re on a hockey stick. Most of your new customers 
come in the later part of the month, so an average won’t work. What’s 
more, most of your churns will, too.

Worse: if you’re counting churns as “someone who hasn’t come back in 
30 days,” then you’re comparing last month’s losses to this month’s gains, 
which is even more dangerous, because you’re looking at a lagging indicator 
(last month’s bad news). So by the time you find out something is wrong, 
it’ll be next month.

Ultimately, the math gets really complex. There are two ways to simplify 
it. The first is to measure churn by cohort, so you’re comparing new to 

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churned users based on when they first became users. The second way 
is really, really simple, which is why we like it: measure churn each day. 
The shorter the time period you measure, the less that changes during that  
specific period will distort things.

Visualizing the SaaS Business
Figure 9-1 represents a user’s flow through a SaaS business, along with the 
key metrics at each stage.

Figure 9-1. Visitors, users, customers: the life of a SaaS company

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Case study

 

|  ClearFit Abandons Monthly 

Subscriptions for 10x growth

ClearFit is a SaaS provider of recruitment software aimed at helping 
small businesses find job candidates and predict their success. When 
they started, founders Ben Baldwin and Jamie Schneiderman offered a 
$99/month (per job posting) package. “We kept hearing over and over 
that monthly subscriptions were the key to growing a successful SaaS 
business,” says Ben. “So that’s the direction we took, but it didn’t work 
as planned.”

Two things confused ClearFit’s customers: the price point and the 
monthly subscription. Ben and Jamie wanted to price ClearFit below 
what customers paid for job boards (typically more than $300 per 
job posting), but customers were so used to that price point that they 
were skeptical of ClearFit’s value at $99/month. Ben says, “We don’t 
compete with job boards, we partner with them, but at the time it 
seemed reasonable to have a lower price point to garner attention.” 
Customers didn’t understand why they would pay a subscription fee 
for something that they would most likely use sporadically. “When a 
company needs to hire, they want to do it fast and they’re willing to 
invest at that moment in time,” says Ben. “Our customers are too small 
to have dedicated HR staff or recruiters that are constantly looking for 
talent, and their hiring needs go up and down frequently.”

Ben and Jamie decided to abandon their low monthly subscription 
and switch to a model that their customers understood: a per-job fee. 
ClearFit launched its new price point at $350 for a single job (for 30 
days) and almost immediately saw three times the sales. The increase 
in volume and the higher price point improved revenue tenfold. “When 
we increased the price,” Ben says, “it was an important signal to our 
customers. They understood the model and could more easily compare 
the value against other solutions they use. Even though what we do is 
different than a job board, we wanted our customers to feel comfortable 
with purchasing from us, and we wanted to fit into how they budget 
for recruiting.”

In ClearFit’s case, innovating on the business model didn’t make sense. 
Ben says, “People don’t do subscriptions for haircuts, hamburgers, and 
hiring. You have to understand your customer, who they are, how and 
why they buy, and how they value your product or service.”

ClearFit’s switch to a per-job-posting model may go against the popular 
grain of subscription-based SaaS businesses, but the company continues 
to see great success with 30% month-over-month revenue growth.

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Summary

•  ClearFit initially focused on a subscription model for revenue, 

but customers misinterpreted its low pricing as a sign of a weak 
offering.

•  The company switched to a paid listing model, and tripled sales 

while improving revenue tenfold.

•  The problem wasn’t the business model—it was the pricing and the 

messages it sent to prospects.

Analytics Lessons Learned
Just because SaaS is a recurring service doesn’t mean it needs to be 
priced that way. If your product is ephemeral—like a transient job 
posting—it might be better to offer more transactional pricing. Pricing 
is a tricky beast. You need to test different price points qualitatively (by 
getting feedback from customers) and quantitatively. Don’t assume a 
low price is the answer; customers might not attribute enough value to 
your offering. And remember that everything, including price, makes 
up the “product” you’re offering.

Wrinkles: Freemium, tiers, and Other Pricing Models
In a SaaS model, most of the complexity comes from two things: the 
promotional approach you choose, and pricing tiers.

As we’ve seen, some SaaS companies use a freemium model to convince 
people to use the service, and then make money when those users exceed 
some kind of cap. A second approach is a free trial, which converts to a paid 
subscription if the customer doesn’t explicitly cancel after a certain time. 
A third approach is paid-only. There are others. Each has its benefits and 
drawbacks—paid-only controls cost, is more predictable, and gives you 
an immediate idea of whether your offering is valuable; freemium allows 
you to learn how people are using your service and builds goodwill. The 
difference between these user groups can complicate analysis.

The second wrinkle comes from how you tier pricing. Since different 
customers have different levels of consumption, the price they pay may 
change over time. This means you’re constantly trying to upsell users to 
bigger tiers, and predicting growth adds to the dimensions of a model, 
making it harder to predict and explain your business.

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For the most part, we’ve talked about SaaS as a service provided to customers 
on a monthly subscription. But there are other revenue models that can 
work as well. While a subscription model lends itself to more predictive 
financial planning and less volatile revenue numbers, it doesn’t always fit 
the value proposition, or how customers expect to pay. 

Key takeaways

•  While freemium gets a lot of visibility, it’s actually a sales tactic, and 

one you need to use carefully.

•  In SaaS, churn is everything. If you can build a group of loyal users 

faster than they erode, you’ll thrive.

•  You need to measure user engagement long before the users become 

customers, and measure customer activity long before they vanish, to 
stay ahead of the game.

•  Many people equate SaaS models with subscription, but you can 

monetize on-demand software in many other ways, sometimes to great 
effect.

SaaS businesses share much with mobile applications. Both business models 
care about customer churn, recurring revenue, and creating enough user 
engagement to convince users to pay for the product. You can read Chapter 
10 to learn more, or you can skip to Chapter 14 to understand how your 
current stage affects the metrics you should watch.

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Model three: Free Mobile App 

A third business model that’s increasingly common is the mobile app. If you’re 
selling a mobile application for money, you have a fairly straightforward 
sales funnel—you promote the application, and people pay you for it. But 
when you derive your revenue from other sources, such as in-game content, 
paying for features, or advertising, the model gets more complex. If, after 
looking at the business model flipbook in Chapter 7, you’ve decided you’re 
running a mobile app business, then this is what analytics look like for you.

The mobile application has emerged as a startup business model with the 
rise of iPhone and Android smartphone ecosystems. Apple’s application 
model is tightly regimented, with the company controlling what’s allowed 
and reviewing submissions. Applications for the Android platform may be 
downloaded from the Android store or “side-loaded” from sources that 
aren’t tightly controlled.

For Lean startups, an app store model* presents a challenge. Unlike web 
applications, where it’s easy to do A/B testing and continuous deployment, 
mobile apps go through the app store gatekeeper—which limits the number 
of iterations a company can undergo, and hampers experimentation. 
Modern mobile apps are getting around the gatekeepers to some degree 

*  to be clear: Apple has an App Store, and may have claim to the name. But there are plenty 

of stores from which users can purchase an application for a platform like Android or Kindle. 

even the wii and Salesforce’s App exchange share the dynamics we’re talking about here. So 

when we refer to “an app store,” we mean any marketplace for new products created by the 

maker of a platform. when we’re referring to Apple’s, we’ll capitalize it.

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by feeding in online content without requiring an actual app upgrade, but 
this takes extra work to set up. Some developers advocate trying out the 
Android platform first because it’s easier to push frequent updates to users. 
Once those developers have validated their MVP on Android, they move 
to Apple’s more constrained deployment environment. Others choose a 
smaller, secondary market (like the Canadian App Store) and work the 
bugs out there first.

Mobile app developers make money within their applications in several 
ways:

Downloadable content (such as new maps or vehicles)

Tower Madness, a popular Tower Defense game for the iPhone, sells 
additional map sets at a small cost.

Flair and customization of in-character appearance and gaming content (a pet, 
clothing for a player’s avatar)

Blizzard sells non-combat enhancements like pets or vanity mounts.

Advantages (better weapons, upgrades, etc.)

Draw Something charges for colors that make drawing easier.

Saving time

A respawn rather than having to run a long distance, a strategy em-
ployed by many casual web-based MMOs.

Elimination of countdown timers

Topping up energy levels that would normally take a day to refresh, 
which Please Stay Calm uses.

Upselling to a paid version

Some applications constrain features. As of this writing, Evernote’s 
mobile application doesn’t allow offline synchronization of files unless 
a user has upgraded to the paid client, for example.

In-game ads

Some games include in-game advertising, where the player watches 
promotional content in return for credits in the in-game currency.

Consider a mobile game that makes money from in-game purchases and 
advertising. Users find the application in an app store, either by searching or 
because it’s showcased due to popularity or as part of a list. They consider 
the application—consulting ratings, number of downloads, other titles, 
and written reviews—and ultimately download the application. Then they 
launch it and start playing.

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The game has an in-game economy (gold coins) that can be used to buy 
weapons or health more quickly than by simply playing the game. There’s 
also a way to watch ads that pays gold coins. The company spends 
considerable time striking a balance between making it enjoyable for casual 
players (who don’t want to pay) while still making a purchase attractive (so 
players pay a small amount). This is where the science of economics meets 
the psychology of game design.

The company cares about the following key metrics:

Downloads

How many people have downloaded the application, as well as related 
metrics such as app store placement, and ratings.

Customer acquisition cost (CAC)

How much it costs to get a user and to get a paying customer.

Launch rate 

The percentage of people who download the app, actually launch it, 
and create an account.

Percent of active users/players 

The percentage of users who’ve launched the application and use it on 
a daily and monthly basis: these are your daily active users (DAU) and 
monthly active users (MAU).

Percentage of users who pay 

How many of your users ever pay for anything.

Time to first purchase 

How long it takes after activation for a user to make a purchase.

Monthly average revenue per user (ARPU)

This is taken from both purchases and watched ads. Typically, this also 
includes application-specific information—such as which screens or 
items encourage the most purchases. Also look at your ARPPU, which 
is the average revenue per paying user.

Ratings click-through 

The percentage of users who put a rating or a review in an app store.

Virality 

On average, how many other users a user invites.

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Churn 

How  many customers have uninstalled the application, or haven’t 
launched it in a certain time period.

Customer lifetime value 

How much a user is worth from cradle to grave.

We’ve seen several of these metrics in the previous section on the SaaS 
business model, but there are some that differ significantly in a mobile app 
world.

Installation Volume
According to mobile analytics consultancy and developer Distimo, getting 
featured in an app store has a huge impact on app sales.* An app that’s 
already in the top 100 and then gets featured will jump up an average of 
42 places on the Android market, 27 places on the iPad App Store, and 15 
places on the iPhone App Store.

For mobile developers, the dynamics of an app store matter more than 
almost anything else when it comes to achieving significant traction. 
Being showcased on the home page of Apple’s App Store routinely yields 
a hundredfold increase in traffic.† Analytics firm Flurry estimates that in 
2012, the top 25 applications in the iPhone App Store accounted for roughly 
15% of all revenue, and the rest of the top 100 accounted for roughly 17%. 
Lenny Rachitsky, founder of Localmind, a social mobile location app that 
was part of Year One Labs, said, “Getting featured is the single biggest 
thing that ever happened to us. It even matters what slot you’re featured in 
on the App Store, which affects whether you appear above the fold or not.” 

Alexandre Pelletier-Normand, co-founder of Execution Labs, a game 
development accelerator, says that getting featured on Google Play is even 
more beneficial for revenue than being featured in Apple’s App Store. 
“Getting featured on Google Play boosts your ranking, and the rankings in 
Google Play are quite static compared to the App Store. That means you’ll 
rank higher for longer, which in turn means more revenue.”

While this unfair advantage is gradually changing—revenues for less 
popular applications are growing overall—the facts are simple: if you want 
to make money, you need to be ranked highly in app stores, and getting 
featured helps a great deal.

*  http://www.distimo.com/wp-content/uploads/2012/01/Distimo-Publication-January-2012.pdf
†  http://blog.flurry.com/bid/88014/The-Great-Distribution-of-Wealth-Across-iOS-and-Android-Apps

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Average Revenue Per user
Mobile app developers are constantly finding ingenious ways to monetize 
their applications. These developers focus on the average revenue per user 
(ARPU) on a monthly or lifetime basis. Many game developers instrument 
their applications heavily themselves, since there isn’t a dominant, open 
way to collect data from applications easily.

If you’re making a game, you don’t just care about revenue. You’re walking 
a fine line between the compelling content and addictive gameplay that 
makes things fun and the in-game purchases that bring in money. Avoiding 
the “money grab” that turns players off is hard: you need to keep users 
coming back and inviting their friends while still extracting a pound of 
flesh each month (or at least a few dollars!). As a result, in addition to 
ARPU, some metrics relate to playability (ensuring the game is neither too 
hard nor too easy, and that players don’t get stuck) and player engagement.

ARPU is simply the revenue you’ve made, divided by the number of active 
users or players you have. If you inflate the number of active players to 
make yourself look good, you’ll reduce the ARPU, so this metric forces you 
to draw a realistic line in the sand about what “engaged” means. Typically, 
ARPU is calculated on a monthly period.

For mobile games, you can measure customer lifetime value (CLV) by 
calculating the averages of the money spent by every player post-churn. But 
because it will (hopefully!) take months or years for a player to leave you, 
it’s easier to estimate the CLV in the way we did for a SaaS company.

Let’s return to our example of a free mobile game that makes money 
from in-game purchases and ads. This month, it’s had just over 12,300 
downloads, and 96% of those people launch the app and connect to the 
company’s servers. Of these, 30% become “engaged” players that use the 
application on three separate days.

Each engaged player generates, on average, $3.20 a month in revenue, from 
a mix of in-game purchases and advertising. This means that the current 
month’s downloads will generate about $11,339 in revenue (though it may 
take time for the company to receive that revenue because of the app store’s 
payment model).

Of the total players, 15% churn every month, which means the average 
player lifetime is 6.67 months (1/0.15). This in turn means that the 
company’s monthly revenue is around $75,500. The player lifetime value 
is the ARPU multiplied by the player lifetime—in this case, $21.33. If 
the company knows the cost of acquiring an engaged player, it can also 
calculate the amount each player contributes to the bottom line, the return 
on investment in advertising efforts, and how long it takes to recover the 

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investment made in acquiring an engaged user. Figure 10-1 shows how all 
these calculations are performed.

Figure 10-1. How to calculate all the essential metrics for 

a mobile app

The business model for the company hinges on these numbers. The 
company needs to increase download volumes, increase the engagement 
rate, maximize ARPU, minimize churn, and improve virality so customer 
acquisition costs go down. There’s a natural tension between these goals—

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for example, making the game more enjoyable so people don’t churn versus 
extracting money so ARPU is high—and this is where the art and finesse 
of game design comes in.

Percentage of users Who Pay
There are some players who simply won’t spend money in a game. And 
there are others (often referred to as “whales”) who will spend literally 
thousands of dollars to gain the upper hand in a game they love. Knowing 
the difference between the two—and finding ways to make more users 
purchase things within the application—is the key to a successfully 
monetized free mobile application.

The most basic metric here is the percentage of users who pay something. 
Beyond this basic metric, you want to do segmentation and cohort analysis. 
If, for example, you know that a particular ad campaign brought in users 
who were more likely to make in-game purchases, you should be running 
more campaigns like that. You also need to be sophisticated in terms of 
what you market to users in-game: whales are more likely to make bigger 
in-app purchases, whereas users who haven’t bought anything yet should 
be offered something inexpensive to start. 

Measuring your ARPU gives you a good idea of how much paying users 
are spending. Convincing an already-paying user to pay more may not have 
a significant impact on your ARPU because most users won’t pay, but it 
could absolutely move the needle on revenue in a significant way. Treat your 
paying users as a separate customer base and track their behavior, churn, 
and revenue separately from your nonpaying ones.

Churn
We’ve looked at churn in detail in Chapter 9. It’s also a critical metric 
for mobile applications. Keith Katz, co-founder of Execution Labs, a game 
development accelerator, and former Vice President of Monetization for 
OpenFeint, recommends looking at churn in specific time periods:

Track churn at 1 day, 1 week, and 1 month, because users leave at 
different times for different reasons. After one day it could be you 
have a lousy tutorial or just aren’t hooking users. After a week it 
could be that your game isn’t “deep enough,” and after a month it 
could be poor update planning.

Knowing when users churn gives you an indication of why they’re churning 
and what you can try in order to keep them longer.

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Visualizing the Mobile App Business
Figure 10-2 represents a user’s flow through a mobile app business, along 
with the key metrics at each stage.

Figure 10-2. Everything in a mobile app feeds back to 

the app store

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German game developer Wooga is a master of metrics. The company is 
building a formula for successful social games that’s completely driven by 
numbers. The company has over 32 million active monthly users from 231 
countries, and over 7 million daily users. In a 2012 Wired article, founder 
Jens Begemann shared his company’s approach.*

Wooga iterates constantly and releases updates on a weekly basis. It 
picks a key metric to focus on for an update—retention, for example—
and identifies a number of tactics to try to improve it. When the update 
is released, it measures the changes rigorously and adapts from there. All 
told, Jens reviews 128 data points on a daily basis. If he sees something that 
doesn’t make sense to him, he sends that to the product teams. It’s up to 
the product people at that point to home in on the number in question and 
figure out what’s going on, and how to make it better.

Wrinkles: In-App Monetization Versus Advertising
One of the factors that can complicate this model is the monetization 
approach. As we’ve seen, there are a wide variety of ways in which companies 
monetize their mobile applications. Some advertising consists of in-app 
videos; in other cases, it can be a “promoted download” where the user is 
encouraged to try out another app. When this happens, the user leaves the 
current application—which can increase churn, reduce engagement, and 
hamper the experience.

Game developers have to find ways to carefully integrate monetization, 
particularly when it doesn’t fit the theme of the game, and must measure 
the impact of these revenue sources on their players’ subsequent behavior.

Key takeaways

•  Mobile apps make their money in a variety of ways.

•  Most of the money comes from a small number of users; these should be 

segmented and analyzed as a distinct group. The key metric is average 
revenue per user, but you may also track the average revenue per paying 
user, since these “whales” are so distinct.

Mobile businesses are a lot like SaaS businesses: both try to engage users, 
extract money from them repeatedly, and reduce churn. You can jump back 
to Chapter 9 to learn more about SaaS metrics, or you can skip to Chapter 
14 to find out how the stage of your business drives the metrics that matter 
to you.

*  http://www.wired.co.uk/magazine/archive/2012/01/features/test-test-test?page=all

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Model Four: Media Site

Advertising pays for the Internet. It’s so easy to insert advertising into 
online content that for many companies, ad-based monetization is a 
fallback revenue source, which subsidizes a cheaply priced game or helps 
pay for the cost of operating a freemium product. Many websites rely on 
advertising to pay the bills, but few do it well. Those that do are generally 
content-focused, trying to attract repeat visitors who will spend a decent 
amount of time on the site and view many pages.

If your business model most closely resembles a media site, then your 
primary focus is sharing advertisers’ messages with viewers, and getting 
paid for impressions, click-throughs, or sales. Google’s search engine, 
CNET’s home page, and CNN’s website are all media sites.

Ad revenue comes in a variety of formats. Some sites make money when they 
display banners or have sponsorship agreements. Sometimes revenue is tied 
to the number of clicks on ads or to a kickback from affiliates. Sometimes 
it’s simply display advertising shown each time there’s an engagement with 
a visitor.

Media sites care most of all about click-through or display rates, because 
those are actual revenue, but they also need to maximize the time visitors 
spend on the site, the number of pages they see, and the number of unique 
visitors (versus repeat visitors who keep coming back), because this 
represents inventory—chances to show ads to visitors—and a growing 
reach of new people in whom advertisers might be interested.

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Imagine a sporting news site that makes money from all four revenue models 
(sponsorship, display advertising, click-based advertising, and affiliate). The 
site has 20,000 unique visitors who come to the site an average of 12 times 
a month, and each time they visit, they spend an average of 17 minutes on 
the site (see Table 11-1).

Traffic

Example

Notes

Unique visitors per month

 20,000 

Sessions per month

 12 

Pages per visit

 11 

time on site per visit (m)

 17 

Monthly minutes on site

 4,080,000 

Monthly page views (inventory)  2,640,000   

Table 11-1. Calculating monthly page inventory

The site has a partnership with a local sports team, and a standing contract 
to display banners for it on every page in return for $4,000 a month (see 
Table 11-2).

Sponsor revenue

Example

Notes

Monthly sponsorship rates

$4,000 

From your signed contract

number of sponsored banners

1

From your web layout

total sponsorship contribution

$4,000 

 

Table 11-2. Calculating monthly sponsorship revenue

The site also has a display-ad contract that nets it $2 for every thousand 
times someone sees a banner (see Table 11-3).

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CHAPter 11: MoDeL FoUr: MeDIA SIte  115

Display ad revenue

Example

Notes

Display ad rates (per thousand 

views)

$2 

whatever you negotiate

Banners per page

1

From your web layout

total display ad contribution

$5,280 

Page views × display rate / 

1,000

Table 11-3. Calculating display ad revenue

So far, these are relatively simple revenue models. But the company also has 
pay-per-click revenue. A portion of its web layout is reserved for ads from 
a third-party advertising network, which inserts ads relevant to the visitor 
and the site content (see Table 11-4).

Click-through revenue

Example

Notes

Click-through ads per page

2

From your web layout

total click-through ads shown

5,280,000 

Page views × ads per page

Ad click percentage

0.80%

Depends on ad effective-

ness

total ad clicks

 42,240 

Ads shown × click-through 

rate

Average revenue per click

$0.37 

From the auction rate for 

your ads

total click-through contribution $15,628.80

Ad clicks × revenue per 

click

Table 11-4. Calculating click-through revenue

The click-through revenue depends on what percentage of visitors click an 
ad and the amount paid for the click, which often depends on the value 
of a particular keyword. As a result, the site may write different kinds of 
content in order to attract more lucrative ad topics.

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Finally, the site sells sports books through an affiliate relationship with an 
online bookstore. It features a “book of the week” on every page; it doesn’t 
make money when someone clicks the link to that book, but it does make 
money when someone buys the book (see Table 11-5).*

Affiliate revenue

Example

Notes

Affiliate ads per page

1 From your web layout

Affiliate ads shown

2,640,000  Ads per page 

× page views

Affiliate ad click percentage

1.20% Depends on ad effective-

ness

total affiliate ad clicks

31,680  Ads shown 

× affiliate ad 

clicks

Affilate conversion rate

4.30% Ability of the affiliate part-

ner to sell stuff

total affiliate conversions

1,362.24  Ad clicks 

× conversion rate

Average affiliate sale value

$43.50  Shopping cart size of the 

affiliate partner

total affiliate sales

$59,257.44 revenue the affiliate made

Affiliate percentage

10% Percentage of affiliate rev-

enue you get

total affiliate contribution

$5,925.74 Affiliate sales 

× affiliate per-

centage

Table 11-5. Calculating affiliate revenue

The affiliate model is complex (and often, site operators won’t know what 
the visitor’s purchases were—they’ll just get a check). It relies on several 
funnels: the one that brought the visitor to the site, the one that convinced 
the visitor to click, and the one that ended in a purchase on a third-party 
site.

Our sports site is taking advantage of four distinct media monetization 
models. To do this, it’s had to set aside a considerable amount of its screen 
real estate to accommodate a sponsor, a display banner, two click-through 
ads, and an affiliate ad for a book. Of course, this undermines the site’s 
quality and leaves less room for valuable content that will keep visitors 

*  Depending on the merchant, the affiliate may make money from the entire purchase, not just 

the item listed on the affiliate site. If you buy a book on Amazon, and also buy a computer, the 

affiliate that referred you via the book makes a percentage of the computer sale—which gives 

Amazon a strong advantage when competing for affiliate ad real estate.

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CHAPter 11: MoDeL FoUr: MeDIA SIte  117

coming back. Striking a balance between commercial screen space and 
valuable content is tricky.

Pricing for sponsorships and display advertising is often negotiated 
directly, and depends on the reputation of the site, since it’s a subtle form 
of endorsement and the advertiser is hoping for credibility. Ad networks 
set pricing for affiliate and pay-per-click advertising based on bidding by 
ad buyers.

Media sites involve a lot of math; sometimes they feel like they’re being 
designed by spreadsheets rather than editors. Many of the vanity metrics 
we’ve warned you about earlier are actually relevant to media sites, since 
those sites make money from popularity.

Ultimately, then, media sites care about:

Audience and churn 

How many people visit the site and how loyal they are.

Ad inventory 

The number of impressions that can be monetized.

Ad rates 

Sometimes measured in cost per engagement—essentially how much 
a site can make from those impressions based on the content it covers 
and the people who visit.

Click-through rates 

How many of the impressions actually turn into money.

Content/advertising balance 

The balance of ad inventory rates and content that maximizes overall 
performance.

Audience and Churn
The most obvious metric for a media site is audience size. If we assume that 
an ad will get industry-standard click-through rates, then the more people 
who visit your site, the more money you’ll make.

Tracking the growth in audience size—usually measured as the number of 
unique visitors a month—is essential. But measuring unique visitors can 
lead us astray if we focus on it too much; as we’ve noted earlier, engagement 
is much more important than traffic, so knowing how many visitors you’re 
losing, as well as adding, is critical.

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You can calculate audience churn on a media site by looking at the change 
in unique visitors in a specific month and the number of new visitors that 
month (see Table 11-6).

Jan

Feb

Mar

Apr

May

June

July

Unique visitors  3,000   4,000   5,000   7,000   6,000   7,000   8,000 
Change from 

last month

 n/A 

 1,000   1,000   2,000  (1,000)  1,000   1,000 

New (first-time) 

visitors

 3,000   1,200   1,400   3,000   1,000   1,200   1,100 

Churn

 n/A 

 200 

 400 

 1,000   2,000   200 

 100 

Table 11-6. Calculating audience churn

In this example, a website launches in January, and gets 3,000 unique 
visitors that month. Each month, it adds a certain number of unique first-
time visitors to the site, but it also loses some visitors. You can calculate 
the churn by subtracting the number of unique first-time visitors from the 
change over the previous month—the new visitors are “making up” the last 
month’s loss.

Note that sometimes an effective campaign can mask a churn problem. In 
this example, even though the site grew by 2,000 unique visitors in April, 
it managed to lose 1,000 visitors as well.

If you have the ability to test different layouts—one with fewer ads, for 
example—across visitor segments, you can determine the level of “churn 
tax” you’re paying for having commercial content on the page. Then you 
can balance this against the revenue you’re earning from advertising.

Inventory
Tracking unique visitors is a good start, but you need to measure ad 
inventory as well. This is the total number of unique page views in a given 
period of time, since each page view is a chance to show a visitor an ad. You 
can estimate inventory from visitors and pages per visit, but most analytics 
packages show the number automatically (see Table 11-7).

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Jan

Feb

Mar

Apr

May

June

July

Unique 

visitors

3,000 

4,000 

5,000 

7,000 

6,000 

7,000 

8,000 

Pages per 

visit

11

14

16

10

8

11

13

Page 

inventory

33,000  56,000  80,000   0,000  48,000  77,000  104,000 

Table 11-7. Calculating page inventory

The actual inventory depends on page layout and how many advertising 
elements are on each page.

Pattern

 

|  Performance and the Sessions-to-Clicks 

Ratio

One other factor to consider is the sessions-to-clicks ratio. Every website 
loses a certain number of visitors before they ever come to the site. For 
every 100 web searches that link to you and get clicked, roughly 95 will 
actually land on your site. Basically, this says that five of those people 
hit the back button, or decide your site is taking too long to load, or 
change their mind about visiting.

The ratio of sessions (on your site) to clicks (from search links or 
referring links) is an indicator of web performance and reliability. 
Shopzilla’s Jody Mulkey and Phillip Dixon did a detailed analysis of 
the impact of performance improvement on the sessions-to-clicks ratio 
when the company rebuilt its site to make it load quickly and reliably.* 
Ultimately, the makeover landed the site 3–4% more visitors. But 
within a short while, the site slowed down again as a result of ongoing 
changes, and the ratio worsened once more. Keeping a site fast is a 
constant battle.

*  Phillip Dixon presented the results of Shopzilla’s makeover, as well as its initial baseline, at Velocity 

Santa Clara in 2009. the full video is available at http://www.youtube.com/watch?v=nKsxy8QJtds.

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Ad Rates
The  rate advertising networks will pay you for an ad depends on your 
content and the going rate for a particular search term or keyword. For 
a straight-up media site, the ad rate is driven by the topic of your site and 
the content you publish. For a social network, the demographics of your 
audience drive ad rates. Visitor demographics will become increasingly 
important as social platforms like Facebook introduce third-party-placed 
advertising based on demographic segments—you’ll get paid based on who 
your visitors are rather than what your site contains.

Content/Advertising trade-off
The big decision any media site makes is how to pay the bills without selling 
out. This manifests itself in two ways. First, ad space: too many ads leads to 
lousy content and reduced visitor loyalty. Second, content: if your content 
is written to attract lucrative ad keywords, it’ll feel forced and seem like a 
paid promotion.

Layout design and copywriting style are aesthetic issues, but those aesthetic 
decisions are grist for the analytical mill. If you’re serious about content, 
you need to test different layouts for revenue-versus-churn, and different 
copy for content-versus-ad-value.

There are commercial tools to help with this. Parse.ly, for example, tries to 
analyze which content is getting the most traction. You might also segment 
key metrics like revenue or percentage of visitors who exit on a particular 
page by author, topic, or layout.

Visualizing the Media Business
Figure 11-1 represents a user’s flow through a media business, along with 
the key metrics at each stage.

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Figure 11-1. Calculating the value of media site 

customers is complicated

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Wrinkles: Hidden Affiliates, Background noise, Ad 

Blockers, and Paywalls
The variety of business relationships in online media can make finding the 
right key performance indicator (KPI) complex. Here are four examples of 
the kinds of complexity you need to watch out for.

Hidden affiliate models

Pinterest, an online pinboard of images, used to rewrite URLs for pic-
tures of products its users had uploaded using a tool called Skimlinks. 
But as the site grew, its affiliate revenue quickly outstripped that of 
other big networks,* and it was called out for the practice.† 
Pinterest was able to monetize traffic quickly with this strategy, and 
cared not only about how many people contributed content (a user-
generated content, or UGC, metric), but also about the likelihood that 
someone would click on a picture and in turn make a purchase. Affili-
ate rewriting is a good way to monetize user-generated content without 
ads—effectively turning everything that’s posted into an ad—but com-
plicates business modeling, and can backfire.

Background noise

In one test, blank ads bearing no information had a click-through rate 
of roughly 0.08%—comparable to that of some paid campaigns.‡ The 
ads invited those who’d clicked to explain why they did so; respondents 
were evenly divided between simple curiosity and accidental clicking. 
If your ads are getting revenues that are hardly better than the back-
ground noise a blank ad would get, you need to find out why.

Ad blockers

Technical users sometimes install ad-blocking software in their brows-
ers that blocks ads from known ad-serving companies. This reduces 
your inventory, and can mess with your analytics. Reddit actually runs 
some ads containing funny content, mini-games, or messages thanking 
visitors for not blocking ads.

*  http://www.digitaltrends.com/social-media/pinterest-drives-more-traffic-to-sites-than-100-

million-google-users/

†  http://llsocial.com/2012/02/pinterest-modifying-user-submitted-pins/
‡  A June 2012 study by the Advertising research Foundation conducted across a half-million ad 

impressions showed these rates; the rate varied by type of site. See http://adage.com/article/

digital/incredible-click-rate/236233/.

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CHAPter 11: MoDeL FoUr: MeDIA SIte  123

Paywalls

Unsatisfied with the revenues from online advertising, some media sites 
run paywalls that charge users to access content. The paywall model 
runs the spectrum from voluntary donations (usually in the form of a 
pop up when the visitor first arrives) to fully paid sites where content is 
accessible only for a recurring fee.

Some media sites adopt a middle ground where visitors can access a 
quota of articles each month, as shown in Figure 11-2, but must pay 
to see more than this limit. Such sites are trying to strike a balance be-
tween “referred” content (e.g., an article mentioned on Twitter, which 
might generate ad revenue) and “subscribed” content (where the site is 
a user’s primary daily news source).

Figure 11-2. The inexorable rise of the paywall

The paywall model complicates analytics because there’s a trade-off 
between ad and subscription revenue, and because there’s a new e-com-
merce funnel to measure: trying to convert casual referred visitors into 
recurring-revenue subscribers.

Key takeaways

•  For media sites, ad revenue is everything—but advertising may include 

displays, pay-per-view, pay-per-click, and affiliate models, so tracking 
revenues is complex.

•  Media sites need inventory (in the form of visitor eyeballs) and 

desirability, which comes from content that attracts a demographic 
advertisers want.

•  It’s hard to strike a balance between having good content and enough 

ads to pay the bills.

Media sites traditionally generate their own content, in the form of blogging, 
videos, and reported articles. But more and more of today’s online content 
is from users themselves. If you want to learn more about the user-generated 
content business model and the metrics it tracks, continue to Chapter 12. If, 
on the other hand, you want to get right to the stages of a startup and how 
they affect your media business, jump to Chapter 14.

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Model Five: user-generated Content

You might think that Facebook, reddit, and Twitter are media sites, and 
you’d be right: they make their money from advertising. But their primary 
goal is rallying an engaged community that creates content. Similarly 
focused sites like Wikipedia make their money from other sources, such as 
donations.

We call these businesses user-generated content (UGC) sites. They deserve 
their own business model because their primary concern is the growth of 
an engaged community that creates content; without user activity, the sites 
stop functioning entirely. If you’ve decided that you’re in the UGC business, 
then this chapter explains what metrics you’ll need to track.

In this model, you’re focused on the creation of good content, which means 
not only posts and uploads but also votes, comments, spam flagging, and 
other valuable activity. UGC is about the amount of good content versus 
bad, and the percentage of users who are lurkers versus creators. This is 
an  engagement funnel,* similar to the traditional conversion funnels of 
an e-commerce model—only instead of moving prospects toward buying, 
you’re constantly trying to move your user population to higher and higher 
levels of engagement, turning lurkers into voters, voters into commenters, 
and so on.

*  Altimeter group’s Charlene Li refers to this as an engagement pyramid.

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Wikipedia  is an example of a UGC site—good, reliable, well-referenced 
content helps the site; flame wars or frequent edits between two battling 
contributors are bad for it. Just as an e-commerce site creates a funnel out 
of the steps through which a buyer must proceed, a UGC site measures the 
percentage of users who behave in certain ways. Revenue often comes from 
advertising or donations, but it’s incidental to the core business of engaging 
users.

Consider a social network focused on link sharing, such as reddit. Anyone 
can read content and share it using social buttons on the site. Once a user 
has an account, she can vote content up or down, comment on content, or 
post content of her own. She can create her own group discussion around a 
topic. And she can use her account to message other users privately.

The tiers of engagement create a natural funnel, from the completely 
disengaged, fly-by visitors who come just once, to the hardcore. One of 
the core functions of the site is to acquire one-time visitors and turn them 
into users with accounts, and ultimately, into collaborators. Figure 12-1 
shows an example engagement funnel, and lists what reddit, Facebook, 
and YouTube call tiers. Note that not every UGC site has all of these tiers.

Figure 12-1. Every social network in the world just 

wants you to love it

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CHAPter 12: MoDeL FIVe: USer-generAteD Content  127

This pattern of gradually increasing engagement isn’t true only of 
websites—it’s an archetype that happens time and again online. Twitter 
is similar to reddit: people use it to chat, to share links, and to comment 
on links. Instead of up-voting, there’s a retweet button; instead of down-
voting, there’s blocking. Flickr, Facebook, LinkedIn, and YouTube all have 
roughly similar engagement tiers.

A UGC company cares about several metrics in addition to those we’ve seen 
in the media model in Figure 12-1:

Number of engaged visitors 

How often people come back, and how long they stick around.

Content creation 

The percentage of visitors who interact with content in some way, from 
creating it to voting on it.

Engagement funnel changes 

How well the site moves people to more engaged levels of content over 
time.

Value of created content 

The business benefit of content, from donations to media clicks.

Content sharing and virality 

How content gets shared, and how this drives growth.

Notification effectiveness 

The percentage of users who, when told something by push, email, or 
another means, act on it.

Visitor Engagement
A UGC site is successful when its visitors become regulars. As we’ve seen 
with SaaS churn, we look at recency to understand this—that is, when was 
the last time someone came back to the site? One quick way to measure 
this is the day-to-week ratio: how many of today’s visitors were here earlier 
in the week? It’s an indicator of whether people are returning on a regular 
basis, even if users don’t create an account.

Another metric is the average days since last visit, although you need to 
exclude users who are beyond some cutoff limit (such as 30 days) from this 
calculation; otherwise, churned users will skew your numbers. For users 
who have accounts and take actions, you can measure engagement in other 
ways: days since last post, number of votes per day, and so on.

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Content Creation and Interaction
User participation varies wildly by UGC site. On Facebook, every user logs 
in to do more than view a profile because it’s a “walled garden” for content. 
Reddit is more open, but still has a high percentage of users who log in, 
because being logged in is required to up-vote posts.* On the other hand, 
sites like Wikipedia or YouTube, where the vast majority of users are simply 
consuming content, must rely on passive signals such as clickstreams or 
time on page, which serve as a proxy for ratings.

Interaction also varies significantly depending on what you’re asking 
users to do. A few years ago, Rubicon Consulting published a study of 
online community participation rates. It looked at how often respondents 
performed certain actions online. As Figure 12-2 shows, there’s significant 
variance in levels of engagement.

Figure 12-2. So much for a community to do, so little time

Early on, UGC sites need to solve a chicken-and-egg problem. They need 
content to draw in users, and users to create content. Sometimes, this 
content can be seeded from elsewhere: Wikimedia was originally going to 
be a site written by experts, but eventually pivoted to a community-edited 

*  It may also be because the login process doesn’t demand an email confirmation—meaning 

users can be anonymous.

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CHAPter 12: MoDeL FIVe: USer-generAteD Content  129

model—it overcame the chicken-and-egg issue by having content in place 
at the start.

The rate of content creation and the rate of enrollment matter a lot at the 
outset. Later, the question becomes whether good content is rising to the 
top, and whether people are commenting on it—signs that your user base 
cares about the discussion and is building a community.

Engagement Funnel Changes
On reddit, there are several tiers of engagement: lurking, voting, commenting, 
subscribing to a subreddit, submitting links, and creating subreddits. Each 
tier represents a degree of involvement and content generation by a user, 
and each type of user represents a different business value to the company. 
Every UGC site has a similar funnel, though the steps may be different.

The steps in the funnel aren’t mutually exclusive—someone can comment 
without voting, for example—but these steps should be arranged in an 
order of increasing value to your business model as a user moves down the 
funnel. In other words, if someone who posts content is “better” for you 
than someone who simply shares a story, she’s in a later tier of the funnel. 
The key is to move as many users into the more lucrative tiers as possible 
(making more content and better selection of content that will be popular).

One way to visualize this is by comparing the tiers of engagement over 
time. This is very similar to the SaaS upselling model: for a given cohort 
of users, how long does it take them to move to a more valuable stage in 
the engagement funnel? To see this, lay out the funnel by time period (for 
example, per month) or by cohort (see Table 12-1).

Totals

Jan

Feb

Mar

Apr

Unique visitors

 13,201 

 21,621 

 26,557 

 38,922 

returning visitors

 7,453 

 14,232 

 16,743 

 20,035 

Active user accounts

 5,639 

 8,473 

 9,822 

 11,682 

Active voters

 4,921 

 5,521 

 6,001 

 7,462 

new subscribers/members  4,390 

 5,017 

 5,601 

 6,453 

Active commenters

 3,177 

 4,211 

 4,982 

 5,801 

Active posters

 904 

 1,302 

 1,750 

 2,107 

Active group creators

 32 

 31 

 49 

 54 

Table 12-1. Visitor funnel by monthly cohort

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If we assume that each tier of the engagement funnel does all the “previous” 
actions—for example, commenters vote, posters comment, and so on—we 
can display the change over time as a stacked graph (see Figure 12-3).

Figure 12-3. Can you split your users into distinct groups 

based on behavior?

This gives us an idea of growth for each segment, but it doesn’t really show 
us what parts of the engagement process are getting better or worse. For 
this, we need to first calculate the conversion rates of the engagement funnel 
for each month (see Table 12-2).

Change from past period Jan

Feb

Mar

Apr

Unique visitors

n/A

163.8%

122.8%

146.6%

returning visitors

n/A

191.0%

117.6%

119.7%

Active user accounts

n/A

150.3%

115.9%

118.9%

Active voters

n/A

112.2%

108.7%

124.3%

new subscribers/members n/A

114.3%

111.6%

115.2%

Active commenters

n/A

132.5%

118.3%

116.4%

Active posters

n/A

144.0%

134.4%

120.4%

Active group creators

n/A

96.9%

158.1%

110.2%

Table 12-2. Conversion rates of the engagement funnel by month

Once we know the conversion rates for each step, we can look at relative 
changes in rates from month to month (see Table 12-3).

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Change in funnel

Jan

Feb

Mar

Apr

Unique visitors

n/A

n/A

n/A

n/A

returning visitors

n/A

⬆ 116.6%

⬇ 95.8%

⬇ 81.6%

Active user accounts

n/A

⬇ 78.7%

⬇ 98.5%

⬇ 99.4%

Active voters

n/A

⬇ 74.7%

⬇ 93.8%

⬆ 104.5%

new subscribers/

members

n/A

⬆ 101.9%

⬆ 102.7%

⬇ 92.7%

Active commenters

n/A

⬆ 118.1%

⬆ 108.8%

⬇ 93.6%

Active posters

n/A

⬆ 108.7%

⬆ 113.6%

⬆ 103.4%

Active group creators n/A

⬇ 67.3%

⬆ 117.6%

⬇ 91.5%

Table 12-3. Relative changes in conversion rates by month

With this data, we can see which things got better or worse based on 
changes we’ve made, or the different experience a particular cohort had 
on the site. For example, a smaller percentage of first-time visitors returned 
to the site in March, but a greater percentage of people commented and 
created posts that month. This lets us make changes and keep score.

Eventually, you’ll hit a “normal” engagement funnel where a stable 
percentage of people are participating in each stage. This is OK; UGC sites 
have a power curve of content creation, where a small number of people 
create the vast majority of content. We’ll give you some examples of ideal 
conversion rates for engagement funnels in Chapter 27.

Value of Created Content
The content your users create has a value. That might be the number of 
unique visitors who see it (in the case of a site like Wikipedia), the number 
of page views that represent ad inventory (Facebook), or a more complicated 
measurement like affiliate revenues generated by clicks on content users 
post (as in the Pinterest affiliate model).*

Regardless of how you value content, you’ll want to measure it by cohort 
or traffic segment. If you’re trying to decide where to invest in visitor 
acquisition, you’ll want to know which referring sites bring valuable users. 
Perhaps you’re looking for a particular demographic (as Mike Greenfield 

*  earlier we warned that the number of unique visitors was a vanity metric, but that’s when it’s 

applied to site growth. As a measure of the value of an individual piece of content, it’s a useful 

rating.

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did when he compared engagement and value across user segments on 
Circle of Friends and launched Circle of Moms as a result).* 

Content Sharing and Virality
A UGC site thrives on its visitors’ behavior, and key among those behaviors 
is sharing. YouTube monetizes user content, relying on popular videos with 
virality to drive traffic and ad inventory. If your site is an unwalled garden—
that is, users can share freely with the rest of the world—then tracking how 
content is shared is critical. It’s less important for walled-garden sites like 
Facebook, whose goal is to keep users within the application.

While tweeting and liking content is useful, remember that a lot of sharing 
happens through other systems—RSS feeds and email, in particular. In fact 
Tynt, which makes tools for publishers to tag sharing when a link is copied 
and pasted, estimates that as much as 80% of sharing happens through 
email.†

You want to track how content is shared for several reasons:

•  You need to know if you’re achieving a level of virality that will sustain 

your business.

•  You want to understand how content is shared and with whom. If every 

reader sends a URL to someone else, and that person then returns, you 
need to know that the visit was the result of a share, because the value 
of the content wasn’t just the ad inventory it presented, but also the 
additional visit it generated.

•  It will help you understand whether you should consider a paywall-

style monetization strategy.

notification Effectiveness
We used to design exclusively for the Web. In recent years, designers rallied 
around portable devices with cries of “design for mobile” or “mobile 
first.” But there’s good reason to think that the future of applications isn’t 
mobility—it’s notification.

Today’s mobile device is a prosthetic brain. We rely on it to remind us of 
meetings, tell us when others are thinking of us, and find our way home. 
Smart agent technologies like Siri and Google Now will only reinforce this. 

*  See “Case Study: Circle of Moms explores Its way to Success” in Chapter 2.
†  http://www.mediapost.com/publications/article/181944/quick-whats-the-largest-digital-social-

media-pla.html

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CHAPter 12: MoDeL FIVe: USer-generAteD Content  133

Already, our mobile devices’ notification systems are a battleground, with 
applications fighting for our attention.

In a UGC model, the ability to keep pulling users back in through 
notifications is an essential part of sustaining engagement.

Fred Wilson calls mobile notification a game changer:*

Notifications become the primary way I use the phone and the apps. 
I rarely open Twitter directly. I see that I have “10 new @mentions” 
and I click on the notification and go to [the] Twitter @mention tab. I 
see that I have “20 new checkins” and I click on the notification and 
go to the Foursquare friends tab.

He cites three main reasons why this is such a significant shift:

First, it allows me to use a lot more engagement apps on my phone. 
I don’t need them all on the main page. As long as I am getting 
notifications when there are new engagements, I don’t really care 
where they are on the phone.

Second, I can have as many communications apps as I want. I’ve 
currently got SMS, Kik, Skype, Beluga, and GroupMe on my 
phone. I could have plenty more. I don’t need to be loyal to any one 
communication system, I just need to be loyal to my notification 
inbox.

And finally, the notification screen is the new home screen. When I 
pull out my phone, it is the first thing I do.

You measure notification effectiveness in much the same way as you measure 
email delivery rates: you’re sending out a certain number of messages, and 
some of those messages produce the outcome you’re hoping for. This is true 
whether those messages are sent by email, SMS, or mobile application.

Visualizing a uCg Business
Figure 12-4 represents a user’s flow through a UGC business, along with 
the key metrics at each stage.

*  http://www.avc.com/a_vc/2011/03/mobile-notifications.html

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Figure 12-4. UGC is all about turning visitors into 

creators

Wrinkles: Passive Content Creation
Just as notifications happen in the background but are in many ways 
the new foreground interface, so too does content creation often happen 
stealthily. Google has been able to pack its social network, Google+, with 

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CHAPter 12: MoDeL FIVe: USer-generAteD Content  135

information and updates across its user base simply by enabling background 
features like Latitude and image uploads, and by linking to external sites 
based on your profile.

As more and more mobile devices become sensors that track our health, our 
location, our purchases, and our habits, we’ll see a split into active content 
generation (sharing a link, writing a post) and passive content generation 
(automatically populating a timeline with our actions; helping the system 
learn from our clickstream). This shift gives a huge advantage to those 
who make the tools for collecting data—mobile device makers, payment 
companies, and so on.

Consider three changes on the horizon: ambient check-ins, in which your 
smart device registers changes in location and shares them; digital wallets 
designed to store loyalty, ticket, and membership data; and near-field 
communications technology that make it possible to share information or 
pay by bumping your device against something. These three technologies 
alone will provide a treasure trove of passive data that, given the right 
permissions, can populate someone’s timeline in detailed ways that might 
pass for user-generated content, even when they’re happening in the 
background.

While this doesn’t change the UGC world today, it’ll gradually cloud the 
simple sharing measurements we have at the moment and introduce a lot 
more noise—is a user engaged, or did he simply forget to turn off some kind 
of passive engagement? Are certain kinds of passive sharing better for the 
business? If so, what can we do to encourage or reward them?

Key takeaways

•  Visitor  engagement is everything in UGC. You track visitors’ 

involvement in an “engagement funnel.”

•  Many users will lurk, some will contribute lightly, and others will 

become dedicated content creators. This 80/20 split exists throughout 
the activities you want your users to accomplish.

•  To keep users coming back and engaged, you’ll need to notify them of 

activity through email and other forms of “interruption.”

•  Fraud prevention is a significant amount of work for a UGC site.

The UGC business might focus on user contribution above all else, but it 
still pays its bills with advertising most of the time. If you want to learn 
more about advertising and the media business, head back to Chapter 11. 
If you want to get straight to the stages of a startup and how they affect 
metrics, jump to Chapter 14.

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Model Six: two-Sided Marketplaces

Two-sided marketplaces are a variation on e-commerce sites, but they’re 
different enough to warrant a separate discussion. If, after reading Chapter 
7, you’ve concluded that you’re running this kind of company, here’s what 
you need to know.

In this model, the company makes money when a buyer and seller come 
together to complete a transaction. While eBay is undoubtedly the most 
famous example of a two-sided marketplace, the underlying pattern is 
fairly common. Consider the following business models, all of which have 
an aspect of a two-sided market:

•  Real estate listing services allow prospective buyers to identify 

properties by a wide range of criteria, and then extract a fee for setting 
up the transaction, either as a one-time cost or a percentage.

•  Indiegogo lets artists list projects and collect the support of backers. 

Backers are able to browse projects and find those they want to support. 
The site takes a percentage of monies raised.

•  eBay and Craigslist let sellers list and promote items, and let buyers 

purchase from them. In the case of Craigslist, a very small number of 
transactions (rentals in certain cities, for example) cost money, making 
the rest of the site free.

•  App stores let software developers list their wares in exchange for 

sharing the revenues. The app store not only handles the catalog of 
apps and the delivery, it also distributes updates, helps with litigation, 
and manages currency transactions.

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•  Dating sites allow an inventory of prospective partners to browse 

one another, and charge a fee for completing an introduction or for 
revealing additional information in a paid subscription.

•  Hotwire and Priceline let hotels list additional inventory, then find 

buyers willing to buy it at a discount. They hide the identity of the 
hotel until after the purchase.

All of these examples include a shared inventory model and two 
stakeholders—buyers and sellers, creators and supporters, prospective 
partners,* or hotels and travellers. They all make money when the two 
stakeholders come together, and they often differentiate based on a 
particular set of search parameters or qualifications (e.g., apartments that 
have been vetted, seller ratings). And they all need an inventory to get 
started.

In this section, we’re going to define two-sided marketplaces more narrowly, 
which will exclude some of the aforementioned examples. In our definition:

•  The seller is responsible for listing and promoting the product. A real 

estate service that simply publishes realtor listings wouldn’t qualify, but 
a for-sale-by-owner site would.

•  The marketplace owner has a “hands off” approach to the individual 

transactions. Sites like Hotwire that create the hotel profiles wouldn’t 
be included.

•  The buyer and seller have competing interests. In most marketplace 

models the seller wants to extract as much money as possible, while the 
buyer wants to spend as little as possible. In a dating site, regardless of 
gender differences, both parties have a shared interest—a compatible 
partner—so we’ll leave them out of this discussion.

Two-sided marketplaces face a unique problem: they have to attract both 
buyers and sellers. That looks like twice as much work. As we’ll see in some 
of the case studies ahead, companies like DuProprio/Comfree, Etsy, Uber, 
and Amazon found ways around this dilemma, but they all boil down to 
one thing: focus on whomever has the money. Usually, that’s buyers: if you 
can find a group that wants to spend money, it’s easy to find a group that 
wants to make money.

*  while there’s technically only one stakeholder in a dating site—someone who wants to 

date—many of the sites that focus on heterosexual relationships treat men and women 

differently (for example, free enrollment for female users). we mention it here because the 

technique has been used to break the chicken-and-egg problem from which marketplaces 

suffer, but as online dating becomes more mainstream this is less common.

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Case study

  |  What DuProprio Watches

DuProprio/Comfree is the largest for-sale-by-owner marketplace, and 
second-most-visited real estate network in Canada. Founded in 1997 
by co-president Nicolas Bouchard, it lists 17,000 properties and has 
roughly 5 million visits a month. The company charges a one-time 
fee of around $900 for a listing, assistance with pricing, signage, and 
HDR photography. Additional tools, from legal advice to real estate 
coaching, are available for an extra fee. The company also has affiliate 
listing relationships with a prominent newspaper.

Nicolas was Lean before Lean came along. The son of a realtor and an 
entrepreneur from a young age—already running a hardwood flooring 
business while in high school—he helped his father build a website in 
the early days of the Web. Then he had an epiphany. “I started to notice 
the black-and-orange ‘for sale by owner’ signs in hardware stores. 
So I made the connection, and said, ‘let’s do a real estate website for 
owners.’ I launched it in my parents’ basement.”

The first version of the website was static, built on Microsoft Frontpage. 
There was no staff. Nicolas acquired new sellers by scouring the 
classified ads and driving around looking for “for sale by owner” signs, 
convincing sellers to list with his site. “Back then, the only KPI was the 
number of signs we had on people’s lawns—because that’s how buyers 
found my website,” he recalls. “That, and of course, the number of 
properties listed on the website.”

Gradually, Nicolas found other sources of potential sellers, looking at 
sites like Craigslist and Kijiji. “It was the beginning of the Internet,” he 
says. “I was still playing with how to pitch the service and how to use 
the Web to my advantage, and that of my clients.”

In early 2000, once the company had found some traction, it switched 
from a static site to a dynamic one, and manually transferred all the 
seller listings to the new site. Until that point, it had only rudimentary 
analytics—little more than a page hit counter. It added Webtrends for 
analytics. With the dynamic version of the site came a seller login, 
which allowed sellers to update data on their property by themselves. 
“At this point, sellers could see more about how they were doing, 
including how many times their listing appeared in search results, how 
many times the listing was clicked, and so on,” he says.

A couple of years later, the company added client-side logins. This 
allowed prospective buyers to set their search criteria, and eventually 
to subscribe to notifications when suitable properties came up for sale. 
The emphasis was on search.

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“With the advent of the dynamic site, we tracked the number of 
visitors versus the number of seller subscriptions, because that’s bread 
and butter to us,” says Nicolas. But the data still wasn’t precise: the 
company was still focusing on visits, not visitors.

One reason for this was that the two-sided marketplace was more 
complicated than it might seem. Often, someone selling a house was 
also looking for a new one—which made it hard to segment traffic 
cleanly between the two groups—so Nicolas settled for a simple rule of 
thumb. “At some point we had a metric that 1,000 visits on the website 
equals 1 subscription.” Despite the coarseness of this baseline, it was 
enough to draw a line in the sand. “This was a rudimentary conversion 
rate,” he says. “The objective was to generate more conversions per 
visit.”

As the company became more sophisticated about analysis, it improved 
its analytics further. “We started to look at the conversion rate of 
visitors coming to the subscription page, where we display the various 
packages we offer,” he says. “We started to be a bit more disciplined, 
but this was long before we did any real A/B testing.” The company 
was making modifications to its website to see if they improved 
conversions or the visits-to-listings ratio, but this was still a month-by-
month process. 

While the company has detailed analytics from Google today, Nicolas 
doesn’t concern himself with details. “There are always more visitors 
looking to buy a property,” he points out. He also doesn’t focus as 
much on buyer-side account creation. “In Québec alone, we have 3 
millions visits a month, and 1.2 million unique visitors a month, but 
only a small fraction of those—5% or less—create an account.”

Nicolas does care a lot about competitors, however. “We want to be as 
good as possible, and better than real estate agents. We have data from 
the Canada Mortgage and Housing Corporation and the Canadian 
Real Estate Board, so we know exactly how many properties were 
listed and sold. We benchmark ourselves against these numbers all the 
time, region by region.”

Today, the company has three big goals. It wants to convince sellers to 
list their property on the site, it wants to convince buyers to register for 
notifications when a property becomes available, and it wants to sell 
the properties.

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DuProprio is a great example of how a company moves through several 
stages as it grows. The metrics the company tracked changed over time:

•  Early on, a static site was fine—the focus was on acquisition (signs 

on lawns, volume of houses listed). 

•  Then its focus shifted to the visitor-to-listing ratio, which was a 

measure of whether the marketplace was healthy. 

•  As the marketplace emerged, it focused on revenue metrics such as 

the list-to-sold ratio, and the average package sale price.

•  Now it’s adding new metrics to optimize the email click-through 

rate, search results, and use of its recently launched mobile 
applications. “Currently, because of the way the system is built, it’s 
hard to know where blank searches are occurring on the website, 
but it’s something we’re working on.”

Ultimately, in this two-sided marketplace, Nicolas has clearly chosen 
to focus on the source of the money.

“For us, today, one big metric is the number of sales. An even bigger 
metric than that is the sold-to-list ratio: what’s the total number of 
properties listed versus the total number of properties sold,” he says. 
“If the property doesn’t sell, we don’t have a business. There will be no 
word of mouth, no good reviews, no 15,000 testimonials from satisfied 
sellers, no ‘I sold’ stickers on lawn signs. Even if tomorrow I’m listing 
10,000 more properties, if no properties are selling, I’m dead.”

Summary

•  Early on, a marketplace can grow its inventory by hand, using 

decidedly low-tech approaches. Do things that don’t scale.

•  For some marketplaces, a per-listing or per-transaction fee, rather 

than a commission, works well.

•  If you can build buyer attention, it’ll be easy to convince sellers to 

join you, so go where the money is.

•  A static, curated site can be enough to prove the viability of a big-

ticket, slow-turnover marketplace.

•  Ultimately, volume of sales, and the resulting revenue, is the only 

metric that matters.

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Analytics Lessons Learned
Start with the minimum marketplace that proves you have demand, 
supply, and a desire for buyers and sellers to transact. Then find ways 
of making money from that activity. The metrics you track will depend 
on transaction size, frequency, and other unique characteristics of the 
business. But the fundamentals are the same: revenue from transactions.

Imagine you’re launching a two-sided marketplace for secondhand game 
consoles. Those with a console to sell can list it, and those looking for a 
console to buy can browse by a variety of criteria. The transactions are 
handled through PayPal, and you retain a portion of the proceeds above a 
minimum amount.

Because you’re not a vendor of consoles yourself, you need to find a way to 
produce either an inventory of consoles, or a large group of customers. You 
need to pick which side of the market you’re going to “seed.”

If you want to seed the seller side, you might crawl Craigslist and approach 
console owners to see if they have inventory, encouraging them to list items. 
If you want to seed the buyer side, you might set up a forum for nostalgic 
game players, bringing them together and inviting them from social sites. 

You could create an artificial inventory by selling consoles to start with, and 
then gradually adding inventory from others. Car-service provider Uber 
overcame the chicken-and-egg problem in new markets by simply buying up 
available towncars: when the company launched in Seattle, it paid drivers 
$30 an hour to drive passengers around, and switched to a commission 
model only once it had sufficient demand to make it worthwhile for the 
drivers. The company created supply.

On the other hand, if you want to seed the buyer side, you probably need 
to pick something for which you can command an initial inventory, then 
purchase some; or you might take orders with a promise of fulfilling them 
later, knowing you have access to that inventory. Amazon, for example, 
started selling books, which allowed it to streamline its order, search, and 
logistics processes. Then it could offer a broader range of its own goods. 
Eventually, with access to many buyers and their search patterns, Amazon 
became a marketplace for goods from many other suppliers. Salesforce.com 
created a CRM product, and then created an app exchange ecosystem where 
third-party developers could sell software to existing customers. With respect 
to their marketplace offerings, both companies first created demand

The health of their chicken-and-egg-defeating strategy was a critical metric:

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•  For Uber, this meant measuring how much drivers would be making 

on a commission basis, as well as the inventory and the time it took 
a driver to pick up a customer. When those metrics were sustainable 
(with a reasonable margin of error), it was time to switch from the 
“artificial” market of paid drivers to the “sustainable” two-sided 
marketplace of commissions.

•  For Amazon, this meant measuring the number of retained book 

buyers who were comfortable with the purchase and delivery process, 
and then trying out new offerings , such as electronics or kitchenware, 
that those buyers might purchase.

The first step of a two-sided marketplace—and the first thing to measure—
is your ability to create an inventory (supply) or an audience (demand). 
DuProprio looked for “for sale by owner” signs and classified listings to 
build its initial set of listings, and the seller’s lawn sign then drove buyer 
traffic, so its metrics were listings and lawn signs. The metrics you’ll care 
about first are around the attraction, engagement, and growth of this seed 
group.

Josh Breinlinger, a venture capitalist at Sigma West who previously ran 
marketing at labor marketplace oDesk, breaks up the key marketplace 
metrics into three categories: buyer activity, seller activity, and transactions. 
“I almost always recommend modeling the buyer side as your primary 
focus, and then you model supply, more in the sense of total inventory,” he 
says. “It’s easy to find people that want to make money; it’s much harder to 
find people that want to spend money.”

Josh cautions that just tracking buyer, seller, and inventory numbers isn’t 
enough: you have to be sure those numbers relate to the actual activity 
that’s at the core of your business model. “If you wanted to juice those 
numbers you could do so quite easily by tweaking algorithms, but you’re 
not necessarily providing a better experience to users,” he says. “I believe 
the better focus is on more explicit marketplace activity like bids, messages, 
listings, or applications.”

Once you’ve got both sides of the market together, your attention (and 
analytics) will shift to maximizing the proceeds from the market—the 
number of listings, the quality of buyers and sellers, the percentage of 
searches for which you have at least one item in inventory, the marketplace-
specific metrics Josh mentions, and ultimately, the sales volume and 
resulting revenue. You’ll also focus on understanding what makes a listing 
desirable so you can attract more like it. And you’ll start tracking fraud and 
bad offerings that can undermine the quality of the marketplace and send 
buyers and sellers away.

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Our game console company starts by tracking the growth of buyers within 
the marketplace, and their interest in sellers’ listings. To track buyers, we 
start by tracking visitors who aren’t sellers (see Table 13-1). One useful 
metric is the ratio of buyers to sellers—a higher number should convince 
more sellers to list their merchandise.

Jan

Feb

Mar

Apr

May

Jun

Unique visitors

 3,921 

 5,677   6,501   8,729   10,291   9,025 

Returning visitors

 2,804   4,331   5,103 

 6,448   7,463   6,271 

Registered visitors  571 

 928 

 1,203   3,256   4,004   4,863 

Visitor/seller ratio

 12.10 

 13.33   11.57 

 11.91 

 12.83   10.45 

Table 13-1. Site visitors (potential buyers)

But this data looks a lot like vanity metrics. What we really care about 
are engaged buyers who’ve made a purchase. Drawing a line in the sand, 
we decide someone is a buyer if she’s made at least one purchase, and that 
a buyer is engaged if she’s searched for something in the last 30 days (see 
Table 13-2).

Jan

Feb

Mar

Apr

May

Jun

Buyers (1+ purchase)  412 

 677 

 835 

 1,302   1,988   2,763 

Engaged buyers 

(search in last 30 

days)

 214 

 482 

 552 

 926 

 1,429   1,826 

Engaged buyer/

active seller ratio

 1.95 

 3.09 

 2.33 

 4.61 

 5.67 

 6.81 

Engaged buyer/

active listing ratio

 1.37 

 1.17 

 0.84 

 1.05 

 1.34 

 1.62 

Table 13-2. Number of engaged buyers

Next we look at sellers, their growth in the marketplace, and the listings 
they create (see Table 13-3).

Jan

Feb

Mar

Apr

May

Jun

Sellers

 324 

 426 

 562 

 733 

 802 

 864 

Listings

 372 

 765 

 1,180   1,452   1,571   1,912 

Average listings/seller 1.15

1.80

2.10

1.98

1.96

2.21

Table 13-3. Growth of sellers and listings

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This is a bit simplistic, however: it breaks our rule that good metrics are 
ratios or rates, and it doesn’t distinguish between active and disengaged 
sellers. A better set of data might dig a bit deeper. We draw some lines in 
the sand: sellers are disengaged if they haven’t added a listing in the last 30 
days, and listings are inactive if they don’t show up in buyers’ search results 
at least five times a week (see Table 13-4).

Jan

Feb

Mar

Apr

May

Jun

Active sellers (new 

listing in last 30 days)

 110 

 156 

 237 

 201 

 252 

 268 

% active sellers

34.0% 36.6% 42.2% 27.4% 31.4% 31.0%

Active listings (five 

views in last week)

 156 

 413 

 660 

 885 

 1,068   1,128 

% active listings

41.9% 54.0% 55.9% 61.0% 68.0% 59.0%

Table 13-4. Number and percent of active sellers and listings

Now that we have some data on buyers and sellers, we need to map out the 
conversion funnel leading to a purchase. We look at the number of searches, 
how many of them produce results, and how many of those results lead to 
a viewing of a detailed listing of the product. We also track the sale, and 
whether the buyer and seller were satisfied (see Table 13-5).

Jan

Feb

Mar

Apr

May

Jun

Total searches

 18,271   31,021   35,261   64,021   55,372   62,012 

Searches with >1 

match

 9,135 

 17,061   23,624   48,015   44,853   59,261 

Click-through to 

listings

 1,370 

 2,921 

 4,476 

 10,524   15,520   12,448 

Total purchase 

count

 71 

 146 

 223 

 562 

 931 

 622 

Remaining 

inventory

 301 

 920 

 1,877 

 2,767 

 3,407 

 4,697 

Satisfied 

transactions

 69.00 

 140.00   161.00   521.00   921.00   590.00 

Percent satisfied 

transactions

97.18% 95.89% 72.20% 92.70% 98.93% 94.86%

Total revenue

$22,152 $42,196 $70,032 $182,012 $272,311 $228,161

Average 

transaction size

$312.00 $289.01 $314.04 $323.86 $292.49 $366.82

Table 13-5. Sales, satisfaction, and revenue

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Finally, we track the quality of the listings and the buyers’ and sellers’ 
reputations (see Table 13-6).

Jan

Feb

Mar

Apr

May

Jun

Searches per 

buyer per day

1.48

1.53

1.41

1.64

0.93

0.75

New listings per 

day

12.00 

22.11 

30.87 

29.67 

20.65 

43.00 

Average search 

result count

2.1

3.1

3.4

4.2

5.2

9.1

Flagged listings

12

18

24

54

65

71

Percent flagged 

listings

3.23%

2.35%

2.03%

3.72%

4.14%

3.71%

Sellers rated 

below 3/5

4.0%

7.1%

10.0%

8.2%

7.0%

9.1%

Buyers rated 

below 3/5

1.2%

1.4%

1.8%

2.1%

1.9%

1.6%

Table 13-6. Quality of listings

There’s a lot of data to track here, because you’re monitoring both buyer 
e-commerce funnels and seller content creation, as well as looking for signs 
of fraud or declining content quality.

Which metrics you focus on will depend on what you’re trying to improve: 
inventory, conversion rate, search results, content quality, and so on. For 
example, if you’re not getting enough click-through from search results to 
individual listings, you can show less information in initial search results to 
see if that encourages more click-through.

So the metrics you’ll want to watch include:

Buyer and seller growth 

The rate at which you’re adding new buyers and sellers, as measured 
by return visitors.

Inventory growth 

The rate at which sellers are adding inventory—such as new listings—
as well as completeness of those listings.

Search effectiveness 

What buyers are searching for, and whether it matches the inventory 
you’re building.

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Conversion funnels 

The conversion rates for items sold, and any segmentation that reveals 
what helps sell items—such as the professional photographs of a prop-
erty mentioned in the Airbnb case study in Chapter 1.

Ratings and signs of fraud 

The  ratings for buyers and sellers, signs of fraud, and tone of the  
comments.

Pricing metrics 

If you have a bidding method in place (as eBay does), then you care 
whether sellers are setting prices too high or leaving money on the 
table.

All of the metrics that matter to an e-commerce site matter to a two-sided 
marketplace. But the metrics listed here focus specifically on the creation of 
a fluid market with buyers and sellers coming together.

Rate at Which you’re Adding Buyers and Sellers
This metric is particularly important in the early stages of the business. If 
you’re competing with others, then your line in the sand is an inventory of 
sellers that’s comparable to that of your competitors, so it’s worth a buyer’s 
time to search you. If you’re in a relatively unique market, then your line 
in the sand is enough inventory that buyers’ searches are returning one or 
more valid results.

Track the change in these metrics over periods of time to understand if 
things are getting better or worse. You’re already tracking the sellers and 
listings, but what you really want to know is how fast those numbers are 
growing.

This makes it easier to pinpoint changes that are worth investigating. You’ll 
want to track how fast you’re adding sellers to the marketplace and whether 
the rate of addition is growing or slowing. If it’s growing, then you may 
want to focus on onboarding new sellers so they become active and list 
inventory right away; if it’s stalling, then you may want to spend more 
money to find new sellers or focus on increasing the number of listings per 
seller as well as the conversion rate of those listings.

Long-term, you can always buy supply, but you can’t buy demand. In an 
attention economy, having an engaged, attentive user base is priceless. It’s 
the reason Walmart can coerce favorable terms from suppliers and that 
Amazon can build a network of merchants even though it’s a seller itself. 
When it comes to sustainable competitive advantage, demand beats supply.

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Rate of Inventory growth
In addition to sellers, you need to track listings they create. Focus on the 
number of listings per seller and whether that’s growing, as well as the 
completeness of those listings (are sellers completing the description of their 
offering?).

A bigger inventory means more searches are likely to yield results. If 
you start to saturate your marketplace (i.e., if most of the sellers in your 
market have already become members), then your growth will come from 
increasing their listings and the effectiveness of those listings.

Buyer Searches
In many two-sided markets, searches are the primary way in which buyers 
find sellers. You need to track the number of searches that return no 
results—this is a lost sales opportunity. For example, you might track the 
change in daily searches, new listings, and result counts, which will show 
you whether you’re growing the business (see Table 13-7).

Feb

Mar

Apr

May

Jun

Change in daily 

searches per buyer

103.3%

92.2%

116.4%

56.6%

80.6%

Change in new listings 

per day

184.2%

139.6%

96.1%

69.6%

208.3%

Change in average 

result count per search

147.6%

109.7%

123.5%

123.8%

175.0%

Table 13-7. Buyer searches month over month

In this example, buyers performed fewer daily searches in May and June 
than beforehand, relatively speaking. The number of listings in May also 
declined.

You should also look at the search terms themselves. By looking at the most 
common search terms that yield nothing, you’ll find out what your buyers 
are after. A dominant search term—say, “Nintendo”—might suggest a 
category you could add to the site to make navigation easier, or a keyword 
campaign you could undertake to attract more buyers. You’ll want to know 
what the most lucrative search terms are, too, because that tells you what 
kind of seller you should attract to the site.

The ratio of searches to clicked listings is also an important step in your 
conversion funnel.

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Conversion Rates and Segmentation
The conversion funnel will have several stages, starting with the number of 
searches done by visitors. You should also measure the number of satisfied 
transactions, because a spike in transactions where one party is unsatisfied 
suggests that the site is focused on short-term gain (more sales) for long-
term pain (a bad reputation, demands for refunds, and so on). See Table 
13-8.

May

Funnel

Total searches

 55,372 

100.00%

Searches with >1 match

 44,853 

81.00%

Click-through to listings

 15,520 

28.03%

Total purchase count

 931 

1.68%

Satisfied transactions

 921 

1.66%

Table 13-8. Measuring conversions in a marketplace

Buyer and Seller Ratings
Shared marketplaces are often regulated by the users themselves—users rate 
one another based on their experience with a transaction. The easiest way 
to implement this system is to let users flag something that’s wrong, or that 
violates the terms of service. Users can also rank one another, and sellers 
work hard to earn a good reputation when the ratings system works well.

Percent of Flagged Listings
You’ll want to track the percentage of listings that are flagged, and whether 
this number is increasing or decreasing. A sharp increase in the percentage 
of listings your users are flagging indicates fraud. See Table 13-9.

Jan

Feb

Mar

Apr

May

Jun

Percent of listings 

flagged

3.23%

2.35%

2.03%

3.72%

4.14%

3.71%

Change in percent 

flagged listings

72.9%

86.4%

182.9% 111.3% 89.7%

Change in sellers 

rated below 3/5

177.5% 140.8% 82.0%

85.4%

130.0%

Change in buyers 

rated below 3/5

116.7% 128.6% 116.7% 90.5%

84.2%

Table 13-9. Flagged listings

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Similarly, a rise in poor ratings shows a problem with expectations, and 
may indicate that sellers aren’t delivering or buyers aren’t paying. In every 
case, you’ll have to start with these metrics, then investigate individually 
to see if there’s a technical problem, a malicious user, or something else 
behind the change.

Visualizing a two-Sided Marketplace
Figure 13-1 illustrates a user’s flow through a two-sided marketplace, along 
with the key metrics at each stage.

Figure 13-1. Two-sided marketplaces—twice the metrics, 

twice the fun

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Wrinkles: Chicken and Egg, Fraud, Keeping the 

transaction, and Auctions
In the early days of the Web, pundits predicted an open, utopian world 
of frictionless markets that were transparent and efficient. But as Internet 
giants like Google, Amazon, and Facebook have shown, parts of the Web 
are dystopian. Two-sided marketplaces are subject to strong network 
effects—the more inventory they have to offer, the more useful they become. 
A marketplace with no inventory, on the other hand, is useless.

Successful two-sided marketplaces find a way to artificially populate either 
the buyer or the seller side early on. As a particular niche matures, this 
network effect means there will be a few dominant players—as is the case 
with Airbnb, VRBO, and a few others in the rental property space.

Fraud and trust are the other big issues for such marketplaces. You don’t 
want to assume responsibility for the delivery of goods or services within 
your marketplace, but you need to ensure that there are reliable reputation 
systems. Buyer and seller ratings are one approach to this, but there are 
other ways. Some dating sites offer guarantees (for example, that they will 
prosecute if a person turns out to be married).

One more major issue is keeping the transaction within the network. In 
the case of a sailboat or house marketplace, the transaction may be tens 
or even hundreds of thousands of dollars. That’s not really suitable for a 
PayPal transaction, and it’s hard to stop “leakage”—buyers and sellers find 
one another through your marketplace, and then conclude their business 
without you getting a transaction fee.

There are a number of ways to overcome this—all of which you should test 
to see if they work for your product and market. For example, you might:

•  Refer users to an outside agent to conclude the transaction (e.g., a 

realtor) and monetize the referral.

•  Charge a fee (instead of a percentage) proportional to the value of the 

item the seller is listing.

•  Monetize something else about the market, such as in-site advertising, 

shipping services, or favorable placement.

•  Make it impossible for the two parties to connect or find each other’s 

identity until after the transaction is confirmed (as discount travel site 
Hotwire does).

•  Offer value-added services (such as purchase insurance or escrow) that 

encourage participants to keep you in the deal.

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Finally, there are auction marketplaces such as eBay where the price of an 
item isn’t fixed. The seller may set the minimum price, as well as a “Buy 
now” value, but the final price is what the market is willing to pay. If 
this is your model, you’ll need to analyze how many sales failed to receive 
a bid (indicating overpricing), how many sold for the “Buy now” price 
(indicating underpricing), and the duration and outcome of auctions. You 
might use this information to improve the prices your sellers set—and your 
resulting revenues.

Key takeaways

•  Two-sided markets come in all shapes and sizes.

•  Early on, the big challenge is solving the “chicken and egg” problem 

of finding enough buyers and sellers. It’s usually good to focus on the 
people who have money to spend first.

•  Since sellers are inventory, you need to track the growth of that 

inventory and how well it fits what buyers are looking for.

•  While many marketplaces take a percentage of transactions, you may 

be able to make money in other ways, by helping sellers promote their 
products or charging a listing fee.

Two-sided marketplaces are a variant of traditional e-commerce sites. 
We’ve focused on what makes marketplaces unique in this chapter, but if 
you want to learn more about e-commerce and the metrics that drive that 
business model, jump back to Chapter 8. If, on the other hand, you want to 
learn how the stage of your business drives the metrics you need to watch, 
continue to Chapter 14.

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What Stage Are you At?

You can’t just start measuring everything at once. You have to measure 
your assumptions in the right order. To do that, you need to know what 
stage you’re at.

Our Lean Analytics stages suggest an order to the metrics you should focus 
on. The stages won’t apply perfectly to everyone. We’ll probably get yelled 
at for being so prescriptive—in fact, we already have, as we’ve tested the 
material for the book online and in events. That’s OK; we have thick skins.

In a startup, your business model—and proof that your assumptions are 
reasonably accurate—is far more important than your business plan
Business plans are for bankers; business models are for founders. Deciding 
what business you’re in is usually quite easy. Deciding on the stage you’re 
at is complicated. This is where founders tend to lie to themselves. They 
believe they’re further along than they really are.

The reality is that every startup goes through stages, beginning with 
problem discovery, then building something, then finding out if what was 
built is good enough, then spreading the word and collecting money. These 
stages—Empathy, Stickiness, Virality, Revenue, and Scale—closely mirror 
what other Lean Startup advocates advise.

1. First, you need empathy. You need to get inside your target market’s 

head and be sure you’re solving a problem people care about in a 
way someone will pay for. That means getting out of the building, 
interviewing people, and running surveys.

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2.  Second, you need stickiness, which comes from a good product. You 

need to find out if you can build a solution to the problem you’ve 
discovered. There’s no point in promoting something awful if your 
visitors will bounce right off it in disgust. Companies like Color that 
attempted to scale prematurely, without having proven stickiness, 
haven’t fared well.

3.  Third, you need virality. Once you’ve got a product or service that’s 

sticky, it’s time to use word of mouth. That way, you’ll test out your 
acquisition and onboarding processes on new visitors who are motivated 
to try you, because you have an implied endorsement from an existing 
user. Virality is also a force multiplier for paid promotion, so you want 
to get it right before you start spending money on customer acquisition 
through inorganic methods like advertising.

4.  Fourth, you need revenue. You’ll want to monetize things at this 

point. That doesn’t mean you haven’t already been charging—for 
many businesses, even the first customer has to pay. It just means that 
earlier on, you’re less focused on revenue than on growth. You’re giving 
away free trials, free drinks, or free copies. Now you’re focused on 
maximizing and optimizing revenue.

5. Fifth, you need scale. With revenues coming in, it’s time to move from 

growing your business to growing your market. You need to acquire 
more customers from new verticals and geographies. You can invest 
in channels and distribution to help grow your user base, since direct 
interaction with individual customers is less critical—you’re past 
product/market fit and you’re analyzing things quantitatively.

So, as we shared in Chapter 5, we suggest these five Lean Analytics stages, 
and we believe you should go through them in the order shown in Figure 
14-1, unless you have a really good reason to do otherwise.

While many of the examples we’ve looked at are technology companies—
and many of those are B2C (business to consumer) companies—these five 
stages apply equally well to a restaurant as they do to an enterprise software 
company.

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CHAPter 14: wHAt StAge Are YoU At?  155

Figure 14-1. Why we put the five stages of Lean 

Analytics in that order

Consider a restaurant:

1. Empathy: Before opening, the owner first learns about the diners in the 

area, their desires, what foods aren’t available, and trends in eating.

2.  Stickiness: Then he develops a menu and tests it out with consumers, 

making frequent adjustments until tables are full and patrons return 
regularly. He’s giving things away, testing things, and asking diners 
what they think. Costs are high because of variance and uncertain 
inventory.

3.  Virality: He starts loyalty programs to bring frequent diners back, or to 

encourage people to share with their friends. He engages on Yelp and 
Foursquare.

4.  Revenue: With virality kicked off, he works on margins—fewer free 

meals, tighter controls on costs, and more standardization.

5. Scale: Finally, knowing he can run a profitable business, he pours some 

of the revenues into marketing and promotion. He reaches out to food 
reviewers, travel magazines, and radio stations. He launches a second 
restaurant, or a franchise based on the initial one.

Now consider a company selling software to large enterprises:

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1. Empathy: The founder finds an unmet need because she has a 

background in a particular industry and has worked with existing 
solutions that are being disrupted.

2.  Stickiness:  She meets with an initial group of prospects and signs 

contracts that look more like consulting agreements, which she uses 
to build an initial product. She’s careful not to commit to exclusivity, 
and tries to steer customers toward standardized solutions, charging 
heavily for custom features. Her engineers handle customer support 
directly, rather than having an “insulating layer” of support staff in 
this early stage, so they have to confront the warts and wrinkles of 
what they’ve created.

3.  Virality: Product in hand, she asks for references from satisfied customers 

and uses those as testimonials. She starts direct sales and grows the 
customer base. She launches a user group and starts to automate 
support. She releases an API, encouraging third-party development and 
scaling potential market size without direct development.

4.  Revenue:  She focuses on growing the pipeline, sales margins, and 

revenues while controlling costs. Tasks are automated, outsourced, 
or offshored. Feature enhancements are scored based on anticipated 
payoff and development cost. Recurring license and support revenue 
becomes an increasingly large component of overall revenues.

5. Scale: She signs deals with large distributors, and works with global 

consulting firms to have them deploy and integrate her tool. She attends 
trade shows to collect leads, carefully measuring cost of acquisition 
against close rate and lead value.

We’ll continue to use these five stages and correlate them to other frameworks 
as we did in Chapter 5. We’ll also outline the individual gates that you need 
to pass through as you move from one stage to the next.*

We care a lot about company stage because the metrics you focus on will 
be significantly impacted by the stage of your business. Premature focus or 
optimization of things that don’t really matter is a surefire way of killing 
your startup. So let’s dig into the five Lean Analytics stages.

*  It’s worth pointing out that Lean founders consider payment, virality, and stickiness three 

engines of growth, and that a company can pivot from one to the next. we prefer to think of 

them as three things to optimize: a good startup has payment (and investment in customer 

acquisition), stickiness (and recurring revenue), and virality (and the resulting word of mouth). 

You can focus on one at a time, but we think you should build all three—and their related 

metrics—into your startup as you grow.

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exerCise

  |  Pick the Stage that you’re At

What stage do you think you’re at? Write it down. After reading the 
following chapters on the five Lean Analytics stages, see if your answer 
changes. It will likely require more detail as well—zeroing in on a 
specific aspect of a stage that you’re focused on (for example, problem 
validation or solution validation in the Empathy stage). You may be 
overlapping between stages, too, so read them all before deciding.

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Stage One: Empathy

At the outset, you’re spending your time discovering what’s important to 
people and being empathetic to their problems. You’re searching through 
listening. You’re digging for opportunity through caring about others. 
Right now, your job isn’t to prove you’re smart, or that you’ve found a 
solution.

Your job is to get inside someone else’s head.

That means discovering and validating a problem and then finding out 
whether your proposed solution to that problem is likely to work. 

Metrics for the Empathy Stage
In the Empathy stage, your focus is on gathering qualitative feedback, 
primarily through problem and solution interviews. Your goal is to find a 
problem worth solving and a solution that’s sufficiently good to garner early 
traction. You’re collecting this information by getting out of the building
If you haven’t gotten out of the building enough—and spoken to at least 
15 people at each interviewing stage—you should be very concerned about 
rushing ahead.

Early on, you’ll keep copious notes. Later, you might score the interviews 
to keep track of which needs and solutions were of the greatest interest, 
because this will tell you what features need to be in your minimum viable 
product (MVP).

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this Is the Best Idea I’ve Ever Had! 

(or, How to Discover Problems Worth 

Solving)
Entrepreneurs  are always coming up with ideas. While some people say 
“ideas are easy,” that’s not entirely true. Coming up with an idea is hard. 
Coming up with a good idea is harder. Coming up with an idea that you 
go out and validate to the point where it makes sense to build something is 
really, really hard.

Problem (or idea) discovery often starts with listening. After all, people love 
to complain about their problems. But take their complaining with a grain 
of salt. You need to listen actively, almost aggressively, for the nugget of 
truth or the underlying pattern. Big, lucrative startups are often the result 
of wildly audacious solutions to problems people didn’t realize they had. 

Discovery is the muse that launches startups.

In some cases, you won’t need to discover a problem. It will be the reason you 
founded a startup in the first place. This is particularly true for enterprise-
focused initiatives or startup efforts that happen within a willing host 
company. As an intrapreneur, you may have noticed a pattern in customer 
support issues that suggests the need for a new product. If you’re selling 
to enterprises, maybe you were an end user who realized something was 
missing, or a former employee of a vendor who saw an opportunity.

Your idea is simply a starting point. You should let it marinate awhile 
before jumping into it. We’re huge believers in doing things quickly, but 
there’s a difference between focused speed in a smart direction and being 
ridiculously hasty. Your first instinct will be to talk to your friends. This 
isn’t a genuine or measurable part of Lean Startup, but it’s not a bad first 
step. Ideally, you’ve got a group of friends, or trusted advisors, who are in 
and around the relevant space of interest, from whom you can get a quick 
reality check.

Your trusted friends and advisors will give you their gut reaction (see—we 
don’t hate guts at all!), and if they’re not pandering to you or trying to avoid 
hurting your feelings, then you’ll get at least semi-honest feedback. You 
may also get some insight that you hadn’t thought of: information about 
competitors, target markets, different takes on the idea, and so on.

This quick “sniff test” is an excellent investment for the first few days after 
you get an idea, before committing any formal work to it. If the idea passes 
the sniff test, it’s time to apply the Lean Startup process.

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Finding a Problem to Fix  

(or, How to Validate a Problem)
The goal of the first Lean stage is to decide whether the problem is painful 
enough
 for enough people and to learn how they are currently trying to 
solve it. Let’s break down what that means:

The problem is painful enough

People are full of inertia. You want them to act, and you want them to 
do so in a way that helps your business. This requires enough discom-
fort with their situation that they actually do what you want—signing 
up, paying your price, etc.

Enough people care

Solving a problem for one person is called consulting. You need an 
addressable market. Marketers want audiences that are homogeneous 
within
 (that is, members of the segment have things in common to 
which you can appeal) and heterogeneous between (that is, you can 
segment and target each market segment in a focused manner with a 
tailored message).

They’re already trying to solve it

If the problem is real and known, people are dealing with it somehow. 
Maybe they’re doing something manually, because they don’t have a 
better way. The current solution, whatever it is, will be your biggest 
competitor at first, because it’s the path of least resistance for people.

Note that in some cases, your market won’t know it has a problem. Before 
the Walkman, the minivan, or the tablet computer, people didn’t know 
they had a need—indeed, Apple’s ill-fated Newton a decade before the iPad 
showed that the need didn’t exist. In this case, rather than just testing for 
a problem people know they have, you’re also interested in what it takes 
to make them aware of the problem
. If you’re going to have to “plow the 
snow” in your market, you want to know how much effort it will be so you 
can factor that into your business models.

You need to validate each of these (and a few more things too) before 
moving to the next stage. And analytics plays a key role in doing so.

Initially, as we’ve pointed out, you’ll use qualitative metrics to measure 
whether or not the problem you’ve identified is worth pursuing. You start 
this process by conducting problem interviews with prospective customers.

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We suggest that you speak with 15 prospective customers to start. After 
the first handful of interviews, you’ll likely see patterns emerging already. 
Don’t stop talking to people. Once you get to 15 interviews, you should 
have the validation (or invalidation) that you need to help clarify the next 
steps.

If you can’t find 15 people to talk to, well, imagine how hard it’s going to 
be to sell to them. So suck it up and get out of the office. Otherwise, you’re 
wasting time and money building something nobody wants.

While the data you’re collecting at this stage is qualitative, it has to be 
material enough so that you can honestly say, “Yes, this problem is painful 
enough that I should go ahead and build a solution.” One customer doesn’t 
make a market. You can’t speak with a few people, get generic positive 
feedback, and decide it’s worth jumping in.

Pattern

 

|  Signs you’ve Found a Problem Worth 

tackling

The key to qualitative data is patterns and pattern recognition. Here 
are a few positive patterns to look out for when interviewing people:

•  They want to pay you right away.

•  They’re actively trying to (or have tried to) solve the problem in 

question.

•  They talk a lot and ask a lot of questions demonstrating a passion 

for the problem.

•  They lean forward and are animated (positive body language).

Here are a few negative patterns to look out for:

•  They’re distracted.

•  They talk a lot, but it’s not about the problem or the issues at hand 

(they’re rambling).

•  Their shoulders are slumped or they’re slouching in their chairs 

(negative body language).

At the end of the problem interviews, it’s time for a gut check. Ask yourself: 
“am I prepared to spend the next five years of my life doing nothing else but 
solving the problem in question?”

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Pattern

 

|  Running Lean and How to Conduct a 

good Interview

Ash Maurya is one of the leaders in the Lean Startup movement. He’s 
experimented and documented Lean Startup practices for several years 
with his own startups, and he wrote a great book called Running Lean 
(O’Reilly). It’s a good complement to this book.

Ash describes a prescriptive, systematic approach for interviewing 
people during the early stages of the Lean Startup process. 

For starters, you need to conduct problem interviews. You decouple 
the solution (which we know you’re excited about!) from the problem, 
and focus on the problem alone. The goal is to find a problem worth 
solving. And remember, customers are tired of solutions—they get 
pitched continually on magical doohickeys that will make their lives 
easier. But most of the time, the people pitching don’t understand the 
customers’ real problems.

Here are some tips from Ash and Running Lean for conducting good 
interviews:

•  Aim for face-to-face interviews. You not only want to hear what 

people are saying, you also want to see how they’re saying it. People 
are generally much less distracted when meeting face-to-face, so 
you’ll get a higher quality of response.

•  Pick a neutral location. If you go to a subject’s office, it’s going to 

feel more like a sales pitch. Find a coffee shop or something casual.

•  Avoid recording interviews. Ash notes that in his experience, 

subjects get more self-conscious if the interview is being recorded, 
and the quality of interviews subsequently drops.

•  Make sure you have a script. While you may adjust the script a bit 

over time, you’re not tweaking it constantly in order to “get the 
answers you want” or rig anything in your favor. You have to stay 
honest throughout the process.

The script is probably the hardest thing to do well. Early on, you may 
not even be sure what questions to ask. In fact, that’s why surveys 
don’t work at an early stage—you just don’t know what to ask in order 
to collect meaningful information. But a script will give you enough 
consistency from interview to interview that you can compare notes.

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Most of the problem interview is fairly open-ended. You want to give 
subjects the opportunity to tell you whatever they want to, and you 
want them to do so in a comfortable free-form manner.

In Running Lean, Ash provides a very good breakdown of interview 
scripts. We’ve summarized the problem interview script as follows:

•  Briefly set the stage for how the interview works. This is the point 

where you tell the interviewee what you’re going to tell (or ask) her. 
Highlight the goals of the interview to put the interviewee in the 
right frame of mind.

•  Test the customer segment by collecting demographics. Ask 

the subject some basic questions to learn more about her and 
understand what market segment she represents. These questions 
depend a great deal on the types of people you speak to. Ultimately, 
you want to learn about their business or their lifestyle (in the 
context of the problems you’re proposing to solve), and learn more 
about their role.

•  Set the problem context by telling a story. Connect with the subject 

by walking her through how you identified the problems you’re 
hoping to solve, and why you think these problems matter. If 
you’re scratching your own itch, this will be a lot easier. If you 
don’t understand the problems clearly, or you don’t have good 
hypotheses for the problems you’re looking to solve, it’s going to 
show at this point.

•  Test the problem by getting the subject to rank the problems. 

Restate the problems you’ve described and ask the subject to rank 
them in order of importance. Don’t dig too deeply, but make sure 
to ask her if there are other related problems that you didn’t touch 
on.

•  Test the solution. Explore the subject’s worldview. Hand things 

over to the customer and listen. Go through each problem—in the 
order the subject ranked them—and ask the subject how she solves 
it today. There’s no more script. Just let the subject talk. This is 
the point in the interview when you can really do a qualitative 
assessment of whether or not you’ve found problems worth solving. 
It may go well, with subjects begging you to solve the problem, or 
you might get a resounding “meh,” in which case there’s a clear 
disconnect between your business and the real world.

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CHAPter 15 : StAge one: eMPAtHY  165

•  Ask for something now that you’re done. You don’t want to discuss 

your solution at length here, because it will feel too much like a 
sales call, but you should use a high-level pitch to keep the subject 
excited. Ideally, you want her to agree to do a solution interview 
with you when you’re ready with something to show—these initial 
subjects can become your first customers—and you want her to 
refer other people like her so you can do more interviews.

As you can tell, there’s a lot that goes into conducting a good interview. You 
won’t be great at it the first time, but that’s OK. Hopefully some of what 
we’ve covered here and other resources will give you the tools you need. Get 
a good script in place, practice it, and get out there as quickly as you can. 
After a handful of interviews, you’ll be very comfortable with the process 
and you’ll start seeing trends and collecting information that’s incredibly 
valuable. You’ll also be immeasurably better at stating the problem clearly 
and succinctly, and you’ll collect anecdotes that will help with blogger 
outreach, investor discussions, and marketing collateral.

Qualitative metrics are all about trends. You’re trying to tease out the 
truth by identifying patterns in people’s feedback. You have to be an 
exceptionally good listener, at once empathetic and dispassionate. You 
have to be a great detective, chasing the “red threads” of the underlying 
narrative, the commonalities between multiple interviewees that suggest 
the right direction. Ultimately, those patterns become the things you test 
quantitatively, at scale. You’re looking for hypotheses.

The reality of qualitative metrics is that they turn wild hunches—your 
gut instinct, that nagging feeling in the back of your mind—into educated 
guesses you can run with. Unfortunately, because they’re subjective and 
gathered interactively, qualitative metrics are the ones that are easiest to 
fake.

While  quantitative metrics can be wrong, they don’t lie. You might be 
collecting the wrong numbers, making statistical errors, or misinterpreting 
the results, but the raw data itself is right. Qualitative metrics are notoriously 
easy for you to bias. If you’re not ruthlessly honest, you’ll hear what you 
want to hear in interviews. We love to believe what we already believe—
and our subjects love to agree with us.

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Pattern

  |  How to Avoid Leading the Witness

We’re a weak, shallow species. Human beings tend to tell you what 
they think you want to hear. We go along with the herd and side with 
the majority. This has disastrous effects on the results you get from 
respondents: you don’t want to make something nobody wants, but 
everybody lies about wanting it. What’s a founder to do?

You can’t change people’s fundamental nature. Response bias is a well-
understood type of cognitive bias, exploited by political campaigners 
to get the answer they want by leading the witness (this is known as 
push polling).

You can, however, do four things: don’t tip your hand, make the 
question real, keep digging, and look for other clues.

Don’t tip your Hand
We’re surprisingly good at figuring out what someone else wants 
from us. The people you interview will do everything they can, at a 
subconscious level, to guess what you want them to say. They’ll pick up 
on a variety of cues.

•  Biased wording, such as “do you agree that…” is one such cue. This 

leads to an effect called acquiescence bias, where a respondent will 
try to agree with the positive statement. You can get around this 
by asking people the opposite of what you’re hoping they’ll say—if 
they are willing to disagree with you in order to express their need 
for a particular solution, that’s a stronger signal that you’ve found 
a problem worth solving.

•  This is one reason why, early in the customer development process, 

open-ended questions are useful: they color the answers less and 
give the respondent a chance to ramble.

•  Preconceptions are another strong influencer. If the subject knows 

things about you, he’ll likely go along with them. For example, he’ll 
answer more positively to questions on the need for environmental 
protection if he knows you’re a vegetarian. The fewer things he 
knows about you, the less he’ll be able to skew things. Anonymity 
can be a useful asset here; this is a big reason to keep your mouth 
shut and let him talk, and to work from a standardized script.

•  Other social cues come from appearance. Everything in your 

demeanor gives the respondent clues about how to answer you. 
These days, it’s probably hard for you to hide details about yourself, 

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CHAPter 15 : StAge one: eMPAtHY  167

since we live fairly transparently online and you may have met your 
respondents through social networks. But you’ll get better data if 
you dress blandly and act in a manner that doesn’t take strong 
positions or give off signals.

Make the Questions Real
One way to get the real answer is to make the person uncomfortable.

People only get really interesting when they start  

to rattle the bars of their cages.

Alain de Botton, author and philosopher

Next time you’re interviewing someone, instead of asking “Would you 
use this product?” (and getting a meaningless, but well-intentioned, 
“yes”), ask for a $100 pre-order payment. You’ll likely get a resounding 
“no.” And that’s where the interesting stuff starts.

Asking someone for money will definitely rattle her cage. Will it make 
both of you uncomfortable? Absolutely. Should you care? Not if you’re 
interested in building something people will actually pay for.

The more concrete you can make the question, the more real the 
answer. Get subjects to purchase, rather than indicating preference. 
Ask them to open their wallets. Get the names of five friends they’re 
sure will use the product, and request introductions. Suddenly, they’re 
invested. There’s a real cost to acting on your behalf. This discomfort 
will quickly wash away the need to be liked, and will show you how 
people really feel.

One other trick to overcome a subject’s desire to please an interviewer 
is to ask her how her friends would act. Asking “Do you smoke pot?” 
might make someone answer untruthfully to avoid moral criticism, but 
asking “What percentage of your friends smoke pot?” is likely to get an 
accurate answer that still reflects the person’s perception of the overall 
population.

Keep Digging
A great trick for customer development interviews is to ask “why?” 
three times. It might make you sound like a two-year-old, but it works. 
Ask a question; wait for the person to finish. Pause for three seconds 
(which signals to her that you’re listening, and also makes sure she was 
really done). Then ask why.

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By asking “why?” several times, you force a respondent to explain the 
reasoning behind a statement. Often, the reasoning will be inconsistent 
or contradictory. That’s good—it means you’ve identified the gap 
between what people say they will do and what they will actually do.

As an entrepreneur, you care about the latter; it’s hard to convince 
people to act against their inner, moral compasses. “Anyone who 
values truth,” says Jonathan Haidt, author of The Righteous Mind 
(Pantheon), “should stop worshipping reason.” The reasoning of your 
interview subjects is far less interesting than their true beliefs and 
motivations.

You can also take a cue from interrogators and leave lingering, 
uncomfortable silences in the interview—your subject is likely to fill 
that empty air with useful, relevant insights or colorful anecdotes that 
can reveal a lot about her problems and needs.

Look for Other Clues
Much of what people say isn’t verbal. While the amount of nonverbal 
communication has been widely overstated in popular research, body 
language often conveys feelings and emotions more than words do. 
Nervous tics and “tells” can reveal when someone is uncomfortable 
with a statement, or looking to another person for authority, for 
example.

When you’re interviewing someone, you need to be directly engaged 
with that person. Have a colleague tag along and take notes with you, 
and ask him to watch for nonverbal signals as well. This will help 
you build a bond with the subject and focus on her answers, and still 
capture important subliminal messages.

And never forget to ask the “Columbo” question. Like Peter Falk’s TV 
detective, save one disarming, unexpected question for the very end, 
after you’ve said your goodbyes. This will often catch people off guard, 
and can be used to confirm or repudiate something significant they’ve 
said in the interview.

Convergent and Divergent Problem Interviews
As we wrote this book, we tested out several ideas on entrepreneurs and 
blog readers. One of the more contentious ideas we discussed was that of 
scoring problem validation interviews. Several readers felt that this was a 
good idea, allowing them to understand how well their discovery of needs 
was proceeding and to rate the demand for a solution. Others protested, 

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sometimes vociferously: scoring was a bad idea, because it interfered with 
the open, speculative nature of this stage.

We’ll share our scoring framework later in the book. First, however, we’d 
like to propose a compromise: problem validation can actually happen in 
two distinct stages
.

While the goal of a problem interview is always the same—decide if you 
have enough information and confidence to move to the next stage—the 
tactics to achieve this do vary.

In  Ash Maurya’s framework from earlier in this chapter, he suggests 
telling a story first to create context around the problem. Then he suggests 
introducing more specific problems and asking interviewees to rank them. 
This is a convergent approach: it’s directed, focused, and intended to 
quantify the urgency and prevalence of the problems, so you can compare 
the many issues you’ve identified. In a convergent problem interview, 
you’re zeroing in on specifics—and while you want interviewees to speak 
freely, and the interviews aren’t heavily structured—you’re not on a fishing 
expedition with no idea what you’re fishing for. 

A convergent problem interview gives you a clear course of action at the 
risk of focusing too narrowly on the problems that you think matter, rather 
than freeing interviewees to identify other problems that may be more 
important to them. For example, you might steer subjects back to your line 
of questioning at the expense of having them reveal an unexpected adjacent 
market or need.

On the other hand, a divergent problem interview is much more speculative, 
intended to broaden your search for something useful you might go build. 
In this type of problem interview, you’re discussing a big problem space 
(healthcare, task management, transportation, booking a vacation, etc.) 
with interviewees, and letting them tell you what problems they have. You’re 
not suggesting problems and asking them to rank them. You probably have 
a problem or two that you’re looking to identify, and you’ll measure the 
success of the interviews, in part, by how often interviewees mention those 
problems (without you having done so first).

The risk with a divergent problem interview is that you venture too broadly 
on too many issues and never get interviewees to focus. Divergent problem 
interviews run the risk of giving you too many problems, or not enough 
similar problems, and no clarity on what to do next.

It takes practice to strike the right balance when doing interviews. On the 
one hand, you want to give interviewees the opportunity to tell you what 
they want, but you have to be ready to focus them when you think you’ve 

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found something worthwhile. At the same time, you shouldn’t hammer 
away at the problems you’re presenting if they’re not resonating.

If you’re just starting out, and really focused on an exploratory exercise, 
then try a divergent problem interview. Scoring in this case is less relevant. 
Collect initial feedback and see how many of the problems people freely 
described to you match up. If that goes well, you can move to convergent 
problem interviews with other people and see if the problems resonate at a 
larger scale. 

How Do I Know If the Problem Is Really Painful 

Enough?
While the data you’ve collected to this point is qualitative, there are ways 
of helping you quantify that data to make an informed decision on whether 
you want to move forward or not. Ultimately, the One Metric That Matters 
here is pain—specifically, your interviewees’ pain as it pertains to the 
problems you’ve shared with them. So how can you measure pain?

A simple approach is to score your problem interviews. This is not perfectly 
scientific; your scoring will be somewhat arbitrary, but if you have someone 
assisting you during the interviews and taking good notes it should be 
possible to score things consistently and get value out of this exercise. 

There are a few criteria you can score against based on the questions you’ve 
asked in a convergent problem interview. Each answer has a weight; by 
adding the results up, you’ll have a sense of where you stand.

After completing each interview, ask yourself the following questions.

1. Did the interviewee successfully rank the problems you presented?
Yes

Sort of

No

the interviewee ranked 

the problems with 

strong interest (irre-

spective of the ranking).

He couldn’t decide 

which problem was re-

ally painful, but he was 

still really interested in 

the problems.

He struggled with this, 

or he spent more time 

talking about other 

problems he has.

10 points

5 points

0 points

Even in a convergent problem interview where you’ve focused on a specific 
set of problems, the interview is open-ended enough to allow interviewees 
to discuss other issues. That’s completely fine, and is extremely important. 
There’s nothing that says the problems you’ve presented are the right 
ones—that’s precisely what you’re trying to measure and justify. So stay 
open-minded throughout the process.

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CHAPter 15 : StAge one: eMPAtHY  171

For the purposes of scoring the interview and measuring pain, a bad score 
means the interview is a failure—the interviewee’s pain with the problems 
you’re considering isn’t substantial enough if she spends all her time talking 
about other problems she has. A failed interview is OK; it may lead you to 
something even more interesting and save you a lot of heartache.

2. Is the interviewee actively trying to solve the problems, or has he 

done so in the past?
Yes

Sort of

No

He’s trying to solve the 

problem with excel and 

fax machines. You may 

have struck gold.

He spends a bit of time 

fixing the problem, but 

just considers it the 

price of doing his job. 

He’s not trying to fix it. 

He doesn’t really spend 

time tackling the prob-

lem, and is oK with the 

status quo. It’s not a big 

problem.

10 points

5 points

0 points

The more effort the interviewee has put into trying to solve the problems 
you’re discussing, the better.

3. Was the interviewee engaged and focused throughout the inter-

view?
Yes

Sort of

No

He was hanging on 

your every word, fin-

ishing your sentences, 

and ignoring his smart-

phone.

He was interested, but 

showed distraction 

or didn’t contribute 

comments unless you 

actively solicited him.

He tuned out, looked 

at his phone, cut the 

meeting short, or gen-

erally seemed entirely 

detached—like he was 

doing you a favor by 

meeting with you.

8 points

4 points

0 points

Ideally, your interviewees were completely engaged in the process: listening, 
talking (being animated is a good thing), leaning forward, and so on. After 
enough interviews you’ll know the difference between someone who’s 
focused and engaged, and someone who is not.

The point totals for this question are lower than the previous two. For 
one, engagement in an interview is harder to measure; it’s more subjective 
than the other questions. We also don’t want to weigh engagement in 
the interview as heavily—it’s just not as important. Someone may seem 
somewhat disengaged but has spent the last five years trying to solve the 
problems you’re discussing. That’s someone with a lot of pain . . . maybe 
he’s just easily distracted.

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4. Did the interviewee agree to a follow-up meeting/interview (where 

you’ll present your solution)?
Yes, without being 

asked to

Yes, when you asked 

him to

No

He’s demanding the 

solution “yesterday.”

He’s oK with 

scheduling another 

meeting, but suddenly 

his calendar is booked 

for the next month or 

so.

You both realize there’s 

no point showing him 

anything in terms of a 

solution.

8 points

4 points

0 points

The goal of the problem interview is to discover a problem painful enough 
that you know people want it solved. And ideally, the people you’re 
speaking to are begging you for the solution. The next step in the process 
is the solution interview, so if you get there with people that’s a good sign.

5. Did the interviewee offer to refer others to you for interviews?
Yes, without being 

asked to

Yes, when you asked 

him to

No

He actively suggested 

people you should talk 

to without being asked.

He suggested others at 

the end, in response to 

your question.

He couldn’t recom-

mend people you 

should speak with.

4 points

2 points

0 points (and ask your-

self some hard ques-

tions about whether 

you can reach the mar-

ket at scale)

At the end of every interview, you should be asking for referrals to other 
interviewees. There’s a good chance the people your subjects recommend 
are similar in demographics and share the same problems.

Perhaps more importantly at this stage, you want to see if the subjects are 
willing to help out further by referring people in their network.  This is a 
clear indicator that they don’t feel sheepish about introducing you, and that 
they think you’ll make them look smarter. If they found you annoying, they 
likely won’t suggest others you might speak with.

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6. Did the interviewee offer to pay you immediately for the solution?
Yes, without being 

asked to

Yes, when you asked 

him to

No

He offered to pay you 

for the product with-

out being asked, and 

named a price.

He offered to pay you 

for the product.

He didn’t offer to buy 

and use it.

3 points

1 points

0 points (and ask your-

self some hard ques-

tions about whether 

you can reach the mar-

ket at scale).

Although having someone offer you money is more likely during the 
solution interviews (when you’re actually walking through the solution 
with people), this is still a good “gut check” moment. And certainly it’s a 
bonus if people are reaching for their wallets.

Calculating the Scores
A score of 31 or higher is a good score. Anything under is not. Try scoring 
all the interviews, and see how many have a good score. This is a decent 
indication of whether you’re onto something or not with the problems you 
want to solve. Then ask yourself what makes the good-score interviews 
different from the bad-score ones. Maybe you’ve identified a market 
segment, maybe you have better results when you dress well, maybe you 
shouldn’t do interviews in a coffee shop. Everything is an experiment you 
can learn from
.

You can also sum up the rankings for the problems that you presented. If 
you presented three problems, which one had the most first-place rankings? 
That’s where you’ll want to dig in further and start proposing solutions 
(during solution interviews).

The best-case scenario is very high interview scores within a subsection of 
interviewees where those interviewees all had the same (or very similar) 
rankings of the problems. That should give you more confidence that 
you’ve found the right problem and the right market.

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Case study

 

|  Cloud9 IDE Interviews Existing 

Customers

Cloud9 IDE is a cloud-based integrated development environment 
(IDE) that enables web and mobile developers to work together and 
collaborate in remote teams anywhere, anytime. The platform is 
primarily for JavaScript and Node.js applications, but it’s expanding 
to support other languages as well. The company has raised Series A 
financing from Accel and Atlassian.

Although the Cloud9 IDE team is well past the initial problem interview 
stage, they regularly speak with customers and engage in systematic 
customer development. Product Manager Ivar Pruijn says, “We’re 
close to product/market fit, and it helps us a great deal to speak with 
customers, understanding if we’re meeting their needs and how they’re 
using our product.”

Ivar took the scoring framework outlined previously and modified 
some of the questions for the types of interviews he was doing. “Since 
we’re now speaking with customers using our product, we asked 
slightly different questions, but we scored them just the same,” he says. 
The first two questions that Ivar asked himself after conducting an 
interview were: 

1. Did the interviewee mention problems in his/her workflow that our 

product solves or will solve soon?

2.  Is the interviewee actively trying to solve the problems our product 

solves/will solve soon, or has he/she done so in the past?

“With these questions, we’re trying to determine how well we’re solving 
problems for actual customers. If many of the scores would have been 
low, we would have known something was wrong,” he says.

Happily, most of the interview scores were good, but Ivar was able 
to dig deeper and learn more. “I was able to identify the customer 
types to focus on for product improvements. I noticed that two specific 
customer segments scored the highest on the interviews, especially the 
first two scoring criteria about meeting their needs and solving their 
problems.”

After scoring the initial interviews, Ivar then verified the results and the 
scoring in two ways. First, he interviewed some of the company’s top 
active users, gaining an in-depth knowledge of how they work. Second, 
he analyzed the data warehouse, which has information on how the 
product is being used. Both of these confirmed his initial findings: two 

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specific segments of customers were getting significantly more value 
from the product. “Interestingly, both of these customer groups weren’t 
the initial ones we were going after,” he says. “So now we know where 
we can invest more of our time and energy.”

In this case, open-ended discussions followed by scoring—even when 
the company was beyond the initial Empathy stage—revealed a market 
segment that had better stickiness and was ripe for rapid growth. 
What’s more, Ivar says that scoring the interview questions helped him 
improve his interviewing over time, focusing on results that could be 
acted upon.

Summary

•  Cloud9 IDE decided to run scored customer interviews even though 

the company was well past the Empathy stage.

•  The interviews showed that customers were happy, but also 

revealed two specific customer segments that derived higher value 
from the product.

•  Using this insight, the company compared analytics data and 

verified that these groups were indeed using the product differently, 
which is now driving the prioritization of features and marketing.

Analytics Lessons Learned
You can talk to customers and score interviews at any stage of your 
startup. Those interviews don’t just give you feedback,they also help 
you identify segments of the market with unique problems or needs 
that you might target.

How Are People Solving the Problem now?
One of the telltale signs that a problem is worth solving is when a lot of 
people are already trying to solve it or have tried to do so in the past. 
People will go to amazing lengths to solve really painful problems that 
matter to them. Typically, they’re using another product that wasn’t meant 
to solve their problem, but it’s “good enough,” or they’ve built something 
themselves. Even though you’re doing qualitative interviews, you can still 
crunch some numbers afterward:

•  How many people aren’t trying to solve the problem at all? If people 

haven’t really made an attempt to solve the problem, you have to be 
very cautious about moving forward. You’ll have to make them aware 
of the problem in the first place.

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•  How many volunteer a solution that’s “good enough”? You’ll spend 

more time on solutions when you do solution interviews, but startups 
regularly underestimate the power of “good enough.” Mismatched 
socks are a universal problem nobody’s getting rich fixing.

Too often, idealistic startups underestimate a market’s inertia. They attack 
market leaders with features, functionality, and strategies that aren’t 
meaningful enough to customers. Their MVP has too much “minimum” 
to provoke a change. They assume that what they’re doing—whether it’s 
a slicker UI, simpler system, social functionality, or something else—is an 
obvious win. Then “good enough” bites them in the ass.

The bar for startups to succeed at any real scale is much higher than that 
of the market leaders. The market leaders are already there, and even if 
they’re losing ground, it’s generally at a slow pace. Startups need to scale 
as quickly as possible. You have to be 10 times better than the market 
leader before anyone will really notice, which means you have to be 100 
times more creative, strategic, sneaky, and aggressive. Market leaders may 
be losing touch with their customers, but they still know them better than 
anyone else.

You need to work much harder to win customers from incumbents. Don’t 
just look at the “obvious” flaws of the incumbents (like an outdated design) 
and assume that’s what needs fixing. You’ll have to dig far deeper in order 
to find the real customer pain points and make sure you address them 
quickly and successfully. 

Are there Enough People Who Care About this 

Problem? (or, understanding the Market)
If you find a problem that’s painful enough for people, the next step is to 
understand the market size and potential. Remember, one customer isn’t a 
market, and you have to be careful about solving a problem that too few 
people genuinely care about.

If you’re trying to estimate the size of a market, it’s a good idea to do both 
a top-down and a bottom-up analysis, and compare the results. This helps 
to check your math.

A top-down analysis starts with a big number and breaks it into smaller 
parts. A bottom-up one does the reverse. Consider, for example, a restaurant 
in New York City.

•  A top-down model would look at the total money people spend dining 

out in the US, then the percentage of that in New York, then the number 
of restaurants in the city, and finally calculate the revenues for a single 
restaurant.

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CHAPter 15 : StAge one: eMPAtHY  177

•  A bottom-up model would look at the number of tables in a restaurant, 

the percent that are occupied, and the average price per party. Then it 
would multiply this by days of the year (adjusting for seasonality).

This is an oversimplification—there are plenty of other factors to consider 
such as location, type of restaurant, and so on. But the end result should 
provide two estimates of annual revenue. If they’re wildly different, 
something is wrong with your business model.

As you’re conducting problem interviews, remember to ask enough 
demographic-type questions to understand who the interviewees are. The 
questions you’ll ask will depend a great deal on who you’re speaking to and 
the type of business you’re starting. If you’re going after a business market, 
you’ll want to know more about a person’s position in the company, buying 
power, budgeting, seasonal influences, and industry. If you’re going after a 
consumer, you’re much more interested in lifestyle, interests, social circles, 
and so on. 

What Will It take to Make them Aware of the 

Problem?
If the subjects don’t know they have the problem—but you have good 
evidence that the need really exists—then you need to understand how 
easily they’ll come to realize it, and the vectors of awareness.

Be careful. Most of the time, when people don’t have a problem, they’ll still 
agree with you. They don’t want to hurt your feelings. To be nice, they’ll 
pretend they have the problem once you alert them to it. If you’re convinced 
that people have the problem—and just need to be made aware of it—you 
need to find ways to test that assumption.

Some ways to get a more honest answer from people are:

•  Get them a prototype early on.

•  Use paper prototyping, or a really simple mockup in PowerPoint, 

Keynote, or Balsamiq, to watch how they interact with your idea 
without coaching.

•  See if they’ll pay immediately.

•  Watch them explain it to their friends and see if they understand how 

to spread the message.

•  Ask for referrals to others who might care. 

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A “Day in the Life” of your Customer
During problem interviews, you want to get a deep understanding of your 
customer. We mentioned collecting demographics earlier and looking for 
ways to bucket customers into different groups, but you can take this a step 
further and gain a lot more insight. You can get inside their heads.

Customers are people. They lead lives. They have kids, they eat too much, 
they don’t sleep well, they phone in sick, they get bored, they watch too 
much reality TV. If you’re building for some kind of idealized, economically 
rational buyer, you’ll fail. But if you know your customers, warts and all, 
and you build things that naturally fit into their lives, they’ll love you.

To do this, you need to infiltrate your customer’s daily life. Don’t think of 
“infiltrate” as a bad word. In order for you to succeed, customers need to 
use your application; if you want them to do so, you need to slot yourself 
into their lives in an effortless, seamless way. Understanding customers’ 
daily lives means you can map out everything they do, and when they do 
it. With the right approach, you’ll start to understand why as well. You’ll 
identify influences (bosses, friends, family members, employees, etc.), 
limitations, constraints, and opportunities.

One tactic for mapping this out is a “day in the life” storyboard. A 
storyboard is visual—it’s going to involve lots of multicolored sticky notes 
plastered on the wall—and it allows you to navigate through a customer’s 
life and figure out where your solution will have the most impact. Figure 
15-1 shows an example of a storyboard.

Having this map in place makes it much easier to come up with good 
hypotheses around how, when, and by whom your solution will be used. 
You can experiment with different tactics for interrupting users and 
infiltrating their lives. The right level of positive access will allow to use 
your product successfully..

Mapping a day in the life of your customer will also reveal obvious holes 
in your understanding of your customer, and those are areas of risk you 
may want to tackle quickly. With a clearer understanding of when and how 
your solution will be used, you have a better chance of defining a minimum 
viable product feature set that hits the mark.

The “day in the life” exercise is a way of describing a very detailed, human 
use case for your solution that goes beyond simply defining target markets 
and customer segments. After all, you’ll be selling to people. You need to 
know how to reach them, interrupt them, and make a difference in their 
lives at the exact moment when they need your solution.

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Figure 15-1. How HighScore House mapped the chaos of 

parenting

User  experience designers also rely on mental models of their users to 
understand how people think about something. A mental model is simply 
the mental representation of something in the real world—often a simplified 
version of reality that helps someone work with a thing. Sometimes these 
are metaphors—the recycle bin on a computer, for example. Other times, 
they’re simple, fundamental patterns that live deep down in our reptile 
brains—team allegiance, or xenophobia.

Adaptive Path co-founder Indi Young has written extensively about mental 
models, developing a number of ways to link your customers’ lives and 
patterns with the products, services, and interactions you have with them.* 
Figure 15-2 shows an example of Indi’s work, listing a customer’s morning 
behaviors alongside various product categories.† 

*  http://rosenfeldmedia.com/books/mental-models/info/description/
†  Mental model diagram from Indi Young’s Mental Models: Aligning Design Strategy with 

Human Behavior (rosenfeld Media). Shared on Flickr (http://www.flickr.com/photos/

rosenfeldmedia/2125040269/in/set-72157603511616271) under a Creative Commons 

Attribution-ShareAlike 2.0 generic license.

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Figure 15-2. Overanalyzing the day’s ablutions with a 

mental model

Outlining your customers’ behaviors as they go about a particular task, then 
aligning your activities and features with those behaviors, is a good way to 
identify missed opportunities to improve engagement, upsell, endorse, or 
otherwise influence your buyers. If you’re making a personal fitness tool, 
timing interactions with gym visits, holiday binges, and morning ablutions 
lets you create a more tailored, engaging experience.

Pattern

  |  Finding People to talk to

The modern world isn’t inclined to physical interaction. We have dozens 
of ways to engage people at a distance, and when you’re trying to find a 
need, they’re mostly bad. Unless you’re face-to-face with prospects, you 
won’t see the flinches, the subtle body language, and the little gasps and 
shrugs that mean the difference between a real problem and a waste of 
everyone’s time.

That doesn’t mean technology is bad. We have a set of tools for finding 
prospects that would have seemed like superpowers to our predecessors. 
Before you get the hell out of the office, you need to find people to talk 
with. If you can find these people efficiently, that bodes well: it means 
that, if they’re receptive to your idea, you can find more like them and 
build your customer base.

Here are some dumb, obvious, why-didn’t-I-think-of-that ways to find 
people to talk to, mail, and learn from.

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twitter’s Advanced Search
For startups, Twitter is a goldmine. Its asymmetric nature—I can 
follow you, but you don’t have to follow me back—and relatively 
unwalled garden means people expect interactions. And we’re vain; if 
you mention someone, he’ll probably come find out what you said and 
who you are. Provided you don’t abuse this privilege, it’s a great way 
to find people.

Let’s say you’re building a product for lawyers and want to talk to 
people nearby. Put keywords and location information into Twitter’s 
Advanced Search, as shown in Figure 15-3.

Figure 15-3. Using Twitter’s Advanced Search to 

stalk people

You’ll get a list of organizations and people who might qualify similar 
to the one in Figure 15-4.

Now, if you’re careful, you can reach out to them. Don’t spam them; 
get to know them a bit, see where they live and what they say, and 
when they mention something relevant—or when you feel comfortable 
doing so—speak up. Just mention them by name, invite them to take a 
survey, and so on.

There are other interesting tools for digging into Twitter and finding 
people. Moz has a tool called Followerwonk, and there’s also the freely 
available people search engine, Twellow.

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Figure 15-4. Real customers are just a few tweets 

away

LinkedIn

Another huge boon to startups everywhere is LinkedIn. You can access 
a tremendous amount of demographic data through searches like the 
one in Figure 15-5.

You don’t need to connect to these people on LinkedIn, because you 
can just find their names and numbers, look up their firms’ phone 
numbers, and start dialing. But if you do have a friend in common, 
you’ll find that a warm intro works wonders.

LinkedIn also has groups which you can search through and join. Most 
of these groups are aligned around particular interests, so you can find 
relevant people and also do some background research.

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Figure 15-5. All this information is just lying around 

for you to use

Facebook

Facebook is a bit more risky to mine, since it’s a reciprocal relationship 
(people have to friend you back). But you’ll get a sense of the size of a 
market from your search results alone, as seen in Figure 15-6, and you 
might find useful groups to join and invite to take a test or meet for a 
focus-group discussion.

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Figure 15-6. Even without details, Facebook shows 

you who to follow up with

Some of these approaches seem blindingly obvious. But a little 
preparation before you get out of the office—physically or virtually—
can make all the difference, giving you better data sooner and validating 
or repudiating business assumptions in days instead of weeks.

getting Answers at Scale
You should continue doing customer interviews (after the first 10–20 or so) 
and iterate on the questions you ask, dig deeper with people, and learn as 
much as you can. But you can also expand the scope of your efforts and 
move into doing some quantitative analysis. It’s time to talk to people at 
scale
.

This does several things:

•  It forces you to formalize your discussions, moving from subjective to 

objective.

•  It tests whether you can command the attention—at scale—that you’ll 

need to thrive.

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•  It gives you quantitative information you can analyze and segment, 

which can reveal patterns you won’t get from individual groups.

•  The respondents may become your beta users and the base of your 

community.

To talk with people at scale you can employ a number of tactics, including 
surveys and landing pages. These give you the opportunity to reach a wider 
audience and build a stronger, data-driven case for the qualitative feedback 
you received during interviews.

Case study

 

|  LikeBright “Mechanical turks” Its Way 

into techStars

LikeBright is an early-stage startup in the dating space that joined the 
TechStars Seattle accelerator program in 2011. But it wasn’t an easy 
road. Founder Nick Soman says that at first Andy Sack, managing 
director of the Seattle program, rejected LikeBright, saying, “We don’t 
think you understand your customer well enough.”

With the application deadline looming, Andy gave Nick a challenge: go 
speak to 100 single women about their frustrations with dating, and 
then tell TechStars what he’d learned.

Nick was stuck. How was he going to speak with that many women 
quickly enough? He didn’t think it was possible, at least not easily. And 
then he decided to run an experiment with Mechanical Turk.*

Mechanical Turk is a service provided by Amazon that allows you to 
pay small amounts of money for people to complete simple tasks. It’s 
often used to get quick feedback on things like logos and color choices, 
or to perform small tasks such as tagging a picture or flagging spam.

The idea was to use Mechanical Turk to survey 100 single women, 
putting out a task (or what Mechanical Turk calls a HIT) asking 
women (who fit a particular profile) to call Nick. In exchange he paid 
them $2. The interviews typically lasted 10–15 minutes.

“In my research, I found that there’s a good cross-section of people 
on Mechanical Turk,” says Nick. “We found lots of highly educated, 
diverse women that were very willing to speak with us about their 
dating experiences.”

 

http://customerdevlabs.com/2012/08/21/using-mturk-to-interview-100-customers-in-4-hours/

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Nick set up several Google Voice phone numbers (throwaway numbers 
that couldn’t be tracked or reused) and recruited a few friends to help 
him out.

He prepared a simple interview script with open-ended questions, since 
he was digging into the problem validation stage of his startup. Nick 
says, “I was amazed at the feedback I got. We were able to speak with 
100 single women that met our criteria in four hours on one evening.”

As a result, Nick gained incredible insight into LikeBright’s potential 
customers and the challenges he would face building the startup. 
He went back to TechStars and Andy Sack with that know-how and 
impressed them enough to get accepted. LikeBright’s website is now live 
with a 50% female user base, and recently raised a round of funding. 
Nick remains a fan of Mechanical Turk. “Since that first foray into 
interviewing customers, I’ve probably spoken with over 1,000 people 
through Mechanical Turk,” he says.

Summary

•  LikeBright used a technical solution to talk to many end users in a 

short amount of time.

•  After talking to 100 prospects in 24 hours, the founders were 

accepted to a startup accelerator.

•  The combination of Google Voice and Mechanical Turk proved so 

successful that LikeBright continues to use it regularly.

Analytics Lessons Learned
While there’s no substitute for qualitative data, you can use technology 
to dramatically improve the efficiency of collecting that data. In the 
Empathy stage, focus on building tools for getting good feedback 
quickly from many people. Just because customer development isn’t 
code doesn’t mean you shouldn’t invest heavily in it.

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LikeBright chose Mechanical Turk to reach people at scale, but there 
are plenty of other tools. Surveys can be effective, assuming you’ve done 
enough customer development already to know what questions to ask. The 
challenge with surveys is finding people to answer them. Unlike the one-to-
one interviews you’ve been conducting so far, here you need to automate 
the task and deal with the inevitable statistical noise.

If you have a social following or access to a mailing list, you can start 
there, but often, you’re trying to find new people to speak with. They’re 
new sources of information, and they’re less likely to be biased. That means 
reaching out to groups with whom you aren’t already in touch, ideally 
through software, so you’re not curating each invitation by hand.

Facebook has an advertising platform for reaching very targeted groups of 
people. You can segment your audience by demographics, interests, and 
more. Although the click-through rate on Facebook ads is extremely low, 
you’re not necessarily looking for volume at this stage. Finding 20 or 30 
people to speak with is a great start, plus you can test messaging this way, 
through the ads you publish, as well as the subsequent landing pages you 
have to encourage people to connect with you. 

You can advertise on LinkedIn to very targeted audiences. This will cost 
you some money, but if you’ve identified a good audience of people through 
searching LinkedIn contacts and groups, you might consider testing some 
early messaging through its ad platform.

Google makes it really easy to target campaigns. If you want to promote 
a survey or signup on the Web, you can do so with remarkable precision. 
In the first step of setting up an AdWords campaign, you get to specify the 
location, language, and other information that targets the ad, as shown in 
Figure 15-7.

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Figure 15-7. Some of the ways you can control who sees 

your ad

Once you’ve done that, you can create your message, using a screen like 
the one in Figure 15-8. This is an excellent way to try out different taglines 
and approaches: even the ones that don’t get clicks show you something, 
because you know what not to say. Try different appeals to basic emotions: 
fear, greed, love, wealth, and so on. Learn what gets people clicking and 
what keeps them around long enough to fill out a survey or submit an 
email.

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Figure 15-8. Would you click on these ads?

Google also has a survey offering, called Google Consumer Surveys, that’s 
specifically designed to collect consumer information.* Because of the 
wide reach of Google’s publishing and advertising network, the company 
can generate results that are statistically representative of segments of the 
population as a whole.

Google’s technique uses a “survey wall” approach, but by simplifying 
the survey process to individual questions requiring only a click or two, 
the company achieves a 23.1% response rate (compared to less than 1% 
for “intercept” surveys, 7–14% for phone surveys, and 15% for Internet 
panels).† However, because of the quick-response format, it’s hard to collect 
multiple responses and correlate them, which limits the kinds of analysis 
and segmentation you can do.

 

http://www.google.com/insights/consumersurveys/how

†  

http://www.google.com/insights/consumersurveys/static/consumer_surveys_whitepaper_v2.pdf

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Pattern

  |  Creating an Answers-at-Scale Campaign

An effective survey involves several critical steps: survey design, 
testing, distribution, and analysis. But before you do any of these, 
know why you’re asking the questions in the first place. Lean is all 
about identifying and quantifying the risk. What kind of uncertainty 
are you trying to quantify by doing a survey?

•  If you’re asking what existing brands come to mind in a particular 

industry, will you use this information to market alongside them? 
Address competitive threats? Choose partners?

•  If you’re asking how customers try to find a product or service, will 

this inform your marketing campaigns and choice of media?

•  If you’re asking how much money people spend on a problem you’re 

planning to address, how will this shape your pricing strategy?

•  If you’re testing which tagline or unique value proposition resonates 

best with customers, will you choose the winning one, or just take 
that as advice?

Don’t just ask questions. Know how the answers to the questions will 
change your behavior
. In other words, draw a line in the sand before 
you run the survey. Your earlier problem interviews showed you an 
opportunity; now, you’re checking to see whether that opportunity exists 
in the market as a whole. For each quantifiable question, decide what 
would be a “good” score. Write it down somewhere so you’ll remember.

Survey Design
Your survey should include three kinds of questions:

•  Demographics and psychographics you can use to segment the 

responses, such as age, gender, or Internet usage.

•  Quantifiable questions that you can analyze statistically, such as 

ratings, agreement or disagreement with a statement, or selecting 
something from a list.

•  Open-ended questions that allow respondents to add qualitative 

data.

Always ask the segmentation questions up front and the open-ended 
ones at the end. That way you know if your sample was representative 
of the market you’re targeting, and if people don’t finish the last 
questions, you still have enough quantitative responses to generate 
results in which you can be confident.

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test the Survey
Before  sending it out, try the survey on people who haven’t seen it. 
You’ll almost always find they get stuck or don’t understand something. 
You’re not ready to send the survey out until at least three people who 
haven’t seen it, and are in your target market, can complete it without 
questions and then explain to you what each question meant. This is 
no exaggeration: everyone gets surveys wrong.

Send the Survey Out
You want to reach people you don’t know. You could tweet out a link 
to the survey form or landing page, but you’ll naturally get respondents 
who are in your extended social circle. This is a time when it makes 
sense to pay for access to a new audience.

Design several ads that link to the survey. They can take several forms:

•  Name the audience you’re targeting. (“Are you a single mom? Take 

this brief survey and help us address a big challenge.”)

•  Mention the problem you’re dealing with. (“Can’t sleep? We’re 

trying to fix that, and want your input.”)

•  Mention the solution or your unique value proposition, without 

a sales pitch. (“Our accounting software automatically finds tax 
breaks. Help us plan the product roadmap.”) Be careful not to 
lead the witness; don’t use this if you’re still trying to settle on 
positioning. 

Remember, too, that the first question you’re asking is “Was my message 
compelling enough to convince them to take the survey?” You’re trying 
out a number of different value propositions. In some cases, you don’t 
even care about a survey—we know one entrepreneur who tried out 
various taglines, all of which pointed to a spam site. All he needed to 
know was which one got the most clicks, and he didn’t want to tell 
anyone who he was yet.

You can also use mailing lists. Some user groups or newsletters may 
be willing to feature you on their page or in a mail-out if what you’re 
doing is relevant to their audience.

Collect the Information
When you run the survey, measure your cost per completed response. 
Do a small test of a few dozen responses first. If your numbers are low, 
check whether people are abandoning on a particular form field—some 
analytics tools like ClickTale let you do this. Then remove that field 

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and see if completion rates go up. You can also try breaking up the 
survey into smaller ones, asking fewer questions, or changing your call 
to action.

While you’re collecting information, don’t forget to also request 
permission to contact respondents and collect contact information. If 
you’ve found a workable solution to a real problem, some of them may 
become your beta customers.

Analyze the Data
Finally, crunch the data properly. You’re actually looking at three 
things.

•  First, were you able to capture the attention of the market? Did 

people click on your ads and links? Which ones worked best?

•  Second, are you on the right track? What decisions can you now 

make with the data you’ve collected?

•  Third, will people try out your solution/product? How many of 

your respondents were willing to be contacted? How many agreed 
to join a forum or a beta? How many asked for access in their 
open-ended responses? 

Statistics are important here. Don’t skimp on the math—make sure you 
learn everything you can from your efforts.

•  Calculate the average, mean, and standard deviation of the 

quantifiable questions. Which slogan won? Which competitor is 
most common? Was there a clear winner, or was the difference 
marginal?

•  Analyze each quantifiable question by each segment to see if a 

particular group of your respondents answered differently. Use 
pivot tables for this kind of analysis (see the upcoming sidebar 
“What’s a Pivot Table?” for details); you’ll quickly see if a particular 
response correlated to a particular group. This will help you focus 
your efforts or see where one set of answers is skewing the rest.

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What’s a Pivot Table?

Most of us have used a spreadsheet. But if you want to take your analyti-
cal skills to the next level, you need to move up to pivot tables. this fea-
ture lets you quickly analyze many rows of data as if it were a database, 
without, well, the database.

Imagine that you have 1,000 responses to a survey. each response is a 
row in a spreadsheet, containing a number of fields of data. the first col-
umn has time and date, the next has email, and the rest have the individ-
ual responses that particular respondents gave. Imagine, for example, 
that your survey asked respondents their gender, the number of hours 
per week that they play video games, and their age, as shown in the fol-
lowing table.

Gender

Hours Played

Age

M

8

50–60

F

7

50–60

M

12

30–40

F

10

20–30

F

7

40–50

M

14

20–30

F

7

50–60

M

11

30–40

F

8

30–40

M

11

40–50

M

6

60–70

F

5

50–60

F

9

40–50

Average:

8 .85

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You can simply tally up the columns and see what the average responses 
were—that people play 8.85 hours a week (as shown in the preceding 
figure). But that’s only a basic analysis, and a misleading one.

More often, you want to compare responses against one another—for 
example, do men play more video games than women? that’s what a 
pivot table is for. First, you tell the pivot table where to get the source 
data, then you specify the dimension by which to segment, and then 
you set what kind of computation you want (such as the average, the 
maximum value, or the standard deviation) as shown here:

Gender

Total

F

7.57

M

10.33

grand total:

8 .85

the real power of pivot tables, however, comes when you analyze two 
segments against each other. For example, if we have categories for gen-
der and age, we can gain even more insight, as shown here:

Age

F

M

Grand Total

20–30

10.00

14.00

12.00

30–40

8.00

11.50

10.33

40–50

8.00

11.00

9.00

50–60

6.33

8.00

6.75

60–70

6.00

6.00

grand total:

7 .57

10 .33

8 .85

this analysis shows that game-playing behavior is more influenced by 
age than by gender, which suggests a particular target demographic. 
Pivot tables are a powerful tool that every analyst should be comfortable 
with, yet they’re often overlooked. 

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Build It Before you Build It  

(or, How to Validate the Solution)
With a validated problem in hand, it’s time to validate the solution.

Once again, this starts with interviewing customers (what Lean Startup 
describes as solution interviews) to get the qualitative feedback and 
confidence necessary to build a minimum viable product. You can also 
continue and expand on quantitative testing through surveys and landing 
pages. This provides you with a great opportunity to start testing your 
messaging (unique value proposition from Lean Canvas) and the initial 
feature set.

There are other practical ways of testing your solution prior to actually 
building it. By this point, you should have identified the riskiest aspects of 
the solution and what you need people to do with the solution (if it existed) 
in order to be successful. Now look for a way of testing your hypotheses 
through a proxy. Map the behavior you want people to do onto a similar 
platform or product, and experiment. Hack an adjacent system.

Case study

  |  Localmind Hacks twitter

Localmind  is a real-time question-and-answer platform tied to 
locations. Whenever you have a question that’s relevant to a location—
whether that’s a specific place or an area—you can use Localmind to get 
an answer. You send the question out through the mobile application, 
and people answer.

Before writing a line of code, Localmind was concerned that people 
would never answer questions. The company felt this was a huge risk; if 
questions went unanswered, users would have a terrible experience and 
stop using Localmind. But how could it prove (or disprove) that people 
would answer questions from strangers without building the app?

The team looked to Twitter and ran an experiment. Tracking geolocated 
tweets (primarily in Times Square, because there were lots of them there 
over several days), they sent @ messages to people who had just tweeted. 
The messages would be questions about the area: how busy is it, is the 
subway running on time, is something open, etc. These were the types 
of questions they believed people would ask through Localmind.

The response rate to their tweeted questions was very high. This gave 
the team the confidence to assume that people would answer questions 
about where they were, even if they didn’t know who was asking. Even 
though Twitter wasn’t the “perfect system” for this kind of test because 

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there were lots of variables (e.g., the team didn’t know if people would 
get a push notification on a tweet to them or notice the tweet), it was a 
good enough proxy to de-risk the solution, and convince the team that 
it was worth building Localmind.

Summary

•  Localmind identified a big risk in its plan—whether people would 

answer questions from strangers—and decided to quantify it.

•  Rather than writing code, the team used tweets with location 

information.

•  The results were quick and easy, and sufficient for the team to 

move forward with an MVP.

Analytics Lessons Learned
Your job isn’t to build a product; it’s to de-risk a business model. 
Sometimes the only way to do this is to build something, but always be on 
the lookout for measurable ways to quantify risk without a lot of effort.

Before you Launch the MVP
As you’re building your bare-minimum product—just enough functionality 
to test the risks you’ve identified in the Empathy stage—you’ll continue 
to gather feedback (in the form of surveys) and acquire early adopters 
(through a beta enrollment site, social media, and other forms of teasing). 
In this way, by the time you launch the MVP you’ll have a critical mass of 
testers and early adopters eager to give you feedback. You’re farming test 
subjects. Your OMTM at this point is enrollments, social reach, and other 
indicators that you’ll be able to drive actual users to your MVP so you can 
learn and iterate quickly. This is the reverse Field of Dreams moment: if 
they come, you will build it
.

It’s hard to decide how good your minimum product should be. On the 
one hand, time is precious, and you need to cut things ruthlessly. On the 
other hand, you want users to have an “aha!” moment, that sense of having 
discovered something important and memorable worth solving. You need 
to keep the magic.

Clarke’s Third Law: Any sufficiently advanced technology is 

indistinguishable from magic.

Arthur C. Clarke, Profiles of the Future, 1961

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Gehm’s Corrollary: Any technology distinguishable from magic is 

insufficiently advanced.

Barry Gehm, ANALOG, 1991

Deciding What goes into the MVP
Take all of your solution interviews, quantitative analysis, and “hacks,” 
and decide what feature set to launch for your MVP.

The MVP has to generate the value you’ve promised to users and customers. 
If it’s too shallow, people will be disinterested and disappointed. If it’s too 
bloated, people will be confused and frustrated. In both cases, you’ll fail.

It’s important to contrast an MVP with a smoke-test approach where you 
build a teaser site—for example, a simple page generated in LaunchRock 
with links to social networks. With a smoke-test page, you’re testing the 
risk that the message isn’t compelling enough to get signups. With the 
MVP, you’re testing the risk that the product won’t solve a need that 
people want solved in a way that will make them permanently change their 
behavior. The former tests the problem messaging; the latter, the solution 
effectiveness.

Circle back with interviewees as you’re designing the MVP. Show them 
wireframes, prototypes, and mockups. Make sure you get the strong, positive 
reaction you’re looking for before building anything. Cut everything out 
that doesn’t draw an extremely straight line, from your validated problem, 
to the unique value proposition, to the MVP, to the metrics you’ll use to 
validate success.

It’s important to note that the MVP is a process, not a product. This is 
something we learned at Year One Labs working with multiple startups 
all at a similar stage. The knee-jerk reaction once you’ve decided on the 
feature set is to build it and gun for traction as quickly as possible, turning 
on all the marketing tactics possible. As much as we all understand that 
seeing our name in lights on a popular tech blog doesn’t really make a huge 
difference, it’s still great when it’s there. But sticking with Lean Startup’s 
core tenet—buildmeasurelearn—it’s important to realize that an MVP 
will go through numerous iterations before you’re ready to go to the next 
step.

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Measuring the MVP
The real analytical work starts the minute you develop and launch an MVP, 
because every interaction between a customer and the MVP results in data 
you can analyze.

For starters, you need to pick the OMTM. If you don’t know what it should 
be, and you haven’t defined “success” for that metric, you shouldn’t be 
building anything. Everything you build into the initial MVP should relate 
to and impact the OMTM. And the line in the sand has to be clearly drawn.

At this stage, metrics around user acquisition are irrelevant. You don’t 
need hundreds of thousands of users to prove if something is working or 
not. You don’t even need thousands. Even with the most complicated of 
businesses, you can narrow things down significantly:

•  If you’re building a marketplace for used goods, you might focus on 

one tiny geographic area, such as house listings in Miami.

•  The same holds true for any location-based application where density is 

important—a garage sale finder that’s limited to one or two neighborhoods.

•  You might pick one product type for your marketplace test—say, 

X-Men comics from the 80s—validate the business there, and then 
expand.

•  Maybe you want to test the core game mechanics of your game. Release 

a mini-game as a solo application and see what engagement is like.

•  Perhaps you’re building a tool for parents to connect. See if it works in 

a single school. 

The key is to identify the riskiest parts of your business and de-risk them 
through a constant cycle of testing and learning. Metrics is how you 
measure and learn whether the risk has been overcome.

Entrepreneur, author, and investor Tim Ferriss, in an interview with Kevin 
Rose, said that if you focus on making 10,000 people really happy, you 
could reach millions later.* For the first launch of your MVP, you can 
think even smaller, but Ferriss’s point is absolutely correct: total focus is 
necessary in order to make genuine progress.

The most important metrics will be around engagement. Are people using 
the product? How are they using the product? Are they using all of the 
product or only pieces of it? Is their usage and behavior as expected or 
different?
 

 

http://youtu.be/ccFYnEGWoOc

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No feature should be built without a corresponding metric on usage and 
engagement. These sub-metrics all bubble up to the OMTM; they’re pieces 
of data that, aggregated, tell a more complete story. If you can’t instrument 
a feature or component of your product, be very careful about adding it 
in—you’re introducing variables that will become harder and harder to 
control.

Even as you focus on a single metric, you need to be sure you’re actually 
adding value. Let’s say you launch a new SaaS product, and you assume 
that if someone doesn’t use it in 30 days, he’s churned. That means it’ll be 
30 days before you know your churn rate. That’s much too long. Customers 
always churn, but if you’re not writing them off quickly, you may think 
you have more engagement than you really do. Even if initial engagement is 
strong, you need to measure whether you’re delivering value. You might, for 
example, look at the time between visits. Is it the same? Or does it gradually 
drop off? You might find a useful leading indicator along the way.

Don’t Ignore Qualitative Analytics 
You should be speaking with users and customers throughout the MVP 
process. Now that they have a product in their hands, you can learn a great 
deal from them. They’ll be less inclined to lie or sugarcoat things—after all, 
you made a promise of some kind and now they have a high expectation 
that you’ll deliver. Early adopters are forgiving, and they’re OK with (and in 
fact, crave) roughly hewn products, but at the same time their feedback will 
become more honest and transparent as their time with the MVP increases.

Be Prepared to Kill Features 
It’s incredibly hard to do, but it can make a huge difference. If a feature 
isn’t being used, or it’s not creating value through its use, get rid of it and 
see what happens. Once you’ve removed a feature, continue to measure 
engagement and usage with existing users. Did it make a difference?

If nobody minds, you’ve cleaned things up. If the existing users protest, 
you may need to revisit your decision. And if a new cohort of users—who’d 
never seen the feature before it was removed—start asking for it, they may 
represent a new segment with different needs than your existing user base.

The narrowing of your focus and value proposition through the elimination 
of features should have an impact on how customers respond.

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Case study

 

|  Static Pixels Eliminates a Step in Its 

Order Process

Static Pixels is an early-stage startup founded by Massimo Farina. 
The company allows you to order prints of your Instagram photos on 
recycled cardboard. When the company first launched, it had a feature 
called InstaOrder, which allowed you to order photos directly from 
Instagram. Massimo believed that InstaOrder would make it easier for 
customers to use his service and increase the volume of orders. “We 
built the feature based on pre-launch feedback, and the assumption 
that users would like it,” Massimo said.

The company spent two weeks building the feature—a costly amount 
of development time for a small team—but after releasing the feature 
found it wasn’t used much. Massimo said, “Turns out, the feature was 
confusing people and making the checkout process more complicated.”

As Figure 15-9 shows, the first-time ordering process with InstaOrder 
had an extra step, and that step required going to PayPal to pre-
authorize payments. The hypothesis was that the feature would be 
worth the first-time ordering pain, after which ordering would be much 
easier directly through Instagram. “Convenience was the hypothesis,” 
noted Massimo.

But Massimo and his team were wrong. Not only were orders low, 
but page views started to drop on the landing page that promoted the 
feature, and bounce rate was high as well. It just wasn’t resonating.

Two weeks after the feature was removed, the number of transactions 
doubled, and it continues to increase. The bounce rate on the new 
landing page improved while sign-in goal completions increased.

So what did the Static Pixels team learn? “For starters, I think people 
didn’t transact through Instagram because it’s a very new and foreign 
process,” Massimo said. “Ordering products via a native social 
platform interface hasn’t really been done before. Also, I believe that 
when people are posting photos to Instagram, they aren’t necessarily 
thinking about ordering prints of that photo.”

The company lost some development time, but through a focus on 
analytics—particularly on its key metric of prints ordered—it identified 
roadblocks in its process, made tough decisions on removing a feature 
(which it originally thought was one of its unique value propositions), 
and then tracked the results.

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Figure 15-9. Which model worked better?

Summary

•  The way Static Pixels asked users to buy had too much friction.

•  A lighter-weight approach, with fewer steps, was both easier to 

implement and increased conversion rates.

Analytics Lessons Learned
Building a more advanced purchasing system that sacrificed first-
purchase simplicity for long-term ease of repeat purchases seemed like 
a good idea, but it was premature. This early in the company’s life, 
the question was “Will people buy prints?” and not “Will we have 
loyal buyers?” The feature the team had built was de-risking the wrong 
question. Always know what risk you’re eliminating, and then design 
the minimum functionality to measure whether you’ve overcome it.

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A Summary of the Empathy Stage

•  Your goal is to identify a need you can solve in a way people will pay 

money for at scale. Analytics is how you measure your way from your 
initial idea to the realization of that goal.

•  Early on, you conduct qualitative, exploratory, open-ended discussions 

to discover the unknown opportunities.

•  Later, your discussions become more quantitative and more convergent, 

as you try to find the right solution for a problem.

•  You can use tools to get answers at scale and build up an audience as 

you figure out what product to build.

Once you have a good idea of a problem you’re going to solve, and you’re 
confident that you have real interest from a sizeable market you know how 
to reach, it’s time to build something that keeps users coming back.

It’s time to get sticky.

exerCise

  |  Should you Move to the next Stage?

Answer the following questions.

Have I conducted enough quality customer interviews to feel confi-

dent that I’ve found a problem worth solving?
Yes

No

List the reasons why you think 

the problem is painful enough to 

solve.

Conduct more interviews. Use Me-

chanical turk or other resources to 

reach more people quickly.

Do I understand my customer well enough?
Yes

No

List the reasons why you think this 

is the case. what have you done to 

understand your customer?

try developing a “day in the life” 

storyboard to identify gaps in your 

understanding of the customer.

Do I believe my solution will meet the needs of customers?
Yes

No

List the reasons why you think this 

is the case. what have you done to 

validate the solution?

Show your solution (in whatever 

form it’s in) to more customers, 

collect more feedback, and dig 

deeper.

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Stage two: Stickiness 

Having climbed inside your market’s head, it’s time to build something. The 
big question now is whether or not what you’ve built is sticky, so that when 
you throw users at it, they’ll engage. You want to be, as Rowan Atkinson’s 
Blackadder put it, “in the stickiest situation since Sticky the stick insect 
got stuck on a sticky bun.” That’s how you make the business sustainable.

MVP Stickiness
The focus now is squarely on retention and engagement. You can look at 
daily, weekly, and/or monthly active users; how long it takes someone to 
become inactive; how many inactive users can be reactivated when sent an 
email; and which features engaged users spend time with, and which they 
ignore. Segment these metrics by cohort to see if your changes convince 
additional users to behave differently. Did users who signed up in February 
stick around longer than those who joined in January?

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You don’t just want signs of engagement. You want proof that your product 
is becoming an integral part of your users’ lives, and that it’ll be hard 
for them to switch. You’re not looking for, nor should you expect, rapid 
growth. You’re throwing things at the wall to test stickiness, not measuring 
how fast you can throw. And by “things,” we mean users. After all, if you 
can’t convince a hundred users to stick around today, you’re unlikely to 
convince a million to do so later.*

Your top priority is to build a core set of features that gets used regularly 
and successfully, even by a small group of initial users. Without that, you 
don’t have a solid enough foundation for growth. Your initial target market 
can be very small, hyper-focused on the smallest subset of users that you 
think will generate meaningful results.

Ultimately, you need to prove two things before you can move on to the 
Virality stage:

•  Are people using the product as you expected? If they aren’t, maybe 

you should switch to that new use case or market, as PayPal did when 
it changed from PalmPilot to web-based payment or when Autodesk 
stopped making desktop automation and instead focused on design 
tools.

•  Are people getting enough value out of it? They may like it, but if 

they won’t pay, click ads, or invite their friends, you may not have a 
business.

Don’t drive new traffic until you know you can turn that extra attention 
into engagement. When you know users keep coming back, it’s time to 
grow your user base.

Iterating the MVP
As we’ve said, the MVP is a process, not a product. You don’t pass Go just 
because you put something into people’s hands. Expect to go through many 
iterations of your MVP before it’s time to shift your focus to customer 
acquisition.

Iterating on your MVP is difficult, tedious work. It’s methodical. Sometimes 
it doesn’t feel like innovation. Iterations are evolutionary; pivots are 
revolutionary. This is one of the reasons founders get frustrated and decide 

*  one exception to this rule is a business that requires a critical mass of activity to be useful. If 

your service is engaging only when it has, say, 1,000 property listings, or 10,000 prospective 

mates, or cars less than three minutes away, then you’ll need to artificially seed it somehow 

before you can focus on testing stickiness. this is a common problem for two-sided 

marketplaces.

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instead to pivot repeatedly in the hopes that something will accidentally 
engage their users. Resist that temptation.

As you iterate, your goal is to improve on the core metrics that you’re 
tracking. If a new feature doesn’t significantly improve the One Metric 
That Matters, remove it. Don’t get caught tinkering and polishing. You’re 
not fine-tuning at this point; you’re searching for the right product and 
market.

Case study

  |  qidiq Changes How It Adds users

Qidiq is a tool—for doing really simple surveys of small groups via 
email or a mobile application—that was launched through startup 
accelerator Year One Labs. In early versions of the product, a survey 
creator invited respondents to join a group. Once those respondents had 
signed up and created an account, they could answer surveys delivered 
by email or pushed to an iPhone client.

Only a small percentage of people who were invited actually created 
an account and responded. So the founders devised a test: why not act 
as if the recipient already had an account, send her a survey question 
she can respond to with a single click or tap, and see what the response 
rate is like? The act of responding could be treated as tacit acceptance 
of enrollment; later, if the recipient wanted to log into her account, she 
could do so through a password recovery.

The qidiq team quickly changed their application, as illustrated in 
Figure 16-1, and sent out more surveys to personal groups they’d 
created. These initial surveys were sent via email alone. The results 
were striking: response rates went from 10–25% with the enroll-first 
model to 70–90% with the vote-first model. This made the team rethink 
their plans to develop a mobile application, since mobile applications 
couldn’t compete with the cross-platform ubiquity and immediacy of 
email. Maybe email was good enough, and they shouldn’t build their 
mobile app any more, or port it to Android.

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Figure 16-1. Don’t let details like account creation 

get in the way of your core functionality

“By focusing on the key metric of response rate, we were able to avoid 
the temptation of wasting our energy on the sexier mobile app,” says 
co-founder Jonathan Abrams. “Because it was the response rate that 
mattered, it became clear early on that email, while less sexy, was the 
better strategy for our startup.”

The metric qidiq was tracking, which was the basis of its whole 
product, was the number of people who would respond to a question. 
That was the right metric, and when the team found a product change 
that moved it dramatically in the right direction, it made them rethink 
the design of their entire service.

Summary

•  The MVP should include the simplest, least-friction path between 

your user and the “aha!” moment you’re trying to deliver.

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•  Everything is on the table. While you shouldn’t reinvent well-

understood concepts like an enrollment process with which people 
are familiar, you should also feel free to ignore them for the sake 
of a test.

•  Focusing on a single metric—in this case, survey response rate—let 

the team tweak every other part of the business, from sign-up to 
platform.

Analytics Lessons Learned
When you’ve got an MVP, you don’t have a product. You have a tool 
for figuring out what product to build. By asking an unorthodox 
question—in this case, “What if users were already registered?”—the 
qidiq team not only quadrupled response rates, but also avoided a 
costly, distracting development rathole.

Premature Virality
Many  startups—particularly in the consumer space—focus on virality 
first. They implement features and tactics to try to increase user acquisition 
as much as possible, before really understanding what those users will do. 
This is common for two reasons:

•  First, the bar for success in a consumer application is always going up. 

A few years ago, hundreds of thousands of users was considered big. 
Today, 1 million users is the benchmark, but it’s quickly going to 10 
million. That’s a lot of users. Certain categories of product, such as 
social networks and e-commerce, are ossifying, with a few gigantic 
players competing and leaving little room for upstarts.

•  Second, many consumer applications rely on network effects. The more 

users, the more value created for everyone. Nobody wants to use the 
telephone when they’re the only one with a telephone. Location-based 
applications typically require lots of scale, as do most marketplaces and 
user-generated content businesses, so that there are enough transactions 
and discussions to make things interesting. Without a critical mass of 
users, Facebook is an empty shell. Reaching this critical mass quickly is 
the first step in delivering the anticipated value of the product.

As a result, founders of consumer startups and multiplayer games often 
argue that they need to focus on virality and user acquisition because it will 
solve all their other problems. But having lots of users isn’t traction unless 
those users are engaged and sticking around.

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The results of premature scaling can be disastrous if startups invest all of 
their time and money into user acquisition, only to watch those users churn 
too quickly. By the time they go back and try to recover those users, they’re 
gone. You never get a second chance to have a first enrollment.

the goal Is Retention
The more engaged that people are with your product (and potentially other 
users of your product), the more likely they’ll stay. By ignoring growth from 
virality (for now), you can simplify how you decide what to build next into 
your MVP. Ask yourself, “Do we believe that the feature we want to build 
(or the feature we want to change) will improve stickiness?” Put the feature 
aside if the answer is “no.” But if the answer is “yes,” figure out how to test 
that belief and start building the feature.

Pattern

 

|  Seven Questions to Ask yourself Before 

Building a Feature

You probably have a long list of feature ideas you believe will improve 
retention. You need to further prioritize. Here are seven questions you 
can ask yourself (and your team) before building a new feature.

1 . Why Will It Make things Better?
You can’t build a feature without having a reason for building it. In the 
Stickiness stage, your focus is retention. Look at your potential feature 
list and ask yourself, “Why do I think this will improve retention?”

You’ll be tempted to copy what others are doing—say, using 
gamification to drive engagement (and in turn retention)—just 
because it looks like it’s working for the competition. Don’t. Qidiq 
ignored common wisdom around the sign-up process and the creation 
of a mobile app and quadrupled engagement. It’s OK to copy existing 
patterns, but know why you’re doing so.

Asking “Why will it make it better?” forces you to write out (on paper!) 
a hypothesis. This naturally leads to a good experiment that will 
test that hypothesis. Feature experiments, if they’re tied to a specific 
metric (such as retention) are usually easy: you believe feature X will 
improve retention by Y percent. The second part of that statement is 
as important as the first part; you need to draw that line in the sand.

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2 . Can you Measure the Effect of the Feature?
Feature experiments require that you measure the impact of the feature. 
That impact has to be quantifiable. Too often, features get added to a 
product without any quantifiable validation—which is a direct path 
toward scope creep and feature bloat.

If you’re unable to quantify the impact of a new feature, you can’t 
assess its value, and you won’t really know what to do with the feature 
over time. If this is the case, leave it as is, iterate on it, or kill it. 

3 . How Long Will the Feature take to Build?
Time is a precious resource you never get back. You have to compare 
the relative development time of each feature on your list. If something 
is going to take months to build, you need good confidence that it will 
have a significant impact. Can you break it into smaller parts, or test 
the inherent risk with a curated MVP or a prototype instead?

4 . Will the Feature Overcomplicate things?
Complexity kills products. It’s most obvious in the user experience of 
many web applications: they become so convoluted and confusing that 
users leave for a simpler alternative.

“And” is the enemy of success. When discussing a feature with your 
team, pay attention to how it’s being described. “The feature will allow 
you to do this, and it’d be great if it did this other thing, and this other 
thing,  and this other thing too.” Warning bells should be going off 
at this point. If you’re trying to justify a feature by saying it satisfies 
several needs a little bit, know that it’s almost always better to satisfy 
one need in an absolutely epic, remarkable way.

One mobile analytics expert for an adult-content site told us his rule 
for new features is simple: “If you can’t do it in three taps with one 
hand, it’s broken.” Knowing your user’s behavior and expectations 
is everything. Having feature complexity get in the way of the real 
testing you need to do around your market, customer acquisition, and 
retention is extremely painful.

5 . How Much Risk Is there in this new Feature?
Building new features always comes with some amount of risk. There’s 
technical risk related to how a feature may impact the code base.  
There’s user risk in terms of how people might respond to the feature. 
There’s also risk in terms of how a new feature drives future development, 
potentially setting you on a path you don’t want to pursue. 

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Each feature you add creates an emotional commitment for your 
development team, and sometimes for your customers. Analytics helps 
break that bond so that you can measure things honestly and make the 
best decisions possible, with the most information available.

6 . How Innovative Is the new Feature?
Not everything you do will be innovative. Most features aren’t 
innovative, they’re small tweaks to a product in the hope that the whole 
is more valuable than the individual parts.

But consider innovation when prioritizing feature development; 
generally, the easiest things to do rarely have a big impact. You’re still 
in the Stickiness stage, trying to find the right product. Changing a 
submit button from red to blue may result in a good jump in signup 
conversions (a classic A/B test), but it’s probably not going to turn your 
business from a failure into a giant success; it’s also easy for others to 
copy. 

It’s better to make big bets, swing for the fences, try more radical 
experiments, and build more disruptive things, particularly since you 
have fewer user expectations to contend with than you will later on.

7 . What Do users Say they Want?
Your users are important. Their feedback is important. But relying on 
what they say is risky. Be careful about over-prioritizing based on user 
input alone. Users lie, and they don’t like hurting your feelings.

Prioritizing feature development during an MVP isn’t an exact science. 
User actions speak louder than words. Aim for a genuinely testable 
hypothesis for every feature you build, and you’ll have a much better 
chance of quickly validating success or failure. Simply tracking how 
popular various features are within the application will reveal what’s 
working and what’s not. Looking at what feature a user was using 
before he hit “undo” or the back button will pinpoint possible problem 
areas.

Building features is easy if you plan them beforehand and truly understand 
why you’re doing something. It’s important to tie your high-level vision and 
long-term goals down to the feature level. Without that alignment, you run 
the risk of building features that can’t be properly tested and don’t drive 
the business forward.

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Case study

 

|  How Rally Builds new Features with a 

Lean Approach

Rally Software makes Agile application lifecycle management software. 
The company was founded in 2002 and has pioneered a number of 
Agile best practices. We spoke with Chief Technologist Zach Nies 
about how the company continues to successfully build its products.

Establishing a Company Vision
Everything at Rally starts with a three- to five-year company vision 
that is refreshed every 18 months. The entire company aligns around 
the vision, which is the first waypoint in turning a big, distant goal 
into something more attainable. This longer-term vision becomes a 
key input into annual planning each year. Zach says, “When we were 
younger and smaller we didn’t bother looking three years into the 
future, but it’s an important part of the process for a company of our 
size.”

Annual planning is initially done by a small group of executives. Zach 
calls this the first iteration. The output of the initial planning is a draft 
corporate strategy, which provides a clear, concise picture of Rally’s 
performance gaps and targets, reflections, and rationale for the year. 
The executive team also identifies three or four high-level places where 
they believe the company needs to focus action to accomplish the 
annual vision. “This work creates a draft of ideas to bring back to 
Rally for reflection,” Zach says. “They provide a summary of what the 
executive group saw as critically valuable to address in our upcoming 
year.”

The second iteration of annual planning takes the form of departmental 
annual retrospectives. Rally uses an approach called ORID (Objective, 
Reflective, Interpretive, Decisional) from The Art of Focused 
Conversation
 by R. Brian Stanfield (New Society Publishers).* Zach 
says: 

This process invites insights from all employees, and provides 
a valuable narrative about the past, present, and future. From 
each ORID within each department, we learn about completed 
work, the current work in progress, planned work, specific 
annual metrics, the implications for the coming year, and the 
overall mood for the year. Kids are learning machines, but adults 

 

http://www.amazon.com/Art-Focused-Conversation-Access-Workplace/dp/0865714169

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need structured reflection to learn; this process provides that 
structure.

Both the executive planning and the ORIDs feed into the next step of 
the annual planning process: gathering 60 people from the company in 
a highly-facilitated meeting to clearly articulate the vision for the year 
and align around how to accomplish it.

Developing a Product Plan
The product team is actively involved in defining the company’s annual 
strategy. A big part of this is aligning the directions of the company 
and product. The product team focuses on answering the question 
“Why?” above everything else. “The articulation of why we’re doing 
something, and always questioning our focus, rallies everyone around 
one compelling vision, company, and product, and creates a vital 
emotional connection with our customers,” Zach says. “Only once we 
understand ‘why’ can we really look at ‘what’ and ‘how’.”

Now Rally is ready to dig into product. While this process may seem 
like a lot, it’s very iterative and Lean. The company goes through a 
buildmeasurelearn cycle at several levels before getting to the point 
where it’s actually developing features.

Deciding What to Build
Feature development begins in earnest with deciding what to build and 
how to build it. Rally has an open, but process-oriented, way of making 
feature decisions. Each quarter, employees submit short proposals for 
changes to the company’s product direction. These proposals come 
from anyone in the organization, but are typically highly influenced by 
interactions with customers.

Zach says:

We include almost everyone who does product-management-
type work in the decision-making process, including product 
marketing, product owners, engineering managers, sales 
leadership, and executives. It may seem like this is quite a bit of 
process, but the benefits of everyone’s input and alignment far 
outweigh the 10 or so hours a quarter we spend running the 
process. We find strong alignment enables great execution.

Rally doesn’t release software, but instead “turns features on for users 
and customers.” Most features have a toggle that allows Rally to turn 
them on or off for specific customers. This allows the company to roll 
out code to progressively larger groups of users, generating feedback 

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from early adopters while mitigating the risk of exposing problems to 
a lot of customers.

Measuring Progress
Underneath Rally’s feature development process, the company is 
focused on measurement. “We have an internal data warehouse 
in which we record everything from server/database kernel-level 
performance measurements to high-level user gestures derived from 
HTTP interactions between the browser and our servers,” says Zach. 
The goal is to make sure the team can measure feature usage and 
performance. “When we develop a feature our product team can form 
theories about how much usage warrants further development of that 
feature,” Zach says. “As we are toggling on the feature we can compare 
our theories to actual data. Because the data includes both usage and 
performance information, we can quickly understand, in real time, 
the impact a feature is having on the performance and stability of our 
production environment.” 

Learning through Experiments
Even with such a deep level of planning and an all-inclusive approach 
to product development, Zach still says that the company is careful 
not to “blindly build features based on internal or customer requests.” 
Instead, it runs experiments to learn more.

According to Zach, every experiment starts with a series of questions:

•  What do we want to learn and why?

•  What’s the underlying problem we are trying to solve, and who is 

feeling the pain? This helps everyone involved have empathy for 
what we are doing.

•  What’s our hypothesis? This is written in the form: “[Specific 

repeatable action] will create [expected result].” We make sure the 
hypothesis is written in such a way that the experiment is capable 
of invalidating it.

•  How will we run the experiment, and what will we build to support 

it?

•  Is the experiment safe to run?

•  How will we conclude the experiment, and what steps will be taken 

to mitigate issues that result from the experiment’s conclusion?

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•  What measures will we use to invalidate our hypothesis with data? 

We also include what measures will indicate the experiment isn’t 
safe to continue.

In a three-month period, over 20 experiments were run to learn exactly 
what would satisfy users in a critical part of the user interface. Rather 
than guessing, this was a disciplined process of discovery. This area of 
the user interface was a focus because refining it was a major part of 
the product vision for the year , and directly supported one of Rally’s 
corporate goals for the year.

Summary

•  Data-driven product direction starts at the top, and it’s an iterative, 

methodical process.

•  Everything is an experiment, even when you have an established 

product and a loyal set of customers.

•  It takes extra engineering effort to be able to turn on and off 

individual features, and to measure the resulting change in user 
behavior, but that investment pays off in reduced cycle time and 
better learning.

Analytics Lessons Learned
Rally has taken measurement to the next level. In a way, Rally is 
two companies—one making lifecycle management software, and 
one running a gigantic, continuous experiment on its users to better 
understand how they interact with the product itself. This requires a 
lot of discipline and focus, as well as considerable engineering effort 
to make every feature testable and measurable, but it’s paid off in 
less waste, a better product, and a consistent alignment with what 
customers want.

How to Handle user Feedback
Customers  have something in common with entrepreneurs—they’re liars 
too. They don’t lie intentionally, but often they forget how your product 
really works or what they were doing in the product. 

Many of the reviews for personal banking app Mint give the product one 
star, saying, “Warning! This product will try to collect your banking 
information and connect to your bank account!” as shown in Figure 16-2. 
But that’s what Mint is for.

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Figure 16-2. Warning—banking app may want your 

banking details

If you’re the product manager, you might be tempted to ignore this 
feedback, but what it’s really telling you is that your marketing and product 
descriptions aren’t working, bringing down your product ratings and 
reducing your addressable market.

Customers may give you feedback you don’t like. Just remember that they 
don’t have the same mental model you do, they aren’t in your target market. 
They often lack training to use your product properly.

We’ve already seen some of the cognitive biases demonstrated by interview 
subjects. Existing users suffer from similar biases. They have different 
expectations and context from you. You need to view their feedback with 
that in mind.

For one thing, user feedback suffers from horrible sampling bias. Few 
people provide feedback when they have a predictable, tepid experience. 
They reach out when they’re ecstatic or furious. If they’re feeling aggrieved, 
you’ll hear from them.

What’s more, they don’t know their value to you. They may feel entitled to 
a free product because that’s how you’ve positioned your SaaS offering, or 
to free breadsticks because that’s how you’ve priced your buffet. You know 
their value to your business—they don’t. To each unhappy user he or she 
is, they’re the most important person in the world. And he or she has  been 
wronged or celebrated.

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Finally, customers aren’t aware of the constraints and nuances of their 
problems. It’s easy to complain about US television programming not 
being available overseas; it’s unlikely that those complaining are aware 
of the intricacies of foreign currency exchange, censorship, and copyright 
licensing. They want their problem solved, but they have little insight into 
how to solve it the right way.

Laura Klein is a user experience (UX) professional and consultant, as well 
as the author of UX for Lean Startups (forthcoming from O’Reilly), part 
of the Lean Series along with this book. She writes a great blog called 
Users Know. You should read her post, “Why Your Customer Feedback is 
Useless,” in its entirety.* 

To improve how you interpret feedback, Laura has three suggestions:

•  Plan tests ahead of time, and know what you want to learn before 

you get started. “A big reason that feedback is hard to interpret is 
because there’s just too much of it, and it’s not well organized or about 
a particular topic,” says Laura. “If you know exactly what you’re 
gathering feedback on, and you’re disciplined about the methods you 
use to gather it, it becomes very simple to interpret the responses.”

•  Don’t talk to just anybody. “You should group feedback from similar 

personas,” says Laura. “For example, if I ask a Formula 1 driver and my 
mom about how they feel about their cars, I’m going to get inconsistent 
responses.” Balancing feedback like that is very difficult because it’s 
from such different types of people. “Figure out who your customers 
are and focus your research on a particular type of person.” 

•  Review results quickly as you collect data. “Don’t leave it all until the 

end,” Laura notes. “If you talk to five people for an hour each over the 
course of a few days, it can be really hard to remember what the first 
person said.” Laura recommends having someone else in each session, 
so that you can debrief with that person after and pull out the top 
takeaways from the session. 

The reality is, users will always complain. That’s just the way it goes. 
Even if people are using your product, you have good engagement metrics, 
and your product is sticky, they’re still going to complain. Listen to their 
complaints, and try to get to the root of the issue as quickly as possible 
without overreacting.

 

http://usersknow.blogspot.ca/2010/03/why-your-customer-feedback-is-useless.html

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the Minimum Viable Vision
The minimum viable vision is a term coined by entrepreneur and Year One 
Labs partner Raymond Luk. He says, “If you’re trying to build a great 
company and get others involved, it’s not enough to find an MVP—you 
need an MVV, too.”

A minimum viable vision (MVV) is one that captivates. It scales. It has 
potential. It’s audacious and compelling. As a founder, you have to hold 
that huge, hairy, world-changing vision in one hand, and the practical, 
pragmatic, seat-of-the-pants reality in the other. The MVV you need in 
order to get funding demands a convincing explanation of how you can 
become a dominant, disruptive player in your market.

Here are some signs that suggest you’ve got the makings of an MVV:

•  You’re building a platform. If you’re creating an environment in which 

other things can be created, this is a good sign. Google Maps was just 
one of the many mapping tools available, alongside MapQuest and 
others, but Google made it easy to embed and annotate those maps, 
leading to thousands of mashups and clever uses. It quickly became the 
de facto platform for entry-level geographic information systems (GIS), 
and all those annotations made its maps even more useful.

•  You have recurring ways to make money. It’s one thing to take money 

from someone once, but if you can convince that person to pay every 
month as well, you’re onto something. Just look at Blizzard’s revenues 
from  World of Warcraft: purchase of the paid desktop client is a 
fraction of the money the company makes compared to revenue from 
$14.95 per month subscriber fees.

•  You’ve got naturally tiered pricing. If you can find ways for customers 

to  self-upsell, as companies like 37Signals, Wufoo, and FreshBooks 
have done, then you can hook your users on basic features and tempt 
them with an upgrade path that adds functionality as they need it. This 
means you’ll not only add revenue from new users, but from existing 
ones, too.

•  You’re tied to a disruptive change. If you’re part of a growing trend—

people sharing information, mobile devices, cloud computing—then 
you’ve got a better chance of growth. A rising tide floats all boats, and 
a rising tech sector floats all valuations and exits.

•  Adopters  automatically  become  advocates. Just look at the classic 

example of online marketing—Hotmail. A simple message appended 
to every email invited the recipient to switch to Hotmail. The result 

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was an exponential growth rate and a huge exit for the founders.* An 
expense management system like Expensify makes it as easy as possible 
to add others to the approval workflow, because this is a vector for 
inherent virality.

•  You  can  create  a  bidding  war. If you’ve got a solution that several 

industry giants will want, you’re in a great place. While big companies 
can build anything given enough time, they’ll buy you if you’re stealing 
their sales or if your product helps them sell dramatically more easily. 
Beverage giants like Pepsico, Cadbury-Schweppes, and Coca-Cola 
regularly buy out promising incumbents, like Odwalla, Tropicana, 
Minute Maid, RC Cola, and others, knowing they can make back their 
investment easily through their existing supply chains.

•  You’re  riding  an  environmental  change. We don’t mean the Green 

movement here. In strategic marketing, environmental forces include 
everything you’re subject to in your business ecosystem, such as 
government-mandated privacy laws or anti-pollution regulations. If 
you’re building something that everyone will be forced to adopt (such 
as a product that complies with soon-to-be-signed health or payment 
privacy legislation), you’ve got a promising exit and a chance to take 
over the sector.

•  You’ve got a sustainable unfair advantage. There’s nothing investors 

like more than unfairness. If you can maintain an unfair advantage—
lower costs, better market attention, partners, proprietary formulae, 
and so on—then you can scale your business to a degree where it’s 
interesting to investors. But be careful: outside of government-mandated 
monopolies, few advantages are truly sustainable in the long term.

•  Your marginal costs trend to zero. If as you add users your incremental 

costs go down—so that the nth customer costs almost nothing to 
add—that’s a great place to be. You’re enjoying healthy economies of 
scale. For example, an antivirus company has fixed costs of software 
development and research that must be amortized across all customers, 
but the addition of one more client adds only a vanishingly small cost 
to this total. Businesses that can grow revenues while incremental costs 
stay still or decline have the potential to grow massively overnight.

•  There are inherent network effects in the model. The phone system is 

the classic example of a business with a network effect: the more people 
who use it, the more useful it becomes. Network-effect businesses are 
wonderful, but they often have a two-edged sword: it’s great when you 

 

http://www.menlovc.com/portfolio/hotmail

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have 10 million users, but you may be deluding yourself about how 
easily users will adopt the product or service, and it’s hard to test the 
basic value with a small market at first. You need a plan for getting to 
the point where the network effects kick in and become obvious.

•  You have several ways to monetize. It’s unlikely that any one payment 

model will work, but if you can find several ways to make money from a 
business—one obvious one, and several incidental ones—then you can 
diversify your revenue streams and iterate more easily, improving your 
chances of success. Quick note: AdWords and selling your analytical 
data probably aren’t enough.

•  You make money when your customers make money. Humans are, at 

their most basic, motivated by two things: ouch for “love.” Fear means 
things like costs and risks, and if you reduce risks or cut costs, that’s 
nice—but it’s not compelling. Customers will often rationalize away 
the risk and pocket the savings. But if you make money from revenues, 
then the customer will likely split the winnings with you. Products that 
boost revenues are easier for people to believe in—just look at lotteries 
and get-rich-quick schemes versus savings plans and life insurance. 
Eventbrite and Kickstarter know this.

•  An  ecosystem  will  form  around  you. This is similar to the platform 

model. Salesforce and Photoshop are good examples of this: Salesforce’s 
App Exchange has thousands of third-party applications that make the 
CRM (customer relationship management) provider more useful and 
customizable, and Photoshop’s plug-in model added features to the 
application far more quickly than if Adobe had coded them all itself.

In the end, you have to be audacious. You need to understand how your 
company can become a Big Idea, something that’s truly new, and either 
widely appealing to a broad market or a must-have for a well-heeled niche. 

the Problem-Solution Canvas
At Year One Labs, we developed a tool called the Problem-Solution 
Canvas
 to help our startups maintain discipline and focus on a weekly 
basis. It’s inspired by Ash Maurya’s Lean Canvas, but focused on the day-
to-day operations of a startup. We used it to home in on the key one to 
three problems the startups were facing. It allowed us all to agree on those 
problems and prioritize them.

It was fairly common for founders to incorrectly prioritize the key issues 
at hand. It’s not surprising; startup founders are juggling a ton at once, 
wearing hats stacked to the sky like crazed circus performers, and as we well 

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know, they’re a bunch of liars (but we love ’em just the same!). As mentors 
and advisors, we knew that a big part of our job—where we could provide 
significant value because of our detachment—was to guide entrepreneurs 
back to what was most important.

The Problem-Solution Canvas is a two-page document. Like a Lean Canvas 
it’s divided into a few boxes. On a weekly basis we’d ask founders to prepare 
a Problem-Solution Canvas and present it. The canvas became the focal 
point for our status meetings, and it was extremely helpful for keeping 
those meetings productive.

Figure 16-3 shows the first page of the template.

Figure 16-3. If you filled in this page every week, what 

would you learn? 

The first thing you’ll notice is the title: The Goal Is to Learn. This is 
important, because it reminded the entrepreneurs about what they were 
setting out to do. It wasn’t about building “stuff.” It wasn’t about adding 
features. It wasn’t about getting PR, or anything else. Learning was the 
measure of success.

Next, founders would fill in a brief update on their current status, focusing 
on the key metrics (qualitative and/or quantitative) that they were tracking. 
Notice how small this box is compared to the others.

The Lessons Learned box is a quick bulleted summary of key learning. The 
title says “and Accomplishments” because we wanted to give entrepreneurs 
a place to brag—at least a little bit. Not surprisingly, they’d include some 
vanity metrics in here and we wouldn’t spend a lot of time on them. The 
“On track: Yes/No” benchmark is designed as a test of intellectual honesty. 
Can entrepreneurs really come clean on what’s going on, good and bad? If 
so, we could be much more valuable.

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Finally, we asked entrepreneurs to list the top problems they were facing 
at that moment. At most they would include three problems prioritized in 
order of importance. This section of the Problem-Solution Canvas often 
elicited the most debate, but it was always healthy and critical for resetting 
everyone’s goals and expectations.

With the problems now well understood, along with the startup’s current 
status, we’d move to the second page of the canvas, shown in Figure 16-4.

Figure 16-4. We’ve all got problems—but can you pick 

just three?

In this section, the founders re-list the problems and include hypothesized 
solutions. These solutions are hypothesized because we don’t know if they’ll 
work. These are experiments that the founders will run in the next week. 
We always asked them to define the metrics they’d use to measure success (or 
failure) and draw a line in the sand. If engagement was the most important 
problem, they had to include possible solutions they’d experiment with to 
increase engagement, define the metric (e.g., % daily active users), and set a 
target. What’s the problem, how do you propose to fix it, and how will you 
know if you succeeded?
 That’s the core of the Problem-Solution Canvas.

For us (as mentors and advisors), it was an extremely valuable exercise. The 
Problem-Solution Canvas is also useful for internal decision making. It sits 
a level below the Lean Canvas, focusing on very specific details in a very 
specific time period (one to two weeks).

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Case study

 

|  Vnn uses the Problem-Solution 

Canvas to Solve Business Problems

Varsity News Network (VNN) is an early-stage startup based in 
Michigan. Ben met one of the founders there, Ryan Vaughn, when 
speaking at a conference in 2012. The company’s platform makes it 
easy for athletic directors to manage social communication, creating 
hyper-local media coverage about athletics at their high schools. The 
goal is to leverage that awareness creation into ongoing financial and 
emotional support for high school sports.

Ryan was introduced to the Problem-Solution Canvas and started 
using it immediately with his board of directors. “We had just raised 
financing and had to solve a number of key business problems very 
quickly,” said Ryan. “We used the Problem-Solution Canvas to get all 
our board members on the same page, focused on what we had to do 
in order to move forward.”

VNN followed a Lean process, particularly in the beginning of the 
company in order to determine its value proposition and how that 
tied into producing content about high school sports. The company 
remains Lean today, testing and iterating each new feature or initiative 
it launches, measuring effectiveness and value creation. 

Still, Ryan was concerned that his board wouldn’t embrace the Problem-
Solution Canvas. He said, “The Lean Startup process has not been 
widely adopted in the Midwest yet, but our board had been exposed to 
the methodology, which helped speed up our initial progress with the 
canvas.”

VNN used the canvas for a few months, during a critical time of 
problem solving. The result was that everyone involved stayed focused 
on the major tasks at hand. Through the Problem-Solution Canvas, 
VNN validated a number of its core assumptions and designed a 
scalable growth model involving direct sales. This allowed it to prove 
enough of its business to start generating revenue and plan for a second 
round of financing. 

Figures 16-5 and 16-6 show an example of one of its canvases.

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Figure 16-5. VNN spends some time on 

introspection

Figure 16-6. Knowing how much you can sell, and 

the size of the market, matters a lot

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Summary

•  Having raised funding, VNN used the Problem-Solution Canvas 

to communicate with its board of directors in an effective manner.

•  The canvas helped the company iterate to revenue and position 

itself for additional financing.

Analytics Lessons Learned
Never underestimate the power of getting everyone on the same 
page—literally. A single sheet of consistent information that forces all 
stakeholders to be succinct and to agree really helps clarify and define 
a problem, particularly in a fast-changing environment.

A Summary of the Stickiness Stage

•  Your goal is to prove that you’ve solved a problem in a way that keeps 

people coming back.

•  The key at this stage is engagement, which is measured by the time 

spent interacting with you, the rate at which people return, and so on. 
You might track revenue or virality, but they aren’t your focus yet.

•  Even though you’re building the minimal product, your vision should 

still be big enough to inspire customers, employees, and investors—
and there has to be a credible way to get from the current proof to the 
future vision.

•  Don’t step on the gas until you’ve proven that people will do what you 

want reliably. Otherwise, you’re spending money and time attracting 
users who will leave immediately.

•  Rely on cohort analysis to measure the impact of your continuous 

improvements as you optimize the stickiness of your product.

When your engagement numbers are healthy and churn is relatively low, 
it’s time to focus on growing your user base. Don’t run out and buy ads 
immediately, though. First, you need to leverage the best, most convincing 
campaign platform you have—your current users. It’s time to go viral.

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exerCise #1

  |  Should you Move to the next Stage?

1. Are people using the product as expected?

•  If they are, move to the next step.

•  If they aren’t, are they still getting enough value out of it, but 

using it differently? Or is the value not there?

2.  Define an active user. What percentage of your users/customers is 

active? Write this down. Could this be higher? What can you do to 
improve engagement?

3.  Evaluate your feature roadmap against our seven questions to ask 

before building more features. Does this change the priorities of 
feature development?

4.  Evaluate the complaints you’re getting from users. How does this 

impact feature development going forward?

exerCise #2

 

|   Have you Identified your Biggest 

Problems?

Create a Problem-Solution Canvas. This should take no more than 
15–20 minutes. Share your canvas with others (investors, advisors, 
employees) and ask yourself if it really addresses the key concerns 
you’re facing today.

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Stage three: Virality 

In 1997, venture capital firm Draper Fisher Jurvetson first used the term 
viral marketing to describe network-assisted word of mouth.* The firm 
had seen the power of virality firsthand with Hotmail, which included a 
vector for infection in every email—the now-famous link at the bottom of 
a message that invited recipients to get their own Hotmail account.

Decades earlier, Frank Bass, one of the founders of marketing science, 
described how messages propagated out in a marketplace.† His 1969 paper, 
“A New Product Growth Model for Consumer Durables,” explained how 
messages trickle out into a market through word of mouth. At first, the 
spread starts slowly, but as more and more people start talking about 
it, spread accelerates. However, as the market becomes saturated with 
people who’ve heard the message, spread slows down again. This model is 
represented by a characteristic S-shape known as the Bass diffusion curve, 
shown in Figure 17-1.

 

http://www.dfj.com/news/article_25.shtml

†  

http://en.wikipedia.org/wiki/Bass_diffusion_model

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Figure 17-1. Three certainties: death, taxes, and market 

saturation

When researchers compared the spread of Hotmail to the predictions from 
Bass’s model, they found an almost perfect fit.

In the Virality stage, it’s time to focus on user acquisition and growth, but 
keep an eye on your stickiness too.

•  There’s a risk that you build virality and word of mouth at the expense 

of engagement. Perhaps you’re bringing in new users who are different 
from your earlier adopters, and as a result they don’t engage with the 
product. Or maybe your unique value proposition is getting lost in your 
marketing efforts, and your new users have different expectations from 
earlier ones.

•  Be careful that you haven’t moved on from stickiness too soon. If 

you’re investing in adding users, but your churn is high, you may not be 
getting a good enough return on investment. Premature growth burns 
money and time, and will quickly kill your startup.

the three Ways things Spread
Virality is simply users sharing your product or service with others. There 
are three kinds of virality:

•  Inherent virality is built into the product, and happens as a function 

of use.

•  Artificial virality is forced, and often built into a reward system.

•  Word-of-mouth virality is the conversations generated by satisfied 

users, independent of your product or service.

All three matter, but should be treated as distinct forms of growth and 
analyzed in terms of the kind of traffic they bring in. For example, you may 

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CHAPter 17 : StAge tHree: VIrALItY   229

find that artificial virality brings in plenty of drive-by traffic, but inherent 
virality brings in engaged customers who actually turn into revenue.

Inherent Virality
Many products have inherent virality. When you use TripIt, you share 
your travel plans with colleagues, which they can view better when signed 
in; when you use Expensify, you forward expense reports to others for 
approval; when you use FreshBooks, your customers view their electronic 
invoices on the site.

This is the best kind of virality. It feels genuine, and the recipient is motivated 
to start using the product or service. It’s like an epidemic. It’s not voluntary. 
It’s not something that you opt into doing or experiencing, it just happens.

Artificial Virality
While inherent virality is best, artificial virality can be bought. Parts 
of Dropbox are inherently viral—users share files with colleagues and 
friends—but the company isn’t afraid to compensate its users. It offers 
additional storage for tweeting or liking the product, and rewards users 
for helping it to acquire new customers. The rapid growth of the service 
happened because of existing users trying to convince friends to sign up so 
they can grow their free online storage capacity.

Artificial virality comes from incentivizing existing users to tell their 
friends. Done right, it can work well—as Dropbox has shown—but it can 
also be awkward and feel forced if done poorly. You’re essentially building 
self-funded marketing activities into the product itself, sometimes at the 
expense of legitimate functionality.

Word-of-Mouth Virality
Finally, there’s natural word of mouth. Harder to track, it’s also extremely 
effective, because it amounts to an endorsement by a trusted advisor. You 
can see some of this activity by simply monitoring blogs and social platforms 
for mentions of your startup—and when you see one it’s a good idea to 
engage with the endorser, find out what made him share your product or 
service, and try to turn that into a repeatable, sustainable part of the viral 
growth strategy.

You may even want to use tools like Klout or PeerReach to try to score the 
impact that those who are discussing you can have on awareness of your 
product or service, since their rankings act as a proxy for a person’s ability 
to spread a message.

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Metrics for the Viral Phase
Measuring your viral growth turns out to be really important if you don’t 
want to pay for customers. The number you’re after is your viral coefficient, 
which venture capitalist David Skok sums up nicely as “the number of new 
customers that each existing customer is able to successfully convert.”*

To calculate your viral coefficient:

1. First calculate the invitation rate, which is the number of invites sent 

divided by the number of users you have.

2.  Then calculate the acceptance rate, which is the number of signups or 

enrollments divided by the number of invites.

3.  Then multiply the two together.

Table 17-1 shows sample math for a company with 2,000 customers who 
send 5,000 invitations, 500 of which are accepted.

existing customers

2,000

total invitations sent

5,000

Invitation rate

2.5

number that get clicked

500

Acceptance rate

10%

Viral coefficient

25%

Table 17-1. Sample math for a viral coefficient calculation

This might seem overly simple, because in theory, that quarter of a customer 
will, in turn, invite another 25% of a customer (6.25% of a customer), and 
so on. In reality, as David points out, it’s unlikely that users will continue 
to invite their friends as time goes by—instead, they’ll invite those friends 
who they think are relevant and then stop inviting, and many of those they 
invite will have the same groups of friends. The invitation roster will get 
saturated.

There’s another factor to consider here: cycle time. If it takes only a day 
for someone to use the site and invite others, you’ll see fast growth. On the 
other hand, if it takes someone months before she invites others, you’ll see 
much slower growth. 

Cycle time makes a huge difference—so much so, David feels it’s more 
important than viral coefficient. Using sample data from a worksheet he 

*  David Skok’s explanation of viral coefficient calculation includes two spreadsheets you can 

play with ahttp://www.forentrepreneurs.com/lessons-learnt-viral-marketing/.

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CHAPter 17 : StAge tHree: VIrALItY   231

created, David underscores this in one of his examples: “After 20 days with 
a cycle time of two days, you will have 20,470 users, but if you halved that 
cycle time to one day, you would have over 20 million users!”

Bass’s equations took many of these factors into consideration when he was 
trying to explain how messages propagate out into a marketplace and how 
customers gradually adopt innovation.

Ultimately, what we’re after is a viral coefficient above 1, because this means 
the product is self-sustaining. With a viral coefficient above 1, every single 
user is inviting at least another user, and that new user invites another user 
in turn. That way, after you have some initial users your product grows by 
itself. In the preceding example, we could do several things to push the viral 
coefficient toward 1:

•  Focus on increasing the acceptance rate.

•  Try to extend the lifetime of the customer so he has more time to invite 

people.

•  Try to shorten the cycle time for invitations to get growth faster.

•  Work on convincing customers to invite more people.

Beyond the Viral Coefficient
Treat the three kinds of viral growth differently. Each of them will have 
different conversion rates, and users who come from each kind of growth 
will have different engagement levels. That’ll tell you where to focus your 
efforts.

The metrics that matter in the virality phase are about outreach and new 
user adoption. While the most fundamental of these is the viral coefficient, 
you can also measure the volume of invites sent by a user, or the time it 
takes her to invite someone.

For companies selling to an enterprise market, where click-to-invite virality 
isn’t the norm, there are other metrics that might work better. One is the 
net promoter score, which simply asks how likely a user is to tell his friends 
about your product and compares the number of strong advocates to those 
who are unwilling to recommend it.* It’s a good proxy for virality, because 

*  the nPS, first championed by enterprise rent-A-Car and written about by Frederick F. 

reichfeld, considered only strongly enthusiastic respondents because those are the 

“customers who not only return to rent again but also recommend enterprise to their friends”; 

see http://hbr.org/2003/12/the-one-number-you-need-to-grow/ar/1.

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it suggests customers who will act as references, refer you business, or be 
quoted in marketing collateral.

Virality doesn’t play a key role in every business. Some products are just 
not naturally viral, and hardly any are wildly so. Much has been made of 
getting a viral coefficient above 1—in other words, getting every user to 
invite at least one other user. This means, in theory, you can grow forever.

Unfortunately, a sustained viral coefficient above 1 is a Holy Grail for 
startups.

That doesn’t mean you should ignore virality; rather, it means you need to 
treat it as a force multiplier that will make your paid marketing initiatives 
more successful. That’s why the Virality stage comes before the Revenue 
and Scale stages: you want to get the biggest bang for your marketing buck, 
and to do so, you need to optimize your viral engines first.

Case study

 

|  timehop Experiments with Content 

Sharing to Achieve Virality

Jonathan Wegener and Benny Wong started Timehop in February 
2011 as a hackathon project. The original product—built in a single 
day and called 4SquareAnd7YearsAgo—aggregated your Foursquare 
check-ins and sent them to you in a daily email from one year ago. 
It was a fun way of looking back at where you had been each day 
last year. The project got a lot of attention, and after a few months of 
watching organic growth, the founders decided to focus on it full-time. 
They rebranded as Timehop and raised $1.1 million in financing from 
venture and angel investors.

The founders spent most of their time at the beginning focusing on 
engagement. Luckily for them, people were hooked on the product, 
and it showed in the core metrics. “We consistently saw 40–50% open 
rates on our emails, and still do,” says Jonathan. “So we knew we had 
a sticky, engaging product that people cared about.” 

Proving that Timehop was an engaging product was essential, but so 
was proving that engagement led to retention. “People have been on 
Timehop for close to two years without ever getting bored and leaving,” 
says Jonathan. “Originally we tracked open rates, unsubscribes, and 
content density [how many users get emails each day because they did 
something a year ago] religiously, but all of that’s in very good shape.” 
It was time to change their One Metric That Matters.

That engagement and retention gave the founders the confidence they 
needed to tackle the next big challenge: growth. “We saw through 

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CHAPter 17 : StAge tHree: VIrALItY   233

pixel tracking in emails that 50% of emails were being opened on iOS 
devices,” says Jonathan. “That led us to focus on a mobile app, which 
is also a better tool for encouraging growth through sharing.”

While people do share Timehop emails, email itself is not truly social. 
People  received emails, but they didn’t share them. Since Timehop 
wants to build what Jonathan describes as a “social network for your 
past,” the move to mobile helps to encourage social behaviors. In fact, 
mobile users share 20 times more than email-only users. But it still 
wasn’t enough.

“All of our focus right now is on sharing,” says Jonathan. “The metric 
we’re watching is percent of daily active users that share something. We 
don’t focus on the viral coefficient right now—we know it’s below 1—
and we want to track numbers that are closer to what people are doing 
in our app.” The company is now experimenting and testing rapidly to 
see if it can significantly improve this number. It builds fast and focuses 
on learning and tracking results. And it has a line in the sand: “We’d 
like to have at least 20–30% of our daily active users share something 
on a daily basis,” Jonathan says.

Timehop cares only about growth through virality (and using sharing 
of content as the primary mechanism for encouraging that virality). 
“All that matters now is virality,” says Jonathan. “Everything else—be 
it press, publicity stunts, or something else—is like pushing a rock up 
a mountain: it will never scale. But being viral will.”

Summary

•  Timehop’s founders turned a one-day hackathon project into a real 

company when they saw consistent, organic growth and significant 
engagement.

•  After seeing that 50% of users opened up daily Timehop emails on 

an iOS device, the founders built a mobile application. They also 
changed their OMTM from engagement and retention to virality.

•  The founders are focused almost exclusively on content sharing, 

and increasing the percentage of daily active users who share 
content, in an effort to create sustainable growth in their user base.

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Analytics Lessons Learned
Understanding how people use your product can provide key insight 
into what direction to go and how to move from one stage to the next—
for example, from stickiness to virality. Focusing on a metric like viral 
coefficient may be too high level; instead, look for the actions within 
your product that drive virality and make sure you’re measuring those 
properly and have lines in the sand that you’re targeting.

Instrumenting the Viral Pattern
Hiten Shah’s ProductPlanner site was a tremendously valuable source 
of acquisition patterns.* From enrollment processes to viral email loops 
to friend invitations, the site catalogued dozens of customer acquisition 
workflows and would suggest metrics for each stage of the process. For 
example, Figure 17-2 shows the email invite loop for Tagged.

Figure 17-2. Email invite loops have a simple set of steps 

and metrics to track

*  

ProductPlanner was recently taken down. It used to live at http://productplanner.com.

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CHAPter 17 : StAge tHree: VIrALItY   235

While ProductPlanner is no longer available—its founders are focusing 
on KISSmetrics instead—you can design patterns of your own using this 
model, then quickly see what metrics you should be tracking within a 
process. Then you can instrument the viral loop you’ve built, see where it’s 
collapsing, and tweak it, edging your way toward that elusive coefficient 
of 1. 

growth Hacking
Most startups won’t survive on gradual growth alone. It’s just too slow. If 
you want to grow, you need an unfair advantage. You need to tweak the 
future. You need a hack.

Growth hacking is an increasingly popular term for data-driven guerilla 
marketing. It relies on a deep understanding of how parts of the business 
are related, and how tweaks to one aspect of a customer’s experience impact 
others. It involves:

•  Finding a metric you can measure early in a user’s lifecycle (e.g., number 

of friends a user invites) through experimentation , or, if you have the 
data, an analysis of what good users have in common

•  Understanding how that metric is  correlated to a critical business goal 

(e.g., long-term engagement)

•  Building predictions of that goal (e.g., how many engaged users you’ll 

have in 90 days) based on where the early metric is today

•  Modifying the user experience today in order to improve the business 

goal tomorrow (e.g., suggesting people a user might know), assuming 
today’s metric is causing a change in tomorrow’s goal

The key to the growth hacking process is the early metric, (which is also 
known as a leading indicator—something you know today that predicts 
tomorrow). While this seems relatively straightforward, finding a good 
leading indicator, and experimenting to determine how it affects the future 
of the company, is hard work. It’s also how many of today’s break-out 
entrepreneurs drove their growth.

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Attacking the Leading Indicator
Academia.edu founder Richard Price shared stories* from a recent Growth 
Hacking conference† at which several veterans of successful startups shared 
their leading indicators.

•  Former Facebook growth-team leader Chamath Palihapitiya said a 

user would become “engaged” later if he reached seven friends within 
10 days of creating an account. Josh Elman, who worked at Twitter, 
said the company had a similar metric: when a new user follows a 
minimum number of people—and some of those follow back—the user 
is likely to become engaged. In fact, Twitter has two kinds of users: 
“active” ones who’ve visited at least once in the last month, and “core” 
ones who’ve visited seven times in the last month.

•  Onetime Zynga GM Nabeel Hyatt, who ran a 40-million-player game, 

said the company looked at first-day retention: if someone came back 
the day after she signed up for a game, she was likely to become an 
engaged user (and even one who paid for in-game purchases). Hyatt 
also underscored the importance of identifying One Metric That 
Matters, then optimizing it before moving on to the next one.

•  Dropbox’s ChenLi Wang said the chances that someone becomes an 

engaged user increase significantly when he puts at least one file in one 
folder on one of his devices.

•  LinkedIn’s  Elliot Schmukler said the company tracks how many 

connections a user establishes in a certain number of days in order to 
estimate longer-term engagement.

User growth isn’t everything, however. You may be trying to hack other 
critical goals like revenue. Josh Elman told us that early on Twitter focused 
its energy on increasing feed views because it knew its revenue would be 
tied to advertising—and that advertising could happen only when a user 
looked at her Twitter feed. Number of feed views was a leading indicator of 
revenue potential even before the company hit the Revenue stage.

What Makes a good Leading Indicator?
Good leading indicators have a few common characteristics:

 

http://www.richardprice.io/post/34652740246/growth-hacking-leading-indicators-of-engaged-

users

†  

http://growthhackersconference.com/

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CHAPter 17 : StAge tHree: VIrALItY   237

•  Leading indicators tend to relate to social engagement (links to friends), 

content creation (posts, shares, likes), or return frequency (days since 
last visit, time on site, pages per visit).

•  The leading indicator should be clearly tied to a part of the business 

model (such as users, daily traffic, viral spread, or revenue). After all, 
it’s the business model that you’re trying to improve. You’re not just 
trying to increase number of friends per user—you’re trying to increase 
the number of loyal users.

•  The indicator should come early in the user’s lifecycle or conversion 

funnel. This is a simple numbers game: if you look at something that 
happens on a user’s first day, you’ll have data points for every user, 
butif you wait for users to visit several times, you’ll have fewer data 
points (since many of those users will have churned out already), which 
means the indicator will be less accurate.

•  It should also be an early extrapolation so you get a prediction sooner. 

Recall from Chapter 8 that Kevin Hillstrom says the best way to 
understand whether an e-commerce company is a “loyalty” or an 
“acquisition”-focused organization is to look at how many second 
purchases happen in the first 90 days. Rather than wait a year to 
understand what mode you’re in, look at the first three months and 
extrapolate.

You find leading indicators by segmentation and cohort analysis. Looking 
at one group of users who stuck around and another group who didn’t, you 
might see something they all have in common. 

Correlation Predicts tomorrow
If you’ve found a leading indicator that’s correlated with something, 
you can predict the future. That’s good. In the case of Solare, the Italian 
restaurant we described in Chapter 6, the number of reservations at 5 p.m. 
is a leading indicator of the total number of customers who dine on any 
given night—letting the team make last-minute staffing adjustments or buy 
additional food.

UGC site reddit has been fairly public about its traffic and user 
engagement—after all, it derives revenue from advertising, and wants to 
convince advertisers it’s a good bet.* About half of all visits to the site 
are logged-in users, but these users generate a disproportionate amount of 
site traffic. Reddit’s engagement is good. “Almost everyone who makes an 

 

http://www.reddit.com/about

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account comes back a month later,” says Jeremy Edberg. “It’s a couple of 
months before people stop coming back.”

Is there a leading indicator in reddit’s site traffic? Table 17-2 compares 
logged-in users (those with accounts) to anonymous visitors by the number 
of pages they view in a visit.

Logged-in users

All users

Days 

since 

last 

visit

Visits

Page 

views

Pages 

per 

visit

Visits

Page 

views

Pages 

per 

visit

0

127,797,781  1.925B 

15.06  242,650,914  3.478B

14.33 

1

5,816,594 

87,339,766  15.02  13,021,131 

187,992,129  14.44 

2

1,997,585 

27,970,618  14.00  4,958,931 

69,268,831  13.97 

3

955,029 

13,257,404  13.88  2,620,037 

34,047,741  13.00 

4

625,976 

8,905,483  14.23  1,675,476 

20,644,331  12.32 

5

355,643 

4,256,639  11.97  1,206,731 

14,162,572  11.74 

Table 17-2. Reddit’s page views for logged-in versus  
non-logged-in users

This data suggests that loyal, enrolled users—those who return each day 
to the site and have an account—view a higher number of pages per visit. 
Is that high number of page views by a first-time visitor a leading indicator 
of enrollment?

Causality Hacks the Future
Correlation is nice. But if you’ve found a leading indicator that causes a 
change later on, that’s a superpower, because it means you can change 
the future. If a high number of page views on a first visit to reddit causes 
enrollment, what could reddit do to increase the number of page views, and 
therefore increase enrollment? This is how growth hackers think.

Recall from Chapter 2 what Circle of Friends founder Mike Greenfield did 
when he compared engaged to not-engaged users—and found out that many 
of the engaged users were moms. Whether or not someone was a mother 
was, for Mike, a market-focused leading indicator of that person’s future 
engagement. He could decide how many servers to buy in six months’ time 
based on how many moms signed up today. But what really mattered was 
this: he could target moms in his marketing, and change the engagement of 
his users dramatically.

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CHAPter 17 : StAge tHree: VIrALItY   239

Mike’s hack was market-related, but growth hacks come in all shapes and 
sizes. Maybe it’s a change in pricing, or a time-limited offer, or a form of 
personalization. The point is to experiment in a disciplined manner.

Product-focused growth hacks—what Chamath Palihapitiya calls “aha 
moments”—need to happen early in the user’s lifecycle in order to have 
an impact on the greatest number of possible users. That’s why social sites 
suggest friends for you almost immediately.

You can use promotions and experiments to try to identify a leading 
indicator, too. Music retailer Beatport ran a Cyber Monday promotion to 
maximize total purchases. A week before the holiday, it sent all its customers 
a 10% discount code. Those customers who purchased something with 
the code were then sent a second, personalized code for 20% off. If they 
used that code, they were sent a final, one-time-only, time-limited code 
for Cyber Monday that gave them 50% off their purchase. This approach 
increased purchase frequency, and encouraged customers to max out their 
shopping cart each time.

While we don’t have data on the effectiveness of the campaign itself, it’s clear 
that the company now has a wealth of information on who will respond 
best to a promotion and how discounts relate to purchase volume—and it’s 
made its loyal customers feel loved as well.

Growth hacking combines many of the disciplines we’ve looked at in the 
book: finding a business model, identifying the most important metric for 
your current stage, and constantly learning and optimizing that metric to 
create a better future for your organization.

A Summary of the Virality Stage

•  Virality  refers to the spread of a message from existing, “infected” 

users to new users.

•  If every user successfully invites more than one other user, your growth 

is almost assured. While this is seldom the case, any word of mouth 
adds to customer growth and reduces your overall customer acquisition 
costs.

•  Inherent virality happens naturally as users interact with your product. 

Artificial virality is incentivized and less genuine. And word of mouth, 
while hard to create and track, drives a lot of early adoption. You need 
to segment users who come from all three kinds of virality.

•  In addition to viral coefficient, you care about viral cycle time. The 

sooner each user invites another one, the faster you’ll grow.

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•  As you grow in the Virality and Revenue stages, you’re trying to find 

leading indicators of future growth: metrics that can be measured 
early in a user’s lifecycle that predict—or, better yet, control—what 
the future will be.

When you’re growing organically from referrals and invitations, you’ll get 
the most out of every dollar you spend acquiring customers. It’s time to 
focus on maximizing revenue, and pouring some of that money back into 
additional acquisition. It’s time for the Revenue stage.

exerCise

 

|  Should you Move On to the Revenue 

Stage?

Ask yourself these questions:

•  Are you using any of the three types of virality (inherent, artificial, 

word of mouth) for your startup? Describe how. If virality is a 
weak aspect of your startup, write down three to five ideas for how 
you could build more virality into your product.

•  What’s your viral coefficient? Even if it’s below 1 (which it likely 

is), do you feel like the virality that exists is good enough to help 
sustain growth and lower customer acquisition costs?

•  What’s your viral cycle time? How could you speed it up?

What are the segments or cohorts of users who do what your business 
model wants them to do? What do they have in common? What can 
you change about your product, market, pricing, or another aspect 
of your business to address this as early as possible in their customer 
lifecycle?

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Stage Four: Revenue 

At some point, you have to make money. As you move beyond stickiness 
and virality, your metrics change. You’ll track new data and find a new 
OMTM as you funnel some of the money you collect back into acquiring 
new users. Customer lifetime value and customer acquisition cost drive 
your growth, and you’ll run experiments to try to capture more loyal users 
for less, tweaking how you charge, when you charge, and what you charge 
for. Welcome to the Revenue stage of Lean Analytics.

The goal in the Revenue stage is to turn your focus from proving your 
idea is right
 to proving you can make money in a scalable, consistent, self-
sustaining way. Think of this as the piñata phase, where you beat on your 
business model in different ways until candy pours out.

Some startup advocates recommend charging for the product at the outset. 
This depends on several factors, from churn to cost of acquisition to the kind 
of application you’re building. But there’s a difference between charging up 
front 
and focusing on revenue and margins. In the earlier stages, it’s OK to 
run the business at a loss, or to give away accounts, or to issue refunds, or 
to let highly paid developers field support calls. Now, that has to change. 
Now, you’re not just building a product—you’re building a business.

Metrics for the Revenue Stage
Measuring revenue is easy enough, but remember that while raw revenue 
might be going “up and to the right,” revenue per customer is a better 
indicator of actual health. It’s a ratio, after all, and there’s a lot more you 
can learn from it. For example, if revenue is going up but revenue per 

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customer is going down, it tells you that you’re going to need a lot more 
customers to continue growing at the same pace. Is that doable? Does that 
make sense? The ratio helps you focus on making real decisions for your 
startup.

As a result, you’ll be looking at click-through rates and ad revenue, or 
conversion rate and shopping cart size, or subscriptions and customer 
lifetime value—or whatever brings in money. You’ll be comparing this to 
the cost of acquiring new users faster than they churn—because the net 
addition of visitors, users, and customers you can monetize is your growth 
rate.

You’ll also work hard at getting pricing right, balancing the highest price 
with the most paying customers. And you’ll be experimenting with bundles, 
subscription tiers, discounts, and other mechanisms to determine the best 
price.

the Penny Machine
An entrepreneur walks into a maple-paneled boardroom just off the 280, 
glances around the table at the well-groomed investors gathered there, and 
reaches into a large leather bag. She pulls out a strange machine, roughly 
two feet high by one foot wide, sets it carefully on the table, and plugs it in.

The room is expectantly quiet.

“Does anyone have a penny on them?” she asks. The general partner raises 
an eyebrow as one of the junior staff members hands over a faded copper 
piece.

“Now watch.”

The entrepreneur inserts the coin into the top of the machine and pulls 
a small lever. There is a low-pitched whirring, followed by a pause, and 
then a shiny new nickel tumbles into the small shelf at the bottom of the 
machine.

The only sound in the room is the ventilation system, cooling the warm 
Palo Alto air.

“That’s a neat trick,” says the silver-haired general partner, straightening 
up in his seat and grinding his brown Mephistos into the hypoallergenic 
rug beneath him. “Do it again.”

The staffer hands her another coin. She slides the second penny into the top 
of the machine, and again pulls the lever. Out slides another nickel.

“You’ve got a bag of nickels in there,” accuses a slightly disheveled technical 
analyst, somewhat defensively. “Open it up.”

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Wordlessly, the entrepreneur releases a small clasp on the side of the machine 
and swings it open. Within are a series of tubes and wires, but nowhere is 
big enough to conceal nickels. The analyst looks mildly offended, but the 
general partner is on the edge of his seat as she closes the machine back up.

“How many pennies can I put in there per hour?” he asks.

“It takes five seconds to cool down, so you can insert 720 pennies an hour. 
That’s $36 in nickels for a profit of $28.80 an hour, with a margin of 80%.”

The general partner leans back in his Aeron chair and gazes out across 
the highway, into the Woodside hills. He pauses for a minute. “Can I put 
nickels into it?” he inquires.

“I’ve tried it with dimes. It works. Produces neatly folded dollar bills. I 
haven’t tried anything more than that yet, but I’m hoping it will handle 
fives,” replies the entrepreneur.

“How many can you make and run at once?” asks the partner, oblivious to 
the rest of the room.

“I think we can have 500 machines running around the clock. They cost 
$30,000 apiece and take two months to make.”

“One more question,” says the partner, “and I think we have a deal. Why 
can’t someone else build one?”

“I have intellectual property protection on the core mechanism, and I’ve 
signed an exclusive agreement with the US Mint to be the only producer of 
legal currency.”

Of course, this isn’t a real venture capital pitch. But it’s as close to perfect 
as one can get. We can learn a lot from the penny machine, and it’s a great 
metaphor to get startup CEOs thinking like investors.

The penny machine has an obvious money-making ability: you put in 
money, and more comes out. People understand what a penny is. While no 
business is as clear-cut as the penny machine, every CEO needs to make his 
business model as straightforward as possible, particularly to outsiders, so 
it’s painfully obvious why the venture will yield revenues.

The entrepreneur had reasonable answers to key questions: how big can the 
business grow, how good can the margins get, and what kinds of barriers 
to entry does it have?

The presenter engaged the audience, and let them help her tell the story. 
They were smart people who asked the questions she wanted, and she 
showed them that she’d anticipated their questions by providing slightly 
more detail than they asked for without going into too much depth.

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There was no need for a detailed technical explanation at this stage. Later, 
the investors would certainly go over the technology carefully to ensure 
that it wasn’t illegal, immoral, or outright trickery. But this meeting wasn’t 
about that. Opening the machine up served as a simple proof that everyone 
in the room understood well enough.

The entrepreneur didn’t set a valuation. She gave the investors all the details 
they needed to form one of their own, based on revenue potential, margin, 
costs, and so on. They could also calculate the working capital needed to 
fund the creation of the machines, based on cost and time, as well as return 
on investment.

Startup CEOs seeking venture capital would do well to remember the 
penny machine. It’s a good way to ensure you’re thinking like a venture 
capitalist. Every time your pitch strays from the simplicity of this meeting, 
it’s a warning sign that you need to go back and tighten it up.

Penny Machines and Magic numbers
This isn’t just an entertaining metaphor for entrepreneurs preparing to 
pitch. Think of your company as a machine that predictably generates more 
money than you put into it. Measuring the ratio of inputs to outputs tells 
you whether you have a good machine or a broken one.

In 2008, Ominture’s Josh James suggested one way to understand how a 
SaaS company is doing,  and to decide whether it’s time to step on the gas 
or to reconsider the business model.* It’s pretty simple, really: look at the 
return on investment of your marketing dollar. In a SaaS company, you 
spend money on sales and marketing in the hopes that you’ll sign up new 
customers. If all goes well, the following quarter your revenues will have 
increased.

To measure the health of the machine, divide how much you changed the 
annual recurring revenue in the past quarter by what it cost you to do so. 
You need three numbers to do this calculation:

•  Your quarterly recurring revenue for quarter x (QRR[x])

•  Your quarterly recurring revenue for the quarter before x (QRR[– 1])

•  Your sales and marketing expense for the quarter before x (QExpSM[

– 1])

If you don’t have quarterly sales and marketing spending, you can take the 
annual spending and divide it by four. This also helps smooth out spikes 

*  http://larsleckie.blogspot.ca/2008/03/magic-number-for-saas-companies.html

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in marketing spend or seasonal shifts, since not all the sales you get this 
quarter are a result of last quarter’s sales efforts—some may have benefitted 
from previous quarters.

The formula looks like this:

(QRR[x]-QRR[x-1]) 

QExpSM[x-1]

If the result is below 0.75, you have a problem. When you pump money 
into the machine, less money comes out. That’s a bad thing for this stage 
of your business, because it means there’s a fundamental flaw in your 
business model. If the result is better than 1, you’re doing well—you can 
fund your growth with the proceeds, funneling revenue increases back into 
the machine to increase sales and marketing spend.

Finding your Revenue groove
At this stage in your startup, you’ve got a product that users like and tell 
other users about. You’re trying to figure out the best way to monetize the 
product. Recall Sergio Zyman’s definition of marketing (more stuff to more 
people for more money more often more efficiently
) using. In the Revenue 
stage, you need to figure out which “more” increases your revenues per 
engaged customer the most:

•  If you’re dependent on physical, per-transaction costs (like direct sales, 

shipping products to a buyer, or signing up merchants), then more 
efficiently
 will figure prominently on either the supply or demand side 
of your business model.

•  If you’ve found a high viral coefficient, then more people makes sense, 

because you’ve got a strong force multiplier added to every dollar you 
pour into customer acquisition.

•  If you’ve got a loyal, returning set of customers who buy from you 

every time, then more often makes sense, and you’re going to emphasize 
getting them to come back more frequently.

•  If you’ve got a one-time, big-ticket transaction, then more money will 

help a lot, because you’ve got only one chance to extract revenue from 
the customer and need to leave as little money as possible on the table.

•  If you’re a subscription model, and you’re fighting churn, then upselling 

customers to higher-capacity packages with broader features is your 
best way of growing existing revenues, so you’ll spend a lot of time on 
more stuff.

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Where Does the Money Come From?
For many services that charge a recurring fee, you need to decide if you’re 
charging everyone, or just premium users. A freemium model may work, 
but it’s not always a good thing—particularly if free users cost you money, 
and if you can’t naturally distinguish the paid version of your service with 
tiers that a regular user will naturally encounter, such as number of projects 
or gigabytes of storage.

One variant on freemium is pay-for-privacy, where the content your 
users create is available to everyone unless they explicitly pay to keep it 
to themselves. SlideShare uses a variant of this. While the site does make 
money from advertising, it also charges users for a premium model where 
the content they upload isn’t available to everyone. Now that they’re part of 
LinkedIn, they’re also subsidized by that company’s business model.

If your users all pay, then you need to decide if you’ll have trial periods, 
discounts, or other incentives. Ultimately, the best revenue strategy is to 
make a great product: the best startups have what Steve Jobs referred to 
as the “insanely great,” with customers eager to give them money for what 
they see as true value.

If none of your users pay, then you’re relying on advertising, or other 
behind-the-scenes subsidies, to pay the bills.

Many startups blend several of the six business models we’ve seen to form 
their own unique revenue model. They then find ways to pour that revenue 
into their own mix of virality and customer acquisition, investing some 
amount of their income into growth.

Customer Lifetime Value > Customer Acquisition Cost
When it comes to turning revenues into additional customers, the most 
basic rule is simple: spend less money acquiring customers than you get 
from them.

That’s hugely oversimplified, because you really want to spend only a 
fraction of your revenue on acquisition if you’re going to keep the lights 
on, hire in anticipation of growth, spend money on research, and generate 
a return on investment.

The CLV-CAC math also needs to reflect the fact that there’s a delay 
between paying to acquire customers and those customers paying you 
back. Any investment or loans you take aren’t just paying for you to get to 
breakeven, they’re also paying for the anticipated revenue from customers.

Balancing acquisition, revenue, and cash flow is at the core of running 
many business models, particularly those that rely on subscription revenue 

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and paying to gain customers. As you play with the numbers to strike that 
balance, there are really four variables you work on:

•  The money in the bank at the outset (i.e., your investment)

•  The amount of money spent on customer acquisition each month

•  The revenue you bring in from users

•  The rate of churn from users

Get the math right. Take too much, and you dilute your ownership; take 
too little, and you run out of cash simply because your users pay you over 
time but you have to acquire them up front.

Case study

  |  Parse .ly and the Pivot to Revenue

Parse.ly makes an analytics tool that helps the Web’s big publishers 
understand what content is driving traffic. It was first launched in 2009 
out of Philadelphia’s Dreamit Ventures as a reader tool for consumers 
to find stories they’d like. A year later, the company changed its 
approach: since it knew what a reader might like to read next, it could 
help publishers suggest content that would keep readers on the site for 
longer. And in 2011, it changed again, this time offering reporting tools 
to publishers who wanted to know what was working. The current 
product, Parse.ly Dash, is an analytics tool for publishers.* 

While Dash is a successful product today, the company had to abandon 
its earlier work in its search for a sustainable business model. “It was 
very hard for us to shift away from our consumer newsreader product. 
That’s because all the metrics were actually quite positive,” says Mike 
Sukmanowsky, Parse.ly’s Product Lead.

“We had thousands of users and the product was growing rapidly. 
We were written up in top technology press like TechCrunch, 
ReadWriteWeb, and ZDNet. The product worked and we had a million 
ideas for how to improve it even further. However, it was lacking one 
critical metric for any growing business—revenue. We ran tests and 
surveys, and learned that though our users loved Parse.ly Reader, they 
didn’t love it so much that they’d be willing to pay for it.”

The founders had plenty of code, but no revenue, and costs were growing. 
Mike attributes part of this to the focus that startup accelerators have 

*  the Parse.ly team has written a detailed explanation of these changes ahttp://blog.parse.ly/

post/16388310218/hello-publishers-meet-dash.

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on rapid prototyping, often at the expense of customer development. 
“One of the challenges of an accelerator is that they are so product-
focused (ship it quick) and pressure-oriented (two months to demo) 
that a lot of our customer development had to happen parallel to 
product development. And, in fact, some of the biggest questions were 
answered after shipping our first version.”*

Once the company had decided to change business models, it stopped 
development on the reader entirely. While the new offering was built 
from scratch, it leveraged much of the technology and many of the 
architectural lessons learned from the first product. Now a direct sales 
team sells its current offering, using a trial period for evaluation, and 
then charging a monthly fee.

As you might expect from an analytics firm, the Parse.ly team collects 
and analyzes a lot of data. In addition to using Dash themselves, they 
rely on Woopra for engagement and to arm their sales team, Graphite 
for tracking time-series data, and Pingdom for uptime and availability.

As the company iterated through various business models, the metrics 
it tracked changed accordingly.

“For Parse.ly Reader, our core metrics were new signups and user 
engagement. We would pay close attention to how many signups per day 
we were getting based on our press write-ups and how many logins per 
day we were getting from user accounts,” says Mike. “In the Parse.ly 
Publisher Platform, we focused entirely on number of recommendation 
impressions served, and click-through rate of our recommendations. 
We still pay close attention to these metrics for users of our API.”

For the current reporting product, the company tracks a broader set of 
metrics, including:

•  New signups per day for trial accounts

•  Conversion rate on the signup flow and account activation process

•  Number of active users (seats) per account and account invitation 

activity

•  User engagement (based on Woopra data)

•  API calls in Graphite

*  Mike is quick to point out that this is changing, with an increased emphasis on revenue 

generation. See http://go.bloomberg.com/tech-deals/2012-08-22-y-combinators-young-startups- 

tout-revenue-over-users/.

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•  Website activity in Google Analytics

•  Tracked page views and unique visitors across all the sites running 

within the network of monitored sites

Since its software is installed on a number of sites, it also tracks data for 
those sites, including the average number of posts published, average 
page views, and top referrers. And it tracks fundamental business 
metrics—head count, customer count, server count, revenue, costs, and 
profit.

In the end, Parse.ly had to make some painful decisions despite the 
apparent success of a consumer business. It didn’t test the monetization 
of its initial product, even though that was one of the riskiest aspects. 
But when, before its second pivot, it spent time talking to its enterprise 
customers about the dashboard, the answer was clear: “We’d show 
them proof of concepts of the analytics tool we could deliver to them, 
and they began to clamor for the insights we  were proposing,” recalls 
Mike. “They cared more about the prospect of this tool than the 
recommendations we were providing.”

Summary

•  Even if you have healthy growth in an important dimension (like 

user count or engagement), it’s not worth much if you can’t convert 
it to money and pay the bills.

•  Pivoting the business changed the OMTM immediately.

•  Every company lives in an ecosystem—in this case, of readers, 

publishers, and advertisers. It’s often easier to pivot to a new market 
than to create an entirely new product, and, once you’ve done so, 
for the market to help you realize what product you should have 
made in the first place.

Analytics Lessons Learned
Recognize that being able to make money is an inherent assumption of 
most business models, but that to de-risk the model you need to test it 
early. Be prepared to radically change, or even shut down, parts of your 
company in your quest for revenue.

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Market/Product Fit
Most people’s first instinct when things aren’t going incredibly well is to 
build more features. Hopefully we’ve demonstrated that this isn’t the right 
approach, because the likelihood that any one feature is going to suddenly 
solve your customers’ problems is very small.

Instead, try pivoting into a new market. The assumption here is that the 
product isn’t the problem, it’s the target customer. In a perfect world, you’ve 
validated the market before building anything, but mistakes happen, and 
in some cases you’re not starting at step one of the customer development 
process and don’t want to throw away everything you’ve built. It may be 
easier to change markets than products.

Many startup founders discover Lean Startup at a specific point in their 
growth: they’ve built a product and it has a bit of traction, but not enough 
to be exciting. They’re facing a difficult decision. Should they continue 
on the current path or change something? They’re looking for answers. 
They’re searching for ways to build more traction and they’re not ready to 
give up. This is common for bigger companies and intrapreneurs as well: 
they have something in the market, but it’s not at the scale they want and 
they’re looking for ways to increase growth rate or market share.

Instead of building new features or rebuilding from scratch, try pointing 
your product at a new market. We think of this as market/product fit instead 
of product/market fit, because you’re trying to find a market that fits your 
existing product. This also applies to changing your business model, which 
is a completely reasonable approach to finding scale. Again, it’s market/
product fit because you’re changing a market variable (the business model) 
and keeping the product static (or relatively so).

Here are some suggestions for taking an existing product and finding a new 
market.

Review your Old Assumptions
Look back at the old assumptions you had about the markets you were 
going after with the product. If you didn’t have any assumptions around 
why a particular market would work, now is the time to do a postmortem 
on that and use the benefit of hindsight. Why didn’t it work? What’s holding 
back traction in the market? Are the pain points you’re solving genuinely 
painful enough to the markets you were going after?

Now look at markets related to those you tackled previously. What do you 
know about these markets? What makes these markets similar or different 
from the ones you went after?

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Going out and doing problem interviews in new markets will help you figure 
out if your product is going to solve painful enough problems. You should 
be able to compare what you hear from new markets with the hindsight 
analysis you have of your existing customer base.

Begin a Process of Elimination
You’ll be able to drop some markets and/or business models pretty quickly. 
For example, a freemium model requires a huge base of prospective 
customers.  Lincoln Murphy does a great job of laying out the math on 
addressable market size in a presentation entitled The Reality of Freemium 
in SaaS
.*

 One of his big conclusions: without a huge potential market and a 

number of other factors, freemium just doesn’t work.

Understanding the mechanics of various markets and business models helps 
you triangulate the combinations that work best. 

Deep Dive
When you’ve identified potential new markets and a prospective business 
model, it’s time to do a deep dive and get into the full swing of customer 
development. Speak with 10–15 prospects in each market to validate your 
assumptions around their problems. This may feel like a slow process—
after all, you have a product ready to sell—but the effort will be worthwhile, 
because you’ll avoid going into markets that aren’t a good fit.

In parallel, you can also take a broader approach and look to reach 
customers at scale, using landing pages and advertising to gauge interest. 
But don’t skip steps and ignore the problem interviews completely.

Find Similarities
When looking at a market at this stage, you need to narrow it down and 
go niche. Using “size of company” as your metric for market definition 
isn’t good enough. We see this all the time, but SMBs (small and medium 
businesses) are not a market; the category’s just too broad.

Look for important similarities between companies inside of a broadly 
defined market. Industry is a good place to start. But also consider 
geography, how they purchase products, what they’ve recently purchased, 
budgets, industry growth, seasonality, legislative constraints, and decision 
makers. All of these factors help define a true market you can go after 
quickly.

*  http://www.slideshare.net/sixteenventures/the-reality-of-freemium-in-saas

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Pitch the product you have, but don’t feel obligated to pitch it exactly as it 
works today. Simultaneous with your efforts to find the right market and 
business model, you need to envision how the product will change and 
be repackaged. This isn’t a complete rebuild that will take huge amounts 
of effort, but there’s no reason you can’t pitch a modified version of your 
existing product based on what you’ve learned about your new target 
market.

Essentially, your existing product is the MVP, and hopefully it suffices as 
the MVP and doesn’t require major change. A few nips and tucks are all 
that’s needed—and suddenly customers are thrilled with the speed with 
which you’ve delivered the product.

Finding a new market for an existing product is difficult. And the reality 
is that there may not be a market for the product you have, and you’ll be 
moving into a much more substantial pivot or a complete redo. But before 
you get to that stage, stop, pull back, and look for a customer base that will 
pay you for what you already have. To succeed at this, you need to remain 
committed to the Lean Startup process and customer development, but you 
can start part-way through the process instead of going completely back to 
square one.

the Breakeven Lines in the Sand
Revenue is not the only financial metric that matters. You want to be 
breakeven—meaning your revenues exceed your costs on a regular basis. 
Driving toward profitability may not be the right thing to do—you may be 
focused on another metric, such as user acquisition. But it’s irresponsible 
not to think about breakeven, because if there’s no way you can ever get 
there, you’re just burning money and time.

This means looking at business metrics such as operating costs, marginal 
costs, and so on. You may discover that it’s a good idea to fire a segment of 
your customers because of the drain they represent on the business—this is 
particularly true in B2B startups. With that in mind, here are some possible 
“gates” you may want to use to decide if you’re ready to move to the Scale 
stage.

Breakeven on Variable Costs
As a startup, you’re probably spending more on growth than you’re making 
on revenue, particularly if you’ve taken funding and aren’t bootstrapping 
the business from your own resources. Your investors don’t want to own 
part of a breakeven company—they want shares that pay back multiples on 
a lucrative acquisition or IPO. 

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If the money you make from a customer exceeds the cost of acquiring that 
customer and delivering the service, you’re doing well. You may be pouring 
money into new features, recruiting, and so on—but each customer isn’t 
costing you anything.

time to Customer Breakeven
A key measurement of successful revenue growth is whether the customer 
lifetime value exceeds the customer acquisition cost. But this is useful for 
strategic budgeting, too. Imagine a company where customers spend $27 
during their 11 months of activity, and it costs $14 to acquire them, as 
shown in Table 18-1.

$27 

Customer lifetime value

11

Months from activation to departure

$2.45 

Average revenue per customer per month

$14 

Cost to acquire a customer

 5.7 

Months to customer breakeven

Table 18-1. Working out how long a customer takes to pay you 
back

If you’re relying on this revenue to grow, you’ll need some money. This is a 
good time to fire up a spreadsheet and start playing with numbers: you now 
know you need 5.7 months’ burn to keep the company running.

EBItDA Breakeven
EBITDA—earnings before income tax, depreciation, and amortization—
is an accounting term that fell out of favor when the dot-com bubble burst. 
Many companies used this model because it let them ignore their large 
capital investments and crushing debt. But in today’s startup world, where 
up-front capital expenses have been replaced by pay-as-you-go costs like 
cloud computing, EBITDA is an acceptable way to consider how well you’re 
doing.

Hibernation Breakeven
A particularly conservative breakeven metric is hibernation. If you reduced 
the company to its minimum—keeping the lights on, servicing existing 
customers, but doing little else—could you survive? This is often referred 
to as “ramen profitability.” There’s no new marketing spend. Your only 
growth would come from word of mouth or virality, and customers wouldn’t 
get new features. But it’s a breakeven point at which you’re “master of 

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your own destiny” because you can survive indefinitely. For some startups, 
particularly self-funded ones, this may be a good model to use because it 
gives you a much stronger negotiating position if you’re seeking financing.

Revenue Stage Summary

•  The core equation for the Revenue stage is the money a customer brings 

in minus the cost of acquiring that customer. This is the return on 
acquisition investment that drives your growth. 

•  You’re moving from proving you have the right product to proving you 

have a real business. As a result, your metrics shift from usage patterns 
to business ratios.

•  Think of a business as a machine that converts money into greater 

sums of money. The ratio of money in to money out, as well as the 
maximum amount of money you can put in, dictates the value of the 
business.

•  You’re trying to figure out where to focus: more revenue per customer, 

more customers, more efficiencies, greater frequency, and so on.

•  If things aren’t working, it may be easier to pivot your initial product 

to a new market rather than starting from scratch.

•  While your goal is to grow, you should also keep an eye on breakeven, 

because once you can pay your own bills you can survive indefinitely.

Once revenues and margins are within the targets you’ve set out in your 
business model, it’s time to grow as an organization. Much of what you’ve 
done by hand must now be done by other people: your employees, sales 
channels, and third parties. It’s time for the Scale stage.

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Stage Five: Scale

You have a product that’s sticky. You’ve got virality that’s multiplying the 
effectiveness of your marketing efforts. And you have revenues coming in 
to fuel those user and customer acquisition efforts.

The final stage for startups is Scale, which represents not only a wider 
audience, but also entry into new markets, a modicum of predictability and 
sustainability, and deals with new partners. Your startup is becoming part 
of a broader ecosystem, in which you’re a known and active participant. If 
the Revenue stage was about proving a business, the Scale stage is about 
proving a market. 

the Hole in the Middle
Harvard professor Michael Porter describes a variety of generic strategies 
by which companies compete.* Firms can focus on a niche market (a 
segmentation strategy), they can focus on being efficient (a cost strategy), 
or they can try to be unique (a differentiation strategy). A local, gluten-free 
coffee shop focuses on a specific customer niche, Costco focuses on efficiency 
and low costs, and Apple focuses on branded design and uniqueness.† Some 
companies have different focuses for supply and demand—Amazon, for 

*  http://en.wikipedia.org/wiki/Porter_generic_strategies
†  the best companies focus on both efficiency and differentiation, which is why Coca-Cola and 

red Bull pay handsomely for brand advertising, why Costco has its own Kirkland line, and why 

Apple designs new manufacturing systems. But most companies emphasize one over the 

other.

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example, is ruthlessly efficient on backend infrastructure from suppliers, 
and brand-heavy on differentiating for demand.

Porter observed that firms with a large market share (Apple, Costco, 
Amazon) were often profitable, but so were those with a small market share 
(the coffee shop). The problem was companies that were neither small nor 
large. He termed this the “hole in the middle” problem—the challenge 
facing firms that are too big to adopt a niche strategy efficiently, but too 
small to compete on cost or scale. They need to differentiate themselves to 
survive the midsize gap, and then achieve scale and efficiency.

This is why the Scale stage is so critical. It’s the last test before you’ve 
identified and quantified all of the risks in your startup. It’s where you find 
out what you’ll be when you grow up.

Metrics for the Scale Stage
This stage is where you look beyond your own company. If you focus too 
early on competitors, you can be blinded by what they’re doing, rather than 
learning what your customers actually need. But by now, you have enough 
of a groove to look outside. You’ll find that it’s a crowded world, where 
you’re competing with everyone for attention.

We’ve known that getting enough of the right kind of attention was 
going to be a problem for three decades. In 1981, cognitive scientist and 
economist  Herbert Simon observed that we live in an information age, 
and that information consumes attention—in other words, attention is 
a precious commodity, and its value grows as we’re flooded with more 
and more information. In this stage, you’re checking whether analysts, 
competitors, and distributors care about you as much as your core group 
of initial customers does. Getting attention at scale means your product or 
service can stand on its own, without your constant love and feeding. 

In the Scale stage, you want to compare higher-order metrics like 
Backupify’s OMTM—customer acquisition payback—across channels, 
regions, and marketing campaigns. For example: is a customer you acquire 
through channels less valuable than one you acquire yourself? Does it 
take longer to pay back direct sales or telemarketing? Are international 
revenues hampered by taxes? These are signs that you won’t be able to scale 
independent of your own organizational growth.

Is My Business Model Right?
In the Scale stage, many of the metrics you’ve used to optimize a particular 
part of the business now become inputs into your accounting system. Data 

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CHAPter 19: StAge FIVe: SCALe  257

like sales, margins, and customer support costs now help you project cash 
flow and understand how much investment you’ll need.

Lean tends not to touch on these things, but they’re important for bigger, 
more established organizations that have found their product/market fit, 
and for intrapreneurs trying to convince more risk-averse stakeholders 
within their organization. Even though you may not be “Lean” in the strict 
sense of the word, you may still have to pivot in order to operate at scale.

Consider, for example, a product sold through direct sales. If you try to 
introduce the product to channels, those channels may not be equipped 
to sell and support the product. Your own support costs go up; returns or 
abandonment from channel-sold customers climbs. What should you do?

One approach is to change the market the channel serves. You could handle 
high-touch customers with consulting needs through direct sales, but offer 
a simplified version that’s less customizable to the channel. Or you could 
try changing the markets at which your channel is aimed—focusing on 
government sales, or buyers in higher education, who are better able to 
serve themselves.

These might not seem like Lean pivots, but they’re done with the same kind 
of discipline and experimentation that informed your earlier product and 
pricing decisions.

If you’re in a good business, you’ll soon have an ecosystem of competitors, 
channel partners, third-party developers, and more. To thrive, you need to 
claim your place in this market and establish the kinds of barriers to entry 
that maintain margins in the face of competition. At this point, you’ve 
moved beyond the Lean Startup model, but that doesn’t mean you’ve 
stopped obsessing over iterative learning.

Scaling is good if it brings in incremental revenue, but you have to watch 
for a decrease in engagement, a gradual saturation of the initial market, 
or a rising cost of customer acquisition. Changes in churn, segmented by 
channels, show whether you’re growing your most important asset—your 
customers—or hemorrhaging attention as you scale.

Case study

 

|  Buffer goes from Stickiness to Scale 

(through Revenue)

Buffer is a startup that was founded in 2010 by Tom Moor, Leo 
Widrich, and Joel Gascoigne. Joel kick-started Buffer because of a 
pain he was experiencing: the difficulty of posting great content he was 
finding regularly to Twitter. Solutions already existed for scheduling 

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tweets, but nothing as simple and easy to use as what Joel was looking 
for, so he joined forces with Tom and Leo, and they built Buffer.

Unlike most companies in the social software space, they decided to 
charge customers right off the bat. Joel had two assumptions: that 
the problem was painful enough for people, and that they would pay. 
Taking a very Lean approach, the trio built and launched the app and 
had their first paying customers in seven weeks.* 

For Buffer, their One Metric That Matters was revenue. As Joel says, 
“We were constrained by our situation: track record and location [being 
based in New Zealand] made it a challenge to seriously consider raising 
funding, and I had no funds to dip into and was working full-time for 
other clients. This meant the most important metric was revenue, since 
I needed to grow the revenue in my spare time to a position where I 
could quit my existing work.”

Joel and his team decided to go with a freemium approach (which they 
still have today), so along with the all-important metric of revenue, 
they were looking at other metrics around signups, activation, and 
conversion. “Early on, the most important metrics were activation, 
retention, and revenue,” says Joel. “I think good metrics here are the 
signs of a solid product. Revenue mattered the most because I was 
literally calculating how many users we’d need based on our conversion 
in order for me to quit my work. As soon as we hit that amount, we 
grew faster, and shortly after hitting ‘ramen profitability’ we jumped 
on a plane to San Francisco, went through the AngelPad incubator, and 
raised our seed round.”

Joel shared some numbers with us:

•  20% of visitors create an account (acquisition).

•  64% of people who sign up become “active” (which the founders 

define as posting one status update using Buffer).

•  60% of people who sign up come back in the first month 

(engagement/stickiness).

•  20% of people who sign up come back (are still active) after six 

months (engagement/stickiness).

Their conversion is between 1.5% and 2.5% from free to paid. Joel 
uses cohort analysis to measure these results, and says that Buffer 
sees a similar result to what Evernote has, where over time more users 

 

http://blog.bufferapp.com/idea-to-paying-customers-in-7-weeks-how-we-did-it

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CHAPter 19: StAge FIVe: SCALe  259

convert into paying customers. “For example, for the cohort of users 
who signed up in February 2012, 1.3% upgraded in their first month 
using the product,” says Joel. “After six months, 1.9% of the same 
cohort is paying customers.”

Once these numbers became clear and consistent, and revenue got to 
the point where Buffer was profitable, Joel felt it was time to make 
the switch and focus on acquisition. This was a big shift from proving 
the product and its stickiness at a small scale to trying to grow at a 
much faster pace. “For starters, we realized that personally, it would be 
most satisfying if we could make Buffer a very widespread service with 
millions of users,” says Joel. “Then we checked our churn, because we 
know that it’s vital before focusing on acquisition.” Joel’s target was 
below 5%, and in fact Buffer’s churn hovers around 2%, so, the team 
doesn’t invest a lot of time trying to improve it, which gives them the 
comfort to focus on acquisition.

Buffer is also profitable, which gives them the flexibility to push 
acquisition, try new channels, and not burn cash or be forced to raise 
more capital. Before finally deciding to focus on acquisition, they 
did look at other metrics. Joel says, “We could probably double our 
conversion to paying customers if we worked hard on it, but that 
requires focus just like anything else. And that can come later, because 
what we want the most is to have a huge user base.”

The company is now in growth mode, trying new channels and focusing 
on user acquisition—but it still keeps an eye on conversion and revenue. 
Joel points out, “We measure the funnel of our new channels to ensure 
that they still convert to paying customers.”

Summary

•  Buffer used revenue early on as a measure of stickiness; the 

founders’ goal wasn’t to generate tons of revenue and scale, but to 
generate enough to prove they had a legitimate, scalable business.

•  Buffer runs ongoing cohort analysis to assess changes it’s making 

in its product as well as in its marketing initiatives.

•  When it proved its product was sticky, it moved its focus to 

acquisition and how to acquire more users at a low cost.

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Analytics Lessons Learned
Reality counts. Your choice of when to focus on revenue may be dictated 
by realities of your industry or your economic climate. If you prove that 
early users will pay for the initial offering in sufficient numbers, you 
not only have clear proof that you’ve found a good market, but you 
also have much more freedom to grow and evolve on your own terms. 
Combine revenue and engagement, and you know if your product has 
enough long-term value to be scalable. When you get to that point, you 
can start to scale acquisition.

By now, you’re a bigger organization. You’re worrying about more people, 
doing more things, in more ways. It’s easy to get distracted. So we’d like to 
propose a simple way of focusing on metrics that gives you the ability to 
change while avoiding the back-and-forth whipsawing that can come from 
management-by-opinion. We call it the Three-Threes Model. It’s really the 
organizational implementation of the Problem-Solution Canvas we saw in 
Chapter 16.

Pattern

  |  the three-threes Model

At this stage, you probably have three tiers of management. There’s 
the board and founders, focused on strategic issues and major shifts, 
meeting monthly or quarterly. There’s the executive team, focused on 
tactics and oversight, meeting weekly. And there’s the rank-and-file, 
focused on execution, and meeting daily.

Don’t get us wrong: for many startups, the same people may be at all 
three of these meetings. It’s just that you’ll have very different mindsets 
as a board than you will as the person who’s writing code, stuffing 
boxes, or negotiating a sale.

We’ve also found that it’s hard to keep more than three things in your 
mind at once. But if you can limit what you’re working on to just three 
big things, then everyone in the company knows what they’re doing 
and why they’re doing it.

three Big Assumptions
In your current business model, you have some fundamental 
assumptions, such as “people will answer questions,” or “organizers 
are frustrated with how to run conferences,” or “we’ll make money 
from parents.” Some of these may be platform assumptions too: 
“Amazon Web Services are reliable enough for our users.” 

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CHAPter 19: StAge FIVe: SCALe  261

Each assumption has a metric associated with it, and a line in the sand. 
This is your big bet. These are the cells in your spreadsheet that you 
obsess over as a board. They’re what you look at to see if you can make 
payroll, or how much investment you’re going to need, or whether the 
marketing campaigns are bringing in more than they’re costing, or 
whether your business model is hopelessly, fatally, doomed.

Assumptions like these shouldn’t change more than once a month 
(unless you’re in an accelerator program or have an artificial time 
constraint). They certainly shouldn’t change that often when you’re at 
the Scale stage; that kind of thrashing dulls momentum, like pumping 
the tiller on a sailboat. Changing fundamental assumptions around 
your business model may require board approval, and will likely 
alienate your customers and bewilder your employees unless properly 
communicated. The board and your advisors should be involved in the 
assumptions at the  Scale stage.

These three assumptions should leap off the page of your Lean Canvas 
if you’re doing it right. Of course, if you change business models 
entirely, you’ll have another big three assumptions because you now 
have another canvas.

Each month, the three assumptions should be communicated to the 
entire organization. The executive team is responsible for validating or 
repudiating them at the next meeting.

three Actions to take
At the executive level, you need to define the tactics that will make 
the big assumptions happen. The whole company should know them, 
and it’s the executive team’s job to break each of them down into three 
actions that can happen this week. 

For each board-level assumption, what three tactical actions are you 
taking to get those metrics to move in the right direction? These may 
be product enhancements or marketing strategies that you think will 
make the product better. They’re your feature roadmap and your 
marketing campaign for the week. They’ll change regularly. You need 
to survey, test, and prototype quickly to approve or kill things. It’s like 
a scrum in Agile.

While there’s a lot of latitude for executives to try to move the needle, they 
have to report back to the founders and board at the end of the month. 
This keeps them from straying too far from the prescribed business 
model—striking a balance between innovation and predictability 
that’s needed for later-stage companies.

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three Experiments to Run
On a daily basis, the company is performing individual tasks to try 
to complete the tactical actions. Anyone in the company can run a 
test—from speaking with customers to tweaking features to running a 
survey to conducting a pricing experiment—provided it’s documented 
beforehand and the results contribute to the week’s actions. The test is 
the only indicator of what you’re doing right or wrong. It’s done daily, 
and it’s like a sprint in Agile.

For each of those actions, what three tasks are you performing? 
What three experiments are you running? How will you choose the 
winner? This is execution, discussed with the action owner every day. 
Again, this means a wide range of flexibility at the ground level, while 
introducing a degree of structure.

Finding Discipline as you Scale
Discipline is key to success in a larger, later-stage startup, particularly in the 
furious heat of execution. You can’t thrash wildly in search of inspiration—
you have investors, employees, and expectations. But at the same time, you 
need the latitude that made you agile and adaptive in the first place.

Know, clearly, what assumptions underpin your fundamental business 
model. Then, with the approval of stakeholders, change one of them. Hand 
that change to the executive team: which features do you think will improve 
that basic assumption? Plan out your daily activities to test those features: 
have conversations with customers, run surveys, create a segment that tests 
the new code, try mockups. This combination of agility and methodical 
precision is what distinguishes great startups from stalled ones.

It’s almost a cliché at some tech events to ask, “What’s your latest pivot?” 
This is horrible. Plenty of disenchanted founders say, “I’m pivoting” when 
they should be saying, “I’m a confused idiot with ADHD!” Avoid the “lazy 
pivot.”
 Without a plan, it’s just flapping in the wind. Discipline makes 
everyone accountable to one another. 

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CHAPter 19: StAge FIVe: SCALe  263

A Summary of the Scale Stage

•  When you’re scaling, you know your product and your market. Your 

metrics are now focused on the health of your ecosystem, and your 
ability to enter new markets.

•  You’ll look at compensation, API traffic, channel relationships, and 

competitors at this stage—whereas before, these were distractions.

•  You need to understand if you’re focused on efficiency or differentiation. 

Trying to do both as a way of scaling is difficult. If you’re efficiency-
focused, you’re trying to reduce costs; if you’re differentiation-focused, 
you’re increasing margins.

•  As you grow, you’ll need to have more than one metric at a time. Set 

up a hierarchy of metrics that keeps the strategy, the tactics, and the 
implementation aligned with a consistent set of goals. We call this the 
three threes.

You never really leave the Scale stage, although as your organization 
becomes more and more like a “big company” you may find yourself having 
a hard time innovating. Congratulations—you’re now an intrapreneur, 
fighting the status quo and trying to change things from within. As we’ll 
see in Chapter 30, innovating from within has some unique challenges. But 
first, let’s combine your business model and stage to find the metrics that 
matter to you right now.

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Model + Stage Drives the 

Metric you track

The core idea behind Lean Analytics is this: by knowing the kind of business 
you are, and the stage you’re at, you can track and optimize the One Metric 
That Matters to your startup right now. By repeating this process, you’ll 
overcome many of the risks inherent in early-stage companies or projects, 
avoid premature growth, and build atop a solid foundation of true needs, 
well-defined solutions, and satisfied customers.

Figure 20-1 shows these Lean Analytics stages, along with the “gates” you 
need to clear to move to the next phase and some of the metrics that will 
indicate when you’re ready to move forward.

Now that you know your business model and your current stage, you’re in 
a good position to pick a few metrics that will help you make it to the next 
stage of growth. Table 20-1 gives you some examples of what things matter 
to a particular model as it grows.

Once you’ve identified the metrics you should worry about, your next 
question is clear: what should I be trying for, and what’s normal?

We decided to find out.

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Figure 20-1. Where are you today? What will it take to 

move forward?

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CHAPter 20: MoDeL + StAge DrIVeS tHe MetrIC YoU trACK  267

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Em

pat

hy

 s

ta

ge:

 

So

lu

tio

n v

ali

da

-

tio

n.

 T

his

 h

ap

-

pe

ns i

n b

ot

qu

al

ita

tiv

e a

nd 

qu

an

tit

at

iv

e a

p-

pr

oa

ch

es

, a

nd 

in s

om

e c

as

es 

cu

ra

ted M

VP

s o

re

gi

on

al t

es

ts

.

w

ha

t c

omp

et

es

 

w

ith

 th

e p

ro

du

ct

 

yo

u’

re

 p

ro

pos

-

in

g? 

w

ha

t’s t

he 

pr

ic

e e

la

st

ic

ity o

th

e p

ro

du

ct

 o

se

rv

ic

e?

w

ill

 b

uy

er

s s

hare

 

sa

le

s r

ev

en

ue

, o

go o

ut

si

de t

he 

m

ar

ke

t? 

w

ha

adde

d-

va

lue

 

fe

at

ur

es e

nt

itl

yo

u t

o a p

or

tio

of t

he p

ro

ce

ed

s? 

w

ill y

ou b

e a

bl

to

 g

en

er

ate

 li

st

-

in

gs

w

ill t

he

co

m

e t

o t

he m

ar

-

ke

tp

la

ce

?

w

ill t

he f

ea

tu

re

yo

u’

re o

ffe

rin

g fit 

th

ei

r p

ro

ce

ss

es

 

an

d s

ol

ve a p

ai

w

el

 enoug

h f

or

 

th

em t

o p

ar

w

ith m

on

ey a

nd 

te

l t

he

ir f

riend

s?

D

oe

s t

he b

as

ic 

ga

m

e s

tr

uc

tur

fu

nc

tio

n? D

o u

s-

er

s l

ik

e a b

as

ic 

M

VP o

f c

or

ga

m

ep

la

y, a

sh

ow

n b

y u

se

te

st

in

g?

w

hy w

ill t

he

co

ns

um

e yo

ur

 

co

nt

ent

w

ha

to

ol

s, a

pp

s, a

nd 

pl

at

for

m

s de

liv

er

 

co

nt

en

t t

o t

he

to

da

y?

w

ill t

he c

om

-

m

un

ity c

om

to y

ou

w

he

re 

do

es it c

on

ve

ne 

to

da

y? H

ow d

oe

it l

ik

e t

o i

nt

er

ac

t? 

w

ha

t a

re it

s p

ri-

vac

y n

ee

ds

, a

nd 

its t

ol

er

an

ce f

or 

sh

ari

ng

 a

nd

 ad

-

ver

tis

ing

?

./book/lean-html.html
background image

268 

PArt two: FInDIng tHe rIgHt MetrIC For rIgHt now

Bu

si

ne

ss

 m

ode

l

Comp

an

y s

ta

ge

E-

co

m

m

er

ce

Tw

o-side

m

ar

ke

tp

la

ce

So

ft

w

ar

e a

s a 

Se

rvi

ce

Fr

ee

 mo

bi

le

 a

pp

M

ed

ia 

U

se

r-

ge

ne

ra

te

co

nt

ent

 

W

ill i

t g

ro

w

?

W

ill t

he

y fi

nd y

ou a

nd t

el

l o

th

er

s?

W

ill t

he

y s

ig

n u

p, s

ti

ck a

ro

un

d, 

an

d t

el

l o

th

er

s?

Ca

n y

ou g

ro

w t

ra

ffi

c t

o a l

ev

el t

ha

ca

n be

 p

rofi

ta

bl

y m

on

et

iz

ed

?

St

ic

kine

ss

 

st

ag

e:

 A

ch

iev

in

a m

in

imu

m

 v

i-

ab

le

 p

ro

du

ct

 th

at

 

eng

ag

es

 c

us

tom

-

er

s in

 a

 m

ean

in

g-

ful,

 v

al

uab

le

 w

ay

.

Con

ver

si

on

shop

pi

ng

 c

ar

siz

e. F

or ac

qu

is

i-

tio

n: c

os

t o

f fi

nd

-

in

g n

ew b

uy

er

s. 

Fo

r l

oy

al

ty

: p

er

-

ce

nt o

f b

uy

er

w

ho r

et

ur

n i

n 9

day

s.

ra

te o

f i

nv

en

-

to

ry c

re

at

io

n, 

se

ar

ch t

yp

e a

nd 

fr

eq

uenc

y,

 p

ric

el

as

tic

ity

, li

sti

ng

 

qu

al

ity

, f

ra

ud 

ra

te

s.

eng

ag

em

en

t, 

ch

ur

n, v

is

ito

r/

us

er

/c

us

tom

er

 

fu

nn

el

, c

ap

ac

-

ity t

ie

rs

, f

ea

tu

re 

uti

liz

ati

on

 (o

neg

lec

t).

o

nb

oar

din

g;

 

adop

tion

; e

as

of p

la

y; t

im

e t

“h

oo

ks

”; d

ay

-

, w

ee

k-

, a

nd 

m

on

th

-long

 

ch

ur

n;

 la

un

ch

es

ab

andon

m

en

t; 

tim

e p

la

ye

d;

 re

-

gi

onal

 te

st

in

g.

tr

affi

c, v

is

its

, r

e-

tu

rn

s; s

eg

m

ent

-

in

g b

usi

ne

ss

 

m

et

ric

s b

y t

op

ic

ca

te

gor

y,

 a

ut

hor

rS

S, e

m

ai

l, 

tw

it-

te

r f

ol

ow

er

s a

nd 

cli

ck

-th

ro

ug

hs

.

Co

nt

en

t c

re

at

io

n, 

eng

ag

em

en

fu

nn

el

, s

pam

 

ra

te

s,

 c

on

te

nt

 

and

 w

or

d-

of

-

m

ou

th

 s

ha

ring

pr

im

ar

y a

cqu

is

i-

tio

n c

hann

el

s.

V

ir

alit

y s

ta

ge

: 

g

ro

w

ing

 adop

-

tio

n th

ro

ug

in

he

re

nt

, ar

tifi

-

ci

al,

 a

nd

 w

ord

-

of

-m

ou

th v

ira

lit

y; 

opt

im

izi

ng v

ira

co

effic

ien

t a

nd

 

cy

cl

e t

im

e.

Acq

ui

si

tio

n-

m

ode

: c

us

tom

er

 

ac

qu

is

iti

on 

co

st

s, v

ol

um

e o

sh

ari

ng.

 L

oy

al

ty

 

m

od

el

: a

bi

lit

y t

re

ac

tiv

at

e, v

ol

-

um

e o

f b

uy

er

w

ho

 ret

urn.

A

cq

ui

sit

io

n o

sel

le

rs,

 a

cq

ui

si

-

tio

n o

f b

uy

er

s, 

in

he

re

nt

 an

w

or

d-

of

-m

ou

th

 

sh

ari

ng.

 A

cc

ou

nt

 

cre

at

io

n an

co

nfi

gur

at

io

n.

In

he

re

nt v

ira

lit

y, 

cu

st

om

er

 a

cqu

i-

sit

io

n c

os

t.

A

pp s

to

re r

at

-

in

gs

, s

har

in

g,

 

in

vi

te

s,

 ran

kin

gs

.

Co

nt

en

t, v

ira

lit

y, 

se

ar

ch

 e

ng

in

m

ar

ke

tin

g an

opt

im

iz

at

io

n; 

pr

om

ot

ing

 long

 

tim

e o

n p

ag

e.

Co

nt

en

t i

nv

ite

s, 

us

er i

nv

ite

s, i

n-

sit

e m

es

sa

gi

ng

off

-s

ite

 s

ha

ring.

./book/lean-html.html
background image

CHAPter 20: MoDeL + StAge DrIVeS tHe MetrIC YoU trACK  269

Bu

si

ne

ss

 m

ode

l

Comp

an

y s

ta

ge

E-

co

m

m

er

ce

Tw

o-side

m

ar

ke

tp

la

ce

So

ft

w

ar

e a

s a 

Se

rvi

ce

Fr

ee

 mo

bi

le

 a

pp

M

ed

ia 

U

se

r-

ge

ne

ra

te

co

nt

ent

 

Pri

m

ar

y s

ou

rc

of

 m

on

ey

Tr

ans

ac

ti

ons

A

ct

iv

e use

rs

A

d r

ev

enu

e

Re

ve

nu

e s

ta

ge

: 

Con

vi

nc

ing

 u

ser

to p

ay w

ith o

pt

i-

m

al p

ric

in

g, t

he

pou

ring

 s

om

e o

th

at m

on

ey b

ac

in

to

 c

us

to

m

er

 

ac

qu

is

iti

on

.

tr

an

sac

tio

n v

al

-

ue

, r

ev

en

ue

 p

er

 

cus

to

m

er

, r

at

io

 

of ac

qu

is

iti

on 

co

st t

o l

ife

tim

va

lu

e,

 dire

ct

 

sal

es

 m

etr

ic

s.

tr

an

sa

ct

io

ns

co

m

m

is

si

on

s,

 

per

-li

st

ing

 p

ric

-

ing

, v

al

ue

-adde

se

rv

ic

es s

uc

h a

pr

om

ot

ion

, p

ho

-

to

gra

ph

y.

U

ps

el

lin

g,

 c

us

-

to

m

er ac

qu

is

i-

tio

n c

os

t, cu

s-

to

m

er

 li

fe

tim

val

ue

, ups

el

in

pa

th

 a

nd

 ro

ad

-

m

ap.

D

own

loa

d v

ol

-

um

es

, a

ve

ra

ge 

re

ven

ue

 p

er

 

pl

ay

er

, a

ver

ag

re

ven

ue

 p

er

 pa

y-

ing

 p

la

ye

r, a

cq

ui

-

sit

io

n c

os

ts

.

Co

st

 p

er

 eng

ag

e-

m

en

t, a

ffi

lia

te

 

rev

en

ue

s,

 cl

ick

-

th

roug

h p

er

cen

t-

ag

es

, n

umb

er

 of

 

im

pr

essi

on

s.

A

ds

 (s

am

e as

 m

e-

di

a)

, don

at

ion

s,

 

us

er

 d

at

a l

ic

en

s-

ing.

Sc

al

e s

ta

ge

: 

g

ro

w

in

g th

or

ga

ni

za

tio

th

roug

h c

us

tom

-

er ac

qu

is

iti

on, 

ch

ann

el

 re

la

tio

n-

sh

ip

s,

 fin

din

effic

ienc

ie

s,

 a

nd

 

par

tic

ip

at

in

g in

 

a m

ar

ke

t e

co

sy

s-

te

m

A

ffi

lia

te

s,

 c

ha

n-

nel

s,

 w

hi

te

-la

bel

pro

du

ct

 ra

tin

gs

re

vi

ew

s, s

up

po

rt 

co

st

s,

 ret

urn

s,

 

rM

A

s an

d re

-

fu

nd

s,

 c

ha

nn

el

 

co

nfl

ic

t.

o

th

er

 v

er

tic

al

s,

 

re

la

te

d p

ro

d-

uc

ts

; b

und

ling

 

thi

rd

-p

ar

ty

 o

ffe

rs

 

(e

.g

., c

ar r

en

ta

l i

a v

ac

at

io

n r

en

ta

sit

e , s

hi

pp

in

g i

a c

ra

ft m

ar

ke

t-

pl

ac

e , e

tc

.)

A

pp

lic

ati

on

 

pr

og

ram

m

in

in

te

rf

ac

e (

A

PI

tr

affi

c,

 M

agi

n

um

be

r, a

pp 

ec

os

ys

te

m

, c

han

-

nel

s,

 re

sel

le

rs,

 

su

pp

or

t c

os

ts

com

pl

ia

nc

e,

 on

-

pr

em

is

e/

priv

at

ver

si

on

s.

Sp

in

off

s,

 pu

b-

lis

he

r a

nd

 d

is

-

tri

bu

tion

 de

al

s,

 

in

te

rna

tio

nal

 v

er

-

si

on

s.

Sy

nd

ic

at

io

n, 

lic

en

se

s,

 m

ed

ia

 

an

d e

ve

nt

 p

ar

t-

ne

rs

hi

ps

.

Anal

yt

ic

s,

 u

se

da

ta

, p

riv

at

e a

nd 

thi

rd

-p

ar

ty

 a

m

od

el

s,

 AP

Is

.

T

ab

le 2

0

-1

. W

ha

t m

et

ri

cs m

at

te

rs d

ep

en

di

ng o

n y

ou

r b

u

si

n

es

s m

od

el a

n

d s

ta

ge

./book/lean-html.html
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./book/lean-html.html
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P A R t   t H R E E :

 

LInES In tHE SAnD

You know your model, your stage, and even what metric matters most to 
you right now. But what’s normal? Unless you have a line in the sand, you 
don’t know if you’re crushing it or being crushed. We’ve collected data from 
startups, analysts, and vendors to try to paint a picture of what’s typical. 
Your mileage will vary—but at least you’ll know what mileage looks like.

 Success is not final, failure is not fatal: it is  

the courage to continue that counts.

Sir Winston Churchill

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./book/lean-html.html
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273

C H A P t E R   2 1

Am I good Enough?

One of the biggest questions we wanted to tackle with Lean Analytics is 
“what’s normal?” It’s something we get asked all the time: “How do I know 
what’s a normal or ideal value for the metrics I’m tracking? How do I know 
if it’s going well or not? Should I keep optimizing this metric, or move on 
to something else?”

At the outset, many people cautioned us against trying to find a typical 
value for a particular metric. After all, startups are, by definition, trying 
to break the rules, which means the rules are being rewritten all the time. 
But we think it’s important to try to define “normal” for two big reasons.

First, you need to know if you’re in the ballpark. If your current behavior 
is outrageously far from that of everyone else, you should be aware of it. If, 
on the other hand, you’re already as good as you’re going to get—move on. 
You’ve already optimized a key metric, and you’ll get diminishing returns 
trying to improve it further.

Second, you need to know what sport you’re playing. Online metrics are in 
flux, which makes it hard to find a realistic baseline. Only a few years ago, 
for example, typical e-commerce conversion rates were in the 1–3% range. 
The best-in-class online retailers got a 7–15% conversion rate, because they 
had offline mindshare or had worked hard to become the “default” tool for 
purchase. These numbers have changed in recent years, though, because 
people now consider the Web the “default” storefront for many purchases. 
Today, pizza delivery companies have extremely high conversion rates 
because, well, that’s how you buy pizza.

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274 

PArt tHree: LIneS In tHe SAnD

In other words: there is a normal or ideal for most metrics, and that normal 
will change significantly as a particular business model goes from being 
novel to being mainstream.

Case study

 

|  WP Engine Discovers the 2% 

Cancellation Rate

WP Engine is a fast-growing hosting company specializing exclusively 
in hosting WordPress sites.* Successful entrepreneur and popular 
blogger Jason Cohen founded the company in July 2010. In November 
2011, WP Engine raised $1.2M in financing to accelerate growth and 
handle the ongoing challenges of scaling the business.

WP Engine is a service company. Its customers rely on WP Engine 
to provide fast, quality hosting with constant uptime. WP Engine 
is doing a great job, but customers still cancel. All companies have 
cancellations (or churn), and it’s one of the most critical metrics to 
track and understand—not only is it essential for calculating metrics 
like customer lifetime value, but it’s also an early warning signal that 
something is going wrong or that a competing solution has emerged.

Having a cancellation number isn’t enough; you need to understand 
why people are abandoning your product or service. Jason did just 
that by calling customers who cancelled. “Not everyone wanted to 
speak with me; some people never responded to my calls,” he recalls. 
“But enough people were willing to talk, even after they had left WP 
Engine, that I learned a lot about why they were leaving.” According 
to Jason, most people leave WP Engine because of factors outside of 
the company’s control (such as the project ending where hosting was 
needed), but Jason wanted to dig further.

Having a metric and an understanding of the reasons people were leaving 
wasn’t enough. Jason went out and found a benchmark for cancellation 
rate. This is one of the most challenging things for a startup to do: 
find a relevant number (or line in the sand) against which to compare 
yourself. Jason researched the hosting space using his investors and 
advisors. One of WP Engine’s investors is Automattic, the company 
behind WordPress, which also has a sizeable hosting business.

*  For full disclosure, it also hosts the companion website to this book.

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CHAPter 21: AM I gooD enoUgH?  275

Jason found that for established hosting companies, there’s a “best 
case scenario” benchmark for cancellation rate per month, which is 
2%. That means every month—for even the best and biggest hosting 
companies around—you can expect 2% of your customers to leave.

On the surface, that looks like a huge number. “When I first saw our 
churn, which was around 2%, I was very concerned,” Jason says. “But 
when I found out that 2% is pretty much the lowest churn you’ll get 
in the hosting business, it changed my perspective a great deal.” Had 
Jason not known that this is simply a fact of life in the hosting industry, 
WP Engine might have invested time and money trying to move a 
metric that wouldn’t budge—money that would have been far better 
spent elsewhere.

Instead, with a benchmark in hand, Jason was able to focus on other 
issues and key performance indicators (KPIs), all the while keeping 
his eye on any fluctuation in cancellation rate. He doesn’t rule out the 
possibility of trying to break through the 2% cancellation rate at some 
point (after all, there can be significant value in reducing that churn), 
but he’s able to prioritize according to what’s going on in his business 
today, and where the biggest trouble spots lie, all while keeping an eye 
on the future success of the company.

Summary

•  WP Engine built a healthy WordPress hosting business, but losing 

24% of customers every year concerned its founders.

•  By asking around, the founder discovered that a 2% per month 

churn rate was normal—even good—for that industry.

•  Knowing a good line in the sand allowed him to focus on other, 

more important business objectives instead of trying to over-
optimize churn.

Analytics Lessons Learned
It’s easy to get stuck on one specific metric that looks bad and invest 
considerable time and money trying to improve it. Until you know 
where you stand against competitors and industry averages, you’re 
blind. Having benchmarks helps you decide whether to keep working 
on a specific metric or move on to the next challenge.

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276 

PArt tHree: LIneS In tHe SAnD

Average Isn’t good Enough
The  Startup Genome project has collected key metrics from thousands 
of startups through its Startup Compass site.* Co-founder Bjoern Lasse 
Herrmann shared some of the metrics he’s gathered about an “average” 
startup. They serve as a sobering reminder that being average simply isn’t 
good enough. There’s a line in the sand, a point where you know you’re 
ready to move to the next KPI—and most companies aren’t anywhere near 
it.

Consider this: if you get your churn rate below 5%—ideally as low as 
2%—each month, you have a reasonably sticky product. Bjoern’s average 
is between 12% (for indirectly monetized sites) and 19% (for those that 
monetize directly from users)—nowhere near good enough to move to the 
next stage.

Furthermore, consumer applications have a nearly 1:1 CAC to CLV ratio. 
That means they’re spending all the money they make acquiring new users. 
As we’ve seen, you’re doing well when you spend less than a third of your 
customer revenue acquiring new customers. For bigger-ticket applications 
(with a CLV of over $50K) things are less bleak, with most companies 
spending between 0.2% and 2% of CLV on acquisition. 

Startup Compass has some great comparative insight, and we encourage 
you to use it to measure yourself against other companies. But realize that 
there’s a reason most startups fail: average is nowhere near good enough.

What Is good Enough?
There are a few metrics—like growth rate, visitor engagement, pricing 
targets, customer acquisition, virality, mailing list effectiveness, uptime, 
and time on site—that apply to most (if not all) business models. We’ll look 
at these next. Then, in the following chapters, we’ll dig into metrics specific 
to the six business models we’ve covered earlier. Remember, though, that 
while you might turn immediately to the chapter for your business model, 
there’s always some overlap and relevant metrics in other business models 
that should be helpful to you. So we encourage you to look at what’s normal 
for other business models, too.

*  http://www.startupcompass.co

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growth Rate
Investor Paul Graham makes a good case* that above all else, a startup is a 
company designed to grow fast. In fact, it’s this growth that distinguishes a 
startup from other new ventures like a cobbler or a restaurant. Startups, Paul 
says, go through three distinct growth phases: slow, where the organization 
is searching for a product and market to tackle; fast, where it has figured 
out how to make and sell it at scale; and slow again, as it becomes a big 
company and encounters internal constraints or market saturation, and 
tries to overcome Porter’s “hole in the middle.”

At Paul’s startup accelerator, Y Combinator, teams track growth rate weekly 
because of the short timeframe. “A good growth rate during YC is 5–7% 
a week,” he says. “If you can hit 10% a week you’re doing exceptionally 
well. If you can only manage 1%, it’s a sign you haven’t yet figured out 
what you’re doing.” If the company is at the Revenue stage, then growth is 
measured in revenue; if it’s not charging money yet, growth is measured in 
active users.

Is growth at All Costs a good thing?
There’s no question that growth is important. But focusing on growth 
too soon is bad. We’ve seen how inherent virality—that’s built into 
your product’s use—is better than artificial virality you’ve added as an 
afterthought. A flood of new visitors might grow your user base, but might 
also be detrimental to your business. Similarly, while some kinds of growth 
are good, other kinds aren’t sustainable. Premature scaling, such as firing 
up the paid engine before you’re sticky, can exacerbate issues with product 
quality, cash flow, and user satisfaction. It kills you just as you’re getting 
started.

Sean Ellis notes that growth hackers are constantly testing and tweaking 
new ways of achieving growth, but that “during this process it is easy to 
lose sight of the big picture. When this happens, growth eventually falls off 
a cliff.” †

He goes on to say, “Sustainable growth programs are built on a core 
understanding of the value of your solution in the minds of your most 
passionate customers.” As we saw in Chapter 5, Sean’s Startup Growth 
Pyramid illustrates that scaling your business comes only after you’ve found 

*  http://paulgraham.com/growth.html
†  http://startup-marketing.com/authentic-growth-hacks/

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product/market fit and your unfair advantage. In other words: stickiness 
comes before virality, and virality comes before scale.

Most Y Combinator startups (and most startups, for that matter) focus on 
growth before they hit product/market fit. In some cases this is a necessity, 
particularly if the value of the startup depends on a network effect—after 
all, Skype’s no good if nobody else is using it. But while rapid growth can 
accelerate the discovery of product/market fit, it can just as easily destroy 
the startup if the timing isn’t right. 

Paul’s growth strategy is also a very B2C-biased way to look at the world. 
B2B organizations have a different flow, from a few early customers for 
whom they look like consultants, to later-stage customers who tolerate a 
more generic, standardized product or service. Growing a B2B organization 
prematurely can alienate your core of loyal customers who are helping to 
build your business, stalling revenue and eliminating the referrals, case 
studies, and testimonials needed to grow your sales.

This is a universal problem, best described by the technology lifecycle 
adoption
 model, first proposed by George Beal, Everett Rogers, and Joe 
Bohlen,* and expanded by Geoffrey Moore:† it takes a lot of work to move 
from early adopters to laggards as the product becomes more mainstream 
and the barriers to adoption fall.

Bottom Line
As you’re validating your problem and solution, ask yourself whether there 
are enough people who really care enough to sustain a 5% growth rate—but 
don’t strive for that rate of growth at the expense of really understanding 
your customers and building a meaningful solution. When you’re a pre-
revenue startup at or near product/market fit, your line in the sand should 
be 5% growth for active users each week, and once you’re generating 
revenues, they should grow at 5% a week.

number of Engaged Visitors
Fred Wilson says that across Union Square Ventures’ portfolio companies, 
there’s a consistent ratio for engagement and concurrent users.‡ He says 
that for a web service or mobile application:

*  http://en.wikipedia.org/wiki/Technology_adoption_lifecycle
†  http://www.chasminstitute.com/METHODOLOGY/TechnologyAdoptionLifeCycle/tabid/89/Default.aspx
‡  http://www.avc.com/a_vc/2011/07/301010.html/

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•  30% of registered users will use a web-based service at least once a 

month. For mobile applications, 30% of the people who download the 
app use it each month.

•  10% of registered users will use the service or mobile app every day.

•  The maximum number of concurrent users will be 10% of the number 

of daily users.

While it’s a huge generalization, Fred says this 30/10/10 ratio is consistent 
across a wide variety of applications, from social to music to games. Getting 
to this stage of regular use and engagement is a sign that you’re ready to 
start growing, and to move into the Virality, Revenue, and Scale stages of 
your business.

Bottom Line
Aim for 30% of your registered users to visit once a month, and 10% of 
them to come daily. Figure out your reliable leading indicators of growth, 
and measure them against your business model predictions.

Pricing Metrics
It’s hard to know what to charge. Every startup makes money from different 
things, so there’s no easy way to compare pricing across companies. But 
you can learn some lessons from different pricing approaches.

A fundamental element of any pricing strategy is elasticity: when you 
charge more, you sell less; when you charge less, you sell more. Back in 
1890, Alfred Marshall defined the price elasticity of demand as follows:

The elasticity (or responsiveness) of demand in a market is great or 
small according as the amount demanded increases much or little for 
a given fall in price, and diminishes much or little for a given rise in 
price.*

Unlike Marshall, you have the world’s greatest pricing laboratory at your 
disposal: the Internet. You can test out discount codes, promotions, and 
even varied pricing on your customers and see what happens. 

Let’s say you’ve run a series of tests on the price of your product. You know 
that when you change the price, you sell a certain number of items (see 
Table 21-1).

*  http://en.wikipedia.org/wiki/Price_elasticity_of_demand

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Price

$5

$6

$7

$8

$9

$10

$11

$12

$13

$14

$15

Buyers 

per month

100

90

80

75

70

65

60

55

50

45

40

Revenue

$500 $540 $560 $600 $630 $650 $660 $660 $650 $630 $600

Table 21-1. How changing price affects sales

When we chart the resulting revenues, we get a characteristic curve (Figure 
21-1). The best pricing is somewhere between $11 and $12, since this 
maximizes revenues.

Figure 21-1. Aim for the top of the curve

If all we’re hoping for is revenue optimization, this is the optimal price 
point. But revenue isn’t everything:

•  Price yourself too high, and you may lose the war. Apple’s FireWire 

was a better communications technology, but Apple wanted to charge 
to license its patents, so USB won.* Sometimes charging too much can 
stall a market.

•  If you experiment with your users and word gets out, it can backfire, 

as it did for Orbitz when the company recommended more expensive 
products to visitors using Macs. 

•  If you charge too little, you’ll arouse suspicion from buyers, who may 

wonder if you’re up to no good or you’re a scam. You may end up 
devaluing your offering in customers’ eyes.

 

http://www.guardian.co.uk/technology/2012/oct/22/smartphone-patent-wars-explained

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•  If you charge too much, you may slow down the much-needed viral 

growth or take too long to achieve network effects that improve your 
product’s functionality.

•  Some things—like healthcare—you can sell at nearly any price; others, 

like bottled water, sell more when a price boost increases perceived 
quality, as Pellegrino and Perrier will happily tell you.

•  If you make your pricing tiers simple, you’ll see better conversions. Patrick 

Campbell, co-founder and CEO of pricing service Price Intelligently, 
says that based on his data, companies with easy-to-understand tiers 
and a clear path up differentiated pricing plans convert customers at a 
much higher rate than companies with complicated tiers, features that 
aren’t always applicable, and hard-to-follow pricing paths. 

•  Products that “fly under the radar” and don’t need a boss’s approval 

convert at a much higher rate, because expensing something is easier.

Neil Davidson, joint CEO at Red Gate Software Ltd and author of 
Don’t Just Roll the Dice (Red Gate Books), says, “One of the biggest 
misconceptions around pricing is that what you charge for your product or 
service is directly related to how much it costs you to build or run it. That’s 
not the case. Price is related to what your customers are prepared to pay.”

Case study

 

|  Socialight Discovers the underlying 

Metrics of Pricing

Socialight was founded in 2005 by Dan Melinger and Michael Sharon, 
and sold to Group Commerce in 2011. The idea came from work Dan 
was doing in 2004 with a team at NYU focused on how digital media 
was changing how people communicated.

This was in the early days of social networking: Friendster was the 
dominant  social platform. Socialight’s first incarnation was as a 
destination social network for Java-enabled mobile phones, which were 
considered the pinnacle of mobile app technology at the time. People 
could place “sticky notes” around the world, and then collaborate, 
organize, and share them with friends or the community as a whole.

Back then, Dan wasn’t focused on pricing, but shortly after launching 
Socialight, the founders realized that power users were looking for 
different feature sets based on how they were using the product. “The 
mobile software market was starting to mature, along with location-
based services and devices like iPhones,” said Dan. “We also started 
getting approached by companies that wanted to pay for us to build 
and host mobile and social apps for them.”

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This started the company’s pivot from B2C to B2B. It built an API to 
let others build their own applications, and then built a more advanced 
mobile app-maker product. This achieved good traction, with over 
1,000 communities built atop it.

As Socialight moved into the B2B space, it launched a three-tiered 
freemium business model. The two paying tiers were called Premium 
and Pro, and cost $250 and $1,000–$5,500 per month, respectively. 
The main difference between the Premium and Pro offerings was 
the amount of involvement Socialight had with those customers—at 
$1,000–$5,500 per month, Socialight was very involved with lots of 
hours invested per month to work with customers.

Four months into its freemium launch, the company realized there was a 
problem. While the Pro customers were great for top-line revenue, they 
were costing Socialight a lot of money. “We realized that the margins 
we were getting from Pro customers were nowhere near as good as 
those from Premium, even though the revenue from Pro customers was 
great. Moreover, Pro customers took a lot longer to close, which is not 
something we understood well enough early on,” says Dan.

This is where a greater understanding and sophistication around price-
related metrics becomes so important. Tracking revenue by pricing tier, 
which Socialight did from the outset, is a good place to start. But the 
other fundamental business metrics are perhaps even more important. 
For example, Socialight could have focused on customer acquisition 
cost versus customer lifetime value to identify its revenue and cost 
problems. Or it could have focused on margins earlier in the process, 
which would have helped identify its revenue issues. Eventually, the 
company increased the Pro tier to $5,500/month exclusively, a reflection 
of the increased support required by customers. 

Socialight never got around to experimenting with different pricing 
strategies (it was acquired, after all!), but Dan would have liked to. “I 
think we could have reduced the Pro feature set a small amount and 
reduced its pricing significantly,” he says.

This underscores the tricky balance in a freemium or tiered pricing 
model: how do you make sure that the features/services being offered fit 
into the right packages at the right price? Instead of looking at pricing, 
Dan was able to experiment with other metrics. He looked for ways to 
encourage customers using the free service to convert to the Premium 
tier (and focused a lot less on the Pro tier). The focus on conversion 
(from free to paid) helped Socialight grow its business and get the bulk 
of its paid users into the profitable tier.

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Summary

•  Socialight switched from a consumer to business market, which 

required a change in pricing.

•  The founders analyzed not only revenue, but also the cost of 

service delivery, and realized that high-revenue customers weren’t 
as profitable.

•  They intentionally priced one of their tiers unreasonably high to 

discourage customers from buying it while still being able to claim 
it publicly.

Analytics Lessons Learned
Consider the impact that pricing has on customer behavior, both in 
terms of attracting and discouraging them. Price is an important tool 
for getting your customers to do what you want, and it should always 
be compared not only to cost of sales, but also to cost of goods sold 
and marginal cost.

Research on price elasticity suggests that it applies most in young, growing 
markets. Think about getting a walk-in haircut, for example. You may not 
check how much the haircut is; you know it’ll be within a certain price 
range. If the stylist presented you with a bill for $500, you’d be outraged. 
There’s a well-defined expectation of pricing. While startups often live in 
young, growing markets where prices are less established, bigger, more 
stable markets are often subject to commodity pricing, regulation, bulk 
discounts, long-term contracts, and other externalities that complicate the 
simplicity of the elasticity just described.

Your business model will affect the role pricing plays for you. If you’re 
a media site, someone is already optimizing revenue for you in the form 
of ad auctions. If you’re a two-sided marketplace, you may need to help 
your sellers price their offerings correctly in order to maximize your own 
profits. And if you’re a UGC site, you may not care about pricing—or may 
want to apply similar approaches to determine the most effective rewards 
or incentives for your users.

In a study of 133 companies, Patrick Campbell found that most respondents 
compared themselves to the competition when setting pricing, as shown 
in Figure 21-2. Some simply guessed, or based their price on the cost 
plus a profit margin. Only 21% of respondents said they used customer 
development.

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Figure 21-2. Very few companies take pricing seriously 

enough

While it might seem like getting pricing right is a team effort, the reality 
across these respondents was that the founder ultimately decided final 
pricing, as shown in Figure 21-3.

Figure 21-3. Ultimately, pricing comes from opinions at 

the top

Despite the number of testing tools available to organizations that want to 
get serious about pricing, few companies did much more than check out 
the competition. As Figure 21-4 shows, only 18% did any kind of customer 
price sensitivity testing.

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Figure 21-4. Most of us just follow our competitors 

blindly

Ultimately, what Patrick’s research shows is that despite the considerable 
rewards for getting pricing right, most startups aren’t looking at real 
data—they’re shooting from the hip.

Bottom Line
There’s no clear rule on what to charge. But whatever your choice of pricing 
models, testing is key. Understanding the right tiers of pricing and the price 
elasticity of your market is vital if you’re going to balance revenues with 
adoption. Once you find your revenue “sweet spot,” aim about 10% lower 
to encourage growth of your user base.

Cost of Customer Acquisition
While it’s impossible to say what it’ll cost to get a new customer, we can 
define it as a percentage of your customers’ lifetime value. This is the total 
revenue a customer brings to you in the life of her relationship with you. 
This varies by business model, so we’ll tackle it in subsequent, model-
specific chapters, but a good rule of thumb is that your acquisition cost 
should be less than a third of the total value a customer brings you over her 
lifetime. This isn’t a hard-and-fast rule, but it’s widely cited. Here’s some of 
the reasoning behind it.

•  The CLV you’ve calculated is probably wrong. There’s uncertainty in 

any business model. You’re guessing how much you’ll make from a 
customer in her lifetime. If you’re off, you may have spent too much 
to acquire her, and it’ll take a long time to find out whether you’ve 
underestimated churn or overestimated customer spend. “In my 
experience, churn has the biggest impact on CLV, and unfortunately, 
churn is a lagging indicator,” says Zach Nies. He suggests offering only 

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month-to-month subscription plans initially in order to get a better 
picture of true churn early on. 

•  The acquisition cost is probably wrong, too. You’re paying the costs 

of acquiring customers up front. New customers incur up-front cost—
onboarding, adding more infrastructure, etc.

•  Between the time that you spend money to acquire someone and 

the time you recoup that investment, you’re basically “lending” the 
customer money. The longer it takes you to recoup the money, the 
more you’ll need. And because money comes from either a bank loan 
or an equity investor, you’ll either wind up paying interest, or diluting 
yourself by taking on investors. This is a complex balance to strike. 
Bad cash-flow management kills startups. 

•  Limiting yourself to a customer acquisition cost (CAC) of only a third of 

your CLV will force you to verify your acquisition costs sooner, which 
will make you more honest—so you’ll recognize a mistake before it’s 
too late. If your product or service costs a lot to deliver and operate, 
you may not have the operating margins to support even a third, and 
you may have to lower your CAC to an even smaller percentage of CLV 
to make your financial model work.

What really drives your acquisition costs is your underlying business model. 
While there may not be an industry standard for acquisition, you should 
have some target margins that you need to achieve, and the percentage of 
your revenue that you spend on acquisition drives those margins. So when 
you’re deciding what to spend on customer acquisition, start with your 
business model.

Bottom Line
Unless you have a good reason to do otherwise, don’t spend more than a 
third of the money you expect to gain from a customer (and the customers 
she invites downstream) on acquiring that customer.

Virality
Recall that virality is actually two metrics: how many new users each 
existing user successfully invites (your viral coefficient) and the time it takes 
her to do so (your viral cycle time). There’s no “normal” for virality. Both 
metrics depend on the nature of your product, as well as market saturation. 

A sustained viral coefficient of greater than 1 is an extremely strong 
indicator of growth, and suggests that you should be focusing on stickiness 
so you can retain those new users as you add them. But even a lower viral 
coefficient is useful, because it effectively reduces your customer acquisition 

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cost. Imagine that it costs you $1,000 to acquire 100 new users. Your CAC 
is therefore $10. But if you have a viral coefficient of 0.4, then those 100 
users will invite 40 more, who will in turn invite an additional 16, and so 
on. In the end, those 100 users are really 165 users. So your CAC is actually 
$6.06. Put another way, virality is a force multiplier for your attention-
generating efforts. Done right, it’s one of your unfair advantages.

It’s also critical to distinguish between  artificial  virality and inherent 
virality. If your service is inherently viral—meaning that use of the product 
naturally involves inviting outsiders, as it does with products like Skype 
or Uberconf—the newly invited users have a legitimate reason to use the 
product. A Skype user you invite will join in order to get on a call with you. 
Users who join in this way will be more engaged than those invited in other, 
less intrinsic ways (for example, through a word-of-mouth mention).

On the other hand, if your virality is forced—for example, if you let people 
into a beta once they invite five friends, or reward people with extra 
features for tweeting something—you won’t see as much stickiness from 
the invited users. Dropbox found a clever way around this, by looking 
inherent and giving away something of value (cloud storage) when it was in 
fact largely artificial. People invited others because they wanted more space 
for themselves, not because they needed to share content. Only later did the 
company add more advanced sharing features that made the virality more 
inherent.

Don’t overlook sharing by email, which, as mentioned in Chapter 12, can 
represent nearly 80% of all online sharing, particularly for media sites and 
older customers.

Bottom Line
There’s no “typical” virality for startups. If virality is below 1, it’s helping 
lower your customer acquisition cost. If it’s above 1, you’ll grow. And if 
you’re over 0.75, things are pretty good. Try to build inherent virality 
into the product, and track it against your business model. Treat artificial 
virality the same way you would customer acquisition, and segment it by 
the value of the new users it brings in.

Mailing List Effectiveness
Mailing list provider MailChimp shares a considerable amount of data 
on how well mailing lists work.* Mailing list open rates vary widely by 

*  http://mailchimp.com/resources/research/

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industry.* A 2010 study showed that construction, home and garden, and 
photo emails achieve nearly 30% open rate, but emails related to medicine, 
politics, and music get as little as 14%. And these are legitimate messages 
for which recipients have ostensibly signed up—not spam.

There’s plenty you can do to improve your email open rate. Targeting your 
mailings by tailoring messages to different segments of your subscriber 
base improves clicks and opens by nearly 15%. Email open rates change 
significantly based on the time of day—3 p.m., as it turns out, is when 
people are most likely to open something. Few people open emails on the 
weekend. More links in an email means more clicks. And newer subscribers 
are more likely to click on a message.

Jason Billingsley recommends testing an individualized send schedule equal 
to the signup time of the unique user. So, if a user signs up at 9 a.m., 
schedule to send her updates at 9 a.m. “Most email tools aren’t set up 
for such a tactic, but it’s a highly valuable test that could yield significant 
results,” he says.

But by far the biggest factor in mailing list effectiveness is simple: write 
a decent subject line. A good one gets an open rate of 60–87%, and a 
bad one suffers a paltry 1–14%.† It turns out that simple, self-explanatory 
messages that include something about the recipient get opened. Sometimes 
it’s just one word: Experian reported that the word “exclusive” in email 
promotional campaigns increased unique open rates by 14%.‡

François Lane, CEO of mailing platform CakeMail, has a few additional 
cautions that underscore how email delivery metrics are interrelated:

•  The more frequently you email users, the lower your bounce and human-

flagged spam rates (because those addresses quickly get removed from 
the list), but frequent emailing also tends to reduce engagement metrics 
like open rate and click-through rate, because recipients get email 
fatigue.

•  A higher rate of machine-flagged spam leads to a lower rate of human-

flagged spam, because humans don’t complain about mail they don’t 
receive.

•  Open rate is a fundamentally flawed metric, because it relies on the mail 

client to load a hidden pixel—which most modern mail applications 

*  http://mailchimp.com/resources/research/email-marketing-benchmarks-by-industry/
†  http://mailchimp.com/resources/research/email-marketing-subject-line-comparison/
‡  The 2012 Digital Marketer: Benchmark and Trend Report, experian Marketing Services (http://

go.experian.com/forms/experian-digital-marketer-2012).

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don’t do by default. This is one of the main reasons newsletter designers 
focus on imageless layout. Open rates are mainly useful for testing 
subject lines or different contact lists for a single campaign, but they 
provide only a sample, and at best a skewed one.

Bottom Line
Open and click-through rates will vary significantly, but a well-run 
campaign should hit a 20–30% open rate and over 5% click-through.

uptime and Reliability
The  Web isn’t perfect. A 2012 study of static websites running on 10 
different cloud providers showed that nearly 3% of tests to those clouds 
resulted in an error.* So even if your site is working all the time, the Internet 
and the underlying infrastructure will cause problems.

Achieving an uptime of better than 99.95% is costly, too, allowing you 
to be down only 4.4 hours a year. If your users are loyal and engaged, 
then they’ll tolerate a small amount of downtime—particularly if you’re 
transparent about it on social networks and keep them informed.

Bottom Line
For a paid service that users rely on (such as an email application or a 
hosted project management application), you should have at least 99.5% 
uptime, and keep users updated about outages. Other kinds of applications 
can survive a lower level of service. 

Site Engagement
Everyone cares about site engagement (unless you’re exclusively mobile, but 
even then you likely have a web presence driving mobile downloads). In 
some cases (such as a transaction-focused e-commerce site), you want site 
visitors to come onto your site and engage quickly, whereas in other cases 
(such as a media site that monetizes via ads), you want visitors spending as 
much time as possible.

Analytics firm Chartbeat measures page engagement across a multitude of 
sites. It defines an “engaged” user as someone who has a page open and 
has scrolled, typed, or interacted with the page in the last few seconds. 
“We generally see a separation between how much engagement sites get 

*  From a study of cloud providers conducted by Bitcurrent/Cloudops research from December 

15, 2011, to January 15, 2012, in conjunction with webmetrics.

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on landing pages—which typically get high traffic and low engagement—
and other pages,” says Joshua Schwartz, a data scientist with the company. 
“Across my sample of sites, average engaged time on landing pages was 61 
seconds and on non-landing pages it was 76 seconds. Of course, this varies 
widely between pages and between sites, but it’s a reasonable benchmark.”

Bottom Line
An average engaged time on a page of one minute is normal, but there’s 
wide variance between sites and between pages on a site. 

Web Performance
Study after study has proven that fast sites do better across nearly every 
metric that matters, from time on site to conversion to shopping cart 
size.* Yet many web startups treat page-load time as an afterthought. 
Chartbeat measures this data across several hundred of its customers who 
let the company analyze their statistics in an anonymized, aggregate way.† 
Looking at the smaller, lower-traffic sites in its data set, the company found 
that these took 7–12 seconds to load. It also found that pages with very 
slow load times have very few concurrent users, as shown in Figure 21-5.

Figure 21-5. After about 10 seconds of load time, people 

don’t stick around

*  http://www.watchingwebsites.com/archives/proof-that-speeding-up-websites-improves-online-

business/

†  Chartbeat did not include data from customers who opted out of this aggregate analysis; it 

also excluded some periods of unusually high traffic, which was related to the US election 

period.

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CHAPter 21: AM I gooD enoUgH?  291

“There seems to be a hard threshold at about 15–18 seconds, where after 
that users simply won’t wait, and traffic falls off dramatically,” says 
Joshua. “It’s also notable that the largest sites in our sample set, those with 
thousands of concurrents, had some of the fastest page load times—often 
under five seconds.”

Bottom Line
Site speed is something you can control, and it can give you a real advantage. 
Get your pages to load for a first-time visitor in less than 5 seconds; after 
10, and you’ll start to suffer.

exerCise

  |  Make your Own Lines in the Sand

In this chapter and the next six chapters, we share lines in the sand, 
or baselines, for which you can aim. You should already have a list of 
key metrics that you’re tracking (or would like to track). Now compare 
those metrics with the lines in the sand provided in the following 
chapters. How do you compare? Which metric is worst off? Is that 
metric your One Metric That Matters?

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E-commerce: Lines in the Sand

Before we get into specific e-commerce metrics, we want to reinforce an 
important dimension of storefront segmentation.

There’s a tendency to think of all mobile use as the same. That’s wrong. 
“One of my pet peeves these days is how ‘mobile’ traffic is defined,” says  
investor and entrepreneur Derek Szeto. “It’s often defined as tablet plus 
smartphone, and especially from a commerce perspective, they’re very 
different things. If I were managing a marketplace or storefront, I’d segment 
my analysis into three groups: desktop, tablet, and smartphone.”

Part of the difference comes from the fact that users engage with the online 
world in three postures: creation (often on a computer with a keyboard), 
interaction (usually with a smartphone), and consumption (with a tablet). 
Mixing tablets and mobile phones into a single category is a dangerous 
mistake. And people buy more media on a tablet than they do on a PC 
because that’s where they consume content.

In other words: your mileage will vary. It’ll depend on whether you’re an 
acquisition- or a loyalty-focused e-commerce site; on whether your buyers 
are buying from a tablet, a phone, or a desktop; and on a variety of other 
important dimensions. The only way you can deal with this is to measure, 
learn, and segment properly.

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Conversion Rate
In March 2010, Nielsen Online reported the best conversion rates for online 
retailers, as shown in Table 22-1.*

Company

Conversion rate

Schwan’s

40.6%

woman within

25.3%

Blair.com

20.4%

1800petmeds.com

17.8%

vitacost.com

16.4%

QVC

16.0%

ProFlowers

15.8%

office Depot

15.4%

Table 22-1. Top e-commerce conversion rates

Other big e-commerce sites such as Amazon, Tickets.com, and eBay saw 
lower conversion rates (9.6%, 11.2%, and 11.5%, respectively).†

These companies fall into three big categories: catalog sites (which have 
a considerable number of offline, printed catalogs driving traffic), retail 
giants like eBay and Amazon, and gift sites tightly linked to intention, such 
as an online flower shop (people don’t browse flowers casually; they go to a 
flower site with one thing in mind).

Many of Nielsen’s highly-ranked companies fall into the loyalty category 
of online retailers, where you’d expect conversion to be high. Schwan’s 
is an online grocery store; it’s not the type of site that many people will 
browse and comparison shop with. Others, like Amazon and eBay, have 
incredibly strong brands that exist in the customer’s consciousness on and 
off the Web. “In my experience, most e-commerce startups selling either 
their own product or retailing others’ products can expect conversion 
rates of 1–3% maximum,” says Bill D’Alessandro. “Startups shouldn’t 
plug 8–10% conversion into their models when deciding on the viability of 
their business—that’s never going to happen. The three things that propel 
you from 2% to 10% are seriously loyal users, lots of SKUs, and repeat 
customers. And even then it’s a big accomplishment.”

*  http://www.marketingcharts.com/direct/top-10-online-retailers-by-conversion-rate-

march-2010-12774/

†  http://www.conversionblogger.com/is-amazons-96-conversion-rate-low-heres-why-i-think-so/

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CHAPter 22: e-CoMMerCe: LIneS In tHe SAnD  295

More typical conversion rates still vary significantly by industry. A 2007 
Invesp post cited FireClick survey data that shows just how different the 
rates can be (see Table 22-2).* 

Type of site

Conversion rate

Catalog

5.8%

Software

3.9%

Fashion and apparel

2.3%

Specialty

1.7%

electronics

0.50%

outdoor and sports

0.40%

Table 22-2. Conversion rates by vertical

Outside of these categories, there seems to be a widely held notion that a 
conversion rate of 2–3% is typical for normal websites. Bestselling author, 
speaker, and digital marketing expert Bryan Eisenberg has an explanation 
for where this number may have come from: in 2008, Shop.org claimed that 
its affiliated members had an average within this range, and the FireClick 
index said the global conversion rate was 2.4%.† Bryan argues that leading 
sites do better because they focus on visitor intent—when you’re going to 
buy flowers, you’ve already made up your mind; you’re just deciding which 
ones. A more recent 2012 study estimated the average conversion rate 
across the whole Web at 2.13%.‡ 

Bottom Line
If you’re an online retailer, you’ll get initial conversion rates of around 
2%, which will vary by vertical, but if you can achieve 10%, you’re doing 
incredibly well. If your visitors arrive with a strong intent to buy, you’ll do 
better—but, of course, you’ll have to invest elsewhere to get them into that 
mindset.

Kevin Hillstrom at Mine That Data cautions that averages are dangerous 
here. Many electronics retailers, which have a lot of “drive-by” visitors 
doing research, have conversion rates as low as 0.5%. On the other hand, 
there’s a correlation between average order size and conversion rate.

*  http://www.invesp.com/blog/sales-marketing/compare-your-site-conversion-rate-to-ecommerce-

site-averages.html

†  http://www.clickz.com/clickz/column/1718099/the-average-conversion-rate-is-it-myth
‡  http://www.ritholtz.com/blog/2012/05/shopping-cart-abandonment/

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Shopping Cart Abandonment
A 2012 study estimated that just over 65% of buyers abandon their shopping 
cart.* Of those who abandon, 44% do so because of high shipping costs, 
41% decide they aren’t ready to purchase, and 25% find the price is too 
high. A February 2012 study estimated abandonment at an even higher 
77%.† Improving on abandonment beyond 65% seems to be a challenge, 
but that doesn’t stop companies from trying:

•  Fab.com, a curated catalog site, puts its shopping cart on a timer as a 

pressure tactic to convince buyers to complete their transaction: buy 
soon, or someone else may steal your purchase from you. The site’s 
brand of exclusivity and its limited, register-first approach to offers are 
actually reinforced by the expiry timer.

•  If you start to buy Facebook ads, then abandon the process, the 

company sends you a credit toward your first ads to get you restarted.

Price does seem to be a factor. Listrak might estimate a 77% abandonment 
rate, but that rate dropped to 67.66% on December 14, 2011—a day that 
many online retailers declared “free shipping day.”‡

KP Elements, which sells skin care products to combat keratosis pilaris (a 
common cosmetic skin condition), ran a pricing test where it compared a 
$30 price point plus $5 shipping on the buy page, versus a $35 price point 
for the same product, with free shipping. Conversion went from 5% to 
10% with that simple change. The prices were identical—$35—but the free 
shipping offer was twice as compelling to customers.

In 2012, the Baymard Institute looked at 15 different studies of 
abandonment and concluded that an abandonment rate of roughly 66% is 
average, as shown in Figure 22-1.§ 

*  http://www.ritholtz.com/blog/2012/05/shopping-cart-abandonment/
†  http://www.bizreport.com/2012/02/listrak-77-of-shopping-carts-abandoned-in-last-six-months.

html#

‡  http://www.internetretailer.com/2012/02/02/e-retailers-now-can-track-shopping-cart-

abandonment-daily

§  http://baymard.com/lists/cart-abandonment-rate

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CHAPter 22: e-CoMMerCe: LIneS In tHe SAnD  297

Figure 22-1. Meta-studies are so meta

Price isn’t the only cause for abandonment. Jason Billingsley says that most 
abandonment studies ignore key variables, such as expected delivery date. 
“As more time-sensitive purchases move online, this becomes critical data,” 
he says. “Retailers must expose estimated arrive dates and not just shipping 
and fulfillment dates.” 

Bottom Line
Sixty-five percent of people who start down your purchase funnel will 
abandon their purchase before paying for it.

Search Effectiveness
Search is now the default way for consumers to research and find products, 
from their initial investigation of vendors to their navigation within a site. 
While this is true in e-commerce, it’s also relevant for media, user-generated 
content (UGC), and two-sided marketplaces.

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In e-commerce specifically, 79% of online shoppers spend at least 50% 
of their shopping time researching products. Forty-four percent of online 
shoppers begin by using a search engine.* 

Mobile search traffic is particularly focused on purchasing. Fifty-four 
percent of iOS web traffic is devoted to search, compared to 36% for the 
Internet as a whole—and 9 out of 10 mobile searches lead to action, with 
over half of them leading to a purchase.

Bottom Line
Don’t just think “mobile first.” Think “search first,” and invest in 
instrumenting search metrics on your website and within your product to 
see what users are looking for and what they’re not able to find.

* See 

http://blog.hubspot.com/Portals/249/docs/ebooks/120-marketing-stats-charts-and-graphs.

pdf for this and many other statistics on search usage. Chikita provided the ioS search 

number, and Search engine Land provided the mobile purchase number.

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SaaS: Lines in the Sand

Paid Enrollment
Churn, engagement, and upselling metrics are similar across many SaaS 
companies. But there’s one factor that produces a huge difference across 
many metrics: asking for payment up front during a trial.

Totango, a provider of SaaS customer intelligence and engagement software, 
has data across more than 100 SaaS companies, measuring trial, conversion, 
and churn rates. It has found that asking for a credit card during signup 
means 0.5% to 2% of visitors sign up for a trial, while not asking for a 
credit card means 5% to 10% of visitors will enroll.

Enrollment isn’t the only goal, of course. You want users who enroll in 
a trial to become paying customers. Roughly 15% of trial users who did 
not provide a credit card will sign up for a paid subscription. On the other 
hand, 40–50% of trial users who did provide one will convert to a paid 
subscription.

Asking for a credit card up front can also mean more churn after the first 
payment period if users’ expectations aren’t clearly set.  Up to 40% of 
paid users may cancel their subscriptions—they forgot that they agreed to 
billing after the trial expired, and when they see a charge on their credit 
card, they cancel. Once this initial hurdle is over, however, most users stick 

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around each month. A 2009 Pacific Crest study found that best-in-class 
SaaS companies manage to get their annual churn rates below 15%.* 

Table 23-1 shows a quick summary of the differences in metrics with and 
without an upfront credit card.

Credit card

No credit card

Try it

2%

10%

Become subscribers

50%

15%

Churn on first pay period

Up to 40%

Up to 20%

End to end 

0.6%

1.2%

Table 23-1. Impact of requiring a credit card to try a SaaS product

Credit cards aren’t the only indicator of conversion rates. Some people who 
try a SaaS product are just curious; others are seriously evaluating the tool. 
They show different behaviors, and can be treated as separate segments 
based on their activities and how much time they invest in exploring the 
product.

Let’s look at two basic funnels to see how both models work, focusing 
on Totango’s analysis of these “serious evaluators,” and using the higher 
values from Table 23-1; see Table 23-2.

5,000 serious evaluators visit the site
Credit cart up front

No credit card up front

100 try it (2%)

500 try it (10%)

50 become subscribers (50%)

75 become subscribers (15%)

20 churn fast (40%)

15 churn fast (20%)

30 customers remain (0.6%)

60 customers remain (1.2%)

Table 23-2. Two engagement and churn funnels

In this simple example, we see that asking for a credit card up front results 
in a total of 30 paying customers (from 5,000 visitors), whereas not doing 
so yields double the paying customers (60 in all). A paywall turns away 
evaluators who aren’t serious—but it also turns away people who are on 
the fence. Totango’s data shows that for most SaaS providers, 20% of 

*  http://www.pacificcrest-news.com/saas/Pacific%20Crest%202011%20SaaS%20Workshop.pdf

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CHAPter 23: SAAS: LIneS In tHe SAnD  301

visitors are serious evaluators, 20% are casual evaluators, and 60% are 
simply curious.

The best approach is to tailor marketing to users based on their activity. 
You need to convince serious evaluators that you’re the right choice, and 
convince the casual evaluators that they should become more serious. 
Identify serious prospects by usage analytics and focus sales resources on 
those users. Combining usage analytics (finding out who’s serious) with an 
open door (no paywall) yields the best results.

Let’s add a third funnel to the previous two—one where the SaaS provider 
is actively identifying and courting serious evaluators with tailored 
marketing. In this case, while everyone can try the tool, fewer subscribe, 
but those who do are more likely to remain (see Table 23-3).

Credit cart up front

No credit card up 

front

No credit card, focus 

on serious users

100 try it (2%)

500 try it (10%)

500 try it (10%)

50 become subscribers 

(50%)

75 become subscribers 

(15%)

125 become subscrib-

ers (25%)

20 churn fast (40%)

15 churn fast (20%)

25 churn fast (20%)

30 customers remain 

(0.6%)

60 customers remain 

(1.2%)

100 customers remain 

(2%)

Table 23-3. Totango’s data on a third funnel for serious evaluators

According to Totango’s research, the best approach is to not put up a credit 
card paywall to try the service, but to segment users into three groups—
then market to the active ones, nurture the casual ones, and don’t waste 
time on those who are just curious bystanders (or at best, get them to tell 
friends who might be real prospects about you).

Bottom Line
If you ask for a credit card up front, expect just 2% of visitors to try your 
service, and 50% of them to use it. If you don’t ask for a credit card, expect 
10% to try, and up to 25% to buy—but if they’re surprised by a payment, 
you’ll lose them quickly. In our preceding example, not having a credit 
card up front gives you a 40% increase in conversions, provided you can 
tailor your selling efforts to each segment of your evaluators based on their 
activity.

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Freemium Versus Paid
One of the biggest pricing debates in startups, particularly those based on 
software, is that of freemium versus paid models.

Proponents of a free model point out that adoption and attention are the 
most precious of currencies. Twitter waited until it had millions of active 
users before introducing advertising, and despite the outcry over promoted 
tweets, growth has continued. Chris Anderson, former editor-in-chief of 
Wired and author of The Long Tail (Hyperion), observes that King Gillette 
pioneered the idea of giving something away (handles) to make money on 
something else (razor blades).* But in many ways, online users have strong 
expectations that the Internet should be free, which means it’s hard to 
charge even for valuable things.

Detractors of freemium models observe that for every success like Dropbox 
or LinkedIn, there’s a deadpool of others who went out of business giving 
things away. In one example cited by the Wall Street Journal, billing-
management software firm Chargify was on the brink of failure in 2010—
but then it switched to a paid model, and in July 2012, became profitable 
with 900 paying customers.†

Neil Davidson is concerned with the popularity of freemium, particularly 
among startups. “I think that for most people the freemium model is 
unsustainable,” he says. “It’s very hard to create something good enough 
that people will want to use, but with enough of a feature gap to the paid 
version so that people will upgrade.” Neil believes that too many startups 
charge too little, and undervalue themselves. “If you’re creating something 
that your customers value, then you shouldn’t shy away from asking them 
to pay for it. If you don’t, you haven’t got a business.” 

Even when freemium works, users sometimes take a long time to start 
paying. Evernote’s Phil Libin talks about a “smile graph,” shown in Figure 
23-1, that illustrates how customers who once abandoned the product 
eventually return.‡

*  http://www.wired.com/techbiz/it/magazine/16-03/ff_free
†  Sarah e. needleman and Angus Loten, “when Freemium Fails,” Wall Street Journal, August 22, 

2012; http://online.wsj.com/article/SB10000872396390443713704577603782317318996.html.

‡  http://www.inc.com/magazine/201112/evernote-2011-company-of-the-year.html

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CHAPter 23: SAAS: LIneS In tHe SAnD  303

Figure 23-1. Evernote calls this a smile graph, and not 

just because of the shape

Phil estimates that while less than 1% of users upgrade to a paid model after 
their first month, the number grows to 12% after two years. In fact, having 
been around long enough to collect a backlog of users who will eventually 
upgrade, the company experiences what David Skok calls negative churn—
which happens when product expansions, upselling, and cross-sells to your 
current customer base exceed the revenue that you are losing because of 
churn.* But many analysts consider Evernote an anomaly: unless you’re 
really good at the freemium approach, your free users can bankrupt you.

Jules Maltz and Daniel Barney of IVP, a late-stage venture capital and 
growth equity firm, suggest that freemium models work for products that 
have:† 

•  A low cost of delivering service to an additional user (i.e., low marginal 

cost).

•  Cheap, or even free, marketing that happens as people use the product.

•  A relatively simple tool that doesn’t require long evaluations or training.

 

http://www.forentrepreneurs.com/why-churn-is-critical-in-saas/

†  

http://www.ivp.com/assets/pdf/ivp_freemium_paper.pdf

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•  An offering that “feels right” if it’s free. Some products (like homeowner’s 

insurance) might make prospects wary if they’re offered for free.

•  An increase in value the longer someone uses the product. Flickr gets 

more valuable the more images you store in it, for example.

•  A good viral coefficient, so your free users become marketers for you.

What if you are charging? Christopher O’Donnell of Price Intelligently 
points out that startups are trying to balance revenue optimization (making 
the most money possible) with unit sales maximization (encouraging wide 
adoption as the business grows) and value perception (not pricing so low 
you make buyers suspicious).* Sellers also have to understand how to bundle 
several features or services into a package, and how to sell these bundles as 
tiers in order to reach several markets with different price points.

Even if you’re charging every customer, you can still experiment with 
pricing in the form of promotions, discounts, and time-limited offers. Each 
of these is a hypothesis suitable for testing across cohorts (if you use time-
limited offers) or A/B comparisons (if you offer different pricing to different 
visitors).

Alex Mehr, the founder of online dating site Zoosk, understands the 
“optimal revenue” curve. But he argues that startups should err on the side 
of charging a bit too little.† “I prefer to make 10% less money but have 20% 
more customers. You want to stay a little bit to the left side of the peak. 
It is around 90% of the revenue maximization point.” Alex overlooks the 
issues of elasticity, value perception, and strategic discounting in his model, 
however.

upselling and growing Revenue
Best-in-class  SaaS providers are able to grow revenues per customer by 
20% from year to year. This comes through additional users added to the 
subscription, as the application spreads through the organization, as well 
as a series of tiered offerings and an easy upselling path. Done correctly, 
the increased revenues from upselling should nearly offset the 2% monthly 
losses from churn. But these are the best of the best, and they offer a clear 
path for extracting more money from customers as each customer’s use 
grows.

*  Christopher o’Donnell, Developing Your Pricing Strategyprice.intelligent.ly/downloads/

Developing_Your_Pricing_Strategy.pdf.

†  tarang Shah and Sheetal Shah, Venture Capitalists at Work: How VCs Identify and Build Billion-

Dollar Successes (Apress), as quoted by Sean ellis ahttp://www.startup-marketing.com/great-

guidance-on-pricing-from-zoosk-ceo/.

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CHAPter 23: SAAS: LIneS In tHe SAnD  305

Patrick Campbell analyzed aggregate, anonymous data to measure how 
many of a company’s subscribers moved up a tier. He found that across his 
sample, 0.6% of free users moved up to a paying tier in a given month, and 
that 2.3% of a company’s subscribers moved from a lower-priced tier to a 
higher-priced one in a given month.

Bottom Line
Try to get to 20% increase in customer revenue—which may include 
additional seat licenses—each year. And try to get 2% of your paying 
subscribers to increase what they pay each month.

Churn
(Churn is also important in mobile gaming, two-sided marketplaces, and 
UGC sites)

The best SaaS sites or applications usually have churn ranging from 1.5% 
to 3% a month. For other sites, it’ll vary depending on how you define 
“disengaged.”  Mark MacLeod, Partner at Real Ventures, says that you 
need to get below a 5% monthly churn rate before you know you’ve got 
a business that’s ready to scale. Remember, though, if you’re surprising 
your subscribers in a bad way (e.g., billing them for something they didn’t 
know they’d ordered), then churn will spike during your first billing period, 
sometimes to 50%, so you should factor this into your calculations.

David Skok agrees with the 5% churn threshold, but only for early-stage 
companies, and says that you have to see a clear path to getting churn 
below 2% if you want to scale significantly: 

In the early days of a SaaS business, churn really doesn’t matter 
that much. Let’s say you lose 3% of your customers every month. 
When you only have a hundred customers, losing three of them is 
not that terrible. You can easily go and find another three to replace 
them. However, as your business grows in size, the problem becomes 
different. Imagine that you have become really big, and now have a 
million customers. Three percent churn means that you are losing 
30,000 customers every month. That turns out to be a much harder 
number to replace.

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Case study

  |  OfficeDrop’s Key Metric: Paid Churn

OfficeDrop  helps small businesses manage paper and digital files in 
the cloud. Its service provides searchable cloud storage coupled with 
downloadable apps that allow businesses to sync, scan, search, and 
share files anywhere at any time. Currently, over 180,000 users store 
data in the service, and its subscribers access and upload millions of 
files each month.

The company offers its solution as a freemium model with one free plan 
and three paid plans. We spoke with Healy Jones, Vice President of 
Marketing, to learn more about the company’s key metrics and lessons 
learned.

“Our most important number is paid churn,” says Healy. OfficeDrop 
defines paid churn as the number of paying users who downgrade to 
free or cancel divided by the total number of paying users available to 
churn at the beginning of the month. 

For OfficeDrop, paid churn is a key indicator of the business’s overall 
health. “For example, we can tell how our marketing messaging is doing 
based on paid user churn—if a lot of new customers churn out, then 
we know our messaging doesn’t match what the customers are actually 
finding when they start using the product,” explains Healy. “We can 
also tell if our feature development is progressing in the direction that 
older users want: if they stick around for a long time then we are doing 
a good job, but if they churn out fast then we are not developing the 
product in the direction that they want. We can also tell if any bugs 
are causing people to be upset—if a lot of users cancel on a particular 
day, then we have to look and see if there was a technical problem that 
ticked people off.”

The company aims for a monthly churn rate below 4%. “Three percent 
is good,” Healy says. “Anything over 5% and we really don’t have 
a business that will generate gross margin positive growth.” Most 
recently, Healy says the company has been hitting a churn rate of 2% 
and hopes to maintain that.

As is often the case, churn is the inverse of engagement, and this is the 
second key metric for OfficeDrop. It defines an active user as someone 
who used the product in the previous month. When OfficeDrop 
launched, the founders assumed that people would not want to install 
programs on their computers or devices, that they would want a rich 
browser experience instead. “We did everything by our gut, and almost 
everything was wrong,” says Healy. “We hypothesized that the browser 
experience—which is the easiest to get started with and has the lowest 

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barriers to entry for new customers—would be more likely to create 
engagement, but we didn’t start seeing real engagement, and in turn 
real customer growth and lower churn, until we built downloadable 
applications.” 

Figure 23-2 shows a classic hockey stick around June 2011. This 
measures the increased customer base (which is a result of increased 
engagement and reduced churn).

Figure 23-2. Can you tell where OfficeDrop added a 

mobile client app?

“In mid-2011, we went mobile and first started offering OfficeDrop 
as a mobile app, and that had a huge impact,” says Healy. “A little 
harder to see—but equally important—was when we released our 
Mac desktop scanner application in January 2011. That was our first 
major downloadable app, and it got great press and drove even better 
engagement.”

After seeing that initial uptick in engagement, OfficeDrop made the 
commitment to develop mobile offerings. The company launched an 
Android app in May 2011, followed by an iPhone app in June 2011. 
“Going against our assumptions, we built a desktop application that 
proved successful. I think of that like a pivot for us, and it gave us 
the confidence to change our product offering. The results are clear: 
improved engagement and lower churn,” says Healy.

Summary

•  OfficeDrop watches paid churn—paying customers who switch to 

a free model or leave—as its One Metric That Matters.

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•  The initial product was heavily browser-focused, and assumed 

users wouldn’t want desktop or mobile clients, based on the 
founders’ gut instincts.

•  The introduction of a scanner application, followed by mobile 

client software, dramatically increased the growth of the company.

Analytics Lessons Learned
Always question your assumptions, even when you’re seeing traction. 
Customers want to use certain applications in certain ways—mapping 
on their mobile phone, for example. Doing a day-in-the-life analysis, or 
testing a major pivot with the introduction of a simple application, can 
often prove or invalidate a big assumption quickly, and change your 
fortunes forever.

Certain products or services are very sticky, in part because of the lock-
in users experience. Photo upload sites and online backup services, for 
example, are hard to leave, because there’s a lot of data in place, so churn for 
those product categories may be lower. On the other hand, in an industry 
with relatively low switching costs, churn will be substantially higher.

Social sites may have some tricks at their disposal, too. If users try to 
leave Facebook, they’re reminded that some of their close friends will miss 
them—and they’ll lose pictures of those friends. This is an example of how 
an emotional tweak was later supported by the data: once implemented, 
this last-ditch guilt trip reduced deactivations by 7%, which at the time 
meant millions of users stayed on Facebook.* 

If you’re going to offer users an incentive to stick around—such as a free 
month or an upgrade to a new phone—you’ll have to weigh the cost of 
doing so against the cost of acquiring another customer. Of course, if word 
gets out that you’re incentivizing disgruntled users to stick around, then 
many customers may threaten to leave just to receive the discount, and 
getting the word out is what the Internet is for.

Bottom Line
Try to get down to 5% churn a month before looking at other things to 
optimize. If churn is higher than that, chances are you’re not sticky enough. 
If you can get churn to around 2%, you’re doing exceptionally well.

*  http://blog.kissmetrics.com/analytics-that-matter-to-facebook/

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Free Mobile App: Lines in the Sand

Mobile Downloads
The mobile application business suffers from a “long tail” of popularity: a 
few apps do very well, but most of them flounder. According to Ken Seto, 
founder and CEO of mobile game company Massive Damage, “Some indie 
game developers get as few as a couple of downloads a day. This number 
is entirely dependent on your marketing, virality, and ranking in the app 
store.”

All businesses have competitors. But for mobile apps, the app store ecosystem 
puts that competition front and center. You can’t ignore your standings, 
and you can’t relax. “The tricky part,” he says, “is that it’s hard to stick at a 
certain ranking because everyone around you is trying to surpass you. So if 
your game doesn’t have natural hype—or isn’t promoted by Apple or paid 
marketing—you will slip in rankings. There’s no ‘typical’ here.”

Bottom Line
Expect yourself to be at the mercy of promotions, marketing, and the whims 
of the app store environment. The app store battle can be demoralizing, 
but smart mobile developers use the abundance of information about 
competitors to see what’s working, emulate their successes, and avoid their 
mistakes.

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Mobile Download Size
As  mobile applications get more complex, their file sizes increase. This 
poses a risk for developers, though; consumers on slower connections may 
abandon a download if it takes too long. Alexandre Pelletier-Normand, co-
founder of Execution Labs, a game development accelerator, says, “If you 
want your app to be easily downloadable by anyone anywhere, it has to be 
under 50 megabytes, ‘on the portal’.”

An app that’s bigger than 50 MB for iOS devices will require a Wi-Fi 
connection. If a user doesn’t have a Wi-Fi connection, she won’t be able to 
download your app, and it’s unlikely she’ll bother trying again.

You can download apps that are larger than 50 MB on Android devices, 
but the process is greatly impacted by a warning from Google Play, which 
interrupts users and results in significant drop-off in the download process. 

Alexandre makes a point of using the phrase “on the portal” to refer to the 
initial download from Apple’s App Store or Android app stores. He says, 
“Some developers will work around the limitation by having a small app 
on the Google or Apple portals, and this app will then download additional 
content ‘transparently’ from the developer’s servers while you play.”

Bottom Line
Keep your initial downloads small, and aim for less than 50 MB to minimize 
download churn.

Mobile Customer Acquisition Cost
Some  application developers use third-party marketing services to pay 
for installations. This is an ethical gray area for mobile developers: you’re 
using mercenaries to artificially inflate your download numbers and juice 
your ratings, in the hopes that the resulting improvement in rankings will 
convince real users to download the app. There are legitimate marketing 
services out there for mobile application and game developers, but be 
careful who you work with. While few of the people we’ve talked with 
will go on record about pricing, such services cost from $0.10 to $0.70 per 
install at the low end.

Because few of these installations become engaged players, it’s critical 
that you segment out mercenary installers to avoid polluting your other 
metrics. The metric you really care about is how many legitimate users 
your mercenaries bring in, and how many of those become engaged, paying 
users.

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A more legitimate form of acquisition is banners or ads within other 
applications. Typically, these cost $1.50 to $4.00 per installation; these 
installations are more likely to become legitimate users because they found 
out about the application and chose to install it themselves. “The trick is to 
get your average cost per installation (across both mercenary and legitimate 
installations) to somewhere between $0.50 and $0.75,” says Ken Seto. 
“These numbers are all based on free games [with in-game monetization], 
however. I don’t think it’s cash-efficient to do paid installs for paid games.”

Keith Katz also warns against spending up to your CLV, which he sees a lot 
of app developers doing: 

Too many mobile game developers seem to think the math works 
when you spend dollar for dollar against your customer lifetime 
value. But they tend to forget that you pay tax on your revenue to the 
government and then there’s the “platform tax” incurred by Apple’s 
App Store or Google Play, which is 30%. If you’re spending $1 to 
generate $1 in revenue, you’re really spending closer to $1 to generate 
$0.60.

Bottom Line
Pay around $0.50 for a paid (mercenary) install, and around $2.50 for a 
legitimate, organic one, but make sure that your overall acquisition cost 
is less than $0.75 per user (and, of course, less than the lifetime value 
of a user). These costs are increasing, in part because large studios and 
publishers are getting more heavily into mobile and driving costs higher, 
and in part because of the crackdown on some marketing service tactics for 
delivering paid installs.

Case study

 

|  Sincerely Learns the Challenges of 

Mobile Customer Acquisition

Sincerely Inc. is the maker of the Sincerely gifting network and a 
number of mobile applications including Postagram, Ink Cards, and 
Sesame Gifts. The company’s first application, Postagram, lets people 
create and send a custom postcard from anywhere in the world. Ink 
Cards, its second app, allows you to send personalized greeting cards. 
And Sesame Gifts allows you to send themed gift sets in a beautiful 
box. The company has evolved from the simplest shippable item—a 
postcard—to $30–$50 gifts with Sesame.

When the company first started in 2010, co-founders Matt Brezina 
and  Bryan Kennedy assumed that mobile ads would be like Google 
AdWords in 2000—early movers (to using mobile advertising) would 

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have a huge advantage in a giant, not-yet-efficient user acquisition 
channel. “We figured by selling the simplest gift on the planet, a 99-
cent postcard, we could easily buy users, get credit cards, and begin to 
make our gifting network profitable,” says Matt. “This strategy was 
gut instinct and some small experiments we ran on an off-branded app 
(i.e., one that wasn’t obviously affiliated with the Sincerely brand).”

It turns out Sincerely was able to buy users through mobile advertising 
for Postagram, but not cheaply enough. “Our metric for success was 
buying a Postagram user cheaply enough that they’d become profitable 
in under one year,” says Matt. “And if not, could we cross-promote 
them to another, more expensive gifting app to get them profitable 
within one year, and eventually three months.”

Matt and Bryan found that not only were mobile adds too expensive, 
but also that they were hard to track and the conversion rate from initial 
acquisition to mobile installation and launch was abysmal. So they 
launched Ink Cards six months after Postagram and set a price point 
starting at $1.99 per card. “Through cross-promotion, we increased 
the lifetime value of an initial Postagram user by around 30%,” says 
Matt. “But the payback time still wasn’t what we wanted it to be.”

Now Sincerely has launched Sesame, which offers gifts at a higher 
price point. “We now hope to get into the zone of sustainably growing 
the business through ads,” says Matt. But as a result of the cost and 
challenges with mobile advertising, Sincerely spends a significant 
amount of time focused on virality. “Through necessity—because the 
mobile ad equation just doesn’t work well enough—we’ve learned a 
lot about driving growth by enabling our users to share their great 
experience with new friends,” Matt says. “We do this by giving users 
free cards for people they’ve never sent any to.” This focus on viral 
growth reduces the reliance on advertising alone for user acquisition in 
a mobile industry where acquisition tools aren’t yet mature or efficient.

Summary 

•  Sincerely launched Postagram to allow users to send 99-cent 

custom postcards, and assumed that mobile advertising would 
be inexpensive and efficient enough for the company to grow 
successfully.

•  The company was able to acquire users, but it was too expensive 

(because mobile advertising was hard to measure, and drop-off 
rates were high) and not rewarding enough (because the lifetime 
value of the customer was too low).

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•  The company launched Ink Cards, personalized greeting cards 

with a higher price point. This improved lifetime value by around 
30%, but the payback time was still too slow, and it wasn’t enough 
for mobile advertising to be profitable.

•  Now Sincerely has launched Sesame Gifts, curated gifts you can 

send to people for $30–$50. The founders hope that this new 
price point will allow them to grow profitably through mobile 
advertising, while they also focus more on growing virally to 
reduce their dependency on advertising channels. 

Analytics Lessons Learned
Mobile advertising is more complicated and more expensive than you 
may initially realize, and you need to track the customer acquisition cost 
carefully. You also need to track how quickly users pay back the cost of 
acquiring them, as well as their lifetime value. Test different channels 
and track user behavior, and use virality as a means of lowering your 
acquisition costs.

Application Launch Rate
Simply downloading an application isn’t enough. Users have to launch it, 
and some wait a long time to do so. In addition to the size constraints 
outlined previously, multiple tablets and phones connected to a single 
account may download the application at different times, skewing your 
launch analytics. In other words: it’s complicated.

For free applications, many downloaders are just browsing applications 
casually and haven’t committed to a particular game or application and the 
related in-game purchases, so a higher percentage of downloads are never 
launched. For example, Massive Damage sees roughly 83% of downloads 
for its flagship game, Please Stay Calm, lead to an application launch.

Bottom Line
Expect a significant number of downloads to never launch your application, 
particularly if it’s a free app.

Percent Active Mobile users/Players
When it comes to inactivity, the first day is always the worst. There’s a 
gradual decline in active users over time, but the first day decline can be 
as high as 80%. Following that, there’s a gradual drop-off each day: for a 
cohort of users, as few as 5% of them may be around after a month.

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An October 2012 study by mobile analytics firm Flurry showed that across 
more than 200,000 applications, only 54% of users were still around at the 
end of the first month, only 43% were around at the end of the second, and 
only 35% were using the application by the end of the third.* On average, 
users interacted with the application 3.7 times a day, though these metrics 
varied highly with the kind of application being used.

It’s important to note that overall engagement has increased in the numbers 
shared by Flurry (from 25% to 35% in the third month), but that frequency 
of use has dropped (from 6.7 uses a week to 3.7 a week). Flurry also notes 
that device affects engagement: smartphone users interact with an app 
12.9 times a week, on average, but do so for only 4.1 minutes; tablet users 
interact with an app 9.5 times a week, but do so for 8.2 minutes.† 

Bottom Line
Assume that a big chunk of the people who try your app once will never do 
so again—but after that initial cliff drop, you’ll see a more gradual decline 
in engaged users. While the shape of this curve will vary by app, industry, 
and demographic, the curve always exists, so once you have a few data 
points you may be able to predict churn and disengagement ahead of time. 

Percentage of Mobile users Who Pay
If your application is paid-only, then this will naturally be “all of them,” 
but if you’re running a freemium model where users pay for enhanced 
functionality, then a good rule of thumb is that 2% of your users will 
actually sign up for the full offering. 

For a free-to-play mobile game with in-app purchases, Ken Seto says that 
across the industry roughly 1.5% of players will buy something within the 
game during their use of it.

In-game purchases follow a typical power law, with a few “whales” 
spending significantly more on in-game activity and the majority spending 
little or nothing. A key factor in mobile application success is being able to 
strike a balance between gameplay quality (which increases good ratings 
and the number of players) and in-app purchases (which drives revenue). 
In a multiplayer game, maintaining game balance between paid and free 
players is a constant challenge.

*  http://blog.flurry.com/bid/90743/App-Engagement-The-Matrix-Reloaded
†  http://blog.flurry.com/bid/90987/The-Truth-About-Cats-and-Dogs-Smartphone-vs-Tablet-Usage-

Differences

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Bottom Line
For a freemium model, aim for a conversion from free to paid of 2%. For 
a mobile application or game with in-app purchases, assume that roughly 
1.5% of users will buy something.

Average Revenue Per Daily Active user
The average revenue per daily active user (ARPDAU) is a very granular way 
of measuring traction and revenue. Most mobile game developers focus on 
daily active users, and in turn on the revenue those users create.

SuperData Research has published ARPDAU benchmarks for different 
gaming genres:*

•  $0.01–$0.05 USD for puzzle, caretaking, and simulation games

•  $0.03–$0.07 USD for hidden object, tournament, and adventure games

•  $0.05–$0.10 USD for RPGs, gambling, and poker games

GAMESbrief.com collected additional information from three game 
companies, DeNA, A Thinking Ape, and WGT:

DeNA† and A Thinking Ape‡ have both claimed that for most mobile 
games, expected ARPDAU is less than $0.10. However, YuChiang 
Cheng [CEO] of WGT said at Login Conference 2012 that an 
ARPDAU of less than $0.05 is a sign of poor performance, and that 
a good benchmark for ARPDAU is $0.12–015. Cheng also said that 
ARPDAUs on tablets are 15–25% higher than on smartphones.

Bottom Line
A good metric here is highly dependent on the type of game, but aim for an 
ARPDAU above $0.05 as a minimum.

Monthly Average Revenue Per Mobile user
There’s no good way to generalize this, as it depends entirely on your 
business model. You should analyze competitors to see what prices and 
tiers they’re charging, but don’t be afraid to shake things up with new 
pricing in the early stages of your launch, provided you can measure the 

*  http://www.gamesbrief.com/2012/09/arpdau/
†  http://techcrunch.com/2012/06/13/the-1-grossing-game-on-android-and-ios-denas-rage-of-

bahamut-has-almost-even-revenues-from-both/

‡  http://www.insidemobileapps.com/2011/11/16/a-thinking-ape-interview-kenshi-arasaki/

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effect. Several industry insiders have told us that for mobile games, a decent 
average is $3 per month per daily active player—or $0.10 per day. 

Bottom Line
Like customer acquisition costs, customer revenue comes from your business 
model and the margin targets you’ve set. Every vertical has its own value. 
But in the mobile app world, if you know your ARPDAU, the number of 
days a user sticks around, and your cost per install, you can do the math 
fairly quickly and decide if you have a viable business model. 

Average Revenue Per Paying user
Figuring out a good benchmark for average revenue per paying user 
(ARPPU) is hard. It’s highly dependent on the type of app (and we’re 
focused primarily on games here) as well as the operating system.

Nicholas Lovell of GAMESBrief.com splits paying users into three 
categories: minnows, dolphins, and whales:

Real whales can spend an enormous amount of money. Social Gold 
reckons the highest group of spenders has a lifetime value of over 
$1,000, with some spending over $20,000 on a single game.* Flurry, 
meanwhile, says that on iOS and Android in the US, the average 
transaction value for an in-app purchase is $14, and 51% of revenue 
is generated from in-app purchase transactions of over $20.†

Nicholas recommends looking at ARPPU for whales, dolphins, and 
minnows separately:

•  Whales: 10% of payers, ARPPU of $20

•  Dolphins: 40% of payers, ARPPU of $5

•  Minnows: 50% of payers, ARPPU of $1

“These [averages] are dependent on your game,” says Nicholas. “Not just 
which platform or genre, but how you design. For your whales to reach an 
ARPPU of $20, some of them must be spending over $100. Is this possible? 
Your dolphins need to have a good reason to keep spending a little bit 
of money each month. Have you created one? Your minnows need to be 
converted from freeloaders to buyers. What will make them jump?”

*  http://www.gamesbrief.com/2010/06/whats-the-lifetime-value-of-a-social-game-player/
†  http://blog.flurry.com/bid/67748/Consumers-Spend-Average-of-14-per-Transaction-in-iOS-and-

Android-Freemium-Games

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Bottom Line
Recognize that in a free-to-play multiplayer game, most users are just 
“fodder” for paying users. Early on in the user’s lifecycle, identify a leading 
indicator in her behavior—like time played per day, number of battles, or 
areas explored—that suggests whether she’s a non-payer, minnow, dolphin, 
or whale. Then provide different kinds of in-game monetization for 
these four segments—adapting your marketing, pricing, and promotions 
according to that behavior—selling bling to minnows, content to dolphins, 
and upgrades to whales (for example).

Mobile App Ratings Click-through
Good ratings and reviews have a significant impact on downloads, but 
encouraging users to rate an app can be tough. After a few uses of the 
application, most developers pop up a message asking for a review; some 
developers even vary the message to try to encourage ratings. For example, 
one mobile developer asks questions like “Do you like this application?” 
or “Would you like to see more features and free content?” in the pop up; 
clicking “yes” takes the user to the ratings page.

Alexandre Pelletier-Normand warns that any message that offers something 
in exchange for a rating and isn’t neutral could get you blocked from an app 
store. But he also says, “You must proactively offer users the ability to rate 
your app at a strategic moment—ideally early in the game, since you want 
many ratings quickly—after a memorable gameplay sequence. Ratings are 
the most important factor considered in the ranking of the app.”

Review rates vary by app price and type. In one Quora response, a 
developer said expensive paid apps had a 1.6% review rate; cheap paid 
apps had a 0.5% review rate; and free trial apps had only a 0.07% review 
rate.* As that poster observed, sites likxyologic.com have detailed data 
on download and ratings counts, so you can compare yourself to your 
particular segment. For free games, Massive Damage sees a 0.73% ratio of 
downloads to ratings.

Bottom Line
Expect less than 1.5% review rate for paid apps, and significantly less than 
1% for free apps.

 

http://www.quora.com/iOS-App-Store/What-percentage-of-users-rate-apps-on-iTunes

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Mobile Customer Lifetime Value
There’s no good way to generalize the lifetime value of a customer, because 
it’s a function of spending, churn, engagement, and application design. But 
it’s a fundamental part of any business model, and it anchors other factors 
such as customer acquisition cost and cash flow.

GigaOm’s Ryan Kim observed* that according to recent data,† freemium 
apps (in which users pay for something within the application) have eclipsed 
premium apps (where the developer offers a second, paid version) in terms 
of revenue, as shown in Figure 24-1.

Figure 24-1. Premium is so 2010

Customer loyalty is also linked to lifetime value, and loyalty depends 
heavily on the kind of application. Flurry has done extensive research, as 
seen in Figure 24-2, across mobile applications that use its analytical tools.

*  http://gigaom.com/mobile/freemium-app-revenue-growth-leaves-premium-in-the-dust/
†  http://www.appannie.com/blog/freemium-apps-ios-google-play-japan-china-leaders/

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Figure 24-2. Maybe it’s not just you: engagement varies 

by app category

As TechCrunch’s Sarah Perez points out, splitting application types into 
two dimensions—how frequently an application is used, and what kind of 
user retention the application sees in a 90-day period—suggests different 
loyalty patterns.* These can in turn inform pricing strategies to maximize 
user revenue:

•  Frequently used apps that retain loyal customers may be a better vehicle 

for advertising, recurring fees, or well-designed in-app content.

•  Frequently used apps that lose users after a while may satisfy a need 

(such as buying a house, or completing the game) and then go away. A 

*  http://techcrunch.com/2012/10/22/flurry-examines-app-loyalty-news-communication-apps-top-

charts-personalization-apps-see-high-churn/

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per-transaction fee on completion, as well as the right to reach out to 
the user when the need occurs again, will matter more than long-term 
engagement.

•  Infrequent, low-loyalty applications need to “grab money” early on, so 

they may be better as a sold application or using a one-time fee.

•  Infrequent, highly loyal applications need to make the most of those 

infrequent interactions by upselling, encouraging the user to invite 
others, and making sure they stay in the user’s “utility belt” of useful 
tools.

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Media Site: Lines in the Sand

Click-through Rates
(Click-through rates also apply to UGC sites)

A well-placed, relevant ad will get clicked more, but no matter what, ads 
are a numbers game: even the best ads seldom get as much as 5% click-
through rates.

A May 2012 study by CPC Strategy listed the top 10 comparative shopping 
sites, along with their click-through rates where applicable (Bing and 
TheFind don’t charge for clicks).* See Table 25-1.

Comparison shopping 

engine

Conversion rate

Cost-per-click rate

google

2.78%

too early to know**

nextag

2.06%

$0.43

Pronto

1.97%

$0.45

Pricegrabber

1.75%

$0.27

Shopping.com

1.71%

$0.34

Amazon Product Ads

1.60%

$0.35

*  http://www.internetretailer.com/2012/05/03/why-google-converts-best-among-comparison-

shopping-sites

** http://mashable.com/2012/09/11/google-shopping-to-switch-to-paid-model-in-october/

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Comparison shopping 

engine

Conversion rate

Cost-per-click rate

Become

1.57%

$0.45

Shopzilla

1.43%

$0.35

Bing

1.35%

n/A

theFind

0.71%

n/A

Table 25-1. Top 10 comparative shopping sites

Global search marketing agency Covario reported in 2010 that the average 
click-through rate for paid search, worldwide, was 2% (see Table 25-2).

Bing

2.8%

google

2.5%

Yahoo!

1.4%

Yandex

1.3%

Table 25-2. Average click-through rate for paid search

Affiliate marketer Titus Hoskins says that 5–10% of the visitors he sends to 
Amazon ultimately buy something, and that this is significantly higher than 
revenues from competing affiliate platforms.* Amazon and other general-
purpose retailers also reward affiliate partners more handsomely than 
some more narrowly focused companies, because an affiliate referrer gets 
a percentage of the entire shopping cart. So if an author sends a visitor to 
Amazon to buy a book, and that buyer also purchases groceries, the author 
gets a percentage of the buyer’s grocery purchase as well. This encourages 
affiliate advertisers to give Amazon’s ads more prominence, since they’re 
more lucrative.

Derek Szeto feels that because Amazon’s conversion rates are high, affiliates 
are more likely to drive traffic to towards it sites. Amazon balances the 
richness of its affiliate program with a relatively short cookie lifetime—so 
an affiliate makes money from an Amazon buyer only if that person buys 
something within 24 hours of clicking the affiliate link.

Recall that blank ads showed a click-through rate of 0.08% in the 
Advertising Research Foundation’s tests, so if you’re seeing a click-through 
rate below that, you’re definitely doing something wrong.

*  http://www.sitepronews.com/2011/12/30/what-amazon-shows-us-about-achieving-higher-

conversion-rates/

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Bottom Line
Your ads will get 0.5 to 2% click-through rate for most kinds of on-page 
advertising. Below 0.08%, you’re doing something horribly wrong.

Sessions-to-Clicks Ratio
(Sessions-to-clicks ratio also applies to UGC, e-commerce, and two-sided 
marketplaces)

Expect 4–6% of the clicks that come from search engines or ads to never 
show up on your site. You can improve this by tweaking the performance 
and uptime of your website, but doing so requires constant vigilance and 
tuning that may come at the expense of adding new features or running 
experiments. Until you’ve found product/market fit, you probably shouldn’t 
spend a lot of time trying to improve this metric.

Bottom Line
You’ll lose around 5% of clicks before the visitor ever gets to your site. Deal 
with it. If you’re sticky enough, the visitor will try again.

Referrers
Media sites rely on referrers from other sites to drive traffic. But not all 
referrers are created equal. Chartbeat ran some analysis for us comparing a 
group of sites broadly categorized as tech- and politics-based, versus social 
referrers including Facebook and Twitter.* An average pickup from any of 
the sites analyzed resulted in a peak of 70 concurrent users, and in a two-
week period users from the referrer spent a total of 9,510 minutes engaged.

Traffic from social referrers was much less engaged. Facebook referrals 
resulted in an average peak of 51 concurrent users, and 2,670 minutes of 
engaged time. Twitter referrals resulted in an average peak of 28 concurrent 
users, and 917 total minutes of engaged time. Chartbeat’s Joshua Schwartz 
says, “the lower total engaged time numbers for social sites, versus those 
for standard referrers, speaks to the fleeting nature of social pickups; while 
a referrer pickup may result in a sustained flow of traffic across days, social 
spikes are more likely to be short-lived.”

*  these sites included techCrunch.com, wired.com, HotAir.com, Drudge.com, realClearPolitics 

.com, theDailyBeast.com, HuffingtonPost.com, engadget.com, thenextweb.com, AllthingsD 

.com, PandoDaily.com, Verge.com, VentureBeat.com, gawker.com, Jezebel.com, Mashable.com, 

Cracked.com, and Buzzfeed.com.

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Bottom Line
Learn where your most beneficial traffic comes from, and what topics it’s 
after, and spend time cultivating a following around those sources and 
topics. When you run experiments, segment them by platform: Facebook 
fans want a different kind of content from Twitter followers.

Engaged time
Measuring visits or page views tells you how much traffic you had—but it 
doesn’t tell you how much time your visitors spent actually looking at your 
content (also known as time on page). Browsers can capture this data, using 
a script on the page to report back as long as the visitor is engaged.

We asked Chartbeat to segment its measurement of this “engaged time” 
metric by the type of site. Sure enough, there’s a significant difference 
between media, e-commerce, and SaaS sites that reflects each site’s different 
usage patterns. Chartbeat’s research, aggregated from customers who’ve 
agreed to have their data analyzed anonymously, is shown in Figure 25-1.

Figure 25-1. You’re supposed to stick around for media; 

SaaS wants you to move on fast

Chartbeat found that the average engaged time on a media site’s landing 
page is only 47 seconds, but the engaged time on a non-landing page is 
90 seconds. These numbers are considerably different from the averages 
previously discussed (61 seconds for landing pages and 76 seconds for non-
landing pages). In particular, SaaS sites have a low time on page, which is 
as it should be if the purpose of the site is to make users complete a task 
and be productive.

Joshua says, “The more analysis we do, the more we’re seeing that engaged 
time is especially crucial for media sites. While getting lots of eyeballs is 
important, if the traffic immediately bounces, it doesn’t do much good. So 

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engaged time as a metric is essentially measuring the quality of a media 
site’s content.”

Bottom Line
Media sites should aim for 90 seconds or more of engaged time on their 
content pages. Don’t expect (or aim for) a high engaged time on landing 
pages, though; you want people to find the content they want quickly and 
dig in further.

Pattern

 

|  What Onsite Engagement Can tell you 

About goals and Behaviors

On average, people spend about a minute on a page when they’re 
engaged with it. This varies widely by type of site, but also by pages 
within a site. So how can you use this information?

•  Look at the outliers. “If a page has a large number of visitors and 

a low engaged time, think about why people are leaving quickly. 
Did they come expecting something else? Is the layout working? 
Or is it simply a page that isn’t designed to keep users for long?” 
asks Joshua.

•  Show off your good stuff. If a page has a high engaged time but few 

visitors, consider promoting it to a wider audience.

•  Ensure that the purpose of the page matches the engagement. “If 

you’re an e-commerce site, you might want your landing page to 
have little engagement time,” says Joshua. “But if you’re producing 
editorial content, you should aim for high engaged time on article 
pages.”

Sharing with Others
(Sharing with others also applies to UGC sites)

Sharing is the word-of-mouth form of virality. A March 2012 Adage article 
by Buzzfeed’s Jon Steinberg and StumbleUpon’s Jack Krawczyk looked at 
how much popular stories had been shared.* As with many other metrics, 
there was a strong power law. The vast majority of stories were shared with 

*  Buzzfeed president Jon Steinberg and StumbleUpon’s Jack Krawczyk looked at sharing 

behavior across social platforms; see http://adage.com/article/digitalnext/content-shared-close-

friends-influencers/233147/.

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a small group, and only a tiny fraction was shared widely. On Facebook, 
the top 50 shared stories in the last five years had received hundreds of 
thousands—even millions—of views.

But despite these outliers, the median ratio of views to shares is just nine. 
That means that, typically, for every time a story is shared only nine people 
visited it. In other words, most sharing is intimate, among close-knit groups 
of peers. On Twitter, the median was 5 to 1; on reddit, which promotes 
popular links on its home page, it was 36 to 1.

StumbleUpon looked at 5.5 million sharing actions in a 45-day period. It 
concluded that users shared “intimately” (to another StumbleUpon user, or 
via email) twice as often as they broadcasted a message to a wider audience 
using the site.

Bottom Line
With a few notable exceptions, Steinberg and Krawczyk conclude that 
sharing happens from a groundswell of small interactions among colleagues 
and friends, rather than through massive actions between one person and 
an army of minions.

Case study

  |  JFL gags Cracks up youtube

Since 1983, comedians from around the world have been descending 
on Montreal every summer for the Just For Laughs festival. Today, it’s 
the world’s largest international comedy festival.

In 2000, Just For Laughs Gags, a silent “hidden camera prank” show, 
began airing on television. You’ve probably seen these brief sketches; 
their short format and lack of spoken words makes them great for 
airplanes and other public places, as well as for global markets.

We talked with Carlos Pacheco, Digital Director at Just For Laughs, 
about his job monetizing Gags TV, the show’s YouTube channel.

the Decline of Existing Channels
“Until recently, the Gags TV series was primarily funded (and 
profitable) in the old-fashioned TV way,” Carlos explains. “With 
every new season, the TV and digital rights would be sold to local and 
international TV networks, which has kept the series going since its 
start 12 years ago.” But recently, producers saw a decline in licensing 
prices—basically, TV networks were no longer willing to pay the prices 
they had in the past. 

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The show has had a YouTube channel since 2007, but it didn’t have 
much content and wasn’t being regularly maintained. The original 
plan was to create a dedicated website, relying heavily on Adobe Flash, 
that featured Just For Laughs content including stand-up and Gags. 
“Once that fell through, the team at Gags decided to concentrate on 
YouTube,” says Carlos. “Even though the channel had been a YouTube 
partner since 2009, it was only in early 2011 that the producers started 
to notice some revenue coming from the few videos that were there.” 
With the hypothesis that more videos would lead to more revenue, the 
team uploaded over 2,000 prank clips to the site.

Since its creation, Gags was formatted for television, which meant a 
half-hour show (with commercial breaks) featuring 12 to 14 pranks. On 
YouTube, the half-hour constraints were gone. In many ways, the short 
format of a single prank was more suited to the Web than television. 
“The mass upload wasn’t done very strategically,” says Carlos, “but 
out of the 2,000 videos, a few got noticed and went viral, helping the 
channel grow, and ad revenue became significant in early 2012.”

getting the Ad Balance Right
On YouTube, content owners can run ads in several ways. They can 
create overlays atop the video with clickable links, and they can screen 
ads before, during, or after the content. The content provider can also 
decide whether ads can be skipped or not. The right ad strategy is critical; 
more impressions and more ads means more revenue (measured in cost 
per engagement
, or CPE—the revenue earned from an ad impression), 
but those ads can turn viewers away.

Initially the only metrics the team looked at were daily views and 
revenue. Now they’re getting much more sophisticated, looking at 
metrics such as time watched per video, traffic sources, playback 
locations, demographics, annotations, and audience retention. A key 
goal is to analyze where people drop off from watching, which helps 
guide Carlos on the right formats for videos.

“For example, a few months ago we started producing web exclusive 
‘best of Gags’ videos,” says Carlos. “The first videos featured a 10- 
to 15-second intro animation, but looking at the audience retention 
we saw a 30% drop-off within the first 15 seconds. After that, we 
modified the initial uploads and all future uploads to remove the intros, 
which gave our audience the content they really wanted as soon as they 
pressed play.”

Early on, Gags used only overlay ads on its content. Later, the team 
added a kind of skippable YouTube ad called TrueView pre-roll 

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advertising, which increased overall CPE but didn’t slow down growth. 
“We didn’t want to start with anything other than TrueView, since our 
content is short. We knew our fans weren’t interested in sitting through 
a minute-long pre-roll ad just to watch a one- to two-minute prank 
video,” says Carlos. The team has also experimented with YouTube TV 
channels like Revision3, with good results.

In early 2012, YouTube announced that longer-form content would 
be prioritized in recommendations it made to viewers. Since the Gags 
team had seen other content producers uploading full TV episodes onto 
the site, they thought this would be a good way to experiment with 
uncut episodes that had forced pre-roll, mid-roll, and post-roll ads.

The results showed that even though the long form worked, shorter 
clips were still better:

•  In the first 24 hours after a long-form video was uploaded, the 

number of views was nearly the same as those of a two-minute 
video clip, averaging 30,000–40,000 views.

•  Ad revenue per long-form video was five times higher than that 

from a two-minute clip. That might seem like a good thing, but a 
long-form video has around 12 individual clips, so it’s actually less 
lucrative.

•  Long-form video episodes have a longer tail of viewing—they keep 

a higher average number of daily views for a longer period than the 
short clips.

•  Audience retention is very different. Because the long-form episodes 

have introductions and are longer, there’s a 40% audience drop-off 
halfway into an episode, versus a 15% drop-off halfway into a 
single short video.

Merchandising on the Channel
Until now, there has been no attempt to sell products via the channel. 
The Gags team gets requests to buy video, and even the music that 
accompanies each video. “This is a huge wasted opportunity for us, 
considering we generate over 4 million impressions a day,” says Carlos. 
“We have 4 to 5 million people walking into our store every day, but 
there’s nothing to buy. I’ve made it my personal mission to change this 
using YouTube-approved retailers (which allow us to link out from 
annotations) for our merchandise, as well as by partnering with digital 
distributors.”

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CHAPter 25: MeDIA SIte: LIneS In tHe SAnD  329

to take Down or not?
Gags owns all the rights to the content it uploads. With its viral, 
broadly appealing content, copying and repurposing material happens 
a lot, but the team doesn’t do any Digital Millennium Copyright Act 
(DMCA) takedowns. Part of this is simply getting the word out to new 
markets. “Most of the time, fan-made compilations and uploads to a 
personal YouTube account go viral in the uploader’s specific market,” 
says Carlos. “This has helped us expand our brand and audience to 
markets we never even thought of.”

But there’s another, more lucrative, reason for not having these videos 
taken down. “Every time a fan ‘repurposes’ our content on his or 
her personal YouTube channel, we see it in our content management 
system, and we’re given a choice: either take it down, release our 
claim, or reinstate our claim and monetize the uploaded content,” says 
Pacheco. “In almost every case, we reinstate the content and monetize 
these user-generated videos.”

Since deciding to focus on YouTube, the channel has grown dramatically, 
“In the last year, on average, there are 100,000 user-generated Gags 
videos that generate 40–50% of our total monthly views,” says Carlos. 
“I’ve seen two-hour mash-up videos of our content that have generated 
millions of views, which is something we would never have thought of 
doing.”

Although fan-made videos bring in less revenue per engagement than 
Gags’ original content, the sheer volume of views represents a significant 
amount of total ad revenue. Carlos says, “I also pay attention to how 
fans are compiling these videos to see if we can learn from and mimic 
their success, since we often see UGC videos generate more views than 
ours.”

A Fundamentally new Opportunity
Carlos points out that Gags’ growth on YouTube has happened 
completely independently from any marketing web support from the 
Just For Laughs festival or social media channels. Before February 
2012, Gags had no official Facebook page, Twitter account, or web 
presence. “Of course, a key success factor that helped Gags grow is the 
fact that it’s been on the air for over 10 years in over 100 countries. 
But until recently, our online presence was almost nonexistent,” says 
Carlos.

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Originally producers thought that uploading their full catalog to 
the Web would cannibalize TV sales. That didn’t happen. Television 
sales actually improved as a result of Gags being discovered by new, 
untapped markets, and other online content providers are regularly 
reaching out to Gags with new monetization opportunities.

“The success of the YouTube channel over the last 12 months has turned 
things around for Gags,” says Carlos. “Producers are no longer at the 
mercy of television or cable networks. On top of that, with funding 
opportunities like YouTube original channels, there’s space for creators 
like us to build brand new online properties, which is something we’re 
seriously looking at.”

The nature of the Gags content, being mostly silent, helps it transcend 
borders, cultures, and languages. Carlos feels this has helped the brand 
expand dramatically: “Although our main channel will hit a billion 
views within the next few months, behind the scenes our total channel 
and UGC views are already past 2.1 billion.”

Summary

•  Just For Laughs Gags produces short, popular comedy reels well 

suited for the Web.

•  Gags’ YouTube channel brings in revenue from both its own 

content and content created by end users.

•  Short-form video, without long pre-roll introductions, has proven 

more lucrative than longer content.

Analytics Lessons Learned
Sometimes it’s better to build atop someone else’s platform than to 
build something from scratch, and sometimes user-generated content 
can be a lucrative revenue model for media sites, particularly when you 
learn from what users are doing and emulate it yourself. The key is to 
measure engagement and optimize your content for the medium.

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user-generated Content: 

Lines in the Sand

Content upload Success
(Content upload success also applies to two-sided marketplaces)

If there’s an action on your site that you want users to take because it’s key 
to success, it has a funnel you can track and optimize. On Facebook, for 
example, sharing photos is one of the most common things users do. In 
2010, Facebook’s Adam Mosseri revealed some data on how Facebook’s 
photo upload funnel worked:* 

•  57% of users successfully find and select their photo files.

•  52% of users find the upload button.

•  42% successfully upload a picture.

Success can be a complicated thing to define. For example, 85% of users 
chose only one picture for an album, which wasn’t good for the way 
Facebook organized pictures. So the developers added another step that 
allowed users to select more than one picture more easily. After the change, 
the number of single-picture albums dropped to 40%.

 

http://blog.kissmetrics.com/analytics-that-matter-to-facebook/

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Bottom Line
There’s no clear number, but if a content generation function (such as 
uploading photos) is core to the use of your application, optimize it until all 
your users can do it, and track error conditions carefully to find out what’s 
causing the problem.

time on Site Per Day
(Time on site per day also applies to media sites)

There’s  a surprisingly consistent rule of thumb for social networks and 
UGC websites. Across many companies we polled, the average time on site 
per day seemed to be 17 minutes. This number was mentioned several times 
by companies participating in the TechStars accelerator program at a recent 
demo day; it’s also what reddit sees for an average user. One study showed 
that Pinterest users spend 14 minutes on the site each day, Tumblr users 
spend 21 minutes a day, and Facebook users spend an hour a day on the 
site.* 

Bottom Line
You’ll have a very good indicator of stickiness when site visitors are spending 
17 minutes a day on your site.

Case study

 

|  Reddit Part 1—From Links to a 

Community

From  humble beginnings as a startup in the first cohort of Paul 
Graham’s Y Combinator accelerator, reddit has grown to be one of the 
highest-traffic destinations on the Web. 

Reddit began as a simple link-sharing site, but over the years it’s 
changed significantly. “A lot of features were just us sitting down and 
thinking, ‘what would be cool to have?’” says Jeremy Edberg, who was 
reddit’s first employee and ran infrastructure operations. “When the 
site first launched, it was just for sharing and voting on links. The idea 
to add comments was pretty much because [reddit co-founder] Steve 
Huffman decided he wanted to comment on some links.”

Even after commenting was enabled, there was no way to start a 
discussion within reddit itself. So users found ways to do this themselves. 
The comment threads became discussions in their own right. Seeing 

 

http://tellemgrodypr.com/2012/04/04/how-popular-is-pinterest/

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this, the team added a feature, called self-posts, that let someone start 
a conversation without linking elsewhere on the Web. “When we first 
did [self-posts], it was pretty much just a response to things users 
were already doing using hacks, so we decided to make it easier,” says 
Jeremy. This is a great example of what Marc Andreesen says: “In a 
great market—a market with lots of real potential customers—the 
market pulls product out of the startup.”* Self-posts have since become 
a cornerstone of the site, creating a community of users who interact 
with one another. “Today, more submissions are self-posts than not.”

Reddit has an engaged, passionate community, and it’s perfectly 
designed to collect feedback. “The entire site is set up for giving 
feedback, which makes it very easy for the users to give direct feedback 
and for the company to know which feedback is important,” says 
Jeremy. But he cautions that it’s not enough to listen to users—you have 
to watch what they do. “Direct feedback, even on reddit, is usually not 
an accurate depiction of how users actually feel. The phrase ‘actions 
speak louder than words’ applies just as much to business as anything 
else. Your users’ actions should drive your business.”

Summary

•  Reddit pivoted from simple link sharing to commenting to a 

platform for moderated, on-site discussions by watching how users 
were using what it had built.

•  Despite copious feedback from vocal users, the real test was what 

users were actually doing.

Analytics Lessons Learned
While it’s important not to overbuild beyond your initial feature set or 
core function—in reddit’s case, link sharing—a thriving community 
will pull features out of you if you know how to listen. Reddit included 
only basic functionality, but made it easy for users to extend the site, 
then learned from what was working best and incorporated it into the 
platform.

 

http://www.stanford.edu/class/ee204/ProductMarketFit.html

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Engagement Funnel Changes
Leading web usability consultant Jakob Nielsen once observed that in an 
online population, 90% of people lurk, 9% contribute intermittently, and 
1% are heavy contributors.* His numbers suggest that there are power laws 
at work in engagement funnels. These patterns predate the Web—they 
occurred in online forums like CompuServe, AOL, and Usenet. Table 26-1 
shows some of his estimates.

Platform

Lurkers

Occasional

Frequent

Usenet

?

580,000

19,000

Blogs

95%

5%

0.1%

wikipedia

99.8%

0.2%

0.003%

Amazon reviews

99%

1%

tiny

Facebook donation app

99.3%

0.7%

?

Table 26-1. Jakob Nielsen’s engagement estimates

Nielsen has a number of approaches for moving lurkers toward participation, 
including making it easier to participate and making participation an 
automatic side-effect of usage. For example, if you have a link-sharing site, 
you might time how long it takes a user to return from viewing a link and 
use that as a measurement of the link’s quality—the user wouldn’t have to 
rate the link. Any attempt to optimize contribution and engagement would 
then become a hypothesis for testing.

Nielsen’s ratio is changing as web use becomes part of our daily lives. A 
2012 BBC study of online engagement showed that 77% of the UK’s online 
population is participating online, partly due to the ubiquity of the Internet 
as a social platform and how easy it is to participate lazily, by uploading a 
picture or updating a status.† 

The Altimeter Group’s Charlene Li has done a lot of research into engagement. 
Her engagement pyramid details several kinds of user engagement. In her 
book Open Leadership (Jossey-Bass), she cites the 2010 Global Web Index 
Source, which surveyed web users from various countries about the kinds 
of activities in which they engaged online.‡ Roughly 80% of respondents 

* See 

http://www.useit.com/alertbox/participation_inequality.html, which has a number of 

excellent tips for improving participation inequality.

†  http://www.bbc.co.uk/blogs/bbcinternet/2012/05/bbc_online_briefing_spring_201_1.html
‡  global web Index wave 2 (January 2010), trendstream.net.

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consumed content passively, 62% shared content, 43% commented, and 
36% produced content. (See Table 26-2.)

China

France Japan

UK

USA

Watchers: watch video, 

listen to a podcast, read a 

blog, visit a consumer re-

view site or forum.

86.0%

75.4%

70.4%

78.9%

78.1%

Sharers: Share videos or 

photos, update social net-

work or blog.

74.2%

48.9%

29.2%

61.8%

63.0%

Commenters: Comment 

on a news story, blog, or 

retail site.

62.1%

35.6%

21.7%

31.9%

34.4%

Producers: write a blog or 

news story, upload a video.

59.1%

20.2%

28.0%

21.1%

26.1%

Table 26-2. Engagement by country

The difference between countries is notable—more than half of Chinese 
web users produced their own content, but only 20% of French and English 
respondents did. Clearly, “normal” engagement is dependent on user 
culture.

Participation, then, is tied to cultural expectations and the purpose of the 
platform.  Facebook has a high engagement rate from its users because 
their interactions are highly personal, and users upload to Flickr because, 
well, that’s where their pictures live. But highly directed participation (like 
writing a Wikipedia entry, or posting a product review) that isn’t the central 
reason for the platform to exist remains elusive for many startups.

The BBC’s model breaks users down into four groups:

•  23% of Internet users are passive, choosing only to consume

•  16% of users will react to something (voting, commenting, or flagging it)

•  44% will initiate something (posting content, starting a thread, etc.)

•  17% of users are contributing intensely, doing something even when 

it’s difficult or not core to the platform, such as reviewing a book on 
an e-commerce site

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A thread on reddit that discussed user engagement on the site had some 
interesting numbers.* One user posted that he’d submitted a picture that 
received 75,000 views in 24 hours on Imgur. The topic itself had 1,347 up-
votes, 640 down-votes, and 108 comments. That suggests a 2.5% “easy” 
engagement and a 0.14% “difficult” engagement.

Jeremy Edberg says that in 2009 reddit’s user contribution followed the 
80/20 rule seen on many UGC sites; that is, 20% of users were logged in 
and voting, and 20% of those were commenting. While the site’s behavior 
has shifted significantly as it has become more social and community-
oriented, the percentage of visitors who comment is still small.

Even lurking, disengaged visitors may be doing something. A 2011 study 
from MIT’s Sloane School of Management suggests that many of them 
share passively, via channels you don’t see, such as email or conversations 
elsewhere.† Yammer says that over 60% of its users subscribe to a regular 
digest of activity, which means the company has permission to reach them.‡

Bottom Line
By our estimates, expect 25% of your visitors to lurk, 60–70% of your 
visitors to do things that are easy and central to the purpose of your product 
or service, and 5–15% of your users to engage and create content for you. 
Among those engaged users, expect 80% of your content to come from 
a small, hyperactive group of users, and expect 2.5% of users to interact 
casually with content and less than 1% to put some effort into interaction. 

Case study

 

|  Reddit Part 2—there’s gold in those 

users

Once  reddit had pivoted from link sharing to a community, it had 
engaged users, but it still wasn’t making money, sometimes struggling 
to pay for enough infrastructure to handle its growing traffic load. 
While advertising was a possible source of revenue, it came at the 
expense of user satisfaction. Enough of reddit’s users employed ad-
blocking software on their browsers that reddit even ran the occasional 
ad thanking people for not using it.

*  http://www.reddit.com/r/AskReddit/comments/bg7b8/what_percentage_of_redditors_are_lurkers/
†  

http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1041261

‡  

http://blog.yammer.com/blog/2011/07/your-community-hidden-treasure-lurking.html

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Then the company found an alternate source of revenue: donations. 
“Users would constantly joke that such-and-such a feature is only 
available via reddit gold,” says Jeremy Edberg. “At some point, our 
parent company came to us and asked us to think of ways to increase 
our revenue (which, to their credit, was something that took three 
years for them to ask). We thought, ‘Hey, let’s make this reddit gold 
thing real.’”

The team added the ability to buy “gold,” which didn’t really have any 
effect beyond bragging rights. “When it launched, the only benefit you 
got was access to a secret forum and an (electronic) trophy. We didn’t 
even have a price—we asked people to pay what they thought it was 
worth.  One person paid $1,000 for a month of reddit gold, some paid 
a penny,” says  Jeremy. “But the average was right around $4, which is 
how we set the price.”

Over time, reddit gold users got early access to new features. As 
dedicated users, they were more likely to provide useful feedback—and 
the limited number of people using the new feature shielded servers 
from heavy load. 

Eventually, reddit added the ability to gift gold to others, and reward 
good posts with a donation of gold. While the company hasn’t disclosed 
the revenue it makes from gold, it’s a significant part of its income, and 
it’s taken steps to build it into the site. “We also realized people were 
buying gold for others as a way of ‘tipping’ for great content, so we 
made that easier to do,” says Jeremy.

Summary

•  Despite healthy user growth, reddit wasn’t paying its bills and was 

constantly skimping on new infrastructure.

•  Building on considerable goodwill and user feedback, the team tried 

a donation model that fit the tone and culture of the community.

•  They analyzed the results of a “pay what you will” campaign to 

set pricing.

•  Once they saw some success, they found ways to make donation 

easier and expand how it was used.

Analytics Lessons Learned
Remember the business model flipbook: just because you’re a UGC 
business doesn’t mean your revenue must come from ads. Wikipedia 
and reddit both generate revenue from their community, and it helps 
them stay true to their culture and retain their users.

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Spam and Bad Content
UGC sites thrive because they have good content. For many of the UGC 
companies we spoke with—such as Community Connect and reddit—
fraudulent content is a very real problem that requires constant analysis 
and a significant engineering investment. In addition to algorithms and 
machine heuristics, companies like Google and Facebook pay people full-
time to screen content for criminal or objectionable material, which can be 
a grueling job.* Jeremy Edberg estimates that 50% of reddit’s development 
time focused on stopping spam and vote cheating—although for the first 
18 months of the site’s life, user voting was enough to block all spam, and 
there was no spam protection in place.

Spammers often create one-time accounts, which are easy to spot. Hijacked 
accounts are harder to pinpoint, but most UGC sites allow users to flag 
spammy content, which makes it easier to review. But despite the promise 
of a self-policing community, users aren’t a good way to find bad content. 
Many of the posts flagged on reddit were actually spammers flagging 
everyone else in the hopes of boosting their own content. At reddit, “we 
had to build a system to analyze the quality of the reports per user (how 
many reports ultimately turned into verified spam),” says Jeremy.

At reddit, automated filters, along with moderators, catch most of the 
spam—which, in 2011, represented about half of all submitted content. 
“That 50% comes from far less than 50% of the users,” says  Jeremy. 
“Pretty much the way all the anti-cheating was developed was by finding a 
case of a cheater who was successful, analyzing why they were successful, 
finding other examples in the corpus, and then developing a model to find 
that type of cheating.”

Ultimately, spam suggested the site’s advertising revenue model, too. “We 
figured spammers were trying to get their links seen though cheating; why 
not just let them pay and then make it obvious they paid?” recalls  Jeremy. 
“If you look at the sponsored link today, you’ll see that the styling and 
execution is almost identical to how Google highlighted sponsored links 
around 2008.”

Bottom Line
Expect to spend a significant amount of time and money fighting spam 
as you become more popular. Start measuring what’s good and bad, and 
which users are good at flagging bad content, early on—the key to effective 

 

http://www.buzzfeed.com/reyhan/tech-confessional-the-googler-who-looks-at-the-wo

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algorithms is a body of data to train them. Content quality is a leading 
indicator of user satisfaction, so watch for a decline in quality and deal 
with it before it alienates your community.

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C H A P t E R   2 7

two-Sided Marketplaces: 

Lines in the Sand

Two-sided marketplaces are really a blend of two other models: e-commerce 
(because they’re built around transactions between buyers and sellers) and 
user-generated content (because they rely on sellers to create and manage 
listings whose quality affects the revenue and health of the marketplace). 
This means there’s a combination of analytics you need to care about.

There is another reason analytics matter to marketplaces. Sellers seldom 
have the sophistication to analyze pricing, the effectiveness of their pictures, 
or what copy sells best. As the marketplace owner, you can help them with 
this analysis. In fact, you can do it better than they can, because you have 
access to the aggregate data from all sellers on the site.

An individual merchant might not know what price to charge. Even if 
he could do the analysis, he wouldn’t have enough data points. But since 
you have access to all transactions, you may be able to help him optimize 
pricing (and improve your revenues along the way). Airbnb did this kind 
of experimental optimization on behalf of its vendors when it tested the 
impact of paid photography services on rental rates—then rolled the service 
out to property owners.

We’ve looked at both the e-commerce and UGC models in other chapters, 
but here we’ll briefly consider some of the unique challenges faced by two-
sided marketplaces.

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transaction Size
Some marketplaces are for infrequent, big-ticket items (like houses), while 
others are for frequent, smaller items (like those listed on eBay). This means 
that the number of listings per seller, and the transaction price, vary widely, 
and a useful baseline is impossible.

There are often correlations between purchase size and conversion rate, 
however. The bigger a purchase, the more consideration and comparison 
go into it. Smaller purchases carry less risk, and may be more impulsive or 
whimsical than big ones. 

Bottom Line
We can’t tell you what your typical transaction size will be, but we can tell 
you that you should measure it, along with conversion rates, to understand 
your buyers’ behavior—then pass this information along to sellers.

Case study

  |  What Etsy Watches

Etsy is an online store for creative types to share and sell their work. 
Founded in 2005 by a painter, a photographer, and a carpenter who 
had nowhere to sell their work online, the company now sells over half 
a billion dollars a year through its shared marketplace.

The company looks at a lot of metrics. It tracks revenue metrics such as 
shopping carts (individual sales), number of items sold, gross monthly 
sales, and total fees collected from those sales. It also looks at the 
growth of buyers and sellers by counting the number of new accounts, 
new sellers, and total confirmed accounts. Over time, the company has 
started tracking year-on-year increase in these core metrics.

Beyond these fundamentals, Etsy tracks the growth of individual 
product categories, time to first sale by a user, average order value, 
percentage of visits that convert to a sale, percentage of return buyers, 
and distinct sellers within a product category. It also breaks down 
time-to-first-sale and average order value by product category.

Recently, the company has started looking more closely at values like 
the total gross margin sold and percent of converting visits by mobile 
versus desktop, as well as the number of active sellers in a region. It’s 
also calculating smoothed historical averages that act as a baseline 
against which to identify any anomalies in the data.

Etsy VP of Engineering Kellan Elliott-McCrae says that for any given 
product, Etsy calculates a number of metrics, particularly within site 
search. The company runs its search system like any other ad network, 

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and “constantly measures demand (searches) and supply (items) for all 
the keywords passing through the system, making them available for 
purchase and pricing them when there is both demand and supply.” 

When Etsy adopted a continuous deployment approach to engineering, 
its initial business dashboards included registrations per second, logins 
per second (against login errors), checkouts per second (against checkout 
errors), new and renewed listings, and “screwed users” (distinct users 
seeing an error message). “Importantly, these are all rate-based metrics 
designed to quickly highlight that we might have broken something,” 
says Kellan. “Later we added metrics like average and 95th percentile 
page-load times, and monitored for performance regressions.”

Most recently, Etsy has been trying to make it clear how various features 
contribute to a sale. “For example, we can attribute the percentage 
of sales that come directly from search, but we’ve found that visitors 
who first browse, and then search, have a higher conversion rate,” says 
Kellan. “Of course, on the flip side, conversion rate is a very difficult 
metric to get statistical significance on, as purchases happen rarely 
enough that when analyzing them against the site-wide clickstream, 
you get anomalous results.”

Kellan points out that Etsy’s help pages have the best conversion rate 
for purchases anywhere on the site (because people go there when 
they’re trying to accomplish something), but jokes that the company 
hasn’t followed through on the logical product decision of making help 
pages the core site experience. “To get meaningful data, you really have 
to scope your experiments.”

Even with the site’s huge sales volume, the company hasn’t gone after 
rapid growth. “We play with a very narrow margin and so we’ve 
historically been very cautious about stepping on the gas rather 
than closely monitoring health metrics and growing sustainably,” he 
explains.

Because anticipating demand helps drive sales, the company sends 
out a monthly newsletter to sellers, which discusses analytical data, 
market research, and historical trends. The company also has a market 
research tool for sellers. “If a seller were to search for ‘desk’,” explains 
Kellan, “they could check out the market research tool to see that ‘desk 
calendars’ generally sell in the $20–$24 range, a downloadable desk 
calendar PDF sells in the $4 range, desk lamps sell in roughly the $50 
range, and only a handful of actual desks are sold each day.”

Etsy is a shared marketplace, but it overcame the chicken-and-egg 
issues that two-sided markets face through serendipity. “Initially our 
buyers and sellers were the same people. We made this explicit in the 

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beginning by encouraging the sale of both crafts and craft supplies,” 
says Kellan. “Etsy was deeply embedded in a community of makers 
who supported each other, and initially we were helping them find one 
another.”

Summary

•  Etsy is metrics-driven, but those metrics have become increasingly 

business-focused as it’s moved past product/market fit.

•  The company sidestepped the chicken-and-egg problem most 

marketplaces face because initially, its buyers were also sellers.

•  Analytics are also shared with vendors, in order to help them sell 

more successfully—which in turn helps Etsy.

Analytics Lessons Learned
The buyer/seller model in a shared marketplace is a lot like inventory 
in an advertising network. Knowing what buyers want, and how well 
you’re meeting that demand, is an early indicator of what your revenues 
will be like. And because you want to help your sellers, you should 
selectively share analytical data with them that will make them better 
at selling.

top 10 Lists
Top 10 lists are a good way to start understanding how your marketplace is 
working. Run some queries of KPIs like revenue and number of transactions 
according to product segments:

•  Who are your top 10 buyers?

•  Who are your top 10 sellers?

•  What products or categories generate the majority of your revenues?

•  What price ranges, times of day, and days of week experience peak 

sales?

It might seem simple, but making lists of the top 10 segments or categories, 
and looking at what’s changing, will give you qualitative insights into the 
health of your marketplace that you can later turn into quantitative tests, 
and then innovations.

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Bottom Line
Unlike a traditional e-commerce company, you don’t have a lot of control 
over inventory and listings. But what you do have is insight into what is 
selling well, so you can go and get more like it. If you find that a particular 
product category, geographic region, house size, or color is selling well, you 
can encourage those sellers—and find more like them.

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C H A P t E R   2 8

What to Do When you 

Don’t Have a Baseline

We’ve tried to describe some useful baselines. But if you’ve read through 
the past seven chapters, you’ll know that these numbers are rudimentary at 
best: you want churn below 2.5%; you want users to spend 17 minutes on 
your site if you’re in media or UGC; fewer than 2.5% of people will interact 
with content; 65% of your users will stop using your mobile app within 90 
days. For many metrics, there’s simply no “normal.”

The reality is you’ll quickly adjust the line in the sand to your particular 
market or product. That’s fine. Just remember that you shouldn’t move the 
line to your ability; rather, you need to move your ability to the line.

Nearly any optimization effort has diminishing returns. Making a 
website load in 1 second instead of 10 is fairly easy; making it load in 100 
milliseconds instead of 1 second is much harder. Ten milliseconds is nearly 
impossible. Eventually, it’s not worth the effort, and that’s true of many 
attempts to improve something.

That shouldn’t be discouraging. It’s actually useful, because it means that 
as you approach a local maximum, you can plot your results over time 
and see an asymptote. In other words, the rate at which your efforts are 
producing diminishing results can suggest a baseline, and tell you it’s time 
to move to a different metric that matters.

Consider the 30-day optimization effort for a site that’s trying to convince 
visitors to enroll, shown in Figure 28-1. At first, out of over 1,200 visitors, 
only 4 sign up—an abysmal 0.3% conversion rate. But each day, the 

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company tweaks and tests enrollment even as site traffic grows modestly. 
By the end of the month, the site is converting 8.2% of its 1,462 visitors.

Figure 28-1. Can you see the gradual improvement in 

this chart?

The question is: should this company keep working on enrollment, or has it 
hit diminishing returns? By applying a trend line to the conversion rate, we 
can quickly see the diminishing returns (Figure 28-2).

Figure 28-2: Maybe 9% is as good as this will get 

without a radical change

Ultimately, the best the company will be able to do with all else being equal 
is achieve a conversion rate of around 9%. So on the one hand, that’s a 
good baseline, and gives a sense of the universe it’s in. On the other hand, 
all else is seldom equal. A new strategy for user acquisition could change 
things significantly.

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CHAPter 28: wHAt to Do wHen YoU Don’t HAVe A BASeLIne  349

This recalls our earlier discussion of local maxima. Iterating and improving 
the current situation will deliver diminishing returns, but that may be good 
enough to satisfy part of your business model and move forward. In this 
example, if the company’s business model assumes that 7% of visitors will 
subscribe, then it’s time to move on to something else, such as increasing 
the number of visitors.

If you don’t have a good sense of what’s normal for the world, use this 
kind of approach. At least you’ll know what’s normal—and achievable—
for your current business.

At this point, you’ve got an idea of your business model, the stage you’re at, 
and some of the baselines against which you should be comparing yourself. 
Now let’s move beyond startups into other areas where Lean Analytics still 
plays an important role: selling to the enterprise and intrapreneurs.

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P A R t   F O u R :

 

PuttIng LEAn 

AnALytICS tO WORK

You now know a lot about data. It’s time to roll up your sleeves and get to 
work. In this part of the book, we’ll look at how Lean Analytics is different 
for enterprise-focused startups, as well as for intrapreneurs trying to change 
things from within. We’ll also talk about how to change your organization’s 
culture so the entire team makes smarter, faster, more iterative decisions. 

He who rejects change is the architect of decay. The only human 

institution which rejects progress is the cemetery.

Harold Wilson

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C H A P t E R   2 9

Selling into Enterprise Markets

Think Lean Analytics only applies to consumer-focused businesses? Think 
again.

Sure, it’s easier to experiment on consumers—there are so many of them 
out there, and they make decisions irrationally, so you can toy with their 
emotions. There’s no doubt that cloud computing and social media have 
made it easy to launch something and spread the word without significant 
upfront investment, and consumer startups are media icons, even fodder for 
Hollywood.* Even business-to-business startups, such as SaaS providers, 
often target small and medium companies. 

But a data-informed approach to business is good for any kind of 
organization. Plenty of great founders went after big business problems, 
and got rich doing so. As TechCrunch reporter Alex Williams put it, “While 
the enterprise can be as boring as hell, the whole goddamn thing is paved 
with gold.”† Enterprise-focused startups do have to deal with some unique 
challenges along the way, which changes the metrics they watch and how 
they collect them, but it’s worth it.

*  In February 2012, the next web’s Allen gannett listed the rise of the cloud, the 

consumerization of technology, and the broad adoption of SaaS delivery models as three 

catalysts for the rapid expansion of acquisitions in enterprise software.

†  williams’s reaction after attending a demo day by Acceleprise, an accelerator focused on 

startups that target enterprise customers; see http://techcrunch.com/2012/11/09/notes-from-a-

startup-night-the-enterprise-can-be-as-boring-as-hell-but-the-whole-goddamn-thing-is-paved-

with-gold/.

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Why Are Enterprise Customers Different?
Let’s start with the good news: it’s easier to find enterprises to talk to. 
They’re in the phone book. They might have time for coffee. They have 
budgets. And for many of the people in these organizations, it’s part of their 
job to evaluate new solutions, meet with vendors, and share their needs to 
see if someone can solve them more explicitly. Armed with a decent caffeine 
allowance, you can talk to actual prospects fairly quickly. 

That said, there are plenty of important ways that enterprise sales are 
different and more difficult than selling to a large, unwashed audience. 
Venture capitalist Ben Horowitz was one of the first to burst this bubble:

Every day I hear from entrepreneurs, angel investors, and 
venture capitalists about an exciting new movement called “the 
consumerization of the enterprise.” They tell me how the old, 
expensive, Rolex-wearing sales forces are a thing of the past and, 
in the future, companies will “consume” enterprise products 
proactively like consumers pick up Twitter.

But when I talk to the most successful new enterprise companies like 
WorkDay, Apptio, Jive, Zuora, and Cloudera, they all employ serious 
and large enterprise sales efforts that usually include expensive 
people, some of whom indeed wear Rolex watches.*

Big ticket, High touch
The one thing that makes enterprise-focused startups different is this: B2C 
customer development is polling, B2B customer development is a census.

In most cases, enterprise sales involve bigger-ticket items, sold to fewer 
customers. That means more money from fewer sources. If you’re selling a 
big-ticket item, this changes the game dramatically. For starters, you can 
afford to talk to every customer. The high sale price offsets the cost of a 
direct sales approach, particularly in the early stages of the sale.

The small number of initial users makes an even bigger difference. You 
aren’t talking to a sample of 30 people as a proxy for the market at large. 
Instead, you’re talking to 30 companies who may well become your first 30 
customers.

Much of analytics is about trying to understand large amounts of 
information so you can get a better grasp of underlying patterns and act on 

*  http://bhorowitz.com/2010/11/15/meet-the-new-enterprise-customer-he%E2%80%99s-a-lot-like-

the-old-enterprise-customer/

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CHAPter 29: SeLLIng Into enterPrISe MArKetS  355

them. But in the early stages of a B2B startup, there aren’t patterns—there 
are just customers.

•  You can pick up the phone and call them right away.

•  They’ll call you and tell you what they want.

•  You can get in a room with them.

•  You can’t test something on a statistically significant sample of the 

population and write it off if the test fails—you’ll lose customers.

Formality
Enterprise buyers tend to be more regulated. They can’t make decisions 
on gut or emotion—or rather, they can, but it has to be justified with a 
business case. Big companies are often public companies with checks and 
balances. The person who pays for the product (finance) isn’t the person 
who uses it (the line of business). Understanding this dichotomy is critical 
for product development and sales. Initially, you may target early adopters, 
where the buyer is much closer to the user (they may be the same person at 
this point), but as you move past early adopters, the buyer and user diverge.

Companies have formal structure for good reasons. It helps prevent 
corruption, and makes auditing possible. But that structure gets in the way 
of understanding things. Your contact at a company may be a proponent, 
but someone else in the organization may be a detractor, or have a concern 
of which you’re not aware. This is one of the reasons direct sales is common 
in early stages: it lets you navigate the bureaucracy and understand the part 
of the sales process that’s hidden to outsiders.

Legacy Products
Consumers  can ditch their old product on a whim. Small businesses 
can migrate fairly easily, as the recent exodus to cloud-based software 
demonstrates. Large companies, on the other hand, have a significant 
capital investment in the past which must be properly depreciated. They 
also have a significant political investment in past decisions, and often this 
is the strongest opposition to change.

Most organizations of any real size have developed their own software 
and processes, and they expect you to adapt to them. They won’t change 
how they work: change is hard, and retraining is a cost. This can increase 
your deployment costs, because you have to integrate with what’s already 
in place. It also means your products must be more configurable and 
adaptable, which translates into more complexity and less ease of use.

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Incumbents
Those  legacy issues are part of another problem—incumbents. If you’re 
trying to disrupt or replace something, you’ll have to convince the 
organization that you’re better, despite the efforts of an existing solution. 
Organizations are averse to change, and love the status quo. If you’re trying 
to sell to them, and your product is still in the early stages of the technology 
adoption cycle, you’re penalized simply for being new. Consumers love 
novelty; businesses just call it risk
.

This also means incumbent vendors can stall your sale significantly if they 
get wind of what you’re planning to do just by claiming that they’re going 
to do it too. They can step on your oxygen hose by promising something—
then rescind the promise once you’re dead. 

Of course, big, slow incumbents have plenty of weaknesses. New entrants 
can disrupt their market simply by being easier to adopt, because they 
require no training. A decade ago, the only people who knew what a “feed” 
was were stock traders connecting to Bloomberg terminals; today, everyone 
who’s used Facebook or Twitter is familiar with feeds. They don’t need to 
be trained.

Simplicity isn’t just an attribute of enterprise disruption—it’s the price of 
entry. DJ Patil, data scientist in residence at Greylock and former head of 
product at LinkedIn, calls this the Zero Overhead Principle:

A central theme to this new wave of innovation is the application 
of core product tenets from the consumer space to the enterprise. 
In particular, a universal lesson that I keep sharing with all 
entrepreneurs building for the enterprise is the Zero Overhead 
Principle: no feature may add training costs to the user.*

Slower Cycle time
Lean Startup models work because they empower you to learn quickly and 
iteratively. It’s hard to achieve speed when your customer moves sluggishly 
and carefully, so the slower cycle time of your target market makes it tough 
to iterate quickly. This is a key reason why many of the early Lean Startup 
success stories have come from consumer-focused businesses.

The rise of the SaaS market changes this, because it’s relatively easy to 
alter functionality without the market’s permission. But if you’re selling 
traditional enterprise software, or delivery trucks, or shredders, you’re not 
going to learn and iterate as quickly as you would from consumers. Of 

*  http://techcrunch.com/2012/10/05/building-for-the-enterprise-the-zero-overhead-principle-2/

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CHAPter 29: SeLLIng Into enterPrISe MArKetS  357

course, your competitors aren’t either. You don’t need to be fast—just faster 
than everyone else.

Rationality (and Lack of Imagination)
Not all companies fit the stereotype of the big, slow, late-adopter customer, 
but risk aversion is real. Because enterprise buyers can’t take the risks 
consumers can, they limit their own thinking. They demand proof that 
something will work before they try it out, which means great ideas can 
often become mired in business cases, return-on-investment analyses, and 
total-cost-of-ownership spreadsheets.

This rationality is warranted. In 2005, IEEE (Institute of Electrical and 
Electronics Engineers) committee chair Robert N. Charette estimated that 
of the $1 trillion spent on software each year, 5–15% would be abandoned 
before or shortly after delivery, and much of the rest would be late or suffer 
huge budget overruns.* A similar study by PM Solutions estimates that 
37% of IT projects are at risk.†

Because companies are full of people—for many of whom their job is just 
a job—their priority is to minimize the chance of them making a mistake 
even if the organization as a whole might suffer in the long term. It’s hard 
to inspire an organization if its employees are busy wondering whether the 
changes you promise will cost them their jobs.

This is an unnecessarily bleak view of the world. 

For all these reasons, most B2B-focused startups consist of two people: a 
domain expert and a disruption expert.

•  The domain expert knows the industry and the problem domain. He 

has a Rolodex and can act as a proxy for customers in the early stages 
of product definition. Often this person is from the line of business, 
and has a marketing, sales, or business development role.

•  The disruption expert knows the technology that will produce a change 

on which the startup can capitalize. She can see beyond the current 
model and understand what an industry will look like after the shift, 
and brings the novel approach to the existing market. This is usually 
the technologist.

*  http://spectrum.ieee.org/computing/software/why-software-fails/0
†  http://www.zdnet.com/blog/projectfailures/cio-analysis-why-37-percent-of-projects-fail/12565

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the Enterprise Startup Lifecycle
Startups  begin in many ways. Over the years, however, we’ve seen a 
recurring pattern in how B2B startups grow. It usually happens in one of 
three ways:

The enterprise pivot

In this pattern, the company creates a popular consumer product, then 
pivots to tackle the enterprise. This is what Dropbox did, and to some 
extent it’s the way BlackBerry circumvented enterprise IT by targeting 
mercenary salespeople. It’s not trivial, though: enterprises have very 
different expectations and concerns from consumers.

Copy and rebuild

Another approach is to take a consumer idea and make it enterprise-
ready. Yammer did this when it rebuilt Facebook’s status update model 
and copied Facebook’s feed interface.

Disrupt an existing problem

There are plenty of disruptions that happen to an industry, from the 
advent of mobile data, to the Internet of Things,* to the adoption of the 
fax machine, to location-aware applications. Any of them can offer a 
big enough advantage to make it worth discarding the old way of doing 
things. Taleo did this to the traditional business of human resources 
management.

Inspiration
Many of the enterprise startups we’ve talked to began with a basic idea, 
often hatched within the ecosystem they wanted to disrupt. That’s because 
domain knowledge is essential. Important elements of how a business 
works—particularly back-office operations—are hidden from the outside 
world. It’s only by being an insider that the bottlenecks become painfully 
obvious.

Take the founders of Taleo. They left enterprise requirements planning (ERP) 
heavyweight BAAN to bring talent management tools to the enterprise. They 
had seen that the big challenges of ERP were integration and deployment, 
and they’d realized that the Web was how many organizations connect 
with candidates. They also saw that talent management, both before and 
after hires were made, was increasingly data-driven.

 

http://en.wikipedia.org/wiki/Internet_of_Things

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Many of their realizations came from seeing technology trends. But the 
founders’ fundamental knowledge of the HR industry came from their  time 
at BAAN. Clearly, it worked out well: in February 2012, Oracle acquired 
Taleo for $1.9 billion.

That doesn’t mean the founding team must include an insider—but it 
helps. Remember, though, insiders still need to “get out of the building” 
and validate their assumptions; not doing so because of existing domain 
expertise can be disastrous.

Let’s look at how the five stages of the Lean Analytics framework apply to 
a B2B-focused company. Figure 29-1 shows what a B2B company needs to 
do at each stage, as well as what risks it should fear.

Figure 29-1. The Lean Analytics stages when you’re 

selling to enterprises

Empathy: Consulting and Segmentation
Many bootstrapped startups begin their lives as consulting organizations. 
Consulting is a good way to discover customer needs, and it helps pay the 
bills. It also gives you a way to test out your early ideas, because while every 
customer has needs, the only needs you can build a business on are those 
that are consistent across a reasonably large, addressable market.

Having said that, consulting companies struggle a great deal to transition 
from service providers to product companies because they need to, at some 
point, abandon service revenues and focus on the product. That transition 

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can be extremely painful—from a cash flow perspective—and most service 
providers don’t make the jump.

It’s also necessary to “burn the boats” of the services business to ensure 
that you commit to the product. After all, you’re going to neglect some of 
your most-loved customers in order to deliver a product the general market 
wants instead, and it’ll be tempting to do custom work to keep them happy. 
You can’t run a product and a services business concurrently. Even IBM 
had to split itself in two; what makes you think you can do it as a fledgling 
startup?

Case study

  |  How Coradiant Found a Market

Coradiant, a maker of web performance equipment, started in 1997 
as Networkshop, and was acquired by BMC Software in April 2011.* 
Initially it was an IT infrastructure consulting firm that wrote studies 
on performance, availability, and web technologies like SSL.† Soon, 
however, enterprises and startups approached the company seeking 
help with their deployments. These customers needed several pieces 
of costly network infrastructure—a pair of load balancers, firewalls, 
crypto accelerators, switches, routers, and related monitoring tools 
that, together, cost up to $500,000 and handled 100 megabits per 
second (Mbps) of traffic. But these companies needed only a fraction 
of that capacity.

Networkshop built a virtualized front-end infrastructure that 
customers could buy one Mbps at a time. It deployed this in a single 
data center in one city, and offered fractional capacity to customers in 
that data center. The economics were good: once the infrastructure had 
exceeded 35% utilization by customers, every additional dollar went 
straight to the bottom line.

Armed with this example, Networkshop changed its name to Coradiant 
and closed Series A funding, using the proceeds to deploy similar “pods” 
of infrastructure in data centers throughout North America. Wrapping 
this in support services, the company joined firms like LoudCloud and 
SiteSmith in the growing managed service provider (MSP) business.

Within a few years, however, the data center owners with whom 
Coradiant had colocated realized that they needed to make more 

*  Full disclosure: Coradiant was co-founded by Alistair Croll and eric Packman in 1997 as 

networkshop; the name was changed to Coradiant in mid-2000.

†  http://www.infosecnews.org/hypermail/9905/1667.html

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money from their facilities. To increase their revenue per square foot, 
they started offering competing services. The Coradiant founders had a 
decision to make: either compete head-to-head with the very same data 
centers in which their customers were hosted—a bad idea—or pivot to 
a new model that didn’t need the data center owners’ permission.

Coradiant had built a monitoring service (called OutSight) to help 
manage customers’ infrastructure and measure performance. In the 
summer of 2003, the company scaled back dramatically, laying off most 
operational staff and hiring developers and architects who focused on 
building an appliance version of this technology. The new product, 
dubbed TrueSight, launched in 2004, and this time, Coradiant didn’t 
need the data center owners’ permission to be deployed.

Some of Coradiant’s MSP customers became TrueSight users, quickly 
building a stable of reference-worthy household names. The initial 
version of TrueSight contained only basic features—most reporting, for 
example, was done by exporting information into Excel. But Coradiant 
had an extremely hands-on pre- and post-sales engineering team that 
worked closely with early customers. Once the company saw what 
kinds of reports customers made, and how they used the appliance, it 
incorporated those into later versions.

Coradiant didn’t use channel sales until the product was relatively 
mature. The direct contact helped provide frequent feedback from the 
field. The company also held user conferences twice a year to hear how 
people were using the product, which led it into new directions such 
as real-time visualization and data export for vulnerability detection.

Ultimately, the consulting heritage gave Coradiant insight into the 
needs of a target market. The initial product offering was based on 
the sharing of IT infrastructure, amortizing the cost of networking 
components across many customers. That service, in turn, helped the 
firm learn what features customers needed from a monitoring product, 
and ultimately led it to build the product for which it was acquired.

Summary

•  Coradiant started selling managed services, but a major market 

shift changed the dynamics of the market significantly.

•  The company found that its unique value was a subset of the 

managed services offered that looked at users’ experience on a 
website.

•  Customers wanted this functionality as an appliance rather than 

a service.

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Analytics Lessons Learned
Sometimes, environmental changes such as legislation or competition 
mean that validated business assumptions are no longer true. When 
that happens, look at what your core value proposition is and see if you 
can sell it to a different market or in a different way that overcomes 
those changes—in this case, keeping only a subset of a service and 
delivering it as an appliance.

Launching a startup as a consultancy has its risks. It’s easy to get trapped 
in consulting. As the business grows, you’ll want to keep customers happy, 
and won’t have the cycles to dedicate to building the product or service 
you want. Many startups have lost sight of their initial plan and are now 
consulting firms—some of them happily. But they don’t meet Paul Graham’s 
test for scalable, repeatable, rapid growth. They’re not startups.

What’s more, in order to make the shift from consultancy to startup, you 
first need to test whether your existing customers’ demands are applicable 
to a broader audience. Doing so may violate privacy agreements you have 
with your customers, so you need to finesse customer development. Your 
existing clients may feel that a standardized product you plan to offer will 
be less tailored to their needs; you need to convince them that a standard 
product is in fact better for them, because the cost of building future 
versions will be shared among many buyers.

Once you’ve found the problem you’re going to fix, and have verified that 
the solution will work with your prospects and clients, you need to segment 
them. Not all clients are identical, so it’s smart to pick a geographic region, 
a particular vertical, or customers who belong to just one of your sales 
teams. That way, you can give those early adopters better attention and 
limit the impact of failure.

Imagine, for example, that you’re building a hiring management tool. The 
way that a legal firm finds and retains candidates is very different from the 
way a fast-food restaurant does it. Trying to build a single tool for them—
particularly at the outset—is a bad idea. Everything from the number of 
interviews, to the qualifications needed, to the number of years someone 
stays with the company will be different. Differences mean customization 
and parameters, which increase complexity, and violates DJ Patil’s Zero 
Overhead Principle.

Stickiness: Standardization and Integration
Once you know the need and have identified your initial segments, you 
have to standardize the product. With some products, it’s possible to sell 

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before building. Instead of an MVP, you may have a prototype, or a set of 
specifications for which the prospect will commit to paying on delivery. 
This pipeline of conditional purchases reduces the cost of fundraising, 
because it increases the chances of success.

In the B2C world, startups worry less about “Can I build it?” and more 
about “Will anyone care?” In the enterprise market, the risk is more, “Will 
it integrate?” Integration with existing tools, processes, and environments 
is the most likely source of problems, and you’ll wind up customizing for 
clients—which undermines the standardization you fought so hard to 
achieve earlier.

Managing this tension between customization and standardization is one 
of the biggest challenges of an early-stage enterprise startup. If you can’t 
get the client’s users to try the product, you’re doomed. And while your 
technology might work, if it doesn’t properly integrate with legacy systems, 
it’ll be seen as  your fault, not theirs.

Virality: Word of Mouth, Referrals, and References
Assuming  you’ve successfully sold the standardized product to an initial 
market segment, you’ll need to grow. Because enterprises don’t trust 
newcomers, you’ll rely heavily on referrals and word-of-mouth marketing. 
You’ll make case studies from early successes, and ask satisfied users to 
handle phone calls from new prospects.

Referrals and references are critical to this stage of growth. A couple of 
household names as customers are priceless. Enterprise-focused vendors 
will often provide discounts in exchange for case studies. 

Revenue: Direct Sales and Support
With the pipeline growing and revenue coming in, you’ll worry about cash 
flow and commission structures for your direct sales team. To know if you 
have a sustainable business, you’ll also look at support costs, churn, trouble 
tickets, and other indicators of ongoing business costs to learn just how 
much a particular customer contributes to the bottom line. If the operating 
margin is bad, it will have a significant drag on profitability.

Feedback from the sales team and the support group is critical at this point, 
because it indicates whether your initial success is genuine, or simply a case 
of prospects buying into the story you’re telling (which won’t be sustainable 
in the longer term). Zach Nies, Chief Technologist at Rally Software says, 
“This is absolutely critical for startups, because they have a huge advantage 
here. In most incumbents, the product development team is so far removed 
from the field and customers that they have no sense of trends in the market. 

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Often startups will know a lot more about an incumbent’s customers than 
the incumbent does.”

Scale: Channel Sales, Efficiencies, and Ecosystems
In the final stages of an enterprise-focused startup, you’ll emphasize 
scaling. You may have channel sales through value-added resellers and 
distributors. You’ll also have an ecosystem of analysts, developers, APIs 
(application programming interfaces) and platforms, partners, and 
competitors that will define and refine the market. These are all good 
indicators that companies will keep using you, because they’re investing in 
processes, vendor relationships, and technology that will make it harder for 
them to leave you. Scaling an enterprise software company takes years to 
accomplish. Zach estimates that it can be as long as 5 to 10 years before a 
company selling into the enterprise has established and validated channels, 
and mastered its sales processes.

So What Metrics Matter?
Just as there are plenty of parallels between the way B2C and B2B startups 
grow, so many of the metrics we’ve seen for consumer-focused companies 
apply equally well to enterprise-focused ones. But there are a few metrics 
that you’ll want to consider that apply more to enterprise startups. 

Ease of Customer Engagement and Feedback
As you’re talking to customers, how easy is it to get meetings with them? 
If you plan to use  a direct sales organization later on, this is an early 
indicator of what it’ll be like to sell the product. 

Pipeline for Initial Releases, Betas, and Proof-of-Concept trials
As you start to sign up prospects, you’ll track the usual sales metrics. Unlike 
B2C platforms where you’re looking at subscription and engagement, if 
you’re selling a big-ticket, long-term item, you’re looking at contracts. 
While you may not have recognizable revenue, you’ll have lead volume and 
bookings to analyze, and these should give you an understanding of the 
cost of sales once the product has launched.

It’s important—right from the very beginning—that you articulate the 
stages of your sales funnel and the conversion rates at each point along 
the way. The sales cycle needs to be well documented, measured, and 
understood after the first few sales, to see if you can build a repeatable 
approach. At that point, you can bring in additional salespeople to increase 
volume. 

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Stickiness and usability
As we’ve seen, the usability of a disruptive solution is “table stakes” for a 
new entrant in today’s market. Companies expect ease of use, because they 
didn’t have to get trained on Google or Facebook, and thus shouldn’t have 
to get training from you, either. DJ Patil suggests using data to find where 
the friction is hiding in your usage and adoption. “If you can’t measure it, 
you can’t fix it,” he says. “Instrument the product to monitor user flows 
and be able to test new ideas in how to iteratively improve your product.”

Integration Costs
In the heat of the moment, it’s hard to take notes, but integration plays 
such a big role in enterprise sales that you have to be disciplined about 
measuring it. What’s the true cost of pre- and post-sales support? How 
much customization is required? How much training, explaining, and 
troubleshooting are you doing in order to successfully deliver a product to 
a customer?

You need to capture this data early on, because later it’s an indicator 
of whether you’ve built a startup or just created a highly standardized 
consulting practice. If you prematurely accelerate the latter, thinking it’s 
the former, supporting an expanded market and a sales channel will crush 
you. This data can also be used against incumbents in a total-cost-of-
ownership analysis.

user Engagement
No matter what you’re building, the most important metric is whether 
people are using it. In an enterprise, however, the buyer is less likely to be 
the user. That means your contact may be an IT project manager, someone 
in purchasing, or an executive, but your actual users may be rank-and-file 
employees with whom you have no contact.

You may also have to refrain from talking to users: it’s easy to pop up a 
survey on a consumer website, but employers may frown upon you using up 
their employees’ precious time to answer your questions.

Simply measuring metrics like “time since last use” will be misleading, too, 
because users are paid to use your tool. They may log in every day because 
it’s their job to do so; that doesn’t mean they enjoy it. The real questions are 
whether they like logging in, and whether it makes them more productive. 
Users have a task they want to accomplish, and your product will thrive 
if it is the perfect tool for that task. Some marketers advocate analyzing 

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customer needs by the job the customer is trying to get done (known as the 
“jobs-be-done” approach) rather than by segments.*

Get  baselines from your clients that apply to their real-world businesses 
before you deploy. How many orders do they enter a day? How long does 
it take an employee to get payroll information? How many truck deliveries 
a day can their warehouse handle? What is the usual call hold time? Once 
you’ve deployed, use this information to measure progress, helping your 
advocates to prove the ROI—and turning it into case studies you can share 
with other customers.

Disentanglement
As you transition from a high-touch consulting business to a standardized 
one with less customer interaction, you need to focus on disentanglement. 
Your goal is to not have “anchor” customers that represent a disproportionate 
amount of your revenue or your support calls, because you need to scale.

Put your high-touch customers that you acquired early on into a segment 
and compare them to the rest of your customers. How do they differ? Do 
they consume a fair proportion of your support resources? Do their feature 
requests match those of all your customers and prospects? Don’t ignore 
the companies that made you who you are—but do realize they’re not in a 
monogamous relationship with you anymore.

Zach  Nies suggests going even further, segmenting customers into three 
groups. “‘A customers’ are your really big customers who negotiated a big 
discount and expect the world from you. ‘B customers’ are customers who 
are fairly low maintenance, didn’t get a big discount, see themselves as 
partners with you, and provide useful insights. ‘C customers’ cause trouble, 
are a pain to deal with, and demand things from you that you feel will 
damage your business,” he explains. “Don’t spend too much time on the 
A’s—they sound good but aren’t the best for your business. Bring as many 
Bs on as customers as possible. And try to get your ‘C customers’ to be 
customers of your competitors.”

*  http://hbswk.hbs.edu/item/6496.html

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CHAPter 29: SeLLIng Into enterPrISe MArKetS  367

Support Costs
Zach’s advice is based on some fundamental truths. In many B2B-focused 
companies, the top 20% of customers generate 150–300% of profits, while 
the middle 70% of customers break even, and the lowest 10% of customers 
reduce 50–200% of profits.*

You’ll track support metrics like top-requested features, number of 
outstanding trouble tickets, post-sales support, call center hold time, and so 
on. This will indicate where you’re losing money, and whether the product 
is standardized and stable enough to move into growth and scaling.

Segment this data, too. Figure out who’s costing the most money. Then 
consider firing them.† Once, it was hard to break out individual customer 
costs, but electronic systems make it possible to assign activities—such 
as support calls, emails, additional storage, or a truck roll—to individual 
customers.

You don’t actually have to fire customers, of course. You can simply change 
their pricing enough to make them profitable or encourage them to leave. 
This is part of getting your pricing right before you grow the business to a 
point where unprofitable clients can do real damage at scale.

user groups and Feedback
If your business involves big-ticket sales, you may have few enough 
customers that you can get many of them in the same room. Informal 
interaction with existing customers can be a boon to enterprise-focused 
startups, and resembles the problem and solution validation stages of 
the Lean Startup process—only rather than validating a solution, you’re 
validating a roadmap. Even with a large number of customers, Zach says, 
“Identify the real advocates and bring them in for a big hug.” He also 
suggests helping advocates network among themselves, which Rally does 
on its website.‡

Successful user-group meetings require considerable preparation. Users 
will be eager to please—or quick to complain—so results will be polarized. 
They’ll also agree to every feature you suggest. Force them to choose; they 

*  robert S. Kaplan and V.g. naranyanan “Measuring and Managing Customer Profitability,” 

Journal of Cost Management (2001), 15, 5–15, cited in Shin, Sudhir, and Yoon, “when to ‘Fire’ 

Customers.”

†  Jiwoong Shin, K. Sudhir, and Dae-Hee Yoon, “when to ‘Fire’ Customers: Customer Cost-Based 

Pricing,”  Management Science, December 2012 (http://faculty.som.yale.edu/ksudhir/papers/

Customer%20Cost%20Based%20Pricing.pdf).

‡  http://www.rallydev.com/community

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can’t have everything, and you need to present them with hard alternatives 
(also known as discrete choices).

A lot of work has gone into understanding how people make choices. “A 
‘discrete’ choice,” says Berkeley professor Dan McFadden, “is a ‘yes/no’ 
decision, or a selection of one alternative from a set of possibilities.” His 
application of discrete choice modeling to estimate the adoption of San 
Francisco’s Bay Area Rapid Transit system—which was under construction 
at the time of his research—earned him the 2000 Nobel Prize in Economics.* 
One important conclusion from this work is that people find it easier to 
discard something they don’t want than to choose something they do 
(which feels like commitment), so a series of questions in which they are 
asked to discard one of two options works well.

The math of choice modeling is complex. There are entire conferences 
devoted to the subject, and it’s widely used in new product development for 
everything from laundry detergent to cars. But some of the methodologies 
are instructive. For example, you can get better answers by repeatedly 
asking your customers to compare two possible feature enhancements and 
choosing the one they can do without, rather than by simply asking them 
to rate the possible features on a scale of 1 to 10. You’ll do even better if 
you mix up several attributes in each comparison, regardless of whether a 
particular combination of attributes makes  sense.

Imagine you’re trying to find a new diet food to introduce. You know the 
attributes that might affect buyers include taste, calories, gluten content, 
and sustainable ingredients. Simply asking prospects whether taste is more 
important to them than caloric content is informative. But asking them to 
make a choice between two discrete offerings—even if those offerings are 
theoretically impossible—is even better. Would you prefer:

•  A delicious, gluten-free, high-calorie candy made with artificial 

ingredients;

•  Or a bland, high-gluten, low-calorie candy of organic origin?

Asking customers to trade off variations of combinations, over and over, 
dramatically improves prediction accuracy. In fact, this is equivalent to 
the multivariate testing we’ve discussed before, applied to surveys and 
interviews.

As you’re designing user events, know what you’re hoping to learn and 
invest in the conversations and experimental design needed to get real 
answers that you can turn into the right product roadmap.

 

http://elsa.berkeley.edu/~mcfadden/charterday01/charterday_final.pdf

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Pitch Success
You’ve measured your effectiveness at setting up meetings in the early 
phases of your startup. It matters later on, when you’re about to bring on 
channels. Your channel partners aren’t as clever as you, and you’ll need to 
arm them with collateral and messaging that they can use to close deals 
without your assistance. If they try to push your product or service and 
encounter resistance, they’ll sell something else. With channels, you seldom 
get a second chance to make a first impression.

Create marketing tools for your channel and then test them yourselves. 
Make cold calls with their scripts. Pitch them to new customers. Send out 
email form letters and test response rates.

This does two things: first, it shows you which script, pitch, or form letter 
to use (because, after all, everything’s an experiment, right?, and second, 
it gives you a baseline against which to compare channel effectiveness. If a 
channel partner isn’t meeting your baseline, something else is wrong, and 
you can work to fix it before that partner sours on your product.

If you make channel collateral, tag each piece of collateral with something 
that identifies the channel. You might use shortened URLs that include a 
code identifying the partner in PDFs you create, which would let you see 
which partners’ efforts are driving traffic to your site.

Barriers to Exit
As you bring customers on at scale, you want to make them stick around. A 
vibrant developer ecosystem and a healthy API allow customers to integrate 
themselves with you, making you the incumbent vendor and helping you to 
counter threats from competitors and new entrants.

Simon Wardley, who studies organizational warfare and evolution for 
the Leading Edge Forum, points out that companies must prioritize the 
long list of features customers need. Build too many, and they won’t all be 
profitable; build too few, and you leave the door open to competitors. APIs, 
he says, offer a solution.* 

All innovations… are a gamble and whilst we can reduce costs we 
can never eliminate it. The future value of something is inversely 
proportional to the certainty we have over it; we cannot avoid this 
information barrier any more than we can reliably predict the future. 
However, there is a means to maximize our advantage.

 

http://blog.gardeviance.org/2011/03/ecosystem-wars.html

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By making these utility services accessible through APIs, we not only 
benefit ourselves but we can open up these components to a wider 
ecosystem. If we can encourage innovation in that wider ecosystem 
then we do not incur the cost of gambling [and] failure for those new 
activities. Unfortunately, we do not enjoy the rewards of their success 
either.

Fortunately, the ecosystem provides an early warning mechanism of 
success (i.e., adoption)…by creating a large enough ecosystem, we 
can not only encourage a rapid rate of innovation but also leverage 
that ecosystem to identify success and then either copy (a weak 
ecosystem approach) or acquire (a strong ecosystem approach) that 
activity. This is how we maximize our advantage.

If you have an API, track its usage by clients. Those clients who have a 
lot of API activity are investing more in extending their relationship with 
you; those who are inactive could switch vendors more easily. If you have a 
developer program, examine searches and feature requests to discover what 
tools your customers want, then find developers to build features you aren’t 
going to create yourself.

the Bottom Line: Startups Are Startups
While enterprise-focused startups must contend with some significant 
differences, the fundamental Lean Startup model remains: determine the 
riskiest part of the business, and find a way of quantifying and mitigating 
that risk quickly by creating something, measuring the result, and learning 
from it.

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C H A P t E R  3 0 

Lean from Within: Intrapreneurs

As World War II exploded across Europe, the United States realized it 
needed a way to counteract German advances in aviation—specifically, 
jet aircraft. The US military asked Lockheed Martin (then the Lockheed 
Aircraft Corporation) to build a jet fighter. Desperate times called for 
desperate measures: in a month, the engineering team had a proposal. Less 
than six months later, working in a closely guarded circus tent, they built 
the first plane.*

This group became known as the Skunk Works, a title that’s synonymous 
with an independent, autonomous group charged with innovation inside 
a bigger, slower-moving organization. Such groups are often immune to 
the restrictions and budget oversight that guides the rest of the company, 
and have the specific goal of working “out of the box” to mitigate the 
inertia of large businesses. Companies like Google and Apple adopt this 
same approach, creating their own advanced research groups such as the 
Google X Lab.†

Making things change quickly is hard, and if you’re going to do it, you 
need authority commensurate with responsibility. If you’re trying to disrupt 
from within, you have a lot of work to do. Many of the lessons learned 

*  http://en.wikipedia.org/wiki/Skunkworks_project
†  http://www.nytimes.com/2011/11/14/technology/at-google-x-a-top-secret-lab-dreaming-up-

the-future.html?_r=2

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from the startup world apply, but they need to be tweaked to survive in a 
corporate setting.

Span of Control and the Railroads
If you work in a company of any significant size, you owe your organizational 
chart to an enterprising general superintendent of the railroad era named 
Daniel C. McCallum.* In the 1850s, railroads were a booming business. 
Unfortunately for investors, they didn’t scale well. Small railroads turned a 
profit; big ones didn’t.

McCallum noticed this, and divided his railroad into smaller sections, 
each run by subordinates who reported back a standard set of information 
he defined. McCallum’s line—as well as other lines that copied this 
approach—thrived. McCallum’s model, inspired by his time as a soldier 
and the regimented hierarchies he had learned in the military, was then 
applied to other industries.

McCallum was the first management scientist, introducing controls, 
structure, and regulations in order to reduce risk and increase predictability 
at scale. Unfortunately, intrapreneurs aren’t trying to solve for safety and 
predictability. Their job is to take risks, and to uncover the non-obvious and 
the unpredictable. If you’re trying to provoke change and disrupt the status 
quo, then the organizations McCallum introduced are your kryptonite. You 
need to shield yourself, just as the engineers within the Skunk Works did 
decades ago. But you also need to coexist with the organization, because 
unlike an independent startup, the fruits of your labors must integrate with 
your host company.

•  What you make may cannibalize the existing business, or threaten 

employees’ jobs. People will behave irrationally. Marc Andreesen 
famously said, “software eats everything,” and one of its favorite foods 
is jobs.† When a software company introduces a SaaS version of its 
application, salespeople who make a living selling enterprise licenses 
get angry.

•  Inertia is real. If you’re asking people to change how they work, you’ll 

need to give them reason to do so. Consider an Apple store: there’s no 
central cash register, and you’re emailed a receipt. It takes a fraction of 
the time to purchase something, and makes better use of floor space—

*  http://en.wikipedia.org/wiki/Daniel_McCallum
†  http://beforeitsnews.com/banksters/2012/08/the-stanford-lectures-so-is-software-really-eating-

the-world-2431478.html

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  373

but convincing an existing retailer to change to this model will require 
retraining and modifying store layout.

•  If you do your job well, you’ll disrupt the ecosystem. A traditional music 

label has relationships with distributors and stores. That made it hard 
for it to move into online music distribution, leaving the opportunity 
open for online retailers as soon as disruptive technologies like MP3s 
and fast broadband emerged.

•  Your innovation will live or die in the hands of others. While it’s easy 

to be myopic about your work—and disdainful of what the rest of the 
company is doing—you’re all in the same boat. “When problems crop 
up it is easy to see things from your own point of view,” says Richard 
Templar, tongue firmly in cheek, in The Rules of Work (Pearson 
Education), “[but] once you make the leap to corporate speak it gets 
easier to stop doing this and start seeing problems from the company’s 
point of view.”* 

In their book Confronting Reality (Crown Business), Larry Bossidy 
and Ram Charan list the six habits of highly unrealistic leaders: filtered 
information, selective hearing, wishful thinking, fear, emotional over-
investment, and unrealistic expectations from capital markets.† 

Intrapreneurs need the opposite attributes to thrive—and many of those 
attributes are driven by data and iteration. You need access to the real 
information, and you need to go where the data takes you, avoiding 
confirmation bias. You need to set aside your own assumptions and 
preconceived notions, and you need to combine high standards with low 
expectations.

Pattern

  |  Skunk Works for Intrapreneurs

The Skunk Works needed results and permission to move quickly. It 
set down 14 guidelines (known as Kelly’s 14 Rules & Practices, named 
after engineering team lead Clarence “Kelly” Johnson) that can be 
adapted to anyone who’s trying to change a company from within.‡ 
With apologies to Johnson, we’d like to share our 14 rules for Lean 
Intrapreneurs.

*  richard templar, The Rules of Work (Upper Saddle river, new Jersey: Pearson education, 2003), 

142.

†  Larry Bossidy and ram Charan, Confronting Reality (new York: Crown Business, 2004), 22–24.
‡  http://www.lockheedmartin.com/us/aeronautics/skunkworks/14rules.html

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1. If you’re setting out to break rules, you need the responsibility for 

making changes happen—and the authority that can come only 
from high-level buy-in. Get an executive sponsor, and make sure 
everyone else knows that you’ve got one.

2.  Insist on access both to resources within the host company and 

to real customers. You’ll probably need the permission of the 
support and sales teams to do this. They won’t like the changes 
and uncertainties you may introduce by talking to customers—but 
insist on it anyway.

3.  Build a small, agile team of high performers who aren’t risk-averse, 

and who lean toward action. If you can’t put together such a team 
it’s a sign you don’t really have the executive buy-in you thought 
you did.

4.  Use tools that can handle rapid change. Rent instead of buying. 

Favor on-demand technologies like cloud computing, and opex 
over capex.*

5. Don’t get bogged down in meetings, keep the reporting you do 

simple and consistent, but be disciplined about recording progress 
in a way that can be analyzed later on.

6.  Keep the data current, and don’t try to hide things from the 

organization. Consider the total cost of the innovation you’re 
working on, not just the short-term costs.

7. Don’t be afraid to choose new suppliers if they’re better, but also 

leverage the scale and existing contracts of the host organization 
when it makes sense.

8.  Streamline the testing process, and make sure the components of 

your new product are themselves reliable. Don’t reinvent the wheel. 
Build on building blocks that already exist, particularly in early 
versions.

9. Eat your own dog food, and get face-time with end users, rather 

than delegating testing and market research to others.

10. Agree on goals and success criteria before starting the project. This 

is essential for buy-in from executives, but also reduces confusion 
and avoids both feature creep and shifting goals.

*  

http://www.diffen.com/difference/Capex_vs_Opex

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  375

11. Make sure you have access to funds and working capital without a 

lot of paperwork and the need to “resell” people midway through 
the project.

12.  Get day-to-day interaction with customers, or at the very least, a 

close proxy to the customer such as someone in support or post-
sales, to avoid miscommunication and confusion.

13. Limit access to the team by outsiders as much as possible. Don’t 

poison the team with naysayers, and don’t leak half-finished ideas 
to the company before they’re properly tested.

14. Reward performance based on results, and get ready to break 

the normal compensation models. After all, you’re trying to keep 
entrepreneurs within a company, and if they’re talented, they could 
leave to do their own thing.

Changing—or Innovating to Resist Change?
It takes a dire threat or a top-down leader to force a company to change. If 
you have both, even a huge company can move quickly. In the late 90s, as 
the web browser grew in importance, analysts were predicting the downfall 
of  Microsoft, but they underestimated Bill Gates’s ability to turn his 
company quickly. Within a few months, the company had created Internet 
Explorer and insinuated it throughout its Windows operating system: you’d 
type a URL, and it would convert it to a hyperlink. You’d save something, 
and it would have an HTML version. Even the much-maligned paperclip 
knew about the Web.

While Microsoft did have to contend with antitrust accusations, its quick 
response staved off irrelevance and kneecapped ascendant Netscape.  Jim 
Clark, Netscape’s CEO, called Gates’s response ruthless, but noted that his 
ruthlessness came from the company’s dominance in the desktop space. “In 
order to be ruthless you have to have some kind of power, and in most cases 
I’ve been going up against Microsoft, so I never had that power.”*

Since that time, the company has had to do the same with its Office suite. 
In 2005, Gates and Ray Ozzie announced the shift from a licensed software 
package to a hosted, SaaS-based offering.† This time, the threat was from 
Google’s nascent office offering, which would be subsidized by Google’s 
money-making ad machine. While Google’s product was just a gleam in its 

*  

http://www.cnn.com/books/news/9906/18/netscape/

†  

http://ross.typepad.com/blog/2005/10/turn_on_a_dime.html

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founders’ eyes, services like Write.ly made it plain that desktop productivity 
suites were under siege.* 

Critics of Microsoft’s reactions complain that the company isn’t changing; 
rather, it’s managing to stay the same and exert its dominance, avoiding 
or delaying market change. “I realized that Microsoft had not turned at 
all,” said Dave Winer in 1999. “What’s actually been happening is that 
Microsoft is exerting tremendous energy to stay right where it is.Ӡ

As an intrapreneur, you might find that this “innovate to stay still” notion 
does not sit well with you. You’re a disruptor, right? However, when you’re 
working for an incumbent with large market share, sometimes innovation 
is about maintaining a company’s dominance and suppressing change to 
continue making money in the traditional ways. If you don’t like that, you 
should probably leave the company and start something of your own.

Stars, Dogs, Cows, and Question Marks
Why might you not want to disrupt things? To understand this, you need 
to look at how large organizations plan their product and market strategy.

The Boston Consulting Group (BCG) box, shown in Figure 30-1, is a simple 
way to think about a company’s product portfolio. It classifies products 
or subsidiaries according to two dimensions: how quickly the market is 
growing, and how big a market share the company has in that market.

Products with high market share but slow growth are “cash cows.” They 
generate revenue, but they aren’t worthy of heavy investment. By contrast, 
products with high growth but small market share are “question marks,” 
candidates for investment and development. Those with both growth and 
market share are the rising “stars.” Those with neither—called “dogs”—
are to be sold off or shut down.

The BCG box offers a thumbnail of a company’s product portfolio. It’s also 
a good way to think about innovation. If you’re trying to change a company, 
you’re either trying to create a new product (hopefully in a growing market) 
or you’re trying to innovate to revitalize an existing product with the 
addition of new features, markets, or services.

*  

http://anders.com/cms/108

†  

http://scripting.com/1999/06/19.html

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  377

Figure 30-1. The BCG box: ever wonder where “cash 

cows” came from? 

Seen from a Lean Startup perspective, the BCG box shows us what stage 
we’re working on and what metrics should apply. If you’re creating new 
products or companies (question marks), then you need to focus on empathy. 
If you’re trying to rescue a dog, you still need empathy, and you have access 
to existing customers. You’re either going to change the product (to enter an 
area of increased growth) or the market (to gain market share).

If you have a question mark (high growth but nascent market share), you’ll 
be focusing on growing market share through organic (virality) or inorganic 
(customer acquisition) means.

If you have a star, and the market’s growth is stalling, you need to optimize 
revenues and reduce costs so your marginal cost of product delivery is 
healthy. That way you can survive the coming commoditization and price 
wars. On the other hand, if there’s a disruption in the industry that might 
expand the market—such as the rise of mobile technology, or the emergence 
of international demand—you’ll be focusing on increasing growth rate to 
return a cash cow to star status.

Companies tend to try to improve what they have, which is one of the 
reasons that incumbents get disrupted. In his book Imagine (Canongate 

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Books), author Jonah Lehrer talks about the creation of the Swiffer mop.* 
It’s a perfect example of how companies look for a local maximum rather 
than trying to solve a problem.

Case study

  |  Swiffer gives up on Chemistry

Proctor & Gamble (P&G) makes lots of cleaning products. It’s 
constantly trying to improve and revitalize its cash-cow products, but 
despite the hard work of many highly paid experts, it was stalled in its 
efforts to invent a better cleaning fluid.

The company’s executives knew it was time to disrupt the industry, 
and they couldn’t do it from within. So they brought in Continuum, an 
outside agency, to help out.† Rather than mixing up another batch of 
chemicals, Continuum’s team decided to watch people as they mopped. 
They focused on recording, testing, and rapid iteration during their 
investigation phase.‡

At one point, they watched a test subject clean up spilled coffee 
grounds. Rather than breaking out a mop, the subject swept up the dry 
grounds with a broom, and then wiped the remaining fine dust with a 
damp cloth.

No mop.

That was an eye-opener for the design team, and they looked at the 
problem from a different angle. They discovered that the mop—not 
the liquids—was the key. They looked at the makeup of floor dirt 
(which is part dust, and thus better picked up without water)§ and 
innovated on the cleaning tool itself, giving P&G a $500-million-
dollar innovation—the Swiffer, a more user-friendly style of mop—in 
an otherwise stagnant cleaning industry.

The ability to step outside the frame of reference within which the 
existing organization works and see the actual need rather than the 
current solution, is a fundamental ability of any intrapreneur.

*  http://www.npr.org/2012/03/21/148607182/fostering-creativity-and-imagination-in-the-

workplace

†  http://www.kinesisinc.com/business/how-spilt-coffee-created-a-billion-dollar-mop/
‡  http://www.dcontinuum.com/seoul/portfolio/11/89/
§  

http://www.fastcodesign.com/1671033/why-focus-groups-kill-innovation-from-the-designer-

behind-swiffer

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Summary

•  By using basic customer development approaches, P&G was able to 

create an entirely new product category.

•  Pretending you’re a startup, and focusing on disruption in the 

Empathy stage, is a good way to rediscover what’s possible and 
take off enterprise blinders.

•  Resist the temptation to use surveys and quantitative research; the 

insights from one-on-one observation can unlock an entire market 
segment.

Analytics Lessons Learned
For intrapreneurs, sometimes starting back at the beginning, with a 
reconsideration of the fundamental problem you’re trying to solve, is 
the best way to move a cash-cow product—lucrative but not growing—
back to a high-growth industry. After all, if you don’t see your customers 
through naïve eyes, someone else will.

You may be able to innovate and simultaneously involve the customer in 
the innovation itself, even turning testing and analytics into a marketing 
campaign. That’s what Frito-Lay did when it decided to find a new flavor 
of chips.

Case study

  |  Doritos Chooses a Flavor

If you’re a big company, it’s hard to incorporate customer feedback 
in real time. Typically, you rely on focus groups and product testing 
before spending big money on a new product launch. Frito-Lay found a 
way to mitigate this, and in the process took customer development to 
new heights. It also generated interesting advertising campaigns.

In 2009, Dachis Group helped Doritos introduce an unnamed flavor, 
then asked customers to name it.* In later years, the company asked 
customers to choose which flavor it should add to its product line, 
literally labeling two new flavors A and B, and then testing them.† It 
also asked customers to help write the end of a TV ad that would be 

*  http://www.dachisgroup.com/case-studies/become-the-doritos-guru/
†  http://www.packagingdigest.com/article/517188-Doritos_black_and_white_bags_invite_

consumers_to_vote_for_new_flavor.php

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broadcast during the Superbowl, giving them access to creative teams 
at its advertising agency.*

This work required changes to distribution channels, from retail 
shelf space to the inclusion of temporary inventory. But the campaign 
worked—the company dominated social media. It had 1.5M visitors to 
its YouTube channel, and over 500,000 votes were cast by customers. 
It also found a way to iterate at scale, and do market development 
alongside brand building.

Summary

•  An established distribution system in the consumer packaged-

goods industry might seem like a boat anchor that makes it hard to 
innovate, but Frito-Lay found a way to do so.

•  Leveraging social media and the prominence of in-store displays, 

the company turned its YouTube channel into a giant focus group 
and increased engagement with its customers.

Analytics Lessons Learned 
Another way to revitalize a product is to use a disruptive technology—
in this case, ubiquitous social media and two-way interaction—to 
reconsider how product testing is done in the first place.

Working with an Executive Sponsor
As an intrapreneur, you and your executive sponsor need to be absolutely 
clear what kind of change you’re trying to produce, how you’ll measure 
progress toward that change, what resources you’ll have access to, and 
what rules you’ll be subject to. This might seem overly “corporate” for a 
mercenary looking to blow up the status quo, but in a big organization it’s 
simple reality.

If you don’t like it, go start your own company. If you want to work within 
the system, the change you’re after has to dovetail with the change the 
organization is ready for. This is why executive sponsorship is so important: 
it’s the difference between a “rogue agent” and a “special operative.”

*  http://thenextweb.com/ca/2011/02/05/online-campaign-asks-canadians-to-write-the-end-of-a-

commercial/

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  381

Existing businesses are different largely because they already exist. 
Innovators can go rogue asking for forgiveness rather than permission—
but the immune system of the host company may reject them. Ultimately, 
companies need to restructure themselves for a continuous cycle of 
innovation, but the way to get them to do so may involve baby steps—
smaller, more controlled attempts at analytics. That’s the approach David 
Boyle used at EMI Music as he worked to introduce a data-driven culture.

Case study

 

|  EMI Embraces Data to understand Its 

Customers

David Boyle is the Senior Vice President of Insight at EMI Music, one 
of the major labels in the recording industry. His job is to help EMI 
make decisions based on data, and to help the company navigate the 
choppy waters of an industry in transition.

To get the company more focused on data and analytics, and less 
concerned with anecdotes and opinions, Boyle first had to choose 
which decisions needed to be made, then find ways to get the right 
evidence in front of the decision makers.

“The decisions we ultimately focused on were, ‘Which types of 
consumers should I try to connect an artist’s music to in which 
countries?’ and ‘What kinds of marketing should I do to try to reach 
those consumers?’ Most of that data came from consumer research.”

Boyle wasn’t short on data. EMI has billions of transaction records 
from digital services, as well as usage logs from artist websites and 
applications. “But each of these data sources is very limited in scope 
and very skewed concerning the types of person that is represented in 
that data set,” Boyle explained. So EMI built its own survey tool. “We 
found that building our own data set based on asking people questions 
and playing them music was the way to go.” The result was over 1 
million detailed interviews, and hundreds of millions of data points. 

“Bad data is a pain to sell to people. And even good data is a pain 
to sell to someone if it doesn’t actually help someone, whether that’s 
because it’s not in a form that helps them work out what to do or 
because it doesn’t actually answer the questions they are asking,” he 
says. “But when the data’s good and it really does help someone, then 
nobody can refuse it.”

Many intrapreneurs talk about the friction they face when trying to 
create a data-driven culture in their organizations, but Boyle is quick to 
caution against calling it resistance. “One of the key things we realized 
early on was that it’s not helpful to think of it as resistance. When you 

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realize that the ‘resistance’ is actually good people who deeply care 
about the artists and music they are working with, trying to protect 
them from bad data or bad recommendations, then you see the whole 
thing differently.”

“If you really believe in the data and the recommendations that the 
data makes, then you focus on why the person doesn’t understand the 
data and you help them to understand it,” he explained. “When they 
understand, then their eyes light up, and they become a bigger fan of 
the data than I am!”

Despite his success with EMI, Boyle admits there are real differences 
between a startup and a big company. “In a startup, you have the 
benefits of starting off as you mean to go on: you can shape the way 
of thinking and behaving to, for example, incorporate data in decision 
making right from the start. That’s a great advantage over working in 
a business where the culture is already set.” But the startup world isn’t 
perfect, he says. “A startup has another big problem: intense pressure 
to deliver quickly. I’ve actually noticed that this can get in the way of 
things like building the right culture if you’re not careful.”

To build support and report progress within EMI, Boyle used case 
studies. 

“We got lots of people who’d successfully used our data to help their 
artists tell their story. They were better and more creative than anything 
we could have organized centrally to spread the word.” EMI’s new 
data helped align particular artists with demographics to whom they’d 
appeal, allowing the music to reach the most receptive audiences.

Boyle didn’t tie the results of research to hard numbers. “We simply 
said: ‘Asking thousands of people what they think about something is 
better than not asking them, right?’ and we showed that we could do 
so at high quality and low cost, and we went for it. After the first set 
of data came back, people fell in love with it: it helped them and they 
loved that.”

Initially, the newly acquired research data helped EMI to understand 
the market and the ecosystem in which artists, music, and digital 
services exist. But now that the company has that context, it can revisit 
the billions of transactional records it collected in the past. “If we’d 
looked at that without first understanding the context in which it sits, 
we would have taken our artists in the wrong direction,” Boyle said.

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  383

The project has grown beyond the initial insight team, and now it’s 
owned by the overall business at EMI. In the end, because everyone 
had access to data, the entire organization bought into the change. But 
what surprised Boyle the most was how valuable the (relatively small) 
consumer research continued to be, even though the organization could 
use the Big Data hoard from billions of transactions. “Good data beats 
big data,” he concludes. “I am constantly surprised at how good it can 
be when done properly.” 

Summary

•  EMI had a huge amount of data, and little idea of how to use it.

•  Rather than mining existing data sets, the company conducted 

surveys, building a simpler, more specific set of information that 
executives could get comfortable with.

•  Once the value of this smaller interview data was proven, it was 

easier to sell the value of a broader data-driven culture.

Analytics Lessons Learned
Just because you have a lot of data doesn’t mean you’re data-driven. 
Sometimes, starting from scratch with a small set of data collected to 
solve a specific issue can help make the case for using data elsewhere 
in the organization. It’s also more likely to get executive sponsorship 
because the problem is bounded and constrained, whereas nobody 
knows what controversies are lurking in the larger amounts of “data 
exhaust” the organization has collected over the years.

the Stages of Intrapreneur Lean Analytics
If you’re a pioneering intrapreneur, you’ll go through a series of stages that 
maps closely to the stages we’ve seen in other startup models. But you have 
a few important steps to consider, as Figure 30-2 illustrates. Note that 
we’ve also included a “step zero” for intrapreneurs: get executive buy-in.

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Figure 30-2. Intrapreneurs need an extra step: get an 

executive sponsor first

Beforehand: get Buy-in
Before you start doing customer development, you need executive buy-in. 
This may be implicit if it’s your job to try to find new opportunities, but 
even then, once you think you’ve found an opportunity, you need explicit 
approval from an executive. You want to know where you are on the BCG 
box, and where you’re trying to go, and you need to know what metrics 
your progress will be judged by. You need to know what resources you 
have, and what rules apply to you. This is like a prenuptial agreement: it’s 
better signed before the wedding.

At this stage, you’re defining your analytical strategy, and the lines in the 
sand against which you’ll be judged. These may be goals for the whole 
company, such as margins, or they may be a growth rate that’s considered 
success. You’ll also need to define how you will adjust these metrics based 
on what you learn.

Empathy: Find Problems, Don’t test Demand
Once you start doing customer development, remember that you’re testing 
problems and solutions—not existing demand. If you’re truly disruptive, 
customers won’t tell you what they want, but they will tell you why they 

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  385

want it. In 2008, Swiffer creator Gianfranco Zaccai explained, “Successful 
business innovation isn’t about giving consumers what they need now, but 
about giving them something they’ll desire in the future.”*

Customers weren’t telling Netflix they wanted to stream videos, but 
their patterns of usage, computer adoption, broadband deployment, and 
browsing told the company a need existed.

This is a place for qualitative interviews. You should talk to existing users 
and customers, of course. But if you’re trying to grow market share, you’ll 
also want to talk to your competitors’ customers, to distributors, and to 
everyone involved in purchasing the product. If you’re trying to improve 
growth rate, you’ll talk to adjacent customers. That’s what Bombardier 
did when it expanded from snowmobiles to personal watercraft (despite an 
initial, failed 1960s foray into the industry that was plagued by mechanical 
issues).†

Skip the Business Case, Do the Analytics
At some point, when it comes time to go beyond interviewing people, you’ll 
need to build a business case. Traditional product managers build profit-
and-loss analyses to try to justify their plans: they create a convincing 
business case, and once someone believes it, they get funding to proceed. 
But a Lean mindset reverses this: you sell the business model—not the 
plan—without a lot of prediction, and then rely heavily on analytics to 
decide whether to kill the product or double-down on it.

This  analyze-after rather than predict-before model is possible because 
many of the costs of innovation can be pushed later in the product 
development cycle. Just-in-time manufacturing, on-demand printing, 
services that replace upfront investment with pay-by-the-drink capacity, 
CAD/CAM design, and mercenary contractors all mean that you don’t 
have to invest heavily up front (and therefore don’t have to argue a business 
case at the outset). Rather, you can ask for a modest budget, build analytics 
into the product, and launch sooner for less money. You can then use the 
data and customer feedback you get, which is vanishingly cheap to collect 
given today’s technology, to plead your case based on actual evidence.

Stickiness: Know your Real Minimum
If you’ve identified a problem worth solving and a solution that customers 
will want, it’s time to make an MVP. But you need to know the real minimum 

*  

http://www.beloblog.com/ProJo_Blogs/newsblog/archives/2008/02/swiffer_invento.html

†  

http://www.oldseadoos.com/

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that you can build. As a big organization, you may have restrictions on data 
sharing, reliability, or compliance to which smaller organizations (that have 
less to lose) aren’t subject. You also need to identify your unfair advantages.

Consider, for example, the many meal pre-ordering tools on the market 
today. These mobile applications let you place an order from a food court 
restaurant, pay, and pick up at an agreed-upon time without waiting. The 
restaurants like them because they save precious time in the lunchtime rush, 
and the diners like them because they’re simple and buyers can browse the 
menu at their leisure. It’s like Uber for lunch.

Now consider what would happen if McDonalds were to decide to compete 
by introducing an application. It might have franchise constraints, or 
regulations for restaurants located in airports, or state laws about disclosing 
caloric content. All of these would have to be part of the MVP.

Offsetting this, however, is the huge amount of market control the 
company has. It could promote the app by giving away three hamburgers 
for free to everyone who installed it. The company would make back the 
money quickly in saved time at the cash register, and have access to a new 
marketing channel and untapped analytical insight into its customers.

Intrapreneurs need to factor these kinds of constraints and advantages into 
their MVP far more than independent startups do.

What’s more, as people start using your MVP, you have to manage the 
beta process carefully. You may be interfering with existing deals in the 
sales pipeline, or creating more work for customer support. If so, you need 
to have approval for the rollout and the buy-in of stakeholders. If you’re 
launching an entirely new product line, you may even have to camouflage 
it so you don’t cannibalize existing markets until you know it’s successful. 
This, of course, undermines your ability to use unfair advantages like an 
existing customer base.

Viral from the Start
If you’re trying to move upward in the BCG box, your product should 
include viral and word-of-mouth elements. In a world where everyone 
has access to a mobile device, every product needs to have an interactive 
strategy. There’s simply no excuse not to find a viral angle to act as a force 
multiplier for growth. In fact, adding a viral component is one of the keys 
to moving dogs and cash cows up into question marks and stars.

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CHAPter 30 : LeAn FroM wItHIn: IntrAPreneUrS  387

Revenue Within the Ecosystem
You’ll have less flexibility to set pricing and reinvest revenues in product 
marketing, because as you grow you’ll have to coexist with other marketing 
efforts by your host company. When Microsoft wanted to test its SaaS-
based Office suite, it could do so in a relatively controlled way. But as soon 
as it wanted to monetize the product, it had to contend with cannibalization 
and pushback from a channel that depended on license revenue.

Your pricing may have to take into account channels, distributors, and 
other factors that restrict your freedom to experiment, because changes 
you make will have an impact on other products in the marketplace. Had 
Blockbuster entered the streaming video market, it would have had to deal 
with labor and real estate issues at existing stores.

Scale and the Handoff
In the final stages of intrapreneur innovation, the new product has proven its 
viability. It’s either stolen by a more mainstream part of the organization—
which can help it cross the chasm and broaden its appeal—or the team that 
created it must itself transition to a more traditional, structured model of 
business and take its place among the other products and divisions of the 
host organization.

Most of the time, the DNA of a disruptive organization isn’t well suited to 
“boring” management and growth, so you’ll need to hand off the product 
to the rest of the organization and find the next thing to disrupt. That 
means you really have two customers: the external one buying the product, 
and the internal one that has to make, sell, and support it.

Ultimately, the intrapreneur must manage the relationship with the host 
organization as well as the relationship with the target market. Initially, 
this can be intentionally distant, but as the disruptive product becomes part 
of the host, the handoff must be graceful.

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C H A P t E R   3 1

Conclusion: Beyond Startups

If all goes well, you eventually stop being a startup. You’ve found product/
market fit, and you’re scaling even as your growth slows to that of a big 
company. But hopefully you’re still analytical. Hopefully you’re still thinking 
in terms of learning, and continuous improvement, and demanding that 
data back up your opinions.

Your startup has succeeded when it’s a sustainable, repeatable business 
that can generate a return to its founders and investors. It might take on 
additional funding at this point, but the purpose of the funding is no longer 
to identify and mitigate uncertainties, it’s to execute on a proven business 
model. Data becomes less about optimization and more about accounting. 
If there are “lean analytics” going on, they’re probably in new product or 
feature discovery, and look more like intrapreneur innovation.

We started by saying that if you can’t measure something, you can’t manage 
it. But there’s a contrary, perhaps more philosophical, observation we need to 
consider. It’s a line by Lloyd S. Nelson, who worked at Nashua Corporation. 
“The most important figures that one needs for management are unknown 
or unknowable, but successful management must nevertheless take account 
of them.” This smacks of Donald Rumsfeld’s “unknown unknowns,” and 
as your company grows and achieves a degree of operational consistency, 
figuring out what you don’t know becomes a key task of management.

Nelson’s point was that we often do things without knowing they’ll work. 
That’s called experimentation. But experimentation—for companies of any 
size—succeeds only if it’s part of a process of continuous learning, one we 
hope to have instilled in you whatever the size or stage of your business.

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How to Instill a Culture of Data in your Company
If you’re a leader—the founder of a startup, or a C-level executive in a large 
enterprise—you can turn analytics into a competitive advantage simply by 
asking good questions. Earlier in the book we said that a good metric is one 
that drives decision making. As a leader within your organization, demand 
proof through data before making decisions.

Data doesn’t just lead to better decisions. It also improves organizational 
efficiency. You can create a flatter, more autonomous organization once 
everyone buys in to a data-informed approach, because rather than needing 
to propagate an opinion across the organization, you can let the facts speak 
for themselves. You can empower employees to make more decisions and 
take on more responsibility once they’ve got the data in place to support 
them. Create a culture of accountability, and then reward those who step 
up and deliver.

Whether you’re in a leadership position or not, you can make your 
organization more data-centric. Here’s how.

Start Small, Pick One thing, and Show Value
There will always be naysayers in an organization who believe instinct, gut, 
and “the way we’ve always done business” are good enough. The best thing 
you can do is pick a small but significant problem your company faces (take 
any single metric of importance, be it churn, percent daily active users, 
website conversions, etc.) and work to improve it through analytics.

Don’t go after the most crucial issue your company is facing—that’s likely 
got too many cooks in the kitchen already (or worse, it’s mired in politics 
you don’t want to wade into). Instead, pick an ancillary issue, something 
that can add demonstrable business value but is being overlooked.

This approach, if taken too far, can lead to silos within the company, and 
that’s a bad thing. Once you’ve demonstrated the benefits with one issue, 
roll out the process across all departments and product areas.

Make Sure goals Are Clearly understood
To prove the value of an analytics-focused company, any project you take 
on needs to have clear goals. If you don’t have a goal in mind (including 
a line in the sand that you’ve drawn), you’ll fail. Everyone involved in the 
project needs to be aligned around the goals.

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get Executive Buy-in
Unless you’re the CEO and pushing this approach top-down, you’ll need 
executive buy-in. For example, if you want to improve the conversion of 
website visitors signing up for your free trial software application, make 
sure the person in charge of marketing is on board. This person’s buy-in 
will be critical in aligning goals, but also in driving the culture up and 
down the corporate ladder.

Make things Simple to Digest
A good metric is one that’s easy to understand at a glance. Don’t overwhelm 
people with a firehose of numbers. They’ll get frustrated, and they’re also 
very likely to start looking at the wrong things, focusing on the wrong 
numbers, and making decisions without understanding what they’re 
looking at. Metrics can be extremely valuable, but used incorrectly they’ll 
lead down the wrong path.

Remember the One Metric That Matters. Use that principle as a way of 
easing people into analytics and number crunching. 

Ensure transparency
If you’re going to use data to make decisions, it’s important that you share 
the data and the methodologies used to acquire and process it. Decision-
making frameworks are needed so that your company can find repeatable 
strategies for the use of analytics (and lessen the “flying by the seat of our 
pants” approach that companies often take). Transparency (in both success 
and failure) is important for breaking down the data silos and people’s 
preconceived notions about analytics. 

Don’t Eliminate your gut
As we’ve said before, Lean Analytics isn’t about eliminating your gut, it’s 
about proving your gut right or wrong. Accenture Chief Scientist Kishore 
Swaminathan says, “Science is purely empirical and dispassionate, but 
scientists are not. Science is objective and mechanical, but it also values 
scientists who are creative, intuitive, and who can take a leap of faith.”*

You can help push your company’s culture by making sure you balance 
people’s notion that instinct and gut are enough with small, data-driven 
experiments, proving the value of analytics while not completely eliminating 
the benefits of instinct.

*  http://www.accenture.com/us-en/outlook/Pages/outlook-journal-2011-edge-csuite-analytics.aspx

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Instilling change in any size organization takes time. You can’t expect a 
company to change the way it does business and makes decisions overnight. 
Start small, and find experiments you can box in easily and which generate 
measurable results quickly. Prove the value of analytics in moving your 
company’s KPIs (even a little bit), and you’ll be able to make the case for 
an analytics-focused shift. Use concepts like the One Metric That Matters 
and tools like the Problem-Solution Canvas to make analytics approachable 
and understandable for everyone, not just the data scientists. Get people 
focused on lines in the sand—measurable targets that everyone (including 
executives) agrees to—so that you can demonstrate results.

Ask good Questions
There’s never been a better time to know your market. Your customers 
leave a trail of digital breadcrumbs with every click, tweet, vote, like, share, 
check-in, and purchase, from the first time they hear about you until the 
day they leave you forever, whether they’re online or off. If you know how 
to collect those breadcrumbs, you have unprecedented insight into their 
needs, their quirks, and their lives.

This insight is forever changing what it means to be a business leader. 
Once, a leader convinced others to act in the absence of information. 
Today, there’s simply too much information available. We don’t need to 
guess—we need to know where to focus. We need a disciplined approach to 
growth that identifies, quantifies, and overcomes risk every step of the way. 
Today’s leader doesn’t have all the answers. Instead, today’s leader knows 
what questions to ask.

Go forth and ask good questions.

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393

A P P E n D I x 

References and Further Reading

The following books were instrumental to us in writing this text, and have 
informed much of our thinking about startups in general.

The Innovator’s Solution, Clayton M. Christensen and Michael E. Raynor

The Rules of Work, Richard Templar

Next, Michael Lewis

Start-up Nation, Dan Senor and Saul Singer

Confronting Reality, Larry Bossidy and Ram Charan

Business Model Generation, Alexander Osterwalder and Yves Pigneur

Growing Pains, Eric G. Flamholtz and Yvonne Randle

High-Tech Ventures, C. Gordon Bell with John E. McNamara

Running Lean, Ash Maurya

The Lean Startup, Eric Ries

Four Steps to the Epiphany, Steven Blank

Don’t Just Roll the Dice, Neil Davidson

11 Rules for Creating Value in the Social Era, Nilofer Merchant

Measuring the Networked Nonprofit: Using Data to Change the World, 
Beth Kanter and Katie Delahaye Paine

The Righteous Mind, Jonathan Haidt

Made to Stick, Dan and Chip Heath

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395

Index

affiliate relationships

DuProprio/Comfree case study, 139

e-commerce model and, 72

media site model and, 116–117, 

122, 322

two-sided marketplaces and, 139

user-generated content model and, 

131

aha moments, 239

Airbnb case study, 5–8, 341

Amazon.com

affiliate marketing and, 322

competition strategies, 255

conversation rate for, 294

loyalty focus of, 72

Mechanical Turk service, 185

as two-sided marketplace, 142–143

analytic frameworks. See specific 

frameworks

analyze-after model, 385

Anderson, Chris, 302

Andreesen, Marc, 31, 333, 372

Android platform

installation volume and, 106

mobile apps model and, 103–104

annual repurchase rate, 73

answers-at-scale campaign, 190–194

Apple App Store

about, 103–104

installation volume and, 106

Apple FireWire, 280

A
AARRR acronym, 45

abandonment metric, 76, 78

Abrams, Jonathan, 206

A/B testing

about, 26–27

WineExpress.com case study, 79

Academia.edu site, 236

Acceleprise accelerator, 353

account cancellation metric, 19

acquisition channel (business model), 

67–68

acquisition element (AARRR), 46

acquisition mode (e-commerce model), 

73, 237

actionable/real metrics

about, 12

vanity versus, 13–15

actions (Three-Threes Model), 261

activation element (AARRR), 46

ad-blocking software, 122

ad inventory metric, 117–119

ad rate metric, 117, 120

advertising

answers-at-scale campaign and, 191

in media site model, 113–117, 

327–328

in mobile apps model, 104, 111

targeting audiences, 187–189

Advertising Research Foundation, 322

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396 InDex

Billingsley, Jason

on mailing list effectiveness, 288

on search tools, 82

on shopping cart abandonment, 

297

on stock availability, 85

blank ads, 122, 322

Blank, Steve, xxi, 16

Blizzard app, 104

BMC Software, 360

Bohlen, Joe, 278

Bossidy, Larry, 373

Boston Consulting Group (BCG), 

376–377

Botton, Alain de, 167

Bouchard, Nicolas, 139–141

Boyle, David, 381–383

breakeven metrics

CLV-CAC math, 253

EBITDA, 253

hibernation, 253

variable cost, 252–253

Breinlinger, Josh, 143

Brezina, Matt, 311–312

Buffer case study, 257–260

build-measure-learn cycle, xxiii

Business Model Canvas, 32

business models. See also specific  

business models

about, 63–67

aspects of, 67–69

categories of, 69–70

exercise for picking, 70

flipbooks for, 67–69

leading indicators tied to, 237

Scale stage considerations, 256–257

stages and, 265–269

buyer and seller growth rate, 146–147

buyer and seller ratings, 147, 149

buy-in, executive, 384, 391

C
CAC (customer acquisition cost)

Backify case study, 92

determining normal value for met-

rics, 284–285

in e-commerce model, 76, 78

in mobile apps model, 105, 

310–313

paid engine and, 48

in Revenue stage, 241, 246–247, 

253

in SaaS model, 90

application launch rate metric, 313

app stores

about, 103–104

installation volume and, 106

as two-sided marketplaces, 137

ARPDAU (average revenue per daily 

active user), 315

ARPPU (average revenue per paying 

user), 316–317

ARPU (average revenue per user), 105, 

107–109

artificial virality, 228–229, 287

The Art of Focused Conversation 

(Stanfield), 211

assumptions (Three-Threes Model), 

260–261

Atkinson, Rowan, 203

attention metric, 90

auction marketplaces, 152

audience size metric, 117–118

Automattic hosting company, 274

average days since last visit metric, 127

average revenue per daily active user 

(ARPDAU), 315

average revenue per paying user 

(ARPPU), 316–317

average revenue per user (ARPU), 105, 

107–109

B
BAAN ERP, 358–364

background noise on sites, 122

Backupify case study, 92–95, 256

Baldwin, Ben, 99

Balsamiq application, 94

Barney, Daniel, 303

baselines

about, 347–349

enterprise startups and, 366

Bass diffusion curve, 227–228

Bass, Frank, 227

Baymard Institute, 296

BBC study of online engagement, 

334–336

BCG (Boston Consulting Group), 

376–377

Beal, George, 278

Beatport music retailer, 239

Begemann, Jens, 111

benchmarks for metrics, 274–275

bias

interviewing people and, 166, 215

in qualitative metrics, 165

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InDex  397

DuProprio/Comfree case study, 141

in e-commerce model, 76, 83–84

in media site model, 113–115, 117, 

321–323

in mobile apps model, 105, 317

as short-term gains, 38

Clinton, William Jefferson, 1

Cloud9 IDE case study, 174–175

CLV (customer lifetime value)

Backupify case study, 92

churn calculations in, 97

determining normal value for met-

rics, 284–285

in e-commerce model, 76, 78

in mobile apps model, 106, 311, 

318–320

OMTM considerations, 56

paid engine and, 48

in Revenue stage, 241, 246–247, 

253

in SaaS model, 90

WineExpress.com case study, 79–82

Cohen, Jason, 274–275

cohort analysis

about, 24–26, 27

engagement tunnel and, 129–131

Columbo (TV show), 168

communications apps, 133

company vision, 211

Concierge Minimum Viable Product 

(MVP), 5–7

Confronting Reality (Bossidy and 

Charan), 373

constrained optimization, 38

consulting organizations, 359–362

content/advertising balance metric, 

117, 120

content creation metric, 127–129, 

134–135

content quality, 338–339

content sharing metric, 127, 132

content upload success metric, 

331–332

Continuum agency, 378

convergent problem interviews, 

169–170, 170

conversion funnels

about, 51

e-commerce business model, 71–72

positioning leading indicators in, 

237

conversion rates

about, 12

affiliate relationships and, 322

Caddell, Bud, 31, 33–36

CakeMail mailing platform, 288

call center hold time metric, 367

call to action, 84

campaign contribution metric, 84

Campbell, Patrick

on setting pricing, 281, 283, 285

on upselling, 305

cancellation rate, 274–275

cash cows, 376–378

causal metrics

about, 12

correlated versus, 20–21

growth hacks on, 238–239

Chadha, Vik, 92

channel effectiveness, 369

channels

Lean Canvas box for, 33, 49

measuring effectiveness of, 369

Charan, Ram, 373

Charette, Robert N., 357

Chargify software firm, 302

Chartbeat analytics firm, 289–290, 

323–324

chicken-and-egg problem

in two-sided marketplaces model, 

138, 142, 151, 343

in user-generated content model, 

128–129

choice modeling, 368

Churchill, Winston, 271

churn

about, 19

complications calculating, 97–98

e-commerce model and, 87

media site model and, 117–118

mobile apps model and, 106, 109

negative, 303

OfficeDrop case study, 306–308

SaaS model and, 91, 95–97, 

299–300, 305–308

sticky engine and, 47

user-generated content model and, 

127

Circle of Friends/Moms case study, 

16–18, 132, 238

Clarke, Arthur C., 196

Clark, Jim, 375

cleaning data, 39

ClearFit case study, 99–100

ClickTale tool, 78, 191

click-through rates

about, 27

background noise and, 122

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398 InDex

Davidson, Neil, 281, 302

Dawkins, Richard, 38

day-to-week ratio, 127

deciding what to work on, 33–36

delivery model (business model), 68

Digital Millennium Copyright Act 

(DMCA), 329

display rate, 113–115

disruption experts, 357

Distimo developer, 106

divergent problem interviews, 169–170

Dixon, Phillip, 119

DMCA (Digital Millennium Copyright 

Act), 329

domain experts, 357

Don’t Just Roll the Dice (Davidson), 

281

Dorf, Bob, xxii

Doritos case study, 379–380

Draper Fisher Jurvetson venture capital 

firm, 227

Draw Something app, 104

Dreamit Ventures, 247

Dropbox.com, 90, 287

drop-off in sales after the first month 

metric, 26–27

Drucker, Peter, 4

DuProprio/Comfree case study, 

139–142

E
eBay site

conversion rate for, 294

pricing on, 152

as two-sided marketplace, 137

EBITDA breakdown, 253

e-commerce model

about, 71–72

key takeways, 87–88

measuring metrics in, 75–84, 

293–298

modes in, 72–74, 237

segmentation and, 293

shipping costs and, 85

shipping time and, 85

stage comparisons in, 267–269

stock availability in, 85

traditional versus subscription, 87

user flow depicted through, 85–86

WineExpress.com case study, 79–82

wrinkles in, 87

Edberg, Jeremy, 332–333

Eisenberg, Bryan, 295

in e-commerce model, 76–77, 

294–295

enterprise markets and, 364

in user-generated content model, 

130–131

in SaaS model, 90, 300

in two-sided marketplaces model, 

140, 147, 149

Coradiant case study, 360–362

correlated metrics

about, 12

causal versus, 20–21

growth hacks on, 237–238

Costco retailer, 255

cost of customer acquisition. See CAC 

(customer acquisition cost)

cost per engagement metric, 117

cost structure box (Lean Canvas), 33, 

50

Covario marketing agency, 322

CPC Strategy study, 321

Craigslist site, 137, 139, 142

CRM (customer relationship manage-

ment), 219

crossing the chasm, 95

cross-sectional studies, 26

customer acquisition cost. See CAC 

(customer acquisition cost)

customer complaints metric, 19

customer development

about, xxi

interviewing strategies for, 166–167

Lean Canvas model and, 31–33

customer lifetime value. See CLV  

(customer lifetime value)

customer relationship management 

(CRM), 219

customer retention KPI, 47

customer segments box (Lean Canvas), 

32, 49

D
Dachis Group, 379

D’Alessandro, Bill, 77, 294

Dash tool, 247–248

data capture

answers-at-scale campaign and, 

191–192

pitfalls to avoid, 39–40

data-driven guerilla marketing, 235

data-driven optimization, 38

data vomit, 40

dating sites, 138

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InDex  399

two-sided marketplaces model and, 

143

user-generated content model and, 

126–127, 129–131, 334–337

engagement funnel changes metric, 

127, 129–131, 334–337

Ennis, Gail, 38

enrollment metric, 90

enterprise markets

about, 353

barriers to exit in, 369–370

Coradiant case study, 360–362

customer differences in, 354–355

legacy products and, 355–357

measuring metrics in, 364–370

startup lifecycle in, 358–364

Enterprise Rent-A-Car, 231

enterprise startup lifecycle

about, 358

Empathy stage in, 359–362

inspiration in, 358–359

Revenue stage in, 363–364

Scale stage in, 364

Stickiness stage in, 362–363

Virality stage in, 363

Etsy case study, 342–344

evaluating metrics exercise, 29

Evernote site

measuring engagement, 93–94

smile graph, 302–303

upselling and, 104

evolution process, 38–39

Execution Labs game development  

accelerator, 106, 109, 310

executive sponsors, 380–381

Expensify application, 94

experimentation

about, 389

learning through, 213–214

Three-Threes Model on, 262

exploratory metrics

about, 12

reporting versus, 15–18

F
Fab.com, 296

Facebook site

advertising on, 120

Circle of Moms case study, 17–18

content creation and interaction, 

128

content upload funnel, 331

engagement rate, 335

Eisen, Michael, 72

elasticity, price, 279, 283

Elastic Path e-commerce vendor, 82

Elliott-McCrae, Kellan, 342–344

Ellis, Sean, 50

Elman, Josh, 236–237

email

instrumenting viral pattern, 234

social media and, 83

virality and, 287

emails collected metric, 15

EMI Music case study, 381–383

Empathy stage (Lean Analytics)

about, 153

awareness of problems, 177

business model comparisons, 267

Cloud9 IDE case study, 174–175

convergent and divergent problem 

interviews, 168–170

Coradiant case study, 360–362

depicted, 53

determining pain of problems, 

170–175

discovering problems worth solving, 

160

enterprise startups and, 359–362

exercise for, 202

finding people to talk to, 180–184

getting answers at scale, 184–193

intrapreneurs and, 384–385

LikeBright case study, 185–187

Localmind case study, 195–196

metrics for, 159

MVP considerations, 196–199

solving painful problems, 175–176

Static Pixels case study, 200–201

summary of, 202

understanding customer’s daily life, 

178–180

understanding the market, 176–177

usage example, 155, 156

validating problems, 161–168

validating solutions, 195

engaged time metric, 324–325

engagement

determining normal values for met-

rics, 289–290

e-commerce model and, 73

enterprise markets and, 364–366

leading indicators for, 236–237

media site model and, 117, 

324–325

mobile apps model and, 107

SaaS model and, 93–95

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400 InDex

Google Now, 132

Google Play, 106

Google search engine, 82

Google Voice, 186

Google Wave, 94

Google X Lab, 371

Goward, Chris, 79, 81

Graham, Paul

on startup growth, 64, 277–278, 

362

Y Combinator accelerator, 277, 332

Greenfield, Mike, 17, 131, 238

growth hacking, 50, 235–239

guerilla marketing, data-driven, 235

gut instinct, 162, 165, 391–392

H
Haidt, Jonathan, 168

Hawken game (Meteor Entertain-

ment), 48

Herrmann, Bjoern Lasse, 276

hibernation breakdown, 253

HighScore House case study, 22–23, 

179

Hillstrom, Kevin, 72–74, 237, 295

hole in the middle problem, 255

Horowitz, Ben, 354

Hoskins, Titus, 322

Hotwire site, 138

Huffman, Steve, 332

Hyatt, Nabeel, 236

hybrid mode (e-commerce model), 73

I
IaaS (Infrastructure as a Service) 

model, 89–91

IEEE (Institute of Electrical and Elec-

tronics Engineers), 357

Imagine (Lehrer), 377

inactive users, defining, 96

Indiegogo site, 137

information, kinds of, 15–16

Infrastructure as a Service (IaaS) 

model, 89–91

in-game advertising, 104

inherent virality, 228–229, 287

Instagram site, 200

installation volume metric, 106

Institute of Electrical and Electronics 

Engineers (IEEE), 357

integration cost metric, 365

long funnel and, 74

as problem interview source, 

183–184, 187

sticky engine example, 47

tiers of engagement, 126

value of created content, 131

word-of-mouth virality, 326

Falk, Peter, 168

false metrics, 11

Farina, Massimo, 200

feedback, user. See user feedback

Feld, Brad, 57

Ferriss, Tim, 198

FireClick survey, 295

FireWire technology, 280

Fishkin, Rand, 56

Fitbit device, 66

Flickr site, 21

Flurry analytics firm, 106

Flurry mobile analytics firm, 314–315

Followermonk tool, 181

force multipliers, 33

for-sale-by-owner marketplace, 139

4SquareAnd7YearsAgo product, 232

The Four Steps to the Epiphany 

(Blank), xxii

fraud, tracking, 143, 147–151

freemium model

about, 89–90

Buffer case study, 258

key metrics for, 90–91

paid versus, 302–304

Revenue stage on, 246

sample churn calculations, 96–97

Socialight case study, 282–283

wrinkles in, 100

free mobile apps model. See mobile 

apps model

Frito-Lay, 379

g
GAMESbrief.com, 315–316

Gannett, Allen, 353

Gascoigne, Joel, 257–260

gatekeepers (mobile apps), 103

Gates, Bill, 375

Gehm, Barry, 197

getting pricing right, 75–77

Godin, Seth, 11

Google Adwords, 187

Google Analytics, 51, 78, 140

Google Consumer Surveys, 189

Google Maps, 217

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InDex  401

L
lagging metrics

about, 12

leading versus, 18–20

Lane, François, 288

launch rate metric, 105

leading indicators, 18, 236–237

leading metrics

about, 12

lagging versus, 18–20

leading the witness when interviewing, 

166–168

Lean Analytics

circle of life for startups, 27–30

stages in, 53–54, 153–157,  

265–269

Lean Canvas

about, 31–33, 48–50

exercise for, 36

Problem-Solution Canvas and, 219

usage suggestions, 49

Lean Startup

about, xix, xxii, 4

engines of growth in, 47–48

expanding vision with, 40–42

legacy products

about, 355–356

incumbent vendors, 356

rationality and lack of imagination, 

357

slower cycle time, 356–357

Lehrer, Jonah, 378

lemonade stands, 63–64

Libin, Phil, 93, 302

Li, Charlene, 334

Liew, Roger, 37

LikeBright case study, 185–187

LinkedIn site, 182–183, 187

local maximum value, 38

Localmind case study, 195–196

Lockheed Martin, 371

Long Funnel, 51–52, 74

longitudinal studies, 26

The Long Tail (Anderson), 302

Lord, Joanna, 56

Lovell, Nicholas, 316

loyalty mode (e-commerce model), 73, 

237

Luk, Raymond, 217

intrapreneurs

about, 371

BCG box, 376–377

change and, 375–376

Doritos case study, 379–380

EMI Music case study, 381–383

executive sponsors and, 380–381

skipping business cases, 385

Skunk Works for, 373–375

span of control and railroads, 

372–373

stages for, 383–387

Swiffer case study, 378–379

inventory growth rate, 146, 148

iPhone platform

installation volume and, 106

mobile apps model and, 103

IVP venture capital firm, 303

J
James, Josh, 244

job boards, 99

jobs-be-done approach, 366

Jobs, Steve, 246

Johnson, Clarence “Kelly”, 373

Jones, Healy, 306–307

Just For Laughs show, 326–330

K
Katz, Keith, 109, 311

Kaushik, Avinash, 15, 52

Kennedy, Bryan, 311–312

key performance indicators. See KPIs 

(key performance indicators)

keywords driving traffic to site, 76, 

82–83

Kijiji site, 139

Kim, Ryan, 318

KISSmetrics site, 235

Klein, Laura, 216

known knowns, 15–16

known unknowns, 15–16

KP Elements, 296

KPIs (key performance indicators)

about, 13

for engines of growth, 47–48

Moz case study, 57

OMTM and, 56

WP Engine case study, 275

Krawczyk, Jack, 325

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402 InDex

evaluation exercise, 29

exploratory versus reporting, 12, 

15–18

leading versus lagging, 12, 18–20

as Lean Canvas component, 33

in media site model, 113–120, 

321–330

in mobile apps model, 105–110, 

309–320

moving targets and, 21–23

normal or ideal value for, 273–291

qualitative versus quantitative, 12, 

13

for Revenue stage, 241–242

rules of thumb for, 9–13

in SaaS model, 90–98, 299–308

for Scale stage, 256

in two-sided marketplaces model, 

142–150, 341–345

in user-generated content model, 

127–133, 331–339

vanity versus real/actionable, 12, 

13–15

for Virality stage, 230–232, 235

Microsoft, 375, 387

Mine That Data consultancy, 72

Minimum Viable Product. See MVP 

(Minimum Viable Product)

minimum viable vision, 217–219

MMO (massively multiplayer online) 

games, 47, 104

mobile apps model

about, 103–104

advertising in, 104, 111

DuProprio/Comfree case study, 141

key takeaways, 111

measuring metrics in, 105–110, 

309–320

monetization in, 104, 107–109, 111

Sincerely Inc. case study, 311–313

stage comparisons in, 267–269

user flow depicted through, 

110–111

wrinkles in, 111

mobile download size metric, 310

mobile downloads metric, 309

mode (e-commerce model), 74, 237

monetization

in media site model, 113–117, 

326–330

minimum viable vision on, 219

in mobile apps model, 104, 

106–109, 107–109

M
machine-only optimization, 39

MacLeod, Mark, 305

MailChimp mailing list provider, 287

mailing list click-through rates, 76, 

83–84

mailing lists

answers-at-scale campaign and, 191

determining normal values of  

metrics, 287–289

in e-commerce model, 76, 83–84

Maltz, Jules, 303

managed service provider (MSP), 

360–361

marketing definition, 64, 245

Marshall, Alfred, 279

Massive Damage mobile game  

company, 309, 313

massively multiplayer online (MMO) 

games, 47, 104

Maurya, Ash

Lean Canvas, 31, 32, 48–50, 219

on problem interviews, 169

Running Lean, 163–164

May, Robert, 92–93

McCallum, Daniel C., 372

McClure, Dave, 45–46

McFadden, Dan, 368

McLuhan, Marshall, 43

Mechanical Turk service, 185–186

media site model

about, 113

examples of, 113

key takeaways, 123

measuring metrics in, 113–120, 

321–330

stage comparisons in, 267–269

user flow depicted through, 

120–121

wrinkles in, 122–123

Mehr, Alex, 304

Melinger, Dan, 281–282

Meteor Entertainment Hawken game, 

48

metrics. See also OMTM (One Metric 

That Matters)

baseline considerations, 347–349

correlated versus causal, 12, 20–21

data capture pitfalls to avoid, 40

in e-commerce model, 75–84, 

293–298

for Empathy stage, 159

enterprise markets and, 364–370

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InDex  403

growth rate, 277–278

mailing list effectivness, 287–289

number of engaged visitors, 

278–279

pricing metrics, 279–285

site engagement, 289–290

Socialight case study, 281–283

uptime and reliability, 289

virality, 286–287

web performance, 290–291

WP Engine case study, 274–275

normalizing data, 39

Not Collected Here syndrome, 40

notification effectiveness metric, 127, 

132–133

number of downloads metric, 15

number of engaged visitors metric, 

127, 278–279

number of followers/friends/likes 

metric, 15

number of hits metric, 14

number of outstanding trouble tickets 

metric, 367

number of pages metric, 15, 238

number of page views metric, 15

number of sales metric, 141

number of unique visitors metric, 15, 

131

number of visits metric, 15

O
O’Donnell, Christopher, 304

OfficeDrop case study, 306–308

Omniture software, 38

OMTM (One Metric That Matters)

about, 55–56

business models and, 64

exercise for, 62

optimizing, 265

picking, 60–61, 198–199

reasons for using, 57–59, 391

SEOmoz case study, 56–57

Solare Ristorante case study, 59–60

squeeze toy aspect of, 61–62

Open Leadership (Li), 334

open rate metric, 288

optimization

about, 38

constrained, 38

diminishing returns for, 347–349

OMTM and, 265

revenue, 280

Orbitz travel agency, 37, 280

monthly average revenue per mobile 

user metric, 315–316

monthly recurring revenue (MRR), 92

Moore, Geoffrey, 95, 278

Moor, Tom, 257

Mosseri, Adam, 331

moving targets in metrics, 21–23

MRR (monthly recurring revenue), 92

MSP (managed service provider), 

360–361

Mulkey, Jody, 119

multivariate testing, 26

Murphy, Lincoln, 251

MVP (Minimum Viable Product)

about, 6, 196

Airbnb case study, 6–7

determining, 159, 197

feature building considerations, 

208–210

HighScore House case study, 22

intrapreneurs and, 386

iterating, 204–205

market/product fit and, 252

measuring, 198–199

moving targets and, 21–23

qidiq case study, 206

stickiness of, 203–204

n
Nashua Corporation, 389

negative churn, 303

Nelson, Lloyd S., 389

Net Adds metric, 57

net promoter score, 231

Netscape browser, 375

network effects on businesses, 207, 

218

Networkshop manufacturer, 360

new qualified leads metric, 19

Nielsen, Jakob, 334–335

Nielsen Online, 294

Nies, Zach

on company vision, 211–213

on enterprise markets, 363, 

366–367

on subscription plans, 285

Noble, Steven H., 96–97

normal (ideal) value for metrics

about, 273–274

cost of customer acquisition, 

284–285

determining good enough, 276

exercise for, 291

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404 InDex

pivot tables, 192–194

Platform as a Service (PaaS) model, 89

platform model, 219

Please Stay Calm app, 104

PM Solutions study, 357

Porter, Michael, 255–256

post-sales support metric, 367

predict-before model, 385

predictive analysis, 83

price elasticity of demand, 279, 283

Price Intelligently service, 281

Priceline site, 138

Price, Richard, 236

price sensitivity testing, 284

pricing metrics

determining normal values for, 

279–285

setting pricing correctly, 75–77, 147

Socialight case study, 281–283

problem box (Lean Canvas), 32, 49

problem interviews

Cloud9 IDE case study, 174–175

conducting, 161–165

convergent and divergent approach-

es, 168–170

creating answers-at-scale campaign, 

190–194

demographic-type questions in, 

176–177

determining customer awareness of 

the problem, 177

finding people to talk to, 180–184

goal of, 172

identifying pain points, 175–176

leading the witness in, 166–168

looking for patterns in, 162

scoring considerations, 168–174

understanding customer’s daily life, 

178–180

Problem-Solution Canvas

about, 219–220

Current Status box, 220

Lessons Learned box, 220

Top Problems box, 221–222

Varsity News Network case study, 

222–224

Proctor & Gamble (P&G), 378

ProductPlanner site, 234

product plans, 212

product returns metric, 19

product type (business model), 67–68

proof-of-concept trials, 364

Pruijn, Ivar, 174–175

purchases per year metric, 76–77

organizational culture, instilling, 

390–392

ORID approach, 211

Osterwalder, Alex, 32

outliers, pitfalls to avoid, 39–40

OutSight service, 361

Ozzie, Ray, 375

P
PaaS (Platform as a Service) model, 89

Pacheco, Carlos, 326–329

Pacific Crest study, 300

paid engine (engines of growth), 48

paid enrollment

fremium models versus, 302–304

in SaaS model, 299–301

Palihapitiya, Chamath, 236, 239

Parmar, Jay, 27

Parse.ly case study, 247–249

Patil, DJ, 356

patterns and pattern recognition

identifying in people’s feedback, 

165

ProductPlanner site, 234

qualitative data and, 162

paywall model, 123

Pelletier-Normand, Alexandre, 106, 

310, 317

penny machine example, 242–245

percent active mobile users/players 

metric, 313–314

percentage of active users/players 

metric, 105

percentage of mobile users who pay 

metric, 314–315

percentage of users who pay metric, 

105, 109

percent of flagged listings metric, 

149–150

Perez, Sarah, 319

P&G (Proctor & Gamble), 378

Photoshop application, 219

Picatic site, 27

Pinterest site

affiliate relationships and, 122

e-commerce model and, 74

value of created content, 131

Pirate Metrics model, 45–46

pivoting products and markets

enterprise startup lifecycle and, 358

Parse.ly case study, 247–249

Revenue stage on, 250–252

Socialight case study, 282–284

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InDex  405

referrals

enterprise startups and, 363

traffic from, 323–324

Reichfeld, Frederick F., 231

reporting metrics

about, 12

exploratory versus, 15–18

response rate metric, 206–207

retention

as goal in Stickiness stage, 208–214

leading indicators for, 236

sticky engine and, 47

retention element (AARRR), 46

revenue element (AARRR), 46

revenue per customer. See CLV  

(customer lifetime value)

revenue source (business model), 

67–68

Revenue stage (Lean Analytics)

about, 154

business model comparisons, 269

depicted, 53

enterprise startups and, 363–364

finding revenue groove, 245–246

goal of, 241

intrapreneurs and, 387

market/product fit, 250–252

metrics for, 241–242

Parse.ly case study, 247–249

penny machine example, 242–245

summary of, 254

usage example, 155, 156

revenue streams box (Lean Canvas), 

33, 50

Ries, Eric

on engines of growth, 47–48, 55, 

64

on Lean Startup, xxii

Long Funnel example, 52

The Righteous Mind (Haidt), 168

River Out Of Eden (Dawkins), 38

Rogati, Monica, 39–40

Rogers, Everett, 278

Rose, Kevin, 198

Rubicon Consulting, 128

The Rules of Work (Pearson), 373

Rumsfeld, Donald, 15–16

Running Lean (Maurya), 163–164

Q
qidiq tool case study, 205–208

QRR (quarterly recurring revenue), 

244–245

qualified leads metric, 19

qualitative metrics

about, 12, 161

bias in, 165

in Empathy stage, 159

MVP process and, 199

patterns and pattern recognition 

in, 162

quantitative versus, 13

trends and, 165

quantitative metrics

about, 12

getting answers at scale, 184–185

limitations of, 39

measuring effects of features, 

209–210

qualitative versus, 13

quarterly new product bookings  

metric, 19

quarterly recurring revenue (QRR), 

244–245

R
railroad example, 372–373

Rally Software case study, 211–215, 

363

ramen profitability, 258

ranking

mobile apps, 106

problems, 173

rates in metrics, 10

ratios in metrics, 10

real/actionable metrics

about, 12

vanity versus, 13–15

reality distortion field, 3–8

recency of visits to site, 127

recommendation acceptance rate, 76, 

83

reddit site

advertising on, 122, 125

case study for, 332–333, 336–337

content creation and interaction, 

128

leading indicators in, 238–239

spam and bad content, 338–339

tiers of engagement, 126, 129

referral element (AARRR), 46

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406 InDex

HighScore House case study, 23

in two-sided marketplaces model, 

149

self-posts, 333–334

self-upsell, 217

selling tactic (business model), 67–68

SEOmoz case study, 56–57, 181

sessions-to-clicks ratio, 119, 323

Seto, Ken, 309–310, 314

Shah, Hiten, 234

shared inventory model, 138

Sharon, Michael, 281

shipping costs in e-commerce model, 

85

shipping time in e-commerce model, 85

Shop.org, 295

shopping cart abandonment, 296–297

shopping cart size metric, 76–77

Shopzilla site, 119

Simon, Herbert, 256

Sincerely Inc. case study, 311–313

Siri agent technology, 66, 132

site engagement metric, 289–290

Skimlinks tool, 122

Skok, David, 230, 303, 305

Skunk Works, 371, 373–375

Skyway Ventures investment firm, 77

SlideShare site, 246

Sloane School of Management (MIT), 

336

Smerik, Randy, 59–60

Smerik, Tommy, 59

smile graph, 302–303

Smith, Julien, 52

Socialight case study, 281–283

social media

email and, 83

as problem interview source, 187

Socialight case study, 281–283

Social Visitors Flow report, 51

Software as a Service model. See SaaS 

(Software as a Service) model

Solare Ristorante case study, 59–60

sold-to-list ratio, 141

solution interviews, 172, 195–196

solutions

decoupling from problems, 163

as Lean Canvas component, 32, 49

testing, 164, 195

Soman, Nick, 185–186

spam and bad content, 338–339

span of control, 372–373

squeeze toy aspect of OMTM, 61–62

staff-costs-to-gross-revenues ratio, 59

S
SaaS (Software as a Service) model

about, 89–90

Backupify case study, 92–94

ClearFit case study, 99–100

key takeaways, 101

measuring metrics in, 90–98, 

299–308

OfficeDrop case study, 306–308

ROI in, 244

stage comparisons in, 267–269

upselling in, 90, 129, 304

user flow depicted through, 98

wrinkles in, 100–101

Sack, Andy, 185–186

Salesforce, 219

Salesforce.com, 142

Scale stage (Lean Analytics)

about, 154, 255

Buffer case study, 257–260

business model comparisons, 269

business model considerations, 

256–257

depicted, 53

enterprise startups and, 364

exercise for, 260–262

hole in the middle problem, 

255–256

intrapreneurs and, 387

metrics for, 256

summary of, 263

usage example, 155, 156

Schmukler, Elliot, 236

Schneiderman, Jamie, 99

Schwan online grocery store, 294

Schwartz, Joshua, 323–324

scoring problem interviews

Cloud9 IDE case study, 174–175

in Empathy stage, 168–174

scripts for interviews, 163

Seaman, Kyle, 22

search effectiveness metric, 146, 148, 

297–298

search engine marketing, 82

search engine optimization, 82

search terms, 76, 82–83

seasonality of data, 40

segmentation

about, 24, 27

e-commerce model and, 293

enterprise markets and, 359–362, 

366

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InDex  407

designing, 190

qidiq case study, 205–207

testing, 191

Swaminathan, Kishore, 391

Swiffer case study, 378–379

Szeto, Derek, 293, 322

t
Taleo Corporation, 358–359

TechStars site, 185–186

Templar, Richard, 373

testing

A/B, 26–27

importance of, 24

multivariate, 26–27

price sensitivity, 284

problems, 164

solutions, 164, 195

surveys, 191

through cohort analysis, 24–26

through segmentation, 24

Three-Threes Model, 260–262

Tickets.com, 294

tier pricing, 100–101

Timehop case study, 232–234

time on site metric, 15

time on site per day metric, 332

time since last use metric, 365

time-to-purchase metric, 12

top 10 lists, 344–345

top-requested features metric, 367

Totango software firm, 299

Tower Madness game, 104

transaction size metric, 342

transparency

in decision-making, 391

in metrics used, 56

trends, qualitative metrics and, 165

Twellow search engine, 181

Twitter site

advertising on, 125

engagement on, 127

fremium versus paid in, 302

Localmind case study, 195–196

as problem interview source, 

181–182

referred content and, 123

two-sided marketplaces model

about, 137–139

critical mass of activity and, 204

DuProprio/Comfree case study, 

139–142

Etsy case study, 342–344

stages in Lean Analytics. See specific 

stages

Stanfield, R. Brian, 211

Startup Compass, 68–69

Startup Compass site, 276

Startup Genome project, 276

Startup Growth Pyramid, 50

The Startup Owner’s Manual (Blank 

and Dorf), xxii

Static Pixels case study, 200–201

Steinberg, Jon, 325

stickiness metric, 90

Stickiness stage (Lean Analytics)

about, 154

business model comparisons, 268

depicted, 53

enterprise startups and, 362–364

exercises for, 225

goal of retention, 208–214

intrapreneurs and, 385–386

iterating MVP, 204–205

minimum viable vision, 217–219

MVP stickiness, 203–204

premature virality, 207–208

Problem-Solution Canvas, 219–221

qidiq tool case study, 205–208

Rally Software case study, 211–215

summary of, 224

usability and, 365

usage example, 155, 156

user feedback in, 210, 214–216

Varsity News Network case study, 

222–224

sticky engine (engines of growth), 47

stock availability in e-commerce 

model, 85

storyboards, day in the life, 178

subscription plans

churn and, 285

ClearFit case study, 99–100

DuProprio/Comfree case study, 140

for e-commerce, 87

paywalls and, 123

Revenue stage on, 245

for SaaS, 99–101

for two-sided marketplaces, 140

Sukmanowsky, Mike, 247–249

surveys

challenge of, 187–190

on conversion rates, 295

creating answers-at-scale campaign, 

190–194

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408 InDex

V
Vacanti, Vinicus, 65

validating

problems, 161–168

solutions, 195

value of created content metric, 127, 

131

vanity metrics

about, 12

pitfalls to avoid, 14–15, 40

real/actionable versus, 13–15

SEOmoz case study, 56

variable costs, breakeven on, 252–253

Varsity News Network case study, 

222–224

Vaughn, Ryan, 222

venture capital, penny machine  

example, 242–245

viral coefficient

about, 47

calculating, 230–231

determining normal value for, 

286–287

Revenue stage on, 245

viral cycle time and, 12

Virality stage on, 231–232

viral cycle time, 12, 48

virality

determining normal value for  

metrics, 286–287

in e-commerce model, 76, 83

kinds of, 228–229

in mobile apps model, 105

premature virality, 207–208

in SaaS model, 90

in user-generated content model, 

127, 132

virality engine (engines of growth), 

47–48

Virality stage (Lean Analytics)

about, 154, 227–228

business model comparisons, 268

depicted, 53

enterprise startups and, 363

exercise for, 240

growth hacking, 235–239

instrumenting viral pattern, 

234–235

intrapreneurs and, 386

metrics for, 230–232, 235

summary of, 239–240

measuring metrics in, 142–150, 

341–345

secondhand game consoles  

example, 142–146

stage comparisons in, 267–269

user flow depicted through, 150

wrinkles in, 151–152

Tynt site, 132

u
Uber car-service provider, 142–143

UGC (user-generated content) model

about, 125–127

key takeaways, 135

measuring metrics in, 127–133, 

331–339

Pinterest example, 122

reddit case study, 332–333, 

336–337

stage comparisons in, 267–269

user flow depicted through, 

133–134

wrinkles in, 134–135

unfair advantage

as Lean Canvas component, 33, 50

minimum viable vision on, 218

Union Square Ventures, 83, 278

unique value proposition box (Lean 

Canvas), 32, 49

unknown unknowns, 15–17

upselling

in SaaS model, 90, 129, 304–305

self-upsell, 217

uptime and reliability metric, 91, 289

usage frequency metric, 47

user feedback

enterprise startups and, 364, 

367–368

handling, 214–216

risk in relying on, 210

user-generated content model. 

See UGC (user-generated 

content) model

Users Know blog, 216

UX for Lean Startups (Klein), 216

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InDex  409

y
Yammer site, 336, 358

Y Combinator accelerator, 277, 332

Year One Labs

minimum viable vision, 217

MVP as process, 197

OMTM considerations, 58

qidiq case study, 205

Yipit site, 65

Young, Indi, 179

YouTube site

advertising on, 327–328

content creation and interaction, 

128

monetizing, 326–330

tiers of engagement, 126

Z
Zaccai, Gianfranco, 385

Zadeh, Joe, 5

Zappos.com, 74

Zero Overhead Principle, 356

Zoosk dating site, 304

Zyman, Sergio, 64, 245

Timehop case study, 232–234

usage example, 155, 156

ways things spread, 228–229

visit frequency metric, 95

W
Wang, ChenLi, 236

Wardley, Simon, 369

web performance metric, 290–291

Webtrends tool, 139

Wegener, Jonathan, 232–233

WiderFunnel Marketing agency, 79

Widrich, Leo, 257

Wikipedia site

content creation and interaction, 

128

user-generated content model and, 

126–127

value of created content, 131

Williams, Alex, 353

Wilson, Fred, 83, 133, 278

Wilson, Harold, 351

WineExpress.com case study, 79–82

Wong, Benny, 232

Wooga game developer, 111

word-of-mouth virality, 228–229, 

325–330, 363

WP Engine case study, 274–275

Writethat.name site, 66

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About the Authors

Alistair Croll has been an entrepreneur, author, and public speaker for 
nearly 20 years. In that time, he’s worked on web performance, big data, 
cloud computing, and startups. Alistair is the chair of O’Reilly’s Strata 
conference, TechWeb’s Cloud Connect, and Interop’s Enterprise Cloud 
Summit. In 2001, he co-founded web performance startup Coradiant, and 
since that time has also helped launch Rednod, CloudOps, Bitcurrent, Year 
One Labs, the Bitnorth Conference, the International Startup Festival, and 
several early-stage companies.

This is Alistair’s fourth book on analytics, technology, and entrepreneurship. 
Alistair lives in Montreal, Canada, and tries to mitigate chronic attention 
deficit disorder by writing about far too many things at Solve for Interesting 
(http://www.solveforinteresting.com). You can find him on Twitter as @acroll, 
or email him at alistair@solveforinteresting.com.

Ben Yoskovitz is an entrepreneur with more than 15 years of experience 
in web businesses. He started his first company in 1996 while completing 
university. In 2011, he joined GoInstant as VP Product. The company was 
acquired in September 2012 by Salesforce.com, and he continues in his role 
with GoInstant and Salesforce.com.

Ben has been blogging since 2006. His Instigator Blog (http://instigatorblog 
.com
) is recognized as one of the top blogs on startups and entrepreneurship. 
Ben is also an active mentor to numerous startups and accelerator programs. 
He regularly speaks at startup conferences and events, including the 
Michigan Lean Startup Conference, the Internet Marketing Conference, 

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and the Lean Startup Conference. You can reach him on Twitter as  
@byosko, or email him abyosko@gmail.com.

In 2010, Alistair, Ben, and two other partners co-founded Year One Labs, 
an early-stage accelerator that provided funding and up to one year of hands-
on mentorship to five startups. Year One Labs followed a Lean Startup 
program, making it the first accelerator to formalize such a structure. 
Four of those five companies graduated from Year One Labs, and three 
went on to raise follow-on financing. One of those companies, Localmind, 
was acquired by Airbnb. A great deal of Alistair and Ben’s experience and 
thinking around Lean Startup and analytics emerged during this time. 

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